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a33c2fe5e3
path finding timer fix
master
rnd1
2016-02-13 22:24:43 +01:00
c41de7765f
-randomized unstucker to prevent mobs from getting stuck near cliff edges on complex paths -code tidying
rnd1
2016-02-13 20:14:02 +01:00
946ae099bf
..
rnd1
2016-02-12 17:06:48 +01:00
b315d2d6da
careful rewrote of mob trying to get to player, more responsive mobs, no more "frozen in state" mobs
rnd1
2016-02-12 17:00:09 +01:00
a9522444ce
..
rnd1
2016-02-10 13:45:20 +01:00
009fb0b159
stop mobs from daydreaming by setting state=stand after they build so they have to reevaluate targets
rnd1
2016-02-10 13:43:12 +01:00
73af82d0b7
mob now jumps properly when building
rnd1
2016-02-10 12:56:10 +01:00
0e32dd2a24
tweaks
rnd1
2016-02-10 11:31:02 +01:00
2f7506c0f3
--
rnd1
2016-02-10 10:44:01 +01:00
29ce96593e
fix:when player is in attack range stop followin path and reset stuck timer to 0 so attack can begin immidiately
rnd1
2016-02-10 08:33:36 +01:00
c5de3d73f8
-mobs now slow down to walk when following pathfinding path, more precise following -toggleable option local enable_pathfind_digging = true, with it mob will attempt to break wall to get to you or place block to climb to you, but only if no protection
rnd1
2016-02-09 20:24:56 +01:00
f2bf60dbf5
pathfinding changed to A* noprefetch. bug: some nodes like dry_grass are considered to be solid and can cause path to be unusable
rnd1
2016-02-08 14:02:49 +01:00
c5bd9a5ed6
mob position to search path from seems to be crucial for find_path to work, used line of sight to determine position exactly one node above ground
rnd1
2016-02-08 12:14:27 +01:00
d8e120eb10
Mobs REDO with pathfinding by rnd
rnd1
2016-02-07 22:31:59 +01:00
08fb90348d
Fix spawner crash (thanks crabman77)
TenPlus1
2016-02-03 20:45:53 +00:00
82ced7af84
Added player detection to spawners
TenPlus1
2016-02-02 19:06:02 +00:00
72cd57aea7
Changed mob spawn/despawn distance to 10
TenPlus1
2016-02-02 17:53:13 +00:00
c578e217ea
Reverse a few problematic changes
TenPlus1
2016-02-02 11:50:14 +00:00
befd8abab9
changes mese monster step height to 2.1
TenPlus1
2016-02-02 10:52:53 +00:00
629ac9186b
Mobs spawn and despawn away from player, tweaked and tidied code
TenPlus1
2016-02-02 10:32:43 +00:00
9885b76b74
Tweak group checks
TenPlus1
2016-02-01 21:51:48 +00:00
1fb99b3cb3
oops, max light is 14 not 15
TenPlus1
2016-02-01 18:33:38 +00:00
211a794851
Tweak node code
TenPlus1
2016-02-01 15:14:49 +00:00
09db61b997
Code tweak and tidy
TenPlus1
2016-02-01 13:59:00 +00:00
060a8278dc
Make mob explosions more random instead of square
TenPlus1
2016-01-29 21:26:05 +00:00
577f6f7b39
Code tidy
TenPlus1
2016-01-27 13:44:05 +00:00
81e0b97a65
fireballs cannot destroy itemframe objects
TenPlus1
2016-01-27 11:14:58 +00:00
18699f33ae
Code tidy and tweak
TenPlus1
2016-01-25 10:42:58 +00:00
55c0ed5712
Tidied code, fixed DIR error in on_punch
TenPlus1
2016-01-16 10:55:18 +00:00
601edc655d
Added run away feature when animal punched
TenPlus1
2016-01-11 11:47:32 +00:00
992ad596dc
Optimize code
TenPlus1
2016-01-07 16:04:00 +00:00
9ca4a34b6d
spawner mobs spawn a half block higher
TenPlus1
2016-01-06 18:39:46 +00:00
186475ed79
fix attack glitch when jumping
TenPlus1
2016-01-06 18:01:28 +00:00
b106cbca24
Added notice if cow has already been milked
TenPlus1
2016-01-06 12:04:58 +00:00
fb6867429d
Tweaked and tidied code, added mob tamed notice
TenPlus1
2016-01-06 11:42:52 +00:00
c51b8150fd
Spawning disabled if chance set to 0 in minetest.conf
TenPlus1
2016-01-05 11:07:18 +00:00
9cd759f824
Tidy code
TenPlus1
2016-01-05 10:06:37 +00:00
717c2f8985
Added coloured nametags to show health, better jumping code
TenPlus1
2016-01-04 20:25:33 +00:00
0c34bc26b4
Added command based mob spawner node, tidied code
TenPlus1
2016-01-04 12:37:55 +00:00
feadb888b2
Changed nametag routines
TenPlus1
2015-12-31 17:15:53 +00:00
d9bf53b1e5
Remove spam punch checks, was causing no drops
TenPlus1
2015-12-31 15:34:22 +00:00
80d159ed73
Change nametag recipe (paper, black dye, string)
TenPlus1
2015-12-30 17:59:02 +00:00
da732f59e1
Tamed mobs can now be named using nametag, also tamed npc's will attack anyone other than owner
TenPlus1
2015-12-28 13:21:04 +00:00
e3e2518287
changed and to or error checking
TenPlus1
2015-12-21 21:07:02 +00:00
2f943fa165
Optimize is_at_cliff function by using line_of_sight command to save server lag
TenPlus1
2015-12-18 16:46:27 +00:00
a34bab3c7b
Added fall checks for cliff edges (thanks cmdskp)
TenPlus1
2015-12-18 14:04:39 +00:00
69bd7c6bd3
Further vec checks
TenPlus1
2015-12-15 20:34:23 +00:00
3f49e47df7
Hopefully fixed serialize.h error (math.atan returns non without checks)
TenPlus1
2015-12-14 14:43:41 +00:00
d2741a865c
change monster light levels for spawning to 7 and below
TenPlus1
2015-12-13 11:08:48 +00:00
c50926ea9d
Fixed typo in egg throwing
TenPlus1
2015-12-13 09:32:15 +00:00
d9b93c29cc
Fixed egg throwing (mob makers note changes)
TenPlus1
2015-12-12 12:14:45 +00:00
57125c243c
Code tidy, upped mese monster step height
TenPlus1
2015-12-09 10:58:06 +00:00
04f91248fa
added arrow entity switch so they disappear when out or range
TenPlus1
2015-12-09 09:55:54 +00:00
cdcec52c3d
Code tidy and tweak
TenPlus1
2015-12-06 21:43:46 +00:00
4c48bd6ab3
Code tidy
TenPlus1
2015-12-04 12:12:41 +00:00
5f21216f66
Added error checking
TenPlus1
2015-12-03 11:25:02 +00:00
f8e872e575
hopefully fixed serialize.h error
TenPlus1
2015-12-02 21:18:43 +00:00
9fe35599a4
Turn Abm catch-up back on again to spawn more mobs
TenPlus1
2015-11-29 19:22:47 +00:00
9dbf0966a8
Sheep regrows wool and cow produces more milk when eating grass/wheat, also api tweaks
TenPlus1
2015-11-28 11:13:38 +00:00
e33f3b417f
Increase mob objects per active block
TenPlus1
2015-11-23 17:03:39 +00:00
08f7a2e29f
Quick code tidy
TenPlus1
2015-11-18 14:55:41 +00:00
841ed401fd
fix angry animal attack
TenPlus1
2015-11-14 19:05:09 +00:00
3556f746fb
Change mob drops
TenPlus1
2015-11-13 10:18:36 +00:00
3fc65118da
Tweaked knock-back routine
TenPlus1
2015-11-09 18:36:31 +00:00
0cb006ee97
disable amb catch_up
TenPlus1
2015-11-07 20:49:29 +00:00
2858ab2899
Stop mobs jumping around in thin snow blocks
TenPlus1
2015-11-07 09:56:17 +00:00
3688a494c0
Tweaked do_jump function
TenPlus1
2015-11-07 09:50:10 +00:00
bd283b38c0
Tweaked tool_capacilities code
TenPlus1
2015-11-07 09:30:33 +00:00
914793542a
Tweak api for older versions of minetest
TenPlus1
2015-11-06 20:37:17 +00:00
44229230df
explosion function now drops items inside bones
TenPlus1
2015-11-04 16:00:57 +00:00
99810d33c1
Tweaked explosion function
TenPlus1
2015-11-04 15:39:23 +00:00
f3e3c6e479
Tweaked and tidied Code
TenPlus1
2015-11-04 12:53:13 +00:00
db63c91fe3
chicks from eggs cannot spawn inside node
TenPlus1
2015-11-01 21:03:05 +00:00
e1b086e86a
Chickens lay eggs less frequently
TenPlus1
2015-10-30 21:32:16 +00:00
0aeadbd7b9
Chickens lay/drop egg items, throwing eggs give 1/8 chance of chick
TenPlus1
2015-10-30 21:15:32 +00:00
106803d6a1
Timer tidy
TenPlus1
2015-10-27 19:55:41 +00:00
c3bf84b070
Can only breed animals when horny and close together (3 nodes)
TenPlus1
2015-10-27 19:22:24 +00:00
7aab8df677
Fixed mob feeding function bug from going over hp_max
TenPlus1
2015-10-27 19:15:55 +00:00
1e09b87997
Tidy code
TenPlus1
2015-10-27 14:30:42 +00:00
5c7f99cbb8
Spiders can spawn during day
TenPlus1
2015-10-27 10:45:58 +00:00
1a02bd8010
Added docile_by_day
TenPlus1
2015-10-27 10:40:28 +00:00
ae14031274
Make api functions global so they can be used within on_death, do_custom etc
TenPlus1
2015-10-19 21:11:09 +01:00
fd951c4393
mobs die and drop items on explosion, tweaked and tidy code
TenPlus1
2015-10-18 12:12:09 +01:00
8af807945b
Tidy check_for_death function
TenPlus1
2015-10-17 18:10:59 +01:00
534686ba33
Tidy code, separate replace function
TenPlus1
2015-10-16 16:51:27 +01:00
4ae41c4d52
Tidy code
TenPlus1
2015-10-16 16:26:47 +01:00
8bfc433ddc
beehive gives 1 in 5 chance of spawning new bee
TenPlus1
2015-10-16 14:05:48 +01:00
bdd50ccba8
New change override for minetest.conf added for each mob registered
TenPlus1
2015-10-16 12:36:03 +01:00
9bc561ac4c
separated breeding function from mob on_step
TenPlus1
2015-10-16 11:27:28 +01:00
42a2ebeb73
Fixed entity hitting unknown entity bug
TenPlus1
2015-10-12 19:31:55 +01:00
7b868a73ed
Optimized code
TenPlus1
2015-10-12 19:14:36 +01:00
8c57ef83c3
Tweak code
TenPlus1
2015-10-12 11:58:45 +01:00
7b8f09f3b7
Code Tidy
TenPlus1
2015-10-12 11:40:02 +01:00
b8d3912129
fixed typo in diamondblock drop
TenPlus1
2015-10-12 10:00:47 +01:00
49bd881d82
Fix foot level env. check
TenPlus1
2015-10-05 10:25:19 +01:00
90d8e3b161
Return after dying from fall
TenPlus1
2015-10-04 18:03:47 +01:00
04256665b5
Added return after remove
TenPlus1
2015-10-04 17:49:14 +01:00
6568817c3d
Oops, forgot a return when removing mob
TenPlus1
2015-10-04 17:24:16 +01:00
50009304b8
Old sheep entities fall down, Pumba spawns on dry grass
TenPlus1
2015-09-30 16:39:41 +01:00
e35567708b
Fix p nil value error @ 770
TenPlus1
2015-09-27 19:42:44 +01:00