decklink: Add Blackmagic DeckLink capture plugin

This is a cross-platform Blackmagic device capture plugin that makes use
of the manufacturer provided DeckLink SDK.
This commit is contained in:
Skyler Lipthay 2015-02-18 15:15:38 -08:00
parent 001bfb4a6d
commit 4225fa8eee
13 changed files with 1027 additions and 0 deletions

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BlackmagicDevice="Blackmagic Device"
Device="Device"
Mode="Mode"
Buffering="Use Buffering"

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#include "decklink-device-discovery.hpp"
#include "decklink-device.hpp"
#include <util/threading.h>
DeckLinkDeviceDiscovery::DeckLinkDeviceDiscovery()
{
discovery = CreateDeckLinkDiscoveryInstance();
if (discovery == nullptr)
blog(LOG_ERROR, "Failed to create IDeckLinkDiscovery");
}
DeckLinkDeviceDiscovery::~DeckLinkDeviceDiscovery(void)
{
if (discovery != nullptr) {
if (initialized)
discovery->UninstallDeviceNotifications();
for (DeckLinkDevice *device : devices)
device->Release();
}
}
bool DeckLinkDeviceDiscovery::Init(void)
{
HRESULT result = E_FAIL;
if (initialized)
return false;
if (discovery != nullptr)
result = discovery->InstallDeviceNotifications(this);
initialized = result == S_OK;
if (initialized)
blog(LOG_INFO, "Failed to start search for DeckLink devices");
return initialized;
}
DeckLinkDevice *DeckLinkDeviceDiscovery::FindByHash(const char *hash)
{
DeckLinkDevice *ret = nullptr;
deviceMutex.lock();
for (DeckLinkDevice *device : devices) {
if (device->GetHash().compare(hash) == 0) {
ret = device;
ret->AddRef();
break;
}
}
deviceMutex.unlock();
return ret;
}
HRESULT STDMETHODCALLTYPE DeckLinkDeviceDiscovery::DeckLinkDeviceArrived(
IDeckLink *device)
{
DeckLinkDevice *newDev = new DeckLinkDevice(device);
if (!newDev->Init()) {
delete newDev;
return S_OK;
}
std::lock_guard<std::recursive_mutex> lock(deviceMutex);
devices.push_back(newDev);
for (DeviceChangeInfo &cb : callbacks)
cb.callback(cb.param, newDev, true);
return S_OK;
}
HRESULT STDMETHODCALLTYPE DeckLinkDeviceDiscovery::DeckLinkDeviceRemoved(
IDeckLink *device)
{
std::lock_guard<std::recursive_mutex> lock(deviceMutex);
for (size_t i = 0; i < devices.size(); i++) {
if (devices[i]->IsDevice(device)) {
for (DeviceChangeInfo &cb : callbacks)
cb.callback(cb.param, devices[i], false);
devices[i]->Release();
devices.erase(devices.begin() + i);
break;
}
}
return S_OK;
}
ULONG STDMETHODCALLTYPE DeckLinkDeviceDiscovery::AddRef(void)
{
return os_atomic_inc_long(&refCount);
}
HRESULT STDMETHODCALLTYPE DeckLinkDeviceDiscovery::QueryInterface(REFIID iid,
LPVOID *ppv)
{
HRESULT result = E_NOINTERFACE;
*ppv = nullptr;
CFUUIDBytes unknown = CFUUIDGetUUIDBytes(IUnknownUUID);
if (memcmp(&iid, &unknown, sizeof(REFIID)) == 0) {
*ppv = this;
AddRef();
result = S_OK;
} else if (memcmp(&iid, &IID_IDeckLinkDeviceNotificationCallback,
sizeof(REFIID)) == 0) {
*ppv = (IDeckLinkDeviceNotificationCallback *)this;
AddRef();
result = S_OK;
}
return result;
}
ULONG STDMETHODCALLTYPE DeckLinkDeviceDiscovery::Release(void)
{
const long newRefCount = os_atomic_dec_long(&refCount);
if (newRefCount == 0) {
delete this;
return 0;
}
return newRefCount;
}

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#pragma once
#include <vector>
#include <mutex>
#include "decklink.hpp"
class DeckLinkDevice;
typedef void (*DeviceChangeCallback)(void *param, DeckLinkDevice *device,
bool added);
struct DeviceChangeInfo {
DeviceChangeCallback callback;
void *param;
};
class DeckLinkDeviceDiscovery : public IDeckLinkDeviceNotificationCallback {
protected:
ComPtr<IDeckLinkDiscovery> discovery;
long refCount = 1;
bool initialized = false;
std::recursive_mutex deviceMutex;
std::vector<DeckLinkDevice*> devices;
std::vector<DeviceChangeInfo> callbacks;
public:
DeckLinkDeviceDiscovery();
virtual ~DeckLinkDeviceDiscovery(void);
bool Init();
HRESULT STDMETHODCALLTYPE DeckLinkDeviceArrived(IDeckLink *device);
HRESULT STDMETHODCALLTYPE DeckLinkDeviceRemoved(IDeckLink *device);
inline void AddCallback(DeviceChangeCallback callback, void *param)
{
std::lock_guard<std::recursive_mutex> lock(deviceMutex);
DeviceChangeInfo info;
info.callback = callback;
info.param = param;
for (DeviceChangeInfo &curCB : callbacks) {
if (curCB.callback == callback &&
curCB.param == param)
return;
}
callbacks.push_back(info);
}
inline void RemoveCallback(DeviceChangeCallback callback, void *param)
{
std::lock_guard<std::recursive_mutex> lock(deviceMutex);
for (size_t i = 0; i < callbacks.size(); i++) {
DeviceChangeInfo &curCB = callbacks[i];
if (curCB.callback == callback &&
curCB.param == param) {
callbacks.erase(callbacks.begin() + i);
return;
}
}
}
DeckLinkDevice *FindByHash(const char *hash);
inline void Lock() {deviceMutex.lock();}
inline void Unlock() {deviceMutex.unlock();}
inline const std::vector<DeckLinkDevice*> &GetDevices() const
{
return devices;
}
ULONG STDMETHODCALLTYPE AddRef(void);
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv);
ULONG STDMETHODCALLTYPE Release(void);
};

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#include "decklink-device-instance.hpp"
#include <util/platform.h>
#include <util/threading.h>
#include <sstream>
#define LOG(level, message, ...) blog(level, "%s: " message, \
obs_source_get_name(this->decklink->GetSource()), ##__VA_ARGS__)
DeckLinkDeviceInstance::DeckLinkDeviceInstance(DeckLink *decklink_,
DeckLinkDevice *device_) :
currentFrame(), currentPacket(), decklink(decklink_), device(device_)
{
currentFrame.format = VIDEO_FORMAT_UYVY;
currentPacket.samples_per_sec = 48000;
currentPacket.speakers = SPEAKERS_STEREO;
currentPacket.format = AUDIO_FORMAT_16BIT;
}
void DeckLinkDeviceInstance::HandleAudioPacket(
IDeckLinkAudioInputPacket *audioPacket,
const uint64_t timestamp)
{
if (audioPacket == nullptr)
return;
void *bytes;
if (audioPacket->GetBytes(&bytes) != S_OK) {
LOG(LOG_WARNING, "Failed to get audio packet data");
return;
}
currentPacket.data[0] = (uint8_t *)bytes;
currentPacket.frames = (uint32_t)audioPacket->GetSampleFrameCount();
currentPacket.timestamp = timestamp;
obs_source_output_audio(decklink->GetSource(), &currentPacket);
}
void DeckLinkDeviceInstance::HandleVideoFrame(
IDeckLinkVideoInputFrame *videoFrame, const uint64_t timestamp)
{
if (videoFrame == nullptr)
return;
void *bytes;
if (videoFrame->GetBytes(&bytes) != S_OK) {
LOG(LOG_WARNING, "Failed to get video frame data");
return;
}
currentFrame.data[0] = (uint8_t *)bytes;
currentFrame.linesize[0] = (uint32_t)videoFrame->GetRowBytes();
currentFrame.width = (uint32_t)videoFrame->GetWidth();
currentFrame.height = (uint32_t)videoFrame->GetHeight();
currentFrame.timestamp = timestamp;
video_format_get_parameters(VIDEO_CS_601, VIDEO_RANGE_PARTIAL,
currentFrame.color_matrix, currentFrame.color_range_min,
currentFrame.color_range_max);
obs_source_output_video(decklink->GetSource(), &currentFrame);
}
bool DeckLinkDeviceInstance::StartCapture(DeckLinkDeviceMode *mode_)
{
if (mode != nullptr)
return false;
if (mode_ == nullptr)
return false;
LOG(LOG_INFO, "Starting capture...");
if (!device->GetInput(&input))
return false;
input->SetCallback(this);
const BMDDisplayMode displayMode = mode_->GetDisplayMode();
const HRESULT videoResult = input->EnableVideoInput(displayMode,
bmdFormat8BitYUV, bmdVideoInputFlagDefault);
if (videoResult != S_OK) {
LOG(LOG_ERROR, "Failed to enable video input");
input->SetCallback(nullptr);
return false;
}
const HRESULT audioResult = input->EnableAudioInput(
bmdAudioSampleRate48kHz, bmdAudioSampleType16bitInteger,
2);
if (audioResult != S_OK)
LOG(LOG_WARNING, "Failed to enable audio input; continuing...");
if (input->StartStreams() != S_OK) {
LOG(LOG_ERROR, "Failed to start streams");
input->SetCallback(nullptr);
input->DisableVideoInput();
input->DisableAudioInput();
return false;
}
mode = mode_;
return true;
}
bool DeckLinkDeviceInstance::StopCapture(void)
{
if (mode == nullptr || input == nullptr)
return false;
LOG(LOG_INFO, "Stopping capture of '%s'...",
GetDevice()->GetDisplayName().c_str());
input->StopStreams();
input->SetCallback(nullptr);
input->DisableVideoInput();
input->DisableAudioInput();
mode = nullptr;
return true;
}
HRESULT STDMETHODCALLTYPE DeckLinkDeviceInstance::VideoInputFrameArrived(
IDeckLinkVideoInputFrame *videoFrame,
IDeckLinkAudioInputPacket *audioPacket)
{
const uint64_t timestamp = os_gettime_ns();
HandleVideoFrame(videoFrame, timestamp);
HandleAudioPacket(audioPacket, timestamp);
return S_OK;
}
HRESULT STDMETHODCALLTYPE DeckLinkDeviceInstance::VideoInputFormatChanged(
BMDVideoInputFormatChangedEvents events,
IDeckLinkDisplayMode *newMode,
BMDDetectedVideoInputFormatFlags detectedSignalFlags)
{
UNUSED_PARAMETER(events);
UNUSED_PARAMETER(newMode);
UNUSED_PARAMETER(detectedSignalFlags);
// There is no implementation for automatic format detection, so this
// method goes unused.
return S_OK;
}
ULONG STDMETHODCALLTYPE DeckLinkDeviceInstance::AddRef(void)
{
return os_atomic_inc_long(&refCount);
}
HRESULT STDMETHODCALLTYPE DeckLinkDeviceInstance::QueryInterface(REFIID iid,
LPVOID *ppv)
{
HRESULT result = E_NOINTERFACE;
*ppv = nullptr;
CFUUIDBytes unknown = CFUUIDGetUUIDBytes(IUnknownUUID);
if (memcmp(&iid, &unknown, sizeof(REFIID)) == 0) {
*ppv = this;
AddRef();
result = S_OK;
} else if (memcmp(&iid, &IID_IDeckLinkNotificationCallback,
sizeof(REFIID)) == 0) {
*ppv = (IDeckLinkNotificationCallback *)this;
AddRef();
result = S_OK;
}
return result;
}
ULONG STDMETHODCALLTYPE DeckLinkDeviceInstance::Release(void)
{
const long newRefCount = os_atomic_dec_long(&refCount);
if (newRefCount == 0) {
delete this;
return 0;
}
return newRefCount;
}

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#pragma once
#include "decklink-device.hpp"
class DeckLinkDeviceInstance : public IDeckLinkInputCallback {
protected:
struct obs_source_frame currentFrame;
struct obs_source_audio currentPacket;
DeckLink *decklink = nullptr;
DeckLinkDevice *device = nullptr;
DeckLinkDeviceMode *mode = nullptr;
ComPtr<IDeckLinkInput> input;
volatile long refCount = 1;
void HandleAudioPacket(IDeckLinkAudioInputPacket *audioPacket,
const uint64_t timestamp);
void HandleVideoFrame(IDeckLinkVideoInputFrame *videoFrame,
const uint64_t timestamp);
public:
DeckLinkDeviceInstance(DeckLink *decklink, DeckLinkDevice *device);
inline DeckLinkDevice *GetDevice() const {return device;}
inline long long GetActiveModeId() const
{
return mode ? mode->GetId() : 0;
}
inline DeckLinkDeviceMode *GetMode() const {return mode;}
bool StartCapture(DeckLinkDeviceMode *mode);
bool StopCapture(void);
HRESULT STDMETHODCALLTYPE VideoInputFrameArrived(
IDeckLinkVideoInputFrame *videoFrame,
IDeckLinkAudioInputPacket *audioPacket);
HRESULT STDMETHODCALLTYPE VideoInputFormatChanged(
BMDVideoInputFormatChangedEvents events,
IDeckLinkDisplayMode *newMode,
BMDDetectedVideoInputFormatFlags detectedSignalFlags);
ULONG STDMETHODCALLTYPE AddRef(void);
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID iid, LPVOID *ppv);
ULONG STDMETHODCALLTYPE Release(void);
};

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#include "decklink-device-mode.hpp"
DeckLinkDeviceMode::DeckLinkDeviceMode(IDeckLinkDisplayMode *mode,
long long id) : id(id), mode(mode)
{
if (mode == nullptr)
return;
mode->AddRef();
decklink_string_t decklinkStringName;
if (mode->GetName(&decklinkStringName) == S_OK)
DeckLinkStringToStdString(decklinkStringName, name);
}
DeckLinkDeviceMode::DeckLinkDeviceMode(const std::string& name, long long id) :
id(id), mode(nullptr), name(name)
{
}
DeckLinkDeviceMode::~DeckLinkDeviceMode(void)
{
if (mode != nullptr)
mode->Release();
}
BMDDisplayMode DeckLinkDeviceMode::GetDisplayMode(void) const
{
if (mode != nullptr)
return mode->GetDisplayMode();
return bmdModeUnknown;
}
long long DeckLinkDeviceMode::GetId(void) const
{
return id;
}
const std::string& DeckLinkDeviceMode::GetName(void) const
{
return name;
}

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#pragma once
#include "platform.hpp"
#include <string>
class DeckLinkDeviceMode {
protected:
long long id;
IDeckLinkDisplayMode *mode;
std::string name;
public:
DeckLinkDeviceMode(IDeckLinkDisplayMode *mode, long long id);
DeckLinkDeviceMode(const std::string& name, long long id);
virtual ~DeckLinkDeviceMode(void);
BMDDisplayMode GetDisplayMode(void) const;
long long GetId(void) const;
const std::string& GetName(void) const;
};

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#include <sstream>
#include "decklink-device.hpp"
#include <util/threading.h>
DeckLinkDevice::DeckLinkDevice(IDeckLink *device_) : device(device_)
{
}
DeckLinkDevice::~DeckLinkDevice(void)
{
for (DeckLinkDeviceMode *mode : modes)
delete mode;
}
ULONG DeckLinkDevice::AddRef()
{
return os_atomic_inc_long(&refCount);
}
ULONG DeckLinkDevice::Release()
{
long ret = os_atomic_dec_long(&refCount);
if (ret == 0)
delete this;
return ret;
}
bool DeckLinkDevice::Init()
{
ComPtr<IDeckLinkInput> input;
if (device->QueryInterface(IID_IDeckLinkInput, (void**)&input) != S_OK)
return false;
IDeckLinkDisplayModeIterator *modeIterator;
if (input->GetDisplayModeIterator(&modeIterator) == S_OK) {
IDeckLinkDisplayMode *displayMode;
long long modeId = 1;
while (modeIterator->Next(&displayMode) == S_OK) {
if (displayMode == nullptr)
continue;
DeckLinkDeviceMode *mode =
new DeckLinkDeviceMode(displayMode, modeId);
modes.push_back(mode);
modeIdMap[modeId] = mode;
displayMode->Release();
++modeId;
}
modeIterator->Release();
}
decklink_string_t decklinkModelName;
decklink_string_t decklinkDisplayName;
if (device->GetModelName(&decklinkModelName) != S_OK)
return false;
DeckLinkStringToStdString(decklinkModelName, name);
if (device->GetDisplayName(&decklinkDisplayName) != S_OK)
return false;
DeckLinkStringToStdString(decklinkDisplayName, displayName);
hash = displayName;
ComPtr<IDeckLinkAttributes> attributes;
const HRESULT result = device->QueryInterface(IID_IDeckLinkAttributes,
(void **)&attributes);
if (result != S_OK)
return true;
int64_t value;
if (attributes->GetInt(BMDDeckLinkPersistentID, &value) != S_OK)
return true;
std::ostringstream os;
os << value << "_" << name;
hash = os.str();
return true;
}
bool DeckLinkDevice::GetInput(IDeckLinkInput **input)
{
if (device->QueryInterface(IID_IDeckLinkInput, (void**)input) != S_OK)
return false;
return true;
}
DeckLinkDeviceMode *DeckLinkDevice::FindMode(long long id)
{
return modeIdMap[id];
}
const std::string& DeckLinkDevice::GetDisplayName(void)
{
return displayName;
}
const std::string& DeckLinkDevice::GetHash(void) const
{
return hash;
}
const std::vector<DeckLinkDeviceMode *>& DeckLinkDevice::GetModes(void) const
{
return modes;
}
const std::string& DeckLinkDevice::GetName(void) const
{
return name;
}

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#pragma once
#include "decklink.hpp"
#include "decklink-device-mode.hpp"
#include <map>
#include <string>
#include <vector>
class DeckLinkDevice {
ComPtr<IDeckLink> device;
std::map<long long, DeckLinkDeviceMode *> modeIdMap;
std::vector<DeckLinkDeviceMode *> modes;
std::string name;
std::string displayName;
std::string hash;
volatile long refCount = 1;
public:
DeckLinkDevice(IDeckLink *device);
~DeckLinkDevice(void);
ULONG AddRef(void);
ULONG Release(void);
bool Init();
DeckLinkDeviceMode *FindMode(long long id);
const std::string& GetDisplayName(void);
const std::string& GetHash(void) const;
const std::vector<DeckLinkDeviceMode *>& GetModes(void) const;
const std::string& GetName(void) const;
bool GetInput(IDeckLinkInput **input);
inline bool IsDevice(IDeckLink *device_)
{
return device_ == device;
}
};

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#include "decklink.hpp"
#include "decklink-device-discovery.hpp"
#include "decklink-device-instance.hpp"
#include "decklink-device-mode.hpp"
#include <util/threading.h>
DeckLink::DeckLink(obs_source_t *source, DeckLinkDeviceDiscovery *discovery_) :
discovery(discovery_), source(source)
{
discovery->AddCallback(DeckLink::DevicesChanged, this);
}
DeckLink::~DeckLink(void)
{
discovery->RemoveCallback(DeckLink::DevicesChanged, this);
Deactivate();
}
DeckLinkDevice *DeckLink::GetDevice() const
{
return instance ? instance->GetDevice() : nullptr;
}
void DeckLink::DevicesChanged(void *param, DeckLinkDevice *device, bool added)
{
DeckLink *decklink = reinterpret_cast<DeckLink*>(param);
std::lock_guard<std::recursive_mutex> lock(decklink->deviceMutex);
obs_source_update_properties(decklink->source);
if (added && !decklink->instance) {
const char *hash;
long long mode;
obs_data_t *settings;
settings = obs_source_get_settings(decklink->source);
hash = obs_data_get_string(settings, "device_hash");
mode = obs_data_get_int(settings, "mode_id");
obs_data_release(settings);
if (device->GetHash().compare(hash) == 0) {
if (!decklink->activateRefs)
return;
if (decklink->Activate(device, mode))
os_atomic_dec_long(&decklink->activateRefs);
}
} else if (!added && decklink->instance) {
if (decklink->instance->GetDevice() == device) {
os_atomic_inc_long(&decklink->activateRefs);
decklink->Deactivate();
}
}
}
bool DeckLink::Activate(DeckLinkDevice *device, long long modeId)
{
std::lock_guard<std::recursive_mutex> lock(deviceMutex);
DeckLinkDevice *curDevice = GetDevice();
const bool same = device == curDevice;
const bool isActive = instance != nullptr;
if (same && (!isActive || instance->GetActiveModeId() == modeId))
return false;
if (isActive)
instance->StopCapture();
if (!same)
instance.Set(new DeckLinkDeviceInstance(this, device));
if (instance == nullptr)
return false;
DeckLinkDeviceMode *mode = GetDevice()->FindMode(modeId);
if (mode == nullptr) {
instance = nullptr;
return false;
}
if (!instance->StartCapture(mode)) {
instance = nullptr;
return false;
}
os_atomic_inc_long(&activateRefs);
SaveSettings();
return true;
}
void DeckLink::Deactivate(void)
{
std::lock_guard<std::recursive_mutex> lock(deviceMutex);
if (instance)
instance->StopCapture();
instance = nullptr;
os_atomic_dec_long(&activateRefs);
}
void DeckLink::SaveSettings()
{
if (!instance)
return;
DeckLinkDevice *device = instance->GetDevice();
DeckLinkDeviceMode *mode = instance->GetMode();
obs_data_t *settings = obs_source_get_settings(source);
obs_data_set_string(settings, "device_hash",
device->GetHash().c_str());
obs_data_set_string(settings, "device_name",
device->GetDisplayName().c_str());
obs_data_set_int(settings, "mode_id", instance->GetActiveModeId());
obs_data_set_string(settings, "mode_name", mode->GetName().c_str());
obs_data_release(settings);
}
obs_source_t *DeckLink::GetSource(void) const
{
return source;
}

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#pragma once
#include "platform.hpp"
#include <obs-module.h>
#include <map>
#include <vector>
#include <mutex>
class DeckLinkDeviceDiscovery;
class DeckLinkDeviceInstance;
class DeckLinkDevice;
class DeckLinkDeviceMode;
class DeckLink {
protected:
ComPtr<DeckLinkDeviceInstance> instance;
DeckLinkDeviceDiscovery *discovery;
bool isCapturing = false;
obs_source_t *source;
volatile long activateRefs = 0;
std::recursive_mutex deviceMutex;
void SaveSettings();
static void DevicesChanged(void *param, DeckLinkDevice *device,
bool added);
public:
DeckLink(obs_source_t *source, DeckLinkDeviceDiscovery *discovery);
virtual ~DeckLink(void);
DeckLinkDevice *GetDevice() const;
long long GetActiveModeId(void) const;
obs_source_t *GetSource(void) const;
bool Activate(DeckLinkDevice *device, long long modeId);
void Deactivate();
};

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#pragma once
#if defined(_WIN32)
// TODO: Windows support
#elif defined(__APPLE__)
// TODO: Mac support
#elif defined(__linux__)
// TODO: Linux support
#endif
#include <util/windows/HRError.hpp>
#include <util/windows/ComPtr.hpp>
#include <string>
bool DeckLinkStringToStdString(decklink_string_t input, std::string& output);

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#include "decklink.hpp"
#include "decklink-device.hpp"
#include "decklink-device-discovery.hpp"
#include <obs-module.h>
OBS_DECLARE_MODULE()
OBS_MODULE_USE_DEFAULT_LOCALE("decklink", "en-US")
static DeckLinkDeviceDiscovery *deviceEnum = nullptr;
static void decklink_enable_buffering(DeckLink *decklink, bool enabled)
{
obs_source_t *source = decklink->GetSource();
uint32_t flags = obs_source_get_flags(source);
if (enabled)
flags &= ~OBS_SOURCE_FLAG_UNBUFFERED;
else
flags |= OBS_SOURCE_FLAG_UNBUFFERED;
obs_source_set_flags(source, flags);
}
static void *decklink_create(obs_data_t *settings, obs_source_t *source)
{
DeckLink *decklink = new DeckLink(source, deviceEnum);
decklink_enable_buffering(decklink,
obs_data_get_bool(settings, "buffering"));
obs_source_update(source, settings);
return decklink;
}
static void decklink_destroy(void *data)
{
DeckLink *decklink = (DeckLink *)data;
delete decklink;
}
static void decklink_update(void *data, obs_data_t *settings)
{
DeckLink *decklink = (DeckLink *)data;
const char *hash = obs_data_get_string(settings, "device_hash");
long long id = obs_data_get_int(settings, "mode_id");
decklink_enable_buffering(decklink,
obs_data_get_bool(settings, "buffering"));
ComPtr<DeckLinkDevice> device;
device.Set(deviceEnum->FindByHash(hash));
decklink->Activate(device, id);
}
static void decklink_get_defaults(obs_data_t *settings)
{
obs_data_set_default_bool(settings, "buffering", true);
}
static const char *decklink_get_name()
{
return obs_module_text("BlackmagicDevice");
}
static bool decklink_device_changed(obs_properties_t *props,
obs_property_t *list, obs_data_t *settings)
{
const char *name = obs_data_get_string(settings, "device_name");
const char *hash = obs_data_get_string(settings, "device_hash");
const char *mode = obs_data_get_string(settings, "mode_name");
long long modeId = obs_data_get_int(settings, "mode_id");
size_t itemCount = obs_property_list_item_count(list);
bool itemFound = false;
for (size_t i = 0; i < itemCount; i++) {
const char *curHash = obs_property_list_item_string(list, i);
if (strcmp(hash, curHash) == 0) {
itemFound = true;
break;
}
}
if (!itemFound) {
obs_property_list_insert_string(list, 0, name, hash);
obs_property_list_item_disable(list, 0, true);
}
list = obs_properties_get(props, "mode_id");
obs_property_list_clear(list);
ComPtr<DeckLinkDevice> device;
device.Set(deviceEnum->FindByHash(hash));
if (!device) {
obs_property_list_add_int(list, mode, modeId);
obs_property_list_item_disable(list, 0, true);
} else {
const std::vector<DeckLinkDeviceMode*> &modes =
device->GetModes();
for (DeckLinkDeviceMode *mode : modes) {
obs_property_list_add_int(list,
mode->GetName().c_str(),
mode->GetId());
}
}
return true;
}
static void fill_out_devices(obs_property_t *list)
{
deviceEnum->Lock();
const std::vector<DeckLinkDevice*> &devices = deviceEnum->GetDevices();
for (DeckLinkDevice *device : devices) {
obs_property_list_add_string(list,
device->GetDisplayName().c_str(),
device->GetHash().c_str());
}
deviceEnum->Unlock();
}
static obs_properties_t *decklink_get_properties(void *data)
{
obs_properties_t *props = obs_properties_create();
obs_property_t *list = obs_properties_add_list(props, "device_hash",
obs_module_text("Device"), OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_STRING);
obs_property_set_modified_callback(list, decklink_device_changed);
fill_out_devices(list);
list = obs_properties_add_list(props, "mode_id",
obs_module_text("Mode"), OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_INT);
obs_properties_add_bool(props, "buffering",
obs_module_text("Buffering"));
UNUSED_PARAMETER(data);
return props;
}
bool obs_module_load(void)
{
deviceEnum = new DeckLinkDeviceDiscovery();
if (!deviceEnum->Init())
return true;
struct obs_source_info info = {};
info.id = "decklink-input";
info.type = OBS_SOURCE_TYPE_INPUT;
info.output_flags = OBS_SOURCE_ASYNC_VIDEO | OBS_SOURCE_AUDIO;
info.create = decklink_create;
info.destroy = decklink_destroy;
info.get_defaults = decklink_get_defaults;
info.get_name = decklink_get_name;
info.get_properties = decklink_get_properties;
info.update = decklink_update;
obs_register_source(&info);
return true;
}
void obs_module_unload(void)
{
delete deviceEnum;
}