Fix spawner crash (thanks crabman77)
parent
82ced7af84
commit
08fb90348d
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@ -50,11 +50,11 @@ minetest.register_node("mobs:spawner", {
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local num = tonumber(comm[4]) -- total mobs in area
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local pla = tonumber(comm[5])-- player distance (0 to disable)
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if mob and mob ~= ""
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if mob and mob ~= "" and mobs.spawning_mobs[mob] == true
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and num and num >= 0 and num <= 10
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and mlig and mlig >= 0 and mlig <= 15
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and xlig and xlig >= 0 and xlig <= 15
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and pla >=0 and pla <= 20 then
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and pla and pla >=0 and pla <= 20 then
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meta:set_string("command", fields.text)
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meta:set_string("infotext", "Spawner Active (" .. mob .. ")")
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