Commit Graph

85 Commits (04d1f04bd3bea27f3e60f5ce8a4cb9af394d9a90)

Author SHA1 Message Date
Gol-D-Ace dbf95bdc15 Update translations from Crowdin 2017-03-05 23:40:11 +01:00
Gol-D-Ace 69f0bc244a Update translations from Crowdin 2016-12-23 20:46:47 +01:00
Cephas Reis 94b6943f27 decklink: Update Blackmagic SDK to 10.8.0
Updated to help support the newest cards, features, and options.

Closes jp9000/obs-studio#627
2016-10-16 01:53:51 -07:00
Gol-D-Ace aadc7263c0 Update translations from Crowdin 2016-09-28 01:17:24 +02:00
Gol-D-Ace cb036b2713 Update translations from Crowdin 2016-08-08 16:21:48 +02:00
jp9000 526d390adb libobs: Reduce unnecessary logging (info -> debug)
(Note: This commit also modifies coreaudio-encoder, win-capture, and
win-mf modules)

This reduces logging to the user's log file.  Most of the things
specified are not useful for examining log files, and make reading log
files more painful.

The things that are useful to log should be up to the front-end to
implement.  The core and core plugins should have minimal mandatory
logging.
2016-08-05 18:59:32 -07:00
Gol-D-Ace 81adb13f59 Update translations from Crowdin 2016-07-06 01:18:27 +02:00
Gol-D-Ace 5ed7081213 Update translations from Crowdin 2016-04-23 10:29:21 +02:00
pantonvich 58b108b261 decklink: Fix issues showing older devices
Certain older devices (such as the Decklink Duo and Quad) could not be
selected due to the fact that they rely on BMDDeckLinkTopologicalID for
their unique identifier rather than BMDDeckLinkPersistentID.

See http://forum.blackmagicdesign.com/viewtopic.php?f=12&t=33967

Closes jp9000/obs-studio#517
2016-03-24 02:03:36 -07:00
jp9000 69da1151e0 Update translations from Crowdin 2016-03-19 12:08:48 -07:00
Gol-D-Ace 2b7036dc93 Add latest translations from Crowdin 2016-02-21 22:16:12 +01:00
dodgepong ea9db8249b Add latest translations from CrowdIn 2016-01-31 18:28:35 -05:00
jp9000 cd97ce2a17 libobs: Add source output flag OBS_SOURCE_DO_NOT_DUPLICATE
Certain types of sources (display captures, game captures, audio
device captures, video device captures) should not be duplicated.  This
capability flag hints that the source prefers references over full
duplication.
2016-01-26 11:49:50 -08:00
Gol-D-Ace 2ee1d82860 Add latest translations from Crowdin 2015-11-16 21:04:55 +01:00
jp9000 c77544f546 decklink: Add option to select pixel format
This replaces the name-based detection of the 4K intensity pro, and
allows other devices to be able to use the BGRA pixel format, if the
user so chooses.
2015-10-13 19:08:01 -07:00
dodgepong 76c18b079b Latest translations from CrowdIn 2015-09-22 23:33:29 -04:00
Jim 7788ccdd86 Merge pull request #476 from bssteph/master
Clean up Intensity Pro 4K commit a bit
2015-09-16 17:48:36 -07:00
jp9000 6285a47726 (API Change) libobs: Pass type data to get_name callbacks
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)

API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)

This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).

NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention.  The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
2015-09-16 09:21:12 -07:00
Brian S. Stephan ec9d2b42c4 decklink: detect BMDPixelFormat in instance constructor
cleaning up my previous commit a bit. we can just keep the
appropriate BMDPixelFormat as a data member and keep StartCapture() a
bit clearer.

this might also be helpful if (when?) the detection code needs to be
more robust or configurable
2015-09-15 22:48:00 -05:00
Brian S. Stephan 90a138ac13 decklink: capture in RGB for BMI Intensity Pro 4K
detect the device type when initializing the device instance and
determine whether to capture YUV or RGB. tested with a Blackmagic
Intensity Pro and a Blackmagic Intensity Pro 4K in the same machine,
capturing at the same time, on Linux
2015-09-14 23:38:38 -05:00
jp9000 595de46e9d decklink: Fix crash (null pointer dereference)
This is my fault; I made an idiotic assumption about the data and it
ended up causing the plugin to crash.  This is definitely one of my more
embarrassing moments.
2015-07-25 09:51:30 -07:00
jp9000 845a9d2f1a decklink: Fix mingw compiler warnings 2015-07-11 14:26:50 -07:00
dodgepong fb679bdd02 Add latest translations from CrowdIn 2015-07-08 14:56:07 -04:00
jp9000 ae733230b7 decklink: Use audio/video timestamps from SDK
System timestamps were being used instead of timestamps from the
audio/video input.  This would cause potential desync as well as
incremental buffering when using devices with the blackmagic video
source.  Using the timestamps direct from the SDK itself fixes those
issues, and causes audio/video to play back properly and in sync.
2015-07-01 20:03:10 -07:00
dodgepong d0fbe3b382 Add latest translations from CrowdIn 2015-05-08 17:10:39 -04:00
dodgepong a04548070c UI: Add latest translations from CrowdIn 2015-03-25 20:51:25 -04:00
jp9000 2e1eb4d7eb decklink: Fix log message 2015-03-22 20:54:18 -07:00
jp9000 716ef61cf9 decklink: Don't use error log if not supported
Using LOG_ERROR here isn't really necessary, it just means that there's
no blackmagic support.
2015-03-22 19:18:20 -07:00
Skyler Lipthay dd739d1e49 decklink: Add Windows DeckLink project
The code specific to Windows: helps convert `BSTR` instances to
`std::string`s; provides a Windows COM-specific implementation of
`CreateDeckLinkDiscoveryInstance`; aliases CFUUIDGetUUIDBytes,
CFUUIDBytes, and IUnknownUUID (the Linux SDK does this, but for some
reason the Windows SDK does not).
2015-03-21 16:43:16 -07:00
Skyler Lipthay b959f56291 decklink: Add Windows DeckLink SDK
Some changes were made to the stock DeckLink SDK: removed all references
to legacy API headers in DeckLinkAPI.idl; removed all instances of
`importlib("stdole2.tlb");`.
2015-03-21 16:43:00 -07:00
Skyler Lipthay 70f8369ae3 decklink: Add Linux DeckLink project
The code specific to Linux helps convert `const char *` instances to
`std::string`s.
2015-03-21 16:42:59 -07:00
Skyler Lipthay c9ff86dd01 decklink: Add Linux DeckLink SDK 2015-03-21 16:42:42 -07:00
Skyler Lipthay 496031e8c8 decklink: Add Mac DeckLink project
The code specific to Mac OS X helps convert `CFString` instances to
`std::string`s.
2015-03-21 16:42:40 -07:00
Skyler Lipthay fd83f5c85f decklink: Add Mac DeckLink SDK 2015-03-21 16:40:15 -07:00
Skyler Lipthay 4225fa8eee decklink: Add Blackmagic DeckLink capture plugin
This is a cross-platform Blackmagic device capture plugin that makes use
of the manufacturer provided DeckLink SDK.
2015-03-21 16:40:05 -07:00