Chunks are successfully streamed to clients (in a bad a slow way, but whatever)

Fixed respawn packet for 1.2.2

git-svn-id: http://mc-server.googlecode.com/svn/trunk@350 0a769ca7-a7f5-676a-18bf-c427514a06d6
master
faketruth 2012-03-01 18:56:56 +00:00
parent d24c07a550
commit a2f6ab93b6
4 changed files with 49 additions and 5 deletions

View File

@ -364,10 +364,12 @@ void cPlayer::Respawn()
//Packet.m_CreativeMode = (char)GetWorld()->GetGameMode();
Packet.m_CreativeMode = (char)m_GameMode; //Set GameMode packet based on Player's GameMode;
#if (MINECRAFT_1_2_2 != 1 )
//TODO Less hardcoded
Packet.m_World = 0;
Packet.m_MapSeed = GetWorld()->GetWorldSeed();
#endif
//Send Packet
m_ClientHandle->Send( Packet );

View File

@ -36,15 +36,23 @@ cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
m_UnusedInt = 0;
for( int i = 0; i < 16; ++i )
{
m_BitMap1 |= (1 << i);
}
unsigned int DataSize = 16 * (4096 + 2048 + 2048 + 2048);
char* AllData = new char[ DataSize ];
memset( AllData, 0, DataSize );
unsigned int iterator = 0;
for( int i = 0; i < 8; ++i ) // Old world is only 8 high
{
m_BitMap1 |= (1 << i);
for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x )
{
AllData[iterator] = a_Chunk->GetBlock( x, y+i*16, z );
++iterator;
}
//iterator+=2048*2; // Ignore light and stuff
}
uLongf CompressedSize = compressBound( DataSize );
char * CompressedBlockData = new char[CompressedSize];

View File

@ -10,12 +10,21 @@
void cPacket_Respawn::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
#if (MINECRAFT_1_2_2 == 1)
AppendInteger (a_Data, m_Dimension);
AppendByte (a_Data, m_Difficulty);
AppendByte (a_Data, m_CreativeMode);
AppendShort (a_Data, m_WorldHeight);
AppendString16(a_Data, m_LevelType);
#else
AppendByte (a_Data, m_World);
AppendByte (a_Data, m_Difficulty);
AppendByte (a_Data, m_CreativeMode);
AppendShort (a_Data, m_WorldHeight);
AppendLong (a_Data, m_MapSeed);
AppendString16(a_Data, m_LevelType);
#endif
}
@ -25,12 +34,21 @@ void cPacket_Respawn::Serialize(AString & a_Data) const
int cPacket_Respawn::Parse(const char * a_Data, int a_Size)
{
int TotalBytes = 0;
#if (MINECRAFT_1_2_2 == 1)
HANDLE_PACKET_READ(ReadInteger, m_Dimension, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_Difficulty, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_CreativeMode, TotalBytes);
HANDLE_PACKET_READ(ReadShort, m_WorldHeight, TotalBytes);
HANDLE_PACKET_READ(ReadString16, m_LevelType, TotalBytes);
#else
HANDLE_PACKET_READ(ReadByte, m_World, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_Difficulty, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_CreativeMode, TotalBytes);
HANDLE_PACKET_READ(ReadShort, m_WorldHeight, TotalBytes);
HANDLE_PACKET_READ(ReadLong, m_MapSeed, TotalBytes);
HANDLE_PACKET_READ(ReadString16, m_LevelType, TotalBytes);
#endif
return TotalBytes;
}

View File

@ -13,24 +13,40 @@ class cPacket_Respawn : public cPacket
{
public:
cPacket_Respawn()
#if (MINECRAFT_1_2_2 == 1)
: m_Dimension( 0 )
, m_Difficulty( 0 )
, m_CreativeMode( 0 )
, m_WorldHeight( 0 )
, m_LevelType( cPacket_Login::LEVEL_TYPE_DEFAULT )
#else
: m_World( 0 )
, m_Difficulty( 0 )
, m_CreativeMode( 0 )
, m_WorldHeight( 0 )
, m_MapSeed( 0 )
, m_LevelType( cPacket_Login::LEVEL_TYPE_DEFAULT )
#endif
{ m_PacketID = E_RESPAWN; }
virtual cPacket* Clone() const { return new cPacket_Respawn( *this ); }
virtual int Parse(const char * a_Data, int a_Size) override;
virtual void Serialize(AString & a_Data) const override;
#if (MINECRAFT_1_2_2 == 1)
int m_Dimension;
char m_Difficulty;
char m_CreativeMode;
short m_WorldHeight;
AString m_LevelType;
#else
char m_World;
char m_Difficulty;
char m_CreativeMode;
short m_WorldHeight;
long long m_MapSeed;
AString m_LevelType;
#endif
static const unsigned int c_Size = 1 + 1 + 1 + 1 + 2 + 8 + 2;
};