libobs: Add option to duplicate vertex/index buffer data
Prevents from having to pass ownership of buffer data from caller when using gs_vertexbuffer_create() or gs_indexbuffer_create() (which is a design flaw).
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@ -1468,6 +1468,46 @@ gs_vertbuffer_t *gs_vertexbuffer_create(struct gs_vb_data *data,
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if (!gs_valid("gs_vertexbuffer_create"))
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return NULL;
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if (data && data->num && (flags & GS_DUP_BUFFER) != 0) {
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struct gs_vb_data *new_data = gs_vbdata_create();
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new_data->num = data->num;
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#define DUP_VAL(val) \
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do { \
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if (data->val) \
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new_data->val = bmemdup(data->val, \
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sizeof(*data->val) * \
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data->num); \
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} while (false)
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DUP_VAL(points);
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DUP_VAL(normals);
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DUP_VAL(tangents);
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DUP_VAL(colors);
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#undef DUP_VAL
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if (data->tvarray && data->num_tex) {
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new_data->num_tex = data->num_tex;
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new_data->tvarray = bzalloc(
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sizeof(struct gs_tvertarray) *
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data->num_tex);
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for (size_t i = 0; i < data->num_tex; i++) {
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struct gs_tvertarray *tv = &data->tvarray[i];
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struct gs_tvertarray *new_tv =
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&new_data->tvarray[i];
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size_t size = tv->width * sizeof(float);
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new_tv->width = tv->width;
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new_tv->array = bmemdup(tv->array,
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size * data->num);
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}
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}
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data = new_data;
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}
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return graphics->exports.device_vertexbuffer_create(graphics->device,
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data, flags);
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}
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@ -1480,6 +1520,13 @@ gs_indexbuffer_t *gs_indexbuffer_create(enum gs_index_type type,
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if (!gs_valid("gs_indexbuffer_create"))
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return NULL;
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if (indices && num && (flags & GS_DUP_BUFFER) != 0) {
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size_t size = type == GS_UNSIGNED_SHORT
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? sizeof(unsigned short)
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: sizeof(unsigned long);
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indices = bmemdup(indices, size * num);
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}
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return graphics->exports.device_indexbuffer_create(graphics->device,
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type, indices, num, flags);
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}
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@ -419,6 +419,8 @@ EXPORT gs_texture_t *gs_texrender_get_texture(const gs_texrender_t *texrender);
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#define GS_DYNAMIC (1<<1)
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#define GS_RENDER_TARGET (1<<2)
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#define GS_GL_DUMMYTEX (1<<3) /**<< texture with no allocated texture data */
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#define GS_DUP_BUFFER (1<<4) /**<< do not pass buffer ownership when
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* creating a vertex/index buffer */
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/* ---------------- */
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/* global functions */
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