decklink: Fix crash (null pointer dereference)
This is my fault; I made an idiotic assumption about the data and it ended up causing the plugin to crash. This is definitely one of my more embarrassing moments.
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@ -140,12 +140,14 @@ HRESULT STDMETHODCALLTYPE DeckLinkDeviceInstance::VideoInputFrameArrived(
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BMDTimeValue videoDur = 0;
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BMDTimeValue audioTS = 0;
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videoFrame->GetStreamTime(&videoTS, &videoDur, TIME_BASE);
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audioPacket->GetPacketTime(&audioTS, TIME_BASE);
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if (videoFrame)
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videoFrame->GetStreamTime(&videoTS, &videoDur, TIME_BASE);
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if (audioPacket)
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audioPacket->GetPacketTime(&audioTS, TIME_BASE);
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if (videoTS >= 0)
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if (videoFrame && videoTS >= 0)
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HandleVideoFrame(videoFrame, (uint64_t)videoTS);
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if (audioTS >= 0)
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if (audioPacket && audioTS >= 0)
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HandleAudioPacket(audioPacket, (uint64_t)audioTS);
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return S_OK;
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