Commit Graph

21 Commits (master)

Author SHA1 Message Date
paramat b06e40a5ed Fix no light above 288. Spawnplayer function: optimise noise and move to init.lua. Make slabs not buildable-to. Add 'is ground content' lines. Add missing spaces. Shorten lines. Add info to readme 2015-08-25 22:59:33 +01:00
paramat c536b9c2c9 Big update, new license 2015-04-09 04:59:55 +01:00
Mat a582d315fd 5 octaves intercity road. No stablity check for sand. No fissure check for dirt. Use overlen 2014-07-26 20:00:19 +01:00
Mat b9d9b1ed5c 2 Tunnel network. Lux ore craftable to lights. Vary tree height, apples hang 2014-06-18 05:16:10 +01:00
Mat 1d55495506 Paths become wood bridges over fissures 2014-06-06 02:12:55 +01:00
paramat 22a1397030 Fix grid element indexes again. Tune noise params. 2 paths of 512n scale 2014-06-02 23:34:20 +01:00
paramat 17e0b55a1b Thicker tunnel roof. Sandy concrete pavement and tunnels. Many bugfixes 2014-05-31 07:21:22 +01:00
paramat 678ac8392d Alt road with tunnels (from path mod). Fix grid element noise indexes 2014-05-31 03:22:37 +01:00
paramat 797dc0e1a2 X and z overgeneration. Fix random junction pavement 2014-05-31 01:26:22 +01:00
paramat 63796f1914 Flower areas with varying density. Grid elements not chopped by city biome 2014-05-29 20:07:49 +01:00
paramat 8ba33aec6f Street grid and curving roads integrated 2014-05-29 00:19:32 +01:00
paramat 0f9aa91b47 Add intercity roads from path mod. Thin soil with altitude 2014-05-28 05:06:08 +01:00
paramat ab8e29edbb Fix spawnplayer function 2014-05-22 23:15:33 +01:00
paramat 4420f09ae2 Path node. Grass areas of varying density. Stability system. Spawnplayer at surface 2014-05-22 05:01:54 +01:00
paramat 7346c6a378 Sandstone path from path mod. Tree areas, varying density. Simpler road lines, junction dot 2014-05-21 03:35:21 +01:00
paramat 2d41953517 Add fissures, ores, appletrees with saplings, flowers, grasses 2014-05-18 05:04:52 +01:00
paramat 99b56c7fc4 Wider, raised slab paths 2014-05-16 06:17:03 +01:00
paramat 5208899758 Black/white road, path nodes. Zebra crossings. 256n mountains 2014-05-16 02:50:51 +01:00
paramat f1115b8543 Add dirt, sand, stone. 6 octave terrain 2014-05-15 09:00:02 +01:00
paramat 20d6f30c49 Lakes. Grass. Higher hills. White lines. 7n width streets 2014-05-15 07:48:49 +01:00
paramat 936e0131be First commit 2014-05-15 05:59:27 +01:00