Commit Graph

151 Commits (3c1f17ca662d4f794e3034035f3bb5d888b2acca)

Author SHA1 Message Date
nleseul 5a111cf073 libobs: Handle 'in', 'out', and 'inout' keywords in shader parsers 2018-05-28 12:07:20 -04:00
jp9000 66f993d214 libobs: Exclude certain declarations from SWIG processing
Prevents SWIG from being able to process certain declarations that would
cause binding generation errors/warnings.
2018-01-03 17:04:04 -08:00
jp9000 b56c33a260 libobs/util: Add THREAD_LOCAL macro
Adds a thread local storage macro to declare thread local storage
independent of platform.
2018-01-03 17:04:02 -08:00
jp9000 0497095f97 Fix a number of GCC warnings 2017-12-06 16:42:45 -08:00
jp9000 0d6204c8af Fix a number of MSVC warnings
Fixes a number of warnings with all modules
2017-12-05 13:53:44 -08:00
jp9000 78411de75e libobs/graphics: Add gs_effect_set_color
Convenience function for setting a color (in hex format, e.g.
0xAARRGGBB)
2017-12-01 12:05:52 -08:00
jp9000 c111fa68b8 libobs: Add vertex/index buffer "direct" flush functions
(Note: This commit also modifies libobs-d3d11 and libobs-opengl)

Allows the ability to flush data directly without having to use the
buffer's internal data.

Allows the caller to manage his/her own vertex/index buffer data if
desired, working around the design flaw of having to rely on a
vertex/index buffer's internal data.
2017-11-27 03:00:20 -08:00
jp9000 a46f0b4808 libobs: Add option to duplicate vertex/index buffer data
Prevents from having to pass ownership of buffer data from caller when
using gs_vertexbuffer_create() or gs_indexbuffer_create() (which is a
design flaw).
2017-11-27 02:45:33 -08:00
Jimi Huotari fef71c4b7c libobs: Fix ImageMagick header path
Since ImageMagick 7, the header path has been changed.  This commit
implements a check for the version being used, and includes the
header as is appropriate.

Special thanks to Hu.

Mantis-Bug: https://obsproject.com/mantis/view.php?id=966

Gentoo-Bug: https://bugs.gentoo.org/627520

Closes jp9000/obs-studio#1018
2017-09-15 08:23:32 -07:00
Shaolin cb9f767e45 libobs/plugins/UI: Suppress -Wimplicit-fallthrough introduced by GCC 7
Signed-off-by: Shaolin <admshao@gmail.com>
2017-05-29 21:05:18 -03:00
Ryan Foster be98cee2a0 Fix various typos across multiple modules 2017-04-25 22:39:42 -04:00
Autumin 0ff4feab02 libobs/graphics: Fix the 2D vector dot product func
The operators were unintentionally reversed.

Closes jp9000/obs-studio#724
2016-12-18 06:20:24 -08:00
jp9000 0bc0db1207 libobs/graphics: Add gs_draw_sprite_subregion function
Allows rendering only a subregion of a specific sprite.
2016-09-19 07:03:57 -07:00
jp9000 4dc0024198 libobs/graphics: Add ability to set shader texture sampler
(Note: This also modifies libobs-d3d11 and libobs-opengl)

Allows overriding the sampler for a specific shader parameter.
2016-06-29 04:15:38 -07:00
jp9000 a90c37987f libobs/graphics: Change BorderColor to just use number
Instead of prefixing the color with the '#' character, just take it as
an actual integer.
2016-06-28 02:46:35 -07:00
hwdro e3847109be libobs/graphics: Add SSE intrinsics for matrix4_transpose 2016-05-26 22:13:01 -07:00
hwdro 017d77b399 libobs/graphics: Remove redundant variable assignment 2016-05-26 22:12:54 -07:00
jp9000 0c5fd7a0fb libobs/graphics: Always load gif frame if needed
Under certain circumstances it's necessary to seek, but if the frame
isn't loaded for the position that's being seeked to, it won't update
the texture.  This just ensures the texture will update when seeking.
2016-05-26 08:13:21 -07:00
Richard Stanway 65094eefe4
libobs: Don't try to keep rendering if a texture wasn't allocated
Fixes issues with invalid textures causing huge output or large black
regions to be rendered.
2016-04-21 00:21:07 +02:00
Anthony Super 1fe0743256 libobs: Remove duplicated determinant calculation 2016-04-12 14:31:52 -06:00
John Bradley 431a02459d libobs/graphics: Add int vector support to shaders 2016-03-21 21:22:28 -07:00
jp9000 85ffa10d3f libobs/graphics: Fix vec4_to_(rgba/bgra) functions
These functions were not properly shifting the bits when calculating the
output.
2016-02-22 10:47:49 -08:00
jp9000 f6728189f5 libobs: Implement BorderColor sampler state value 2016-02-21 12:06:19 -08:00
jp9000 876cc94d51 libobs: Fix bug where bool constant size would be 1
(This commit also modifies libobs-d3d11)

Boolean constant size should be 4
2016-02-21 12:05:04 -08:00
jp9000 a6c8a923e9 libobs: Remove trailing whitespace 2016-02-04 15:45:58 -08:00
jp9000 13890a46e6 libobs/graphics: Add gs_image_file_* functions (w/animated gifs)
These functions allow animated gifs and management of image files.  Uses
libnsgif to load animated gifs.
2016-01-25 17:29:08 -08:00
jp9000 9f63554e69 libobs: Add gs_create_texture_file_data function
Allows loading the file to memory first so the graphics subsystem
doesn't necessarily have to be locked when loading image files.
2016-01-23 07:17:48 -08:00
jp9000 46feac7f8f libobs/graphics: Allow gs_render_sprite use without texture
Allows gs_render_sprite to be used without a texture as long as cx/cy
are set.  There's no reason why it shouldn't be able to do this.
2016-01-23 07:17:45 -08:00
jp9000 83630fa14a libobs/graphics: Safely fail gs_texrender_begin with 0,0 size
Passing 0,0 texture size should be considered legal, and safely return
false to indicate that rendering can't begin.  Also there's no need to
try to use the current swap chain's width/height if either of the sizes
are 0, there's no need try try to "force" success here anymore.
2015-10-22 17:42:44 -07:00
jp9000 0be0eedc81 libobs/graphics: Allow NULL *_destroy parameters
Passing null pointer values to the destroy functions should be
considered legal and simply ignored.
2015-10-22 17:37:59 -07:00
jp9000 ccfd57d100 libobs/graphics: Rename inconsistent function names
Renames functions:
gs_shader_setmatrix3 -> gs_shader_set_matrix3
gs_voltexture_getdepth -> gs_voltexture_get_depth
2015-10-21 07:46:43 -07:00
jp9000 d242004bee libobs/graphics: Add null/context warnings
Adds warnings for graphics functions to ensure that graphics functions
are called within an active graphics context, and add warnings if
required pointer parameters are null.
2015-10-21 07:46:39 -07:00
jp9000 cf9f21e422 (API Change) libobs/graphics: Change gs_create param
(Non-compiling commit: windowless-context branch)

Changes API from:
---------------------
EXPORT int gs_create(graphics_t **graphics, const char *module,
		const struct gs_init_data *data);

To:
---------------------
EXPORT int gs_create(graphics_t **graphics, const char *module,
		uint32_t adapter);

Summary:
---------------------
Changes the gs_create function to use an adapter parameter instead of
requiring a gs_init_data with window/color/etc information.
2015-08-05 01:07:08 -07:00
Palana 4a22f314d6 libobs/graphics: Fix printf format warning
Added cast to unsigned and the assert because microsoft's compiler
doesn't support "%zu"

Actual warning:
libobs/graphics/effect-parser.c:1387:4: warning: format specifies type
'unsigned int' but the argument has type 'size_t' (aka 'unsigned long')
[-Wformat]
2015-07-19 06:30:35 +02:00
Palana f9eeb049fa libobs: (Re-)Move (duplicate) graphics mutex init
This probably fixes the crash from "libobs: Check effect mutex exists
before destroying it" (c2c47b1169)
2015-05-16 22:16:43 +02:00
Palana f981b58b43 Revert "libobs: Check effect mutex exists before destroying it"
This reverts commit c2c47b1169.
2015-05-16 22:10:15 +02:00
Richard Stanway c2c47b1169 libobs: Check effect mutex exists before destroying it
Fixes a crash if graphics system didn't finish intializing.
2015-05-16 18:44:25 +02:00
Kris Moore 9c483aae10 libobs: Add support for FreeBSD to gs_window
Enable the X11 specific members in the gs_window struct when on FreeBSD.
2015-05-04 21:08:17 +02:00
jp9000 ea8327ce5b libobs: Always free effect if not cached
Fix an issue where effects that fail to compile will not properly free
their data if they cannot not be parsed or compiled.
2015-04-10 09:48:55 -07:00
jp9000 be52fa26f9 Add gs_blend_function_separate
This allows the ability to separate the blend states of color and alpha.

The default blend state has also changed so that alpha is always added
together to ensure that the destination image always gets an alpha value
that is actually usable after the operation (for render targets).

Old default state:
  color source: GS_BLEND_SRCALPHA, color dest: GS_BLEND_INVSRCALPHA
  alpha source: GS_BLEND_SRCALPHA, alpha dest: GS_BLEND_INVSRCALPHA

New default state:
  color source: GS_BLEND_SRCALPHA, color dest: GS_BLEND_INVSRCALPHA
  alpha source: GS_BLEND_ONE,      alpha dest: GS_BLEND_ONE
2015-03-27 11:18:02 -07:00
jp9000 d44d3b1f0a libobs: Use locale-independent double conversion
Prevents issues on specific locales, especially where decimal points are
represented by commas rather than periods.
2015-03-22 19:18:07 -07:00
jp9000 e4305d147b libobs: Fix default negative int/float shader vals
If negative was specified it would not parse the negative sign and thus
would not interpret that number as negative, and would cause
shader/effect parsing to simply fail on the file.
2015-03-22 19:17:41 -07:00
jp9000 cdb27ac06b libobs: Add functions to push/pop blend states
This is particularly important for the filter pipeline in order to
ensure that when the last filter is reached that the original blend
state is properly reset.
2015-03-22 18:38:49 -07:00
jp9000 699201a06e libobs: Cache effects to prevent shader duplicates
Switching between shaders often can cause a performance hit, so cache
effects so that they persist until the graphics subsystem is destroyed.
2015-03-22 18:38:48 -07:00
jp9000 1cb02d5879 libobs: Add function to enumerate video adapters
The gs_enum_adapters function is an optional implementation to allow
enumeration of available graphics adapters that can be used with the
program.  The ID associated with the adapter can be an index or a hash
depending on the implementation.
2015-01-14 21:28:01 -08:00
jp9000 44b8c24f34 libobs: Add output duplicator support
This adds support for the windows 8+ output duplicator feature which
allows the efficient capturing of a specific monitor connected to the
currently used device.
2015-01-03 02:37:13 -08:00
jp9000 e994d6d498 graphics: Add gs_effect_loop helper function
This function greatly simplifies the use of effects by making it so you
can call this function in a simple loop.  This reduces boilerplate and
makes drawing with effects much easier.  The gs_effect_loop function
will now automatically handle all the functions required to do drawing.

---------------------
Before:

gs_technique_t *technique = gs_effect_get_technique("technique");

size_t passes = gs_technique_begin(technique);
for (size_t pass = 0; pass < passes; pass++) {
	gs_technique_begin_pass(technique, pass);

	[draw]

	gs_technique_end_pass(technique);
}
gs_technique_end(technique);

---------------------
After:

while (gs_effect_loop(effect, "technique")) {
	[draw]
}
2014-11-19 19:46:27 -08:00
jp9000 8b4120bf7a libobs: Add function to get cur. effect technique 2014-11-19 18:04:38 -08:00
Christoph Hohmann 278aa141e3 Fix creating textures from image data with flipping
When the image data is copied into a texture with flipping set to true
each row has to be copied into the (height - row - 1)th row instead of
the row with the same number. Otherwise it will just create an unflipped
copy.
2014-11-15 13:03:04 +01:00
jp9000 caa32cb6d1 Add support for shared textures to graphics API 2014-10-13 21:56:42 -07:00