Change mob drops

master
TenPlus1 2015-11-13 10:18:36 +00:00
parent 3fc65118da
commit 3556f746fb
6 changed files with 8 additions and 8 deletions

View File

@ -24,7 +24,7 @@ mobs:register_mob("mobs:bunny", {
jump = true,
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 1, max = 2},
chance = 1, min = 1, max = 1},
},
water_damage = 1,
lava_damage = 4,

View File

@ -29,7 +29,7 @@ mobs:register_mob("mobs:chicken", {
jump = true,
drops = {
{name = "mobs:chicken_raw",
chance = 1, min = 2, max = 2},
chance = 1, min = 1, max = 1},
},
water_damage = 1,
lava_damage = 5,

View File

@ -25,9 +25,9 @@ mobs:register_mob("mobs:cow", {
jump = true,
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 5, max = 10},
chance = 1, min = 1, max = 3},
{name = "mobs:leather",
chance = 1, min = 0, max = 3},
chance = 1, min = 1, max = 2},
},
water_damage = 1,
lava_damage = 5,

View File

@ -30,7 +30,7 @@ for _, col in ipairs(all_colours) do
jump = true,
drops = {
{name = "mobs:meat_raw",
chance = 1, min = 2, max = 3},
chance = 1, min = 1, max = 2},
{name = "wool:"..col,
chance = 1, min = 1, max = 1},
},
@ -79,7 +79,7 @@ for _, col in ipairs(all_colours) do
if minetest.get_modpath("wool") then
local pos = self.object:getpos()
pos.y = pos.y + 0.5
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(2,3)))
local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(1,3)))
if obj then
obj:setvelocity({
x = math.random(-1,1),

View File

@ -30,7 +30,7 @@ mobs:register_mob("mobs:spider", {
floats = 0,
drops = {
{name = "farming:string",
chance = 1, min = 1, max = 5},
chance = 1, min = 1, max = 2},
{name = "ethereal:crystal_spike",
chance = 15, min = 1, max = 2},
},

View File

@ -29,7 +29,7 @@ mobs:register_mob("mobs:pumba", {
view_range = 10,
drops = {
{name = "mobs:pork_raw",
chance = 1, min = 2, max = 3},
chance = 1, min = 1, max = 3},
},
water_damage = 1,
lava_damage = 5,