mcc
b5beacffc7
component_min(a,b) and component_max(a,b) functions for vector classes
2018-01-26 10:06:01 -05:00
Colby Klein
b122e4d726
fix typo
2017-03-29 05:32:16 -07:00
karai17
b3be2a154a
unfactor quat
2016-12-14 20:22:22 -04:00
karai17
8df45859e4
unfactor vec2 and vec3
2016-12-14 03:44:34 -04:00
Colby Klein
d19a5addcb
Fix failing tests caused by mul->scale
2016-08-21 20:42:44 -07:00
karai17
799e1607bc
Updated to work outside of a sanitized environment.
2016-08-14 03:36:36 -03:00
karai17
20f9625ae2
Fixed vec2 and vec3 mul/div/scale
2016-08-14 01:29:24 -03:00
karai17
52eb8af61d
More LDoc tidying
2016-07-24 20:57:59 -03:00
karai17
871b86b4ab
Updated LDoc data for vec2 and vec3
2016-07-24 20:26:56 -03:00
karai17
5f7a7f29fa
Added quaternion tests
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* Fixed an issue with is_quat, is_vec3, is_vec2, and is_mat4 methods
* Fixed a minor issue with local variables being declared too late
2016-07-21 20:04:32 -03:00
karai17
78b34590c5
vec2 and vec3 100% test coverage
2016-07-21 13:52:35 -03:00
karai17
2950352ac8
Updated color module, etc.
2016-07-20 22:17:25 -03:00
karai17
2aa0e7fcb6
Cleaned up internal code to be less verbose
2016-07-20 18:24:54 -03:00
karai17
4f9bc17bf4
Refactored mat4
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Did some tidying up on quat, vec2, vec3, and utils
2016-07-19 23:55:21 -03:00
karai17
46f8261ea0
Refactored mat4 (in progress)
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Cleaned up vec2, vec3, quat
2016-07-18 06:17:42 -03:00
karai17
add0a71c05
Added tests for vec2 and vec3
2016-07-15 22:07:48 -03:00
Bobbyjoness
ffe3d4b083
Fixed redundant requiring of ffi
2016-01-01 21:58:38 -05:00
Landon Manning
c42a3efc07
Added conversion between polar and cartesian coordinates
2015-12-28 19:26:19 -04:00
Landon Manning
437ac9135e
Reimplemented quat*vec3, quat/quat, and quat/number
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Fixed a few minor things in vec2 and vec3
2015-12-28 10:15:05 -04:00
Matthew Blanchard
8c9214764e
Fixed a small bug in vec2.
2015-12-25 22:19:53 -05:00
Matthew Blanchard
85655e65af
Refactored quat and added doc comments. Fixed some small typos and doc comments in vec2.
2015-12-25 20:06:31 -05:00
Matthew Blanchard
c60a324010
Fixed some small holdovers from vec3 remaining in vec2.
2015-12-25 18:44:03 -05:00
Matthew Blanchard
c5d02e0683
Updated vec3 doc comments. Brought vec2 in line with vec3. Doc commented vec2.
2015-12-25 18:35:03 -05:00
Colby Klein
82f336a7f4
Fix broken vec2/vec3 clone.
2015-12-20 22:38:36 -08:00
Landon Manning
870a3c5129
Updated vec2 to match new vec3
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Fixed code consistency in vec3 as well.
2015-12-20 06:09:09 -04:00
Landon Manning
cda145629d
I'm an idiot
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the order in which a and b appear actually matters in add/sub.
2015-12-13 06:44:02 -04:00
Landon Manning
c72efbad3c
buncha goodies
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* Changed add/sub in vec2/vec3 to allow for integer math
* Fixed a string display error in quat
* Other stuff that @shakesoda probably did
2015-12-13 06:16:57 -04:00
Colby Klein
4a4ad08a35
Add vec2.lerp, tests, and fix some minor bugs.
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- Added missing vec2 lerp (same as vec3's)
- Added lerp to vec2 and vec3 metatable
- Added tests for vec2 (incomplete)
- Fixed vec2/number being the same as number/vec2
- Fixed vec2 constructor to match vec3's
2015-09-15 07:05:22 -07:00
Colby Klein
78989682cf
Add LDoc documentation. Utils done.
2015-09-11 07:59:05 -07:00
Landon Manning
449bf861d4
Added ability to divide a number over a vector.
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Example: `local s = 1/scale`
2015-09-09 23:14:33 -03:00
Colby Klein
9458738e11
Switch vec2*vec2 to per-component, add vec2.dot
2015-09-01 15:06:31 -07:00
Colby Klein
d198d7f97f
Backout some FFI code - didn't work.
2015-08-25 11:10:18 -07:00
Colby Klein
cb41f1c4a7
Don't explode if the module has been hot reloaded.
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Argh, struct redefinition errors. I'm glad that you can pcall this at
least.
2015-08-19 14:30:48 -07:00
Colby Klein
871c9246d0
Back vec2 and vec3 with FFI types if possible.
2015-08-10 18:56:48 -07:00
Colby Klein
2869d51035
Fix vec2/vec3.angle_to
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I'm not sure of this is technically more correct, actually, but after
this fix I get the expected results.
2015-07-25 07:19:53 -07:00
Landon Manning
00c01a985a
Fixed consistancy
2015-01-16 03:54:41 -05:00
Colby Klein
503572336d
vec2.normalized -> vec2.normalize
2015-01-13 03:23:37 -08:00
Landon Manning
f5e93a3ea5
Snagged vec2 from @vrld's HUMP library
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This was the original basis of vec3, so why not add it in, too?
2014-12-21 00:51:14 -05:00