Commit Graph

  • 3e2528debc
    New permutation (improved randomness) master Stefan Gustavson 2021-06-30 16:10:31 +0200
  • 205dea398d
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:09:32 +0200
  • 0d02feb2dd
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:09:09 +0200
  • a3e6d57095
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:08:50 +0200
  • 61ae2a4bf1
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:08:31 +0200
  • 548a70c2d9
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:08:16 +0200
  • 4f45db8b1b
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:07:57 +0200
  • c008e21d3d
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:07:40 +0200
  • 1af078ac6c
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:07:15 +0200
  • aa505adc3f
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:06:49 +0200
  • 079ea98dcf
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:06:11 +0200
  • eabde9e297
    New permutation (improved randomness) Stefan Gustavson 2021-06-30 16:05:32 +0200
  • 50e20a343e
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:08:49 +0200
  • c11ba2306c
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:08:25 +0200
  • 2dfa3601bd
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:07:56 +0200
  • 95e2e22fa2
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:07:28 +0200
  • dabd32e7d4
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:07:00 +0200
  • a48c29c722
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:06:28 +0200
  • e3727aff69
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:06:05 +0200
  • 074f374fcb
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:05:41 +0200
  • 00c69d4dc8
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:05:23 +0200
  • c445960cda
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:04:55 +0200
  • 73ef55129f
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:04:25 +0200
  • f11d7dee21
    New permutation (much improved randomness) Stefan Gustavson 2021-06-29 11:03:51 +0200
  • ff3b5d34ea
    Update noise3D.glsl Stefan Gustavson 2020-10-14 10:10:53 +0200
  • 71160e9beb
    Update noise3D.glsl Stefan Gustavson 2020-10-14 10:00:38 +0200
  • 40ca88e86d
    Update noise3Dgrad.glsl Stefan Gustavson 2020-10-14 09:59:36 +0200
  • df98cfa230
    Update noise3Dgrad.glsl Stefan Gustavson 2020-10-14 09:57:52 +0200
  • 21d9fe23d7
    Bug fix Stefan Gustavson 2020-10-14 09:55:56 +0200
  • 4b163c3d18
    Update noise3Dgrad.glsl Stefan Gustavson 2020-10-14 09:45:38 +0200
  • bfd18615a9 Merge pull request #17 from stegu/master Stefan Gustavson 2016-05-16 10:49:29 +0200
  • 4aa935bc4e Created file Stefan Gustavson 2016-05-16 10:45:35 +0200
  • cffb52a006 Created warning about old code Stefan Gustavson 2016-05-16 10:39:16 +0200
  • 8e4b17afcc Created warning about old code Stefan Gustavson 2016-05-16 10:37:53 +0200
  • c0c012d60a Point to new repo URL (and the old one) Stefan Gustavson 2016-05-13 18:35:38 +0200
  • 7ff1a4f443 Point to new repo URL (and the old one) Stefan Gustavson 2016-05-13 18:34:46 +0200
  • e2f27ac204 Point to new repo URL (and the old one) Stefan Gustavson 2016-05-13 18:34:01 +0200
  • 705a24f80b Point to new repo URL Stefan Gustavson 2016-05-13 18:33:18 +0200
  • f68b7121a0 Point to new repo URL Stefan Gustavson 2016-05-13 18:32:33 +0200
  • 4cda898a7b Point to new repo URL Stefan Gustavson 2016-05-13 18:32:08 +0200
  • bffcc3d883 Point to new repo URL Stefan Gustavson 2016-05-13 18:31:45 +0200
  • 0e744d8189 Point to new repo URL Stefan Gustavson 2016-05-13 18:31:24 +0200
  • 8682eb425d Point to new repo URL Stefan Gustavson 2016-05-13 18:31:00 +0200
  • 0779ab38b4 Point to new repo URL Stefan Gustavson 2016-05-13 18:30:40 +0200
  • 4c68392fc4 Point to new repo URL Stefan Gustavson 2016-05-13 18:30:19 +0200
  • b3ea936c28 Point to new repo URL Stefan Gustavson 2016-05-13 18:29:58 +0200
  • 0a8c2fe593 Update LICENSE Stefan Gustavson 2016-05-13 18:26:26 +0200
  • 6b308d1359 Update LICENSE Stefan Gustavson 2016-05-13 18:24:25 +0200
  • 61279b186c Added link to clone repo Stefan Gustavson 2016-05-13 17:57:24 +0200
  • 4d4f1f5cea Update LICENSE Stefan Gustavson 2016-05-13 11:03:52 +0200
  • 236d229e12 Delete ASHIMA.md Stefan Gustavson 2016-05-13 11:02:51 +0200
  • 1132ac8bbc Delete noise.glsl Stefan Gustavson 2016-05-13 11:01:09 +0200
  • 8380d36075 Merge pull request #13 from JcBernack/master Stefan Gustavson 2016-05-13 09:50:14 +0200
  • 82796f02b7 Added notice also for the newly uploaded variants of noise Stefan Gustavson 2016-05-11 15:33:07 +0200
  • 51faabe60b Removed two unnecessary #defines Stefan Gustavson 2016-05-11 15:23:39 +0200
  • 0a3dd68470 typo in a comment Stefan Gustavson 2016-05-11 15:20:50 +0200
  • 49c55dcf6f Original upload, but old files Stefan Gustavson 2016-05-10 18:04:37 +0200
  • 2805c00ced First upload, newly written functions Stefan Gustavson 2016-05-10 17:03:02 +0200
  • 4e6d073a59 Add calculation of noise gradient to 3D simplex noise JcBernack 2015-01-04 15:36:29 +0100
  • 04a2371390 added ASHIMA.md file. Ian McEwan 2013-05-09 14:49:52 -0700
  • d6630542f4 Merge branch 'master' of github.com:ashima/webgl-noise David Sheets 2012-03-20 20:51:03 -0700
  • 4ded5f0ae0 Move constant macro outside of top-level sl declaration David Sheets 2012-03-20 20:38:34 -0700
  • 1d30d7cdcd Linux Makefile edit Stefan Gustavson 2012-03-19 10:00:17 +0100
  • 4e01aac75b Bug in 3D classic noise (mod289 vec4 -> vec3) stegu 2011-10-11 15:37:25 +0200
  • d90a6f4e95 Bug in 3D classic noise (mod289 vec4 -> vec3) stegu 2011-10-11 15:32:56 +0200
  • 74dd2c2a94 Added repo URL to license comments for cutNpasters Ian McEwan 2011-08-22 23:00:26 -0700
  • ba77e5bcdd Updated classic noise, fixed a bug in pnoise(vec4) stegu 2011-08-13 22:15:47 +0200
  • fbfcc21fbe Hand optimized mod operations for some speedup stegu 2011-08-13 22:03:51 +0200
  • 8b5011d7ef Small typo in a comment stegu 2011-08-13 22:01:34 +0200
  • 7acfc61c74 Hand optimized the mod() operations for additional speedup stegu 2011-08-13 21:56:11 +0200
  • e29258adfc Very slight optimizations stegu 2011-08-03 15:59:03 +0200
  • db450dbaac Small typo in a comment stegu 2011-04-11 18:57:58 +0200
  • 013eeef667 Mentioned Wiki page in README Stefan Gustavson 2011-04-10 09:46:49 -0700
  • 7e1e0e0256 Some small optimisations, bumped dates in headers stegu 2011-04-10 18:32:41 +0200
  • 0f39cd9601 Bug fixed (oups), slight speedup to 2D simplex noise stegu 2011-04-09 09:37:49 +0200
  • df3050b156 Two constants introduced in 2D simplex noise to not depend on constant folding stegu 2011-04-09 09:29:26 +0200
  • ef0b586f8d removed unnecessary floor operations in permute() stegu 2011-04-07 17:44:34 +0200
  • b3878ba9f9 Changed demo shader slightly stegu 2011-04-05 18:05:09 +0200
  • 91654516ab Silenced demo console chatter Stefan Gustavson 2011-04-04 21:15:39 +0200
  • 8b20e45e3d Fixed Linux build of demo stegu 2011-04-04 21:00:02 +0200
  • f2555277eb Added demo (more fun, noise galore) stegu 2011-04-04 20:31:20 +0200
  • 6d50d560d7 Added missing constant shader file stegu 2011-04-03 17:49:25 +0200
  • 6dfaf1b88d Added missing 4D classic noise file stegu 2011-04-03 17:47:49 +0200
  • a711495deb Added missing vertex shader stegu 2011-04-03 17:44:57 +0200
  • c2e657b438 Added 4D classic noise, declutter, speedups, removed dep of noiseStdLib.glsl, benchmark changed to test all six versions of noise. stegu 2011-04-03 17:30:50 +0200
  • 7e87323fda Merge branch 'master' of github.com:ashima/webgl-noise stegu 2011-04-01 18:14:37 +0200
  • d448a181a3 Added 3D classic noise stegu 2011-04-01 18:09:59 +0200
  • e9ff1c3b72 Merge an updated comments to refect license change. ijm 2011-03-27 15:12:47 -0700
  • 20ae6c79f1 Merge branch 'master' of github.com:ashima/webgl-noise ijm 2011-03-27 15:09:46 -0700
  • 068d5b9f37 Changed license to MIT license. ijm 2011-03-27 15:08:44 -0700
  • 44950104b8 Corrected taylorInvSqrt() stegu 2011-03-27 17:24:47 +0200
  • 627a54cec3 Cleaned up fullscreen init stegu 2011-03-27 15:53:45 +0200
  • 25c7742abc MacOSX edit: Benchmark numbers were way off because of different behavior for oversized fullscreen windows. stegu 2011-03-27 11:05:23 +0200
  • 432ce56025 Cleanup stegu 2011-03-26 10:09:26 +0100
  • 0ff997bc9e Very small cosmetic edit stegu 2011-03-26 10:05:12 +0100
  • fa6321b893 Cleanup, slight speedup, improved 4D uniformity stegu 2011-03-26 10:01:47 +0100
  • 46d926d90e Changed benchmark to fullscreen to reduce overhead stegu 2011-03-25 20:43:54 +0100
  • 2acfd125c0 Fixed ATI bug with Bill's 4D rank ordering stegu 2011-03-25 17:49:39 +0100
  • 7591d77498 Slight cleanup stegu 2011-03-25 16:27:21 +0100
  • 0d6dedf527 Spelling of deprecated stegu 2011-03-25 15:10:19 +0100