Commit Graph

15 Commits (master)

Author SHA1 Message Date
TenPlus1 d2741a865c change monster light levels for spawning to 7 and below 2015-12-13 11:08:48 +00:00
TenPlus1 e33f3b417f Increase mob objects per active block 2015-11-23 17:03:39 +00:00
TenPlus1 784c00f6d1 Added 'dogshoot' attack type, self.reach and api tweaks 2015-09-24 18:36:23 +01:00
TenPlus1 5a4c8c74fb Code tidy 2015-07-03 15:18:28 +01:00
tenplus1 c390fb0fe5 Replaced some models with .b3d variants, tweaked env_damage routine 2015-07-01 11:44:40 +01:00
tenplus1 a11a10ea7a tidied code 2015-04-09 16:09:10 +01:00
tenplus1 b7a097ff7c Added bunny's and fixed api texture handling 2015-03-18 20:55:50 +00:00
tenplus1 f56d969d00 warthogs attack, code tidy, api changes 2015-03-05 19:20:51 +00:00
tenplus1 91d4501f09 Api updated (floating/sinking mobs) 2015-02-20 16:37:36 +00:00
tenplus1 9239517344 Increased monster light levels 2015-02-11 11:06:19 +00:00
tenplus1 c0cda527a4 Admin can place mob eggs in protected areas 2015-02-09 17:51:05 +00:00
tenplus1 7df63b717e Spawn eggs added for admin, Api tweaked 2015-02-07 12:29:23 +00:00
tenplus1 aa237887ee Added: monster sounds, chicken sound, bee sound 2014-12-24 10:44:47 +00:00
tenplus1 0abd56ac3a update: multi-textured mobs 2014-12-03 19:45:18 +00:00
tenplus1 790135e497 First Commit by TenPlus1 2014-11-09 19:13:11 +00:00