Commit Graph

  • b06e40a5ed Fix no light above 288. Spawnplayer function: optimise noise and move to init.lua. Make slabs not buildable-to. Add 'is ground content' lines. Add missing spaces. Shorten lines. Add info to readme master paramat 2015-08-25 22:59:33 +0100
  • c536b9c2c9 Big update, new license paramat 2015-04-09 04:59:55 +0100
  • a582d315fd 5 octaves intercity road. No stablity check for sand. No fissure check for dirt. Use overlen Mat 2014-07-26 20:00:19 +0100
  • b9d9b1ed5c 2 Tunnel network. Lux ore craftable to lights. Vary tree height, apples hang Mat 2014-06-18 05:16:10 +0100
  • 1d55495506 Paths become wood bridges over fissures Mat 2014-06-06 02:12:55 +0100
  • 22a1397030 Fix grid element indexes again. Tune noise params. 2 paths of 512n scale paramat 2014-06-02 23:34:20 +0100
  • 17e0b55a1b Thicker tunnel roof. Sandy concrete pavement and tunnels. Many bugfixes paramat 2014-05-31 07:21:22 +0100
  • 678ac8392d Alt road with tunnels (from path mod). Fix grid element noise indexes paramat 2014-05-31 03:22:37 +0100
  • 797dc0e1a2 X and z overgeneration. Fix random junction pavement paramat 2014-05-31 01:26:22 +0100
  • 63796f1914 Flower areas with varying density. Grid elements not chopped by city biome paramat 2014-05-29 20:07:49 +0100
  • 8ba33aec6f Street grid and curving roads integrated paramat 2014-05-29 00:19:32 +0100
  • 0f9aa91b47 Add intercity roads from path mod. Thin soil with altitude paramat 2014-05-28 05:06:08 +0100
  • ab8e29edbb Fix spawnplayer function paramat 2014-05-22 23:15:33 +0100
  • 4420f09ae2 Path node. Grass areas of varying density. Stability system. Spawnplayer at surface paramat 2014-05-22 05:01:54 +0100
  • 7346c6a378 Sandstone path from path mod. Tree areas, varying density. Simpler road lines, junction dot paramat 2014-05-21 03:35:21 +0100
  • 2d41953517 Add fissures, ores, appletrees with saplings, flowers, grasses paramat 2014-05-18 05:04:52 +0100
  • 99b56c7fc4 Wider, raised slab paths paramat 2014-05-16 06:17:03 +0100
  • 5208899758 Black/white road, path nodes. Zebra crossings. 256n mountains paramat 2014-05-16 02:50:51 +0100
  • f1115b8543 Add dirt, sand, stone. 6 octave terrain paramat 2014-05-15 09:00:02 +0100
  • 20d6f30c49 Lakes. Grass. Higher hills. White lines. 7n width streets paramat 2014-05-15 07:48:49 +0100
  • 936e0131be First commit paramat 2014-05-15 05:59:27 +0100