libobs: Add option to duplicate vertex/index buffer data

Prevents from having to pass ownership of buffer data from caller when
using gs_vertexbuffer_create() or gs_indexbuffer_create() (which is a
design flaw).
This commit is contained in:
jp9000 2017-11-21 00:30:24 -08:00
parent 4583dcbd4d
commit a46f0b4808
2 changed files with 49 additions and 0 deletions

View File

@ -1468,6 +1468,46 @@ gs_vertbuffer_t *gs_vertexbuffer_create(struct gs_vb_data *data,
if (!gs_valid("gs_vertexbuffer_create"))
return NULL;
if (data && data->num && (flags & GS_DUP_BUFFER) != 0) {
struct gs_vb_data *new_data = gs_vbdata_create();
new_data->num = data->num;
#define DUP_VAL(val) \
do { \
if (data->val) \
new_data->val = bmemdup(data->val, \
sizeof(*data->val) * \
data->num); \
} while (false)
DUP_VAL(points);
DUP_VAL(normals);
DUP_VAL(tangents);
DUP_VAL(colors);
#undef DUP_VAL
if (data->tvarray && data->num_tex) {
new_data->num_tex = data->num_tex;
new_data->tvarray = bzalloc(
sizeof(struct gs_tvertarray) *
data->num_tex);
for (size_t i = 0; i < data->num_tex; i++) {
struct gs_tvertarray *tv = &data->tvarray[i];
struct gs_tvertarray *new_tv =
&new_data->tvarray[i];
size_t size = tv->width * sizeof(float);
new_tv->width = tv->width;
new_tv->array = bmemdup(tv->array,
size * data->num);
}
}
data = new_data;
}
return graphics->exports.device_vertexbuffer_create(graphics->device,
data, flags);
}
@ -1480,6 +1520,13 @@ gs_indexbuffer_t *gs_indexbuffer_create(enum gs_index_type type,
if (!gs_valid("gs_indexbuffer_create"))
return NULL;
if (indices && num && (flags & GS_DUP_BUFFER) != 0) {
size_t size = type == GS_UNSIGNED_SHORT
? sizeof(unsigned short)
: sizeof(unsigned long);
indices = bmemdup(indices, size * num);
}
return graphics->exports.device_indexbuffer_create(graphics->device,
type, indices, num, flags);
}

View File

@ -419,6 +419,8 @@ EXPORT gs_texture_t *gs_texrender_get_texture(const gs_texrender_t *texrender);
#define GS_DYNAMIC (1<<1)
#define GS_RENDER_TARGET (1<<2)
#define GS_GL_DUMMYTEX (1<<3) /**<< texture with no allocated texture data */
#define GS_DUP_BUFFER (1<<4) /**<< do not pass buffer ownership when
* creating a vertex/index buffer */
/* ---------------- */
/* global functions */