First Commit by TenPlus1
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@ -0,0 +1,27 @@
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-= MOBS-MOD for MINETEST =-
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by PilzAdam, KrupnovPavel, Zeg9 and TenPlus1
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All my models and change code on valid license The MIT License
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The MIT License (MIT)
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Copyright (c) 2014 Krupnov Pavel
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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@ -0,0 +1,905 @@
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mobs = {}
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mobs.mod = "redo"
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function mobs:register_mob(name, def)
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minetest.register_entity(name, {
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name = name,
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hp_min = def.hp_min or 5,
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hp_max = def.hp_max,
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physical = true,
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collisionbox = def.collisionbox,
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visual = def.visual,
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visual_size = def.visual_size,
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mesh = def.mesh,
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textures = def.textures,
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makes_footstep_sound = def.makes_footstep_sound,
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view_range = def.view_range,
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walk_velocity = def.walk_velocity,
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run_velocity = def.run_velocity,
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damage = def.damage,
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light_damage = def.light_damage,
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water_damage = def.water_damage,
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lava_damage = def.lava_damage,
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fall_damage = def.fall_damage or true,
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drops = def.drops,
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armor = def.armor,
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drawtype = def.drawtype,
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on_rightclick = def.on_rightclick,
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type = def.type,
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attack_type = def.attack_type,
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arrow = def.arrow,
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shoot_interval = def.shoot_interval,
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sounds = def.sounds,
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animation = def.animation,
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follow = def.follow,
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jump = def.jump or true,
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exp_min = def.exp_min or 0,
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exp_max = def.exp_max or 0,
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walk_chance = def.walk_chance or 50,
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attacks_monsters = def.attacks_monsters or false,
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group_attack = def.group_attack or false,
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step = def.step or 0,
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fov = def.fov or 120,
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passive = def.passive or false,
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recovery_time = def.recovery_time or 0.5,
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knock_back = def.knock_back or 3,
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blood_offset = def.blood_offset or 0,
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blood_amount = def.blood_amount or 5, -- 15
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blood_texture = def.blood_texture or "mobs_blood.png",
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rewards = def.rewards or nil,
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animaltype = def.animaltype,
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shoot_offset = def.shoot_offset or 0,
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stimer = 0,
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timer = 0,
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env_damage_timer = 0, -- only if state = "attack"
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attack = {player=nil, dist=nil},
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state = "stand",
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v_start = false,
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old_y = nil,
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lifetimer = 600,
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tamed = false,
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last_state = nil,
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pause_timer = 0,
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do_attack = function(self, player, dist)
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if self.state ~= "attack" then
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-- if self.sounds.war_cry then
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-- if math.random(0,100) < 90 then
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-- minetest.sound_play(self.sounds.war_cry,{ object = self.object })
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-- end
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-- end
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self.state = "attack"
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self.attack.player = player
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self.attack.dist = dist
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end
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end,
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set_velocity = function(self, v)
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local yaw = self.object:getyaw()
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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local x = math.sin(yaw) * -v
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local z = math.cos(yaw) * v
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self.object:setvelocity({x=x, y=self.object:getvelocity().y, z=z})
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end,
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get_velocity = function(self)
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local v = self.object:getvelocity()
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return (v.x^2 + v.z^2)^(0.5)
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end,
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--[[
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in_fov = function(self,pos)
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-- checks if POS is in self's FOV
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local yaw = self.object:getyaw()
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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local vx = math.sin(yaw)
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local vz = math.cos(yaw)
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local ds = math.sqrt(vx^2 + vz^2)
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local ps = math.sqrt(pos.x^2 + pos.z^2)
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local d = { x = vx / ds, z = vz / ds }
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local p = { x = pos.x / ps, z = pos.z / ps }
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local an = ( d.x * p.x ) + ( d.z * p.z )
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a = math.deg( math.acos( an ) )
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if a > ( self.fov / 2 ) then
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return false
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else
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return true
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end
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end,
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]]
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set_animation = function(self, type)
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if not self.animation then
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return
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end
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if not self.animation.current then
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self.animation.current = ""
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end
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if type == "stand" and self.animation.current ~= "stand" then
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if
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self.animation.stand_start
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and self.animation.stand_end
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and self.animation.speed_normal
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then
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self.object:set_animation(
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{x=self.animation.stand_start,y=self.animation.stand_end},
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self.animation.speed_normal, 0
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)
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self.animation.current = "stand"
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end
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elseif type == "walk" and self.animation.current ~= "walk" then
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if
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self.animation.walk_start
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and self.animation.walk_end
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and self.animation.speed_normal
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then
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self.object:set_animation(
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{x=self.animation.walk_start,y=self.animation.walk_end},
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self.animation.speed_normal, 0
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)
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self.animation.current = "walk"
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end
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elseif type == "run" and self.animation.current ~= "run" then
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if
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self.animation.run_start
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and self.animation.run_end
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and self.animation.speed_run
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then
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self.object:set_animation(
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{x=self.animation.run_start,y=self.animation.run_end},
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self.animation.speed_run, 0
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)
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self.animation.current = "run"
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end
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elseif type == "punch" and self.animation.current ~= "punch" then
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if
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self.animation.punch_start
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and self.animation.punch_end
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and self.animation.speed_normal
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then
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self.object:set_animation(
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{x=self.animation.punch_start,y=self.animation.punch_end},
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self.animation.speed_normal, 0
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)
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self.animation.current = "punch"
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end
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end
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end,
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on_step = function(self, dtime)
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if self.type == "monster" and minetest.setting_getbool("only_peaceful_mobs") then
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self.object:remove()
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end
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self.lifetimer = self.lifetimer - dtime
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if self.lifetimer <= 0 and not self.tamed and self.type ~= "npc" then
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local player_count = 0
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for _,obj in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 10)) do
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if obj:is_player() then
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player_count = player_count+1
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end
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end
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if player_count == 0 and self.state ~= "attack" then
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minetest.log("action","lifetimer expired, removed mob "..self.name)
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self.object:remove()
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return
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end
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end
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-- drop egg
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if self.animaltype == "clucky" then
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if math.random(1, 1500) < 2
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and minetest.get_node(self.object:getpos()).name == "air"
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and self.state == "stand" then
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minetest.set_node(self.object:getpos(), {name="mobs:egg"})
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end
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end
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if self.object:getvelocity().y > 0.1 then
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local yaw = self.object:getyaw()
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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local x = math.sin(yaw) * -2
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local z = math.cos(yaw) * 2
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-- self.object:setacceleration({x=x, y=-10, z=z})
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-- else
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-- self.object:setacceleration({x=0, y=-10, z=0})
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-- end
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-- Mobs float in water now, to revert uncomment previous 4 lines and remove following block of 12
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if minetest.get_item_group(minetest.get_node(self.object:getpos()).name, "water") ~= 0 then
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self.object:setacceleration({x = x, y = 1.5, z = z})
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else
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self.object:setacceleration({x = x, y = -10, z = z}) -- 14.5
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end
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else
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if minetest.get_item_group(minetest.get_node(self.object:getpos()).name, "water") ~= 0 then
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self.object:setacceleration({x = 0, y = 1.5, z = 0})
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else
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self.object:setacceleration({x = 0, y = -10, z = 0}) -- 14.5
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end
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end
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-- fall damage
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if self.fall_damage and self.object:getvelocity().y == 0 then
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if not self.old_y then
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self.old_y = self.object:getpos().y
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else
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local d = self.old_y - self.object:getpos().y
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if d > 5 then
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local damage = d-5
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self.object:set_hp(self.object:get_hp()-damage)
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if self.object:get_hp() == 0 then
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self.object:remove()
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end
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end
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self.old_y = self.object:getpos().y
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end
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end
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-- if pause state then this is where the loop ends
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-- pause is only set after a monster is hit
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if self.pause_timer > 0 then
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self.pause_timer = self.pause_timer - dtime
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if self.pause_timer <= 0 then
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self.pause_timer = 0
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end
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return
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end
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self.timer = self.timer+dtime
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if self.state ~= "attack" then
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if self.timer < 1 then
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return
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end
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self.timer = 0
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end
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if self.sounds and self.sounds.random and math.random(1, 100) <= 1 then
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minetest.sound_play(self.sounds.random, {object = self.object})
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end
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local do_env_damage = function(self)
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local pos = self.object:getpos()
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local n = minetest.get_node(pos)
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if self.light_damage and self.light_damage ~= 0
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and pos.y>0
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and minetest.get_node_light(pos)
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and minetest.get_node_light(pos) > 4
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and minetest.get_timeofday() > 0.2
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and minetest.get_timeofday() < 0.8
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then
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self.object:set_hp(self.object:get_hp()-self.light_damage)
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if self.object:get_hp() < 1 then
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self.object:remove()
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end
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end
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if self.water_damage and self.water_damage ~= 0 and
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minetest.get_item_group(n.name, "water") ~= 0
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then
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self.object:set_hp(self.object:get_hp()-self.water_damage)
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if self.object:get_hp() < 1 then
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self.object:remove()
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end
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end
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if self.lava_damage and self.lava_damage ~= 0 and
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minetest.get_item_group(n.name, "lava") ~= 0
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then
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self.object:set_hp(self.object:get_hp()-self.lava_damage)
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if self.object:get_hp() < 1 then
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self.object:remove()
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end
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end
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end
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self.env_damage_timer = self.env_damage_timer + dtime
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if self.state == "attack" and self.env_damage_timer > 1 then
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self.env_damage_timer = 0
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do_env_damage(self)
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elseif self.state ~= "attack" then
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do_env_damage(self)
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end
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-- FIND SOMEONE TO ATTACK
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if ( self.type == "monster" or self.type == "barbarian" ) and minetest.setting_getbool("enable_damage") and self.state ~= "attack" then
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local s = self.object:getpos()
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local inradius = minetest.get_objects_inside_radius(s,self.view_range)
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local player = nil
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local type = nil
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for _,oir in ipairs(inradius) do
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if oir:is_player() then
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player = oir
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type = "player"
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else
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local obj = oir:get_luaentity()
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if obj then
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player = obj.object
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type = obj.type
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end
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end
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if type == "player" or type == "npc" then
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local s = self.object:getpos()
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local p = player:getpos()
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local sp = s
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p.y = p.y + 1
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sp.y = sp.y + 1 -- aim higher to make looking up hills more realistic
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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if dist < self.view_range then -- and self.in_fov(self,p) then
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if minetest.line_of_sight(sp,p,2) == true then
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self.do_attack(self,player,dist)
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break
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end
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end
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end
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end
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end
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-- NPC FIND A MONSTER TO ATTACK
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-- if self.type == "npc" and self.attacks_monsters and self.state ~= "attack" then
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-- local s = self.object:getpos()
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-- local inradius = minetest.get_objects_inside_radius(s,self.view_range)
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-- for _, oir in pairs(inradius) do
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-- local obj = oir:get_luaentity()
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-- if obj then
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-- if obj.type == "monster" or obj.type == "barbarian" then
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-- -- attack monster
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-- local p = obj.object:getpos()
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-- local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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-- self.do_attack(self,obj.object,dist)
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-- break
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-- end
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-- end
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-- end
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-- end
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if self.follow ~= "" and not self.following then
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for _,player in pairs(minetest.get_connected_players()) do
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local s = self.object:getpos()
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local p = player:getpos()
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
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if self.view_range and dist < self.view_range then
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self.following = player
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break
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end
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end
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end
|
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|
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if self.following and self.following:is_player() then
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if self.following:get_wielded_item():get_name() ~= self.follow then
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self.following = nil
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else
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local s = self.object:getpos()
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local p = self.following:getpos()
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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if dist > self.view_range then
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self.following = nil
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self.v_start = false
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else
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local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
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local yaw = math.atan(vec.z/vec.x)+math.pi/2
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if self.drawtype == "side" then
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yaw = yaw+(math.pi/2)
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end
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if p.x > s.x then
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yaw = yaw+math.pi
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end
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self.object:setyaw(yaw)
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if dist > 2 then
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if not self.v_start then
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self.v_start = true
|
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self.set_velocity(self, self.walk_velocity)
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else
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if self.jump and self.get_velocity(self) <= 1.5 and self.object:getvelocity().y == 0 then
|
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local v = self.object:getvelocity()
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v.y = 6
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self.object:setvelocity(v)
|
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end
|
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self.set_velocity(self, self.walk_velocity)
|
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end
|
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self:set_animation("walk")
|
||||
else
|
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self.v_start = false
|
||||
self.set_velocity(self, 0)
|
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self:set_animation("stand")
|
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end
|
||||
return
|
||||
end
|
||||
end
|
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end
|
||||
|
||||
if self.state == "stand" then
|
||||
-- randomly turn
|
||||
if math.random(1, 4) == 1 then
|
||||
-- if there is a player nearby look at them
|
||||
local lp = nil
|
||||
local s = self.object:getpos()
|
||||
if self.type == "npc" then
|
||||
local o = minetest.get_objects_inside_radius(self.object:getpos(), 3)
|
||||
|
||||
local yaw = 0
|
||||
for _,o in ipairs(o) do
|
||||
if o:is_player() then
|
||||
lp = o:getpos()
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if lp ~= nil then
|
||||
local vec = {x=lp.x-s.x, y=lp.y-s.y, z=lp.z-s.z}
|
||||
yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
if lp.x > s.x then
|
||||
yaw = yaw+math.pi
|
||||
end
|
||||
else
|
||||
yaw = self.object:getyaw()+((math.random(0,360)-180)/180*math.pi)
|
||||
end
|
||||
self.object:setyaw(yaw)
|
||||
end
|
||||
self.set_velocity(self, 0)
|
||||
self.set_animation(self, "stand")
|
||||
if math.random(1, 100) <= self.walk_chance then
|
||||
self.set_velocity(self, self.walk_velocity)
|
||||
self.state = "walk"
|
||||
self.set_animation(self, "walk")
|
||||
end
|
||||
elseif self.state == "walk" then
|
||||
if math.random(1, 100) < 31 then
|
||||
self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/180*math.pi))
|
||||
end
|
||||
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
|
||||
local v = self.object:getvelocity()
|
||||
v.y = 5
|
||||
self.object:setvelocity(v)
|
||||
end
|
||||
self:set_animation("walk")
|
||||
self.set_velocity(self, self.walk_velocity)
|
||||
if math.random(1, 100) < 31 then
|
||||
self.set_velocity(self, 0)
|
||||
self.state = "stand"
|
||||
self:set_animation("stand")
|
||||
end
|
||||
elseif self.state == "attack" and self.attack_type == "dogfight" then
|
||||
if not self.attack.player or not self.attack.player:getpos() then
|
||||
print("stop attacking")
|
||||
self.state = "stand"
|
||||
self:set_animation("stand")
|
||||
return
|
||||
end
|
||||
local s = self.object:getpos()
|
||||
local p = self.attack.player:getpos()
|
||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||
if dist > self.view_range or self.attack.player:get_hp() <= 0 then
|
||||
self.state = "stand"
|
||||
self.v_start = false
|
||||
self.set_velocity(self, 0)
|
||||
self.attack = {player=nil, dist=nil}
|
||||
self:set_animation("stand")
|
||||
return
|
||||
else
|
||||
self.attack.dist = dist
|
||||
end
|
||||
|
||||
local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
|
||||
local yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
if p.x > s.x then
|
||||
yaw = yaw+math.pi
|
||||
end
|
||||
self.object:setyaw(yaw)
|
||||
if self.attack.dist > 2 then
|
||||
if not self.v_start then
|
||||
self.v_start = true
|
||||
self.set_velocity(self, self.run_velocity)
|
||||
else
|
||||
if self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0 then
|
||||
local v = self.object:getvelocity()
|
||||
v.y = 5
|
||||
self.object:setvelocity(v)
|
||||
end
|
||||
self.set_velocity(self, self.run_velocity)
|
||||
end
|
||||
self:set_animation("run")
|
||||
else
|
||||
self.set_velocity(self, 0)
|
||||
self:set_animation("punch")
|
||||
self.v_start = false
|
||||
if self.timer > 1 then
|
||||
self.timer = 0
|
||||
local p2 = p
|
||||
local s2 = s
|
||||
p2.y = p2.y + 1.5
|
||||
s2.y = s2.y + 1.5
|
||||
if minetest.line_of_sight(p2,s2) == true then
|
||||
if self.sounds and self.sounds.attack then
|
||||
minetest.sound_play(self.sounds.attack, {object = self.object})
|
||||
end
|
||||
self.attack.player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=self.damage}
|
||||
}, vec)
|
||||
if self.attack.player:get_hp() < 1 then
|
||||
self.state = "stand"
|
||||
self:set_animation("stand")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif self.state == "attack" and self.attack_type == "shoot" then
|
||||
if not self.attack.player or not self.attack.player:is_player() then
|
||||
self.state = "stand"
|
||||
self:set_animation("stand")
|
||||
return
|
||||
end
|
||||
local s = self.object:getpos()
|
||||
local p = self.attack.player:getpos()
|
||||
p.y = p.y - .5
|
||||
s.y = s.y + .5
|
||||
local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
|
||||
if dist > self.view_range or self.attack.player:get_hp() <= 0 then
|
||||
self.state = "stand"
|
||||
self.v_start = false
|
||||
self.set_velocity(self, 0)
|
||||
if self.type ~= "npc" then
|
||||
self.attack = {player=nil, dist=nil}
|
||||
end
|
||||
self:set_animation("stand")
|
||||
return
|
||||
else
|
||||
self.attack.dist = dist
|
||||
end
|
||||
|
||||
local vec = {x=p.x-s.x, y=p.y-s.y, z=p.z-s.z}
|
||||
local yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||
if self.drawtype == "side" then
|
||||
yaw = yaw+(math.pi/2)
|
||||
end
|
||||
if p.x > s.x then
|
||||
yaw = yaw+math.pi
|
||||
end
|
||||
self.object:setyaw(yaw)
|
||||
self.set_velocity(self, 0)
|
||||
|
||||
if self.timer > self.shoot_interval and math.random(1, 100) < 61 then
|
||||
self.timer = 0
|
||||
|
||||
self:set_animation("punch")
|
||||
|
||||
if self.sounds and self.sounds.attack then
|
||||
minetest.sound_play(self.sounds.attack, {object = self.object})
|
||||
end
|
||||
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y + (self.collisionbox[2]+self.collisionbox[5])/2
|
||||
local obj = minetest.add_entity(p, self.arrow)
|
||||
local amount = (vec.x^2+vec.y^2+vec.z^2)^0.5
|
||||
local v = obj:get_luaentity().velocity
|
||||
vec.y = vec.y + self.shoot_offset -- was +1, this way shoot aim is accurate
|
||||
vec.x = vec.x*v/amount
|
||||
vec.y = vec.y*v/amount
|
||||
vec.z = vec.z*v/amount
|
||||
obj:setvelocity(vec)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
-- reset HP
|
||||
local pos = self.object:getpos()
|
||||
local distance_rating = ( ( get_distance({x=0,y=0,z=0},pos) ) / 20000 )
|
||||
local newHP = self.hp_min + math.floor( self.hp_max * distance_rating )
|
||||
self.object:set_hp( newHP )
|
||||
|
||||
self.object:set_armor_groups({fleshy=self.armor})
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
self.state = "stand"
|
||||
self.object:setvelocity({x=0, y=self.object:getvelocity().y, z=0})
|
||||
self.object:setyaw(math.random(1, 360)/180*math.pi)
|
||||
if self.type == "monster" and minetest.setting_getbool("only_peaceful_mobs") then
|
||||
self.object:remove()
|
||||
end
|
||||
if self.type ~= "npc" then
|
||||
self.lifetimer = 600 - dtime_s
|
||||
end
|
||||
if staticdata then
|
||||
local tmp = minetest.deserialize(staticdata)
|
||||
if tmp and tmp.lifetimer then
|
||||
self.lifetimer = tmp.lifetimer - dtime_s
|
||||
end
|
||||
if tmp and tmp.tamed then
|
||||
self.tamed = tmp.tamed
|
||||
end
|
||||
--[[if tmp and tmp.textures then
|
||||
self.object:set_properties(tmp.textures)
|
||||
end]]
|
||||
end
|
||||
if self.lifetimer < 1 and not self.tamed and self.type ~= "npc" then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
local tmp = {
|
||||
lifetimer = self.lifetimer,
|
||||
tamed = self.tamed,
|
||||
textures = { textures = self.textures },
|
||||
}
|
||||
return minetest.serialize(tmp)
|
||||
end,
|
||||
|
||||
on_punch = function(self, hitter, tflp, tool_capabilities, dir)
|
||||
|
||||
process_weapon(hitter,tflp,tool_capabilities)
|
||||
|
||||
local pos = self.object:getpos()
|
||||
if self.object:get_hp() < 1 then
|
||||
if hitter and hitter:is_player() then -- and hitter:get_inventory() then
|
||||
for _,drop in ipairs(self.drops) do
|
||||
if math.random(1, drop.chance) == 1 then
|
||||
local d = ItemStack(drop.name.." "..math.random(drop.min, drop.max))
|
||||
-- default.drop_item(pos,d)
|
||||
local pos2 = pos
|
||||
pos2.y = pos2.y + 0.5 -- drop items half block higher
|
||||
minetest.add_item(pos2,d)
|
||||
end
|
||||
end
|
||||
|
||||
-- if self.sounds.death ~= nil then
|
||||
-- minetest.sound_play(self.sounds.death,{
|
||||
-- object = self.object,
|
||||
-- })
|
||||
-- end
|
||||
-- if minetest.get_modpath("skills") and minetest.get_modpath("experience") then
|
||||
-- -- DROP experience
|
||||
-- local distance_rating = ( ( get_distance({x=0,y=0,z=0},pos) ) / ( skills.get_player_level(hitter:get_player_name()).level * 1000 ) )
|
||||
-- local emax = math.floor( self.exp_min + ( distance_rating * self.exp_max ) )
|
||||
-- local expGained = math.random(self.exp_min, emax)
|
||||
-- skills.add_exp(hitter:get_player_name(),expGained)
|
||||
-- local expStack = experience.exp_to_items(expGained)
|
||||
-- for _,stack in ipairs(expStack) do
|
||||
-- default.drop_item(pos,stack)
|
||||
-- end
|
||||
-- end
|
||||
|
||||
-- -- see if there are any NPCs to shower you with rewards
|
||||
-- if self.type ~= "npc" then
|
||||
-- local inradius = minetest.get_objects_inside_radius(hitter:getpos(),10)
|
||||
-- for _, oir in pairs(inradius) do
|
||||
-- local obj = oir:get_luaentity()
|
||||
-- if obj then
|
||||
-- if obj.type == "npc" and obj.rewards ~= nil then
|
||||
-- local yaw = nil
|
||||
-- local lp = hitter:getpos()
|
||||
-- local s = obj.object:getpos()
|
||||
-- local vec = {x=lp.x-s.x, y=1, z=lp.z-s.z}
|
||||
-- yaw = math.atan(vec.z/vec.x)+math.pi/2
|
||||
-- if self.drawtype == "side" then
|
||||
-- yaw = yaw+(math.pi/2)
|
||||
-- end
|
||||
-- if lp.x > s.x then
|
||||
-- yaw = yaw+math.pi
|
||||
-- end
|
||||
-- obj.object:setyaw(yaw)
|
||||
-- local x = math.sin(yaw) * -2
|
||||
-- local z = math.cos(yaw) * 2
|
||||
-- acc = {x=x, y=-5, z=z}
|
||||
-- for _, r in pairs(obj.rewards) do
|
||||
-- if math.random(0,100) < r.chance then
|
||||
-- default.drop_item(obj.object:getpos(),r.item, vec, acc)
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
-- end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
--blood_particles
|
||||
--[[
|
||||
if self.blood_amount > 0 and pos then
|
||||
local p = pos
|
||||
p.y = p.y + self.blood_offset
|
||||
|
||||
minetest.add_particlespawner(
|
||||
5, --blood_amount, --amount
|
||||
0.25, --time
|
||||
{x=p.x-0.2, y=p.y-0.2, z=p.z-0.2}, --minpos
|
||||
{x=p.x+0.2, y=p.y+0.2, z=p.z+0.2}, --maxpos
|
||||
{x=0, y=-2, z=0}, --minvel
|
||||
{x=2, y=2, z=2}, --maxvel
|
||||
{x=-4,y=-4,z=-4}, --minacc
|
||||
{x=4,y=-4,z=4}, --maxacc
|
||||
0.1, --minexptime
|
||||
1, --maxexptime
|
||||
0.5, --minsize
|
||||
1, --maxsize
|
||||
false, --collisiondetection
|
||||
self.blood_texture --texture
|
||||
)
|
||||
end
|
||||
]]--
|
||||
-- knock back effect, adapted from blockmen's pyramids mod
|
||||
-- https://github.com/BlockMen/pyramids
|
||||
local kb = self.knock_back
|
||||
local r = self.recovery_time
|
||||
|
||||
if tflp < tool_capabilities.full_punch_interval then
|
||||
kb = kb * ( tflp / tool_capabilities.full_punch_interval )
|
||||
r = r * ( tflp / tool_capabilities.full_punch_interval )
|
||||
end
|
||||
|
||||
local ykb=2
|
||||
local v = self.object:getvelocity()
|
||||
if v.y ~= 0 then
|
||||
ykb = 0
|
||||
end
|
||||
|
||||
self.object:setvelocity({x=dir.x*kb,y=ykb,z=dir.z*kb})
|
||||
self.pause_timer = r
|
||||
--[[
|
||||
-- attack puncher and call other mobs for help
|
||||
if self.passive == false then
|
||||
if self.state ~= "attack" then
|
||||
self.do_attack(self,hitter,1)
|
||||
end
|
||||
-- alert other NPCs to the attack
|
||||
local inradius = minetest.get_objects_inside_radius(hitter:getpos(),5)
|
||||
for _, oir in pairs(inradius) do
|
||||
local obj = oir:get_luaentity()
|
||||
if obj then
|
||||
if obj.group_attack == true and obj.state ~= "attack" then
|
||||
obj.do_attack(obj,hitter,1)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
]]--
|
||||
end,
|
||||
|
||||
})
|
||||
end
|
||||
|
||||
mobs.spawning_mobs = {}
|
||||
function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, min_dist, max_dist, spawn_func)
|
||||
mobs.spawning_mobs[name] = true
|
||||
minetest.register_abm({
|
||||
nodenames = nodes,
|
||||
neighbors = {"air"},
|
||||
interval = 30,
|
||||
chance = chance,
|
||||
action = function(pos, node, _, active_object_count_wider)
|
||||
if active_object_count_wider > active_object_count then
|
||||
return
|
||||
end
|
||||
if not mobs.spawning_mobs[name] then
|
||||
return
|
||||
end
|
||||
|
||||
pos.y = pos.y+1
|
||||
|
||||
if not minetest.get_node_light(pos)
|
||||
or minetest.get_node_light(pos) > max_light
|
||||
or minetest.get_node_light(pos) < min_light then
|
||||
--print ("LIGHT", name)
|
||||
return
|
||||
end
|
||||
|
||||
if pos.y > max_height then
|
||||
return
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes[minetest.get_node(pos).name] then return end
|
||||
if minetest.registered_nodes[minetest.get_node(pos).name].walkable then return end
|
||||
|
||||
pos.y = pos.y+1
|
||||
|
||||
if not minetest.registered_nodes[minetest.get_node(pos).name] then return end
|
||||
if minetest.registered_nodes[minetest.get_node(pos).name].walkable then return end
|
||||
|
||||
if min_dist == nil then
|
||||
min_dist = {x=-1,z=-1}
|
||||
end
|
||||
if max_dist == nil then
|
||||
max_dist = {x=33000,z=33000}
|
||||
end
|
||||
|
||||
if math.abs(pos.x) < min_dist.x or math.abs(pos.z) < min_dist.z
|
||||
or math.abs(pos.x) > max_dist.x or math.abs(pos.z) > max_dist.z then
|
||||
return
|
||||
end
|
||||
|
||||
if spawn_func and not spawn_func(pos, node) then
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("display_mob_spawn") then
|
||||
minetest.chat_send_all("[mobs] Add "..name.." at "..minetest.pos_to_string(pos))
|
||||
end
|
||||
local mob = minetest.add_entity(pos, name)
|
||||
|
||||
-- setup the hp, armor, drops, etc... for this specific mob
|
||||
local distance_rating = ( ( get_distance({x=0,y=0,z=0},pos) ) / 15000 )
|
||||
if mob then
|
||||
mob = mob:get_luaentity()
|
||||
local newHP = mob.hp_min + math.floor( mob.hp_max * distance_rating )
|
||||
mob.object:set_hp( newHP )
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
function mobs:register_arrow(name, def)
|
||||
minetest.register_entity(name, {
|
||||
physical = false,
|
||||
visual = def.visual,
|
||||
visual_size = def.visual_size,
|
||||
textures = def.textures,
|
||||
velocity = def.velocity,
|
||||
hit_player = def.hit_player,
|
||||
hit_node = def.hit_node,
|
||||
collisionbox = {0,0,0,0,0,0}, -- remove box around arrows
|
||||
|
||||
on_step = function(self, dtime)
|
||||
local pos = self.object:getpos()
|
||||
--if minetest.get_node(self.object:getpos()).name ~= "air" then
|
||||
if minetest.registered_nodes[minetest.get_node(self.object:getpos()).name].walkable then
|
||||
self.hit_node(self, pos, node)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
-- pos.y = pos.y-1.0
|
||||
for _,player in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
if player:is_player() then
|
||||
self.hit_player(self, player)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
function get_distance(pos1,pos2)
|
||||
if ( pos1 ~= nil and pos2 ~= nil ) then
|
||||
return math.abs(math.floor(math.sqrt( (pos1.x - pos2.x)^2 + (pos1.z - pos2.z)^2 )))
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
function process_weapon(player, time_from_last_punch, tool_capabilities)
|
||||
local weapon = player:get_wielded_item()
|
||||
if tool_capabilities ~= nil then
|
||||
local wear = ( tool_capabilities.full_punch_interval / 75 ) * 65535
|
||||
weapon:add_wear(wear)
|
||||
player:set_wielded_item(weapon)
|
||||
end
|
||||
|
||||
-- if weapon:get_definition().sounds ~= nil then
|
||||
-- local s = math.random(0,#weapon:get_definition().sounds)
|
||||
-- minetest.sound_play(weapon:get_definition().sounds[s], {
|
||||
-- object=player,
|
||||
-- })
|
||||
-- else
|
||||
-- minetest.sound_play("default_sword_wood", {
|
||||
-- object = player,
|
||||
-- })
|
||||
-- end
|
||||
end
|
||||
|
|
@ -0,0 +1,102 @@
|
|||
|
||||
-- Bee
|
||||
|
||||
mobs:register_mob("mobs:bee", {
|
||||
type = "animal",
|
||||
hp_min = 1,
|
||||
hp_max = 2,
|
||||
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_bee.x",
|
||||
textures = {"mobs_bee.png"},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:med_cooked",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 30,
|
||||
walk_start = 35,
|
||||
walk_end = 65,
|
||||
},
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:bee")
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
})
|
||||
mobs:register_spawn("mobs:bee", {"group:flower"}, 20, 4, 5000, 1, 31000)
|
||||
|
||||
minetest.register_craftitem("mobs:bee", {
|
||||
description = "bee",
|
||||
inventory_image = "mobs_bee_inv.png",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.above then
|
||||
minetest.env:add_entity(pointed_thing.above, "mobs:bee")
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
-- Honey
|
||||
|
||||
minetest.register_craftitem("mobs:honey", {
|
||||
description = "Honey",
|
||||
inventory_image = "mobs_honey_inv.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:med_cooked",
|
||||
recipe = "mobs:bee",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
-- Beehive
|
||||
|
||||
minetest.register_node("mobs:beehive", {
|
||||
description = "Beehive",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles ={"mobs_beehive.png"},
|
||||
inventory_image = "mobs_beehive.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = true,
|
||||
groups = {fleshy=3,dig_immediate=3},
|
||||
on_use = minetest.item_eat(4),
|
||||
sounds = default.node_sound_defaults(),
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name="mobs:beehive", param2=1})
|
||||
minetest.env:add_entity(pos, "mobs:bee")
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:beehive",
|
||||
recipe = {
|
||||
{"mobs:bee","mobs:bee","mobs:bee"},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,120 @@
|
|||
|
||||
--= Chicken (thanks to JK Murray for his chicken model)
|
||||
|
||||
mobs:register_mob("mobs:chicken", {
|
||||
type = "animal",
|
||||
hp_min = 5,
|
||||
hp_max = 10,
|
||||
animaltype = "clucky",
|
||||
collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "chicken.x",
|
||||
-- textures look repetative but they fix the wrapping bug
|
||||
textures = {"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
|
||||
"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:chicken_raw", chance = 1, min = 2, max = 2,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
jump = false,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 1, -- 20
|
||||
walk_start = 20,
|
||||
walk_end = 40,
|
||||
},
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:chicken")
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
})
|
||||
|
||||
mobs:register_spawn("mobs:chicken", {"default:dirt_with_grass", "ethereal:bamboo_dirt"}, 20, 8, 9000, 1, 31000)
|
||||
|
||||
-- Chicken (right-click chicken to place in inventory)
|
||||
|
||||
minetest.register_craftitem("mobs:chicken", {
|
||||
description = "Chicken",
|
||||
inventory_image = "mobs_chicken_inv.png",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.above then
|
||||
minetest.env:add_entity(pointed_thing.above, "mobs:chicken")
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
-- Egg (can be fried in furnace)
|
||||
|
||||
minetest.register_node("mobs:egg",
|
||||
{
|
||||
description = "Chicken Egg",
|
||||
tiles = {"mobs_chicken_egg.png"},
|
||||
inventory_image = "mobs_chicken_egg.png",
|
||||
visual_scale = 0.7,
|
||||
drawtype = "plantlike",
|
||||
wield_image = "mobs_chicken_egg.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
is_ground_content = true,
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
||||
},
|
||||
groups = {snappy=2, dig_immediate=3},
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name="mobs:egg", param2=1})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:chicken_egg_fried", {
|
||||
description = "Fried Egg",
|
||||
inventory_image = "mobs_chicken_egg_fried.png",
|
||||
on_use = minetest.item_eat(2),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
recipe = "mobs:egg",
|
||||
output = "mobs:chicken_egg_fried",
|
||||
})
|
||||
|
||||
-- Chicken (raw and cooked)
|
||||
|
||||
minetest.register_craftitem("mobs:chicken_raw", {
|
||||
description = "Raw Chicken",
|
||||
inventory_image = "mobs_chicken_raw.png",
|
||||
on_use = minetest.item_eat(2),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:chicken_cooked", {
|
||||
description = "Cooked Chicken",
|
||||
inventory_image = "mobs_chicken_cooked.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
recipe = "mobs:chicken_raw",
|
||||
output = "mobs:chicken_cooked",
|
||||
})
|
|
@ -0,0 +1,131 @@
|
|||
|
||||
-- Cow by Krupnovpavel
|
||||
|
||||
mobs:register_mob("mobs:cow", {
|
||||
type = "animal",
|
||||
hp_min = 5,
|
||||
hp_max = 20,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {"mobs_cow.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_cow.x",
|
||||
makes_footstep_sound = true,
|
||||
view_range = 7,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
damage = 10,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 5,
|
||||
max = 10,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
follow = "farming:wheat",
|
||||
sounds = {
|
||||
random = "mobs_cow",
|
||||
},
|
||||
-- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk
|
||||
on_rightclick = function(self, clicker)
|
||||
tool = clicker:get_wielded_item()
|
||||
if tool:get_name() == "bucket:bucket_empty" then
|
||||
if self.milked then
|
||||
do return end
|
||||
end
|
||||
clicker:get_inventory():remove_item("main", "bucket:bucket_empty")
|
||||
clicker:get_inventory():add_item("main", "mobs:bucket_milk")
|
||||
self.milked = true
|
||||
end
|
||||
|
||||
if tool:get_name() == "farming:wheat" then
|
||||
if self.milked then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
tool:take_item(1)
|
||||
clicker:set_wielded_item(tool)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
self.milked = false
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_cow", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
end
|
||||
end
|
||||
return tool
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 30,
|
||||
walk_start = 35,
|
||||
walk_end = 65,
|
||||
run_start = 105,
|
||||
run_end = 135,
|
||||
punch_start = 70,
|
||||
punch_end = 100,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
})
|
||||
mobs:register_spawn("mobs:cow", {"default:dirt_with_grass", "ethereal:green_dirt_top", "ethereal:prairie_dirt"}, 20, 0, 11000, 1, 31000)
|
||||
|
||||
-- Bucket of Milk
|
||||
|
||||
minetest.register_craftitem("mobs:bucket_milk", {
|
||||
description = "Bucket of Milk",
|
||||
inventory_image = "mobs_bucket_milk.png",
|
||||
stack_max = 1,
|
||||
on_use = minetest.item_eat(8, 'bucket:bucket_empty'),
|
||||
})
|
||||
|
||||
-- Cheese Wedge
|
||||
|
||||
minetest.register_craftitem("mobs:cheese", {
|
||||
description = "Cheese",
|
||||
inventory_image = "mobs_cheese.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:cheese",
|
||||
recipe = "mobs:bucket_milk",
|
||||
cooktime = 5,
|
||||
replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}}
|
||||
})
|
||||
|
||||
-- Cheese Block
|
||||
|
||||
minetest.register_node("mobs:cheeseblock", {
|
||||
description = "Cheese Block",
|
||||
tiles = {"mobs_cheeseblock.png"},
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3},
|
||||
sounds = default.node_sound_dirt_defaults()
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:cheeseblock",
|
||||
recipe = {
|
||||
{'mobs:cheese', 'mobs:cheese', 'mobs:cheese'},
|
||||
{'mobs:cheese', 'mobs:cheese', 'mobs:cheese'},
|
||||
{'mobs:cheese', 'mobs:cheese', 'mobs:cheese'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:cheese 9",
|
||||
recipe = {
|
||||
{'mobs:cheeseblock'},
|
||||
}
|
||||
})
|
|
@ -0,0 +1 @@
|
|||
default
|
|
@ -0,0 +1,46 @@
|
|||
-- Dirt Monster
|
||||
|
||||
mobs:register_mob("mobs:dirt_monster", {
|
||||
type = "monster",
|
||||
hp_min = 3,
|
||||
hp_max = 27,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
textures = {"mobs_dirt_monster.png"},
|
||||
visual_size = {x=3, y=2.6},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = "default:dirt",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
},
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "default_dirt.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass", "ethereal:gray_dirt_top"}, 3, -1, 7000, 1, 31000)
|
|
@ -0,0 +1,102 @@
|
|||
|
||||
-- Dungeon Master (This one spits out fireballs at you)
|
||||
|
||||
mobs:register_mob("mobs:dungeon_master", {
|
||||
type = "monster",
|
||||
hp_min = 12,
|
||||
hp_max = 35,
|
||||
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_dungeon_master.x",
|
||||
textures = {"mobs_dungeon_master.png"},
|
||||
visual_size = {x=8, y=8},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 4,
|
||||
drops = {
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "default:diamond",
|
||||
chance = 4,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "default:mese_crystal",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "default:diamond_block",
|
||||
chance = 30,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:fireball",
|
||||
shoot_interval = 2.5,
|
||||
sounds = {
|
||||
attack = "mobs_fireball",
|
||||
},
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 19,
|
||||
walk_start = 20,
|
||||
walk_end = 35,
|
||||
punch_start = 36,
|
||||
punch_end = 48,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
shoot_offset = 0,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:dungeon_master", {"default:stone"}, 2, -1, 7000, 1, -70)
|
||||
|
||||
-- Fireball (weapon)
|
||||
|
||||
mobs:register_arrow("mobs:fireball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=1, y=1},
|
||||
textures = {"mobs_fireball.png"},
|
||||
velocity = 5,
|
||||
|
||||
-- direct hit, no fire... just plenty of pain
|
||||
hit_player = function(self, player)
|
||||
local s = self.object:getpos()
|
||||
local p = player:getpos()
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=8},
|
||||
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
|
||||
end,
|
||||
|
||||
-- node hit, bursts into flame (cannot blast through obsidian)
|
||||
hit_node = function(self, pos, node)
|
||||
|
||||
for dx=-1,1 do
|
||||
for dy=-1,1 do
|
||||
for dz=-1,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.env:get_node(p).name
|
||||
if n ~= "default:obsidian" and n ~= "ethereal:obsidian_brick" then
|
||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
|
||||
minetest.env:set_node(p, {name="fire:basic_flame"})
|
||||
else
|
||||
minetest.env:set_node(p, {name="air"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
|
@ -0,0 +1,55 @@
|
|||
-- Mob Api (15th Oct 2014)
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
-- Animals inc. Krupnovpavel's warthog/bee and JKmurray's chicken
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/chicken.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/cow.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/rat.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/sheep.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/warthog.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/bee.lua")
|
||||
|
||||
-- Monsters
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/dirtmonster.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/dungeonmaster.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/oerkki.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/sandmonster.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/stonemonster.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/treemonster.lua")
|
||||
|
||||
-- Zmobs by Zeg9
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/lava_flan.lua")
|
||||
dofile(minetest.get_modpath("mobs").."/mese_monster.lua")
|
||||
|
||||
-- Spider from Lord of the Test - https://forum.minetest.net/viewtopic.php?pid=127538
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/spider.lua")
|
||||
|
||||
-- Meat & Cooked Meat
|
||||
|
||||
minetest.register_craftitem("mobs:meat_raw", {
|
||||
description = "Raw Meat",
|
||||
inventory_image = "mobs_meat_raw.png",
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:meat", {
|
||||
description = "Meat",
|
||||
inventory_image = "mobs_meat.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:meat",
|
||||
recipe = "mobs:meat_raw",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "mobs loaded")
|
||||
end
|
|
@ -0,0 +1,56 @@
|
|||
|
||||
--= Lava Flan by Zeg9
|
||||
|
||||
minetest.register_craftitem("mobs:lava_orb", {
|
||||
description = "Lava orb",
|
||||
inventory_image = "zmobs_lava_orb.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
|
||||
|
||||
mobs:register_mob("mobs:lava_flan", {
|
||||
type = "monster",
|
||||
hp_min = 10,
|
||||
hp_max = 35,
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "zmobs_lava_flan.x",
|
||||
textures = {"zmobs_lava_flan.png"},
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "mobs:lava_orb",
|
||||
chance = 15,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 5,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 8,
|
||||
walk_start = 10,
|
||||
walk_end = 18,
|
||||
run_start = 20,
|
||||
run_end = 28,
|
||||
punch_start = 20,
|
||||
punch_end = 28,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "fire_basic_flame.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 15, -1, 1000, 3, 0)
|
|
@ -0,0 +1,87 @@
|
|||
|
||||
--= Mese Monster by Zeg9
|
||||
|
||||
-- 9 mese crystal fragments = 1 mese crystal
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal",
|
||||
recipe = {
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Monster
|
||||
mobs:register_mob("mobs:mese_monster", {
|
||||
type = "monster",
|
||||
hp_min = 10,
|
||||
hp_max = 25,
|
||||
collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "zmobs_mese_monster.x",
|
||||
textures = {"zmobs_mese_monster.png"},
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:mese_crystal",
|
||||
chance = 9,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 9,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:mese_arrow",
|
||||
shoot_interval = .5,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 15, -- 40
|
||||
punch_end = 38, -- 63
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
shoot_offset = 2,
|
||||
blood_texture = "default_mese_crystal_fragment.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:mese_monster", {"default:stone"}, 3, -1, 5000, 1, -20)
|
||||
|
||||
-- Mese Monster Crystal Shards (weapon)
|
||||
|
||||
mobs:register_arrow("mobs:mese_arrow", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
textures = {"default_mese_crystal_fragment.png"},
|
||||
velocity = 5,
|
||||
|
||||
hit_player = function(self, player)
|
||||
local s = self.object:getpos()
|
||||
local p = player:getpos()
|
||||
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=1},
|
||||
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end
|
||||
})
|
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 1.9 KiB |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.0 KiB |
|
@ -0,0 +1,699 @@
|
|||
xof 0303txt 0032
|
||||
|
||||
Frame Root {
|
||||
FrameTransformMatrix {
|
||||
1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
0.000000, 1.000000,-0.000000, 0.000000,
|
||||
0.000000, 0.000000, 0.000000, 1.000000;;
|
||||
}
|
||||
Frame Cube_004 {
|
||||
FrameTransformMatrix {
|
||||
1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 1.000000, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
0.000000, 0.000000,-0.000000, 1.000000;;
|
||||
}
|
||||
Mesh { //Cube_005 Mesh
|
||||
176;
|
||||
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|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
-1.564649; 0.817637; 1.334045;,
|
||||
-1.564649; 1.101631; 1.334045;,
|
||||
-1.596119; 1.101631; 2.521457;,
|
||||
-1.596119; 0.817637; 2.521457;,
|
||||
-1.564649; 1.101631; 1.334045;,
|
||||
-0.377237; 1.101631; 1.365515;,
|
||||
-0.408707; 1.101631; 2.552927;,
|
||||
-1.596119; 1.101631; 2.521457;,
|
||||
-0.377237; 1.101631; 1.365515;,
|
||||
-0.377237; 0.817638; 1.365515;,
|
||||
-0.408707; 0.817638; 2.552928;,
|
||||
-0.408707; 1.101631; 2.552927;,
|
||||
-0.377237; 0.817638; 1.365515;,
|
||||
-1.564649; 0.817637; 1.334045;,
|
||||
-1.596119; 0.817637; 2.521457;,
|
||||
-0.408707; 0.817638; 2.552928;,
|
||||
-0.377237; 0.817638; 1.365515;,
|
||||
-0.377237; 1.101631; 1.365515;,
|
||||
-1.564649; 1.101631; 1.334045;,
|
||||
-1.564649; 0.817637; 1.334045;,
|
||||
-1.596119; 0.817637; 2.521457;,
|
||||
-1.596119; 1.101631; 2.521457;,
|
||||
-0.408707; 1.101631; 2.552927;,
|
||||
-0.408707; 0.817638; 2.552928;,
|
||||
0.336296; 0.817638; 1.340231;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
0.328389; 0.817638; 2.528034;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.524099; 0.817637; 1.348139;,
|
||||
1.516192; 0.817637; 2.535942;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
1.524099; 0.817637; 1.348139;,
|
||||
0.336296; 0.817638; 1.340231;,
|
||||
0.328389; 0.817638; 2.528034;,
|
||||
1.516192; 0.817637; 2.535942;,
|
||||
1.524099; 0.817637; 1.348139;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
0.336296; 0.817638; 1.340231;,
|
||||
0.328389; 0.817638; 2.528034;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
1.516192; 0.817637; 2.535942;,
|
||||
-0.117394;-5.732621; 0.182654;,
|
||||
-0.186090;-2.477838; 0.265415;,
|
||||
-0.186090;-2.477838; 0.668304;,
|
||||
-0.117394;-5.732621; 0.448150;,
|
||||
-0.186090;-2.477838; 0.265415;,
|
||||
0.216799;-2.477838; 0.265415;,
|
||||
0.216799;-2.477838; 0.668304;,
|
||||
-0.186090;-2.477838; 0.668304;,
|
||||
0.216799;-2.477838; 0.265415;,
|
||||
0.148102;-5.732621; 0.182654;,
|
||||
0.148102;-5.732621; 0.448150;,
|
||||
0.216799;-2.477838; 0.668304;,
|
||||
0.148102;-5.732621; 0.182654;,
|
||||
-0.117394;-5.732621; 0.182654;,
|
||||
-0.117394;-5.732621; 0.448150;,
|
||||
0.148102;-5.732621; 0.448150;,
|
||||
0.148102;-5.732621; 0.182654;,
|
||||
0.216799;-2.477838; 0.265415;,
|
||||
-0.186090;-2.477838; 0.265415;,
|
||||
-0.117394;-5.732621; 0.182654;,
|
||||
-0.117394;-5.732621; 0.448150;,
|
||||
-0.186090;-2.477838; 0.668304;,
|
||||
0.216799;-2.477838; 0.668304;,
|
||||
0.148102;-5.732621; 0.448150;,
|
||||
-0.933130;-2.573576; 0.130200;,
|
||||
-0.933130; 0.667430; 0.130200;,
|
||||
-0.933130; 0.667430; 2.038438;,
|
||||
-0.933130;-2.573576; 2.038438;,
|
||||
-0.933130; 0.667430; 0.130200;,
|
||||
0.963839; 0.667430; 0.130200;,
|
||||
0.963839; 0.667430; 2.038438;,
|
||||
-0.933130; 0.667430; 2.038438;,
|
||||
0.963839; 0.667430; 0.130200;,
|
||||
0.963839;-2.573576; 0.130200;,
|
||||
0.963839;-2.573576; 2.038438;,
|
||||
0.963839; 0.667430; 2.038438;,
|
||||
0.963839;-2.573576; 0.130200;,
|
||||
-0.933130;-2.573576; 0.130200;,
|
||||
-0.933130;-2.573576; 2.038438;,
|
||||
0.963839;-2.573576; 2.038438;,
|
||||
0.963839;-2.573576; 0.130200;,
|
||||
0.963839; 0.667430; 0.130200;,
|
||||
-0.933130; 0.667430; 0.130200;,
|
||||
-0.933130;-2.573576; 0.130200;,
|
||||
-0.933130;-2.573576; 2.038438;,
|
||||
-0.933130; 0.667430; 2.038438;,
|
||||
0.963839; 0.667430; 2.038438;,
|
||||
0.963839;-2.573576; 2.038438;,
|
||||
-0.694354; 0.619175; 0.175005;,
|
||||
-0.469990; 2.744857; 0.240792;,
|
||||
-0.469990; 2.744857; 1.874725;,
|
||||
-0.694354; 0.619175; 1.814122;,
|
||||
0.015354; 2.744857; 0.240792;,
|
||||
0.500698; 2.744857; 0.240792;,
|
||||
0.500698; 2.744857; 1.874725;,
|
||||
0.015354; 2.744857; 1.874725;,
|
||||
0.500698; 2.744857; 0.240792;,
|
||||
0.725062; 0.619175; 0.175005;,
|
||||
0.725062; 0.619175; 1.814122;,
|
||||
0.500698; 2.744857; 1.874725;,
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|
||||
0.000000; 1.000000;,
|
||||
0.864346; 0.986031;,
|
||||
0.783570; 0.986031;,
|
||||
0.783570; 0.648180;,
|
||||
0.864346; 0.648180;,
|
||||
0.635817; 0.274669;,
|
||||
0.635817; 0.045578;,
|
||||
0.864908; 0.045578;,
|
||||
0.864908; 0.274669;,
|
||||
0.863901; 0.987104;,
|
||||
0.783126; 0.987104;,
|
||||
0.783126; 0.649254;,
|
||||
0.863901; 0.649254;,
|
||||
0.991231; 0.987104;,
|
||||
0.653381; 0.987104;,
|
||||
0.653381; 0.649254;,
|
||||
0.991232; 0.649254;,
|
||||
0.991232; 0.777658;,
|
||||
0.991232; 0.858433;,
|
||||
0.653381; 0.858433;,
|
||||
0.653381; 0.777658;,
|
||||
0.655529; 0.859063;,
|
||||
0.655529; 0.778288;,
|
||||
0.993379; 0.778288;,
|
||||
0.993379; 0.859063;,
|
||||
0.335443; 0.861158;,
|
||||
0.265926; 0.861158;,
|
||||
0.265926; 0.570397;,
|
||||
0.335443; 0.570397;,
|
||||
0.334205; 0.859816;,
|
||||
0.264688; 0.859816;,
|
||||
0.264688; 0.569055;,
|
||||
0.334205; 0.569055;,
|
||||
0.444367; 0.858474;,
|
||||
0.153606; 0.858474;,
|
||||
0.153606; 0.567713;,
|
||||
0.444367; 0.567713;,
|
||||
0.333996; 0.859816;,
|
||||
0.264479; 0.859816;,
|
||||
0.264479; 0.569055;,
|
||||
0.333996; 0.569055;,
|
||||
0.264228; 0.568595;,
|
||||
0.333745; 0.568595;,
|
||||
0.333745; 0.859357;,
|
||||
0.264228; 0.859357;,
|
||||
0.910309; 0.067094;,
|
||||
0.990888; 0.067068;,
|
||||
0.991634; 0.077574;,
|
||||
0.911094; 0.077574;,
|
||||
0.910309; 0.024149;,
|
||||
0.921538; 0.024149;,
|
||||
0.921538; 0.035379;,
|
||||
0.910309; 0.035379;,
|
||||
0.990708; 0.067037;,
|
||||
0.910309; 0.067041;,
|
||||
0.910896; 0.056534;,
|
||||
0.991418; 0.056534;,
|
||||
0.928966; 0.035379;,
|
||||
0.921565; 0.035379;,
|
||||
0.921565; 0.027979;,
|
||||
0.928966; 0.027979;,
|
||||
0.910595; 0.035408;,
|
||||
0.990869; 0.035406;,
|
||||
0.990583; 0.045937;,
|
||||
0.910309; 0.045939;,
|
||||
0.910597; 0.045966;,
|
||||
0.990951; 0.045966;,
|
||||
0.990662; 0.056507;,
|
||||
0.910309; 0.056507;,
|
||||
0.461795; 0.725720;,
|
||||
0.002369; 0.725720;,
|
||||
0.002369; 0.455219;,
|
||||
0.461795; 0.455219;,
|
||||
0.728915; 0.630399;,
|
||||
0.460011; 0.630399;,
|
||||
0.460011; 0.359898;,
|
||||
0.728915; 0.359898;,
|
||||
0.459622; 0.999805;,
|
||||
0.000195; 0.999805;,
|
||||
0.000195; 0.729304;,
|
||||
0.459622; 0.729304;,
|
||||
0.990155; 1.001469;,
|
||||
0.721251; 1.001469;,
|
||||
0.721251; 0.730968;,
|
||||
0.990155; 0.730968;,
|
||||
0.000987; 0.351616;,
|
||||
0.460413; 0.351616;,
|
||||
0.460413; 0.620520;,
|
||||
0.000987; 0.620520;,
|
||||
0.728915; 0.540378;,
|
||||
0.728915; 0.999805;,
|
||||
0.460011; 0.999805;,
|
||||
0.460011; 0.540378;,
|
||||
0.006594; 0.353635;,
|
||||
0.507556; 0.369053;,
|
||||
0.507556; 0.596553;,
|
||||
0.006594; 0.737794;,
|
||||
0.752538; 0.533913;,
|
||||
0.752538; 0.647662;,
|
||||
0.525038; 0.647662;,
|
||||
0.525038; 0.533913;,
|
||||
0.509703; 0.731028;,
|
||||
0.008741; 0.746446;,
|
||||
0.008741; 0.362287;,
|
||||
0.509703; 0.503529;,
|
||||
0.000000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
0.003201; 0.349292;,
|
||||
0.501634; 0.401876;,
|
||||
0.501634; 0.515626;,
|
||||
0.003201; 0.515626;,
|
||||
0.529333; 0.186216;,
|
||||
0.171158; 0.150188;,
|
||||
0.171083; 0.071516;,
|
||||
0.529224; 0.071176;,
|
||||
0.636995; 0.428681;,
|
||||
0.636995; 0.545208;,
|
||||
0.520468; 0.545208;,
|
||||
0.520468; 0.428681;,
|
||||
0.340480; 0.361873;,
|
||||
0.452832; 0.361873;,
|
||||
0.452832; 0.474224;,
|
||||
0.340480; 0.474224;,
|
||||
0.453577; 0.475130;,
|
||||
0.341226; 0.475130;,
|
||||
0.341226; 0.362779;,
|
||||
0.453577; 0.362779;,
|
||||
0.453737; 0.472732;,
|
||||
0.341386; 0.472732;,
|
||||
0.341386; 0.360381;,
|
||||
0.453737; 0.360381;,
|
||||
0.454483; 0.362033;,
|
||||
0.454483; 0.474384;,
|
||||
0.342132; 0.474384;,
|
||||
0.342132; 0.362033;,
|
||||
0.342132; 0.472732;,
|
||||
0.342132; 0.360381;,
|
||||
0.454483; 0.360381;,
|
||||
0.454483; 0.472732;,
|
||||
0.752538; 0.420163;,
|
||||
0.752538; 0.533913;,
|
||||
0.525038; 0.533913;,
|
||||
0.525038; 0.420163;,
|
||||
0.000000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
0.003201; 0.515626;,
|
||||
0.501634; 0.515626;,
|
||||
0.501634; 0.629375;,
|
||||
0.003201; 0.681959;,
|
||||
0.529223; 0.070318;,
|
||||
0.171082; 0.070658;,
|
||||
0.171157; 0.149330;,
|
||||
0.529332; 0.185358;;
|
||||
} //End of Cube_005 UV Coordinates
|
||||
} //End of Cube_005 Mesh
|
||||
} //End of Cube_004
|
||||
} //End of Root Frame
|
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 6.6 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 567 B |
|
@ -0,0 +1,47 @@
|
|||
|
||||
-- Oerkki
|
||||
|
||||
mobs:register_mob("mobs:oerkki", {
|
||||
type = "monster",
|
||||
hp_min = 8,
|
||||
hp_max = 34,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_oerkki.x",
|
||||
textures = {"mobs_oerkki.png"},
|
||||
visual_size = {x=5, y=5},
|
||||
makes_footstep_sound = false,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 4,
|
||||
drops = {
|
||||
{name = "default:obsidian",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
},
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
light_resistant = true,
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 23,
|
||||
walk_start = 24,
|
||||
walk_end = 36,
|
||||
run_start = 37,
|
||||
run_end = 49,
|
||||
punch_start = 37,
|
||||
punch_end = 49,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 7000, 1, -10)
|
|
@ -0,0 +1,62 @@
|
|||
|
||||
-- Rat
|
||||
|
||||
mobs:register_mob("mobs:rat", {
|
||||
type = "animal",
|
||||
hp_min = 1,
|
||||
hp_max = 4, -- 1
|
||||
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_rat.x",
|
||||
textures = {"mobs_rat.png"},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:rat")
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs:rat", {"default:stone"}, 20, -1, 7000, 1, 31000)
|
||||
|
||||
-- Can Right-click Rat to Pick Up
|
||||
|
||||
minetest.register_craftitem("mobs:rat", {
|
||||
description = "Rat",
|
||||
inventory_image = "mobs_rat_inventory.png",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.above then
|
||||
minetest.env:add_entity(pointed_thing.above, "mobs:rat")
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
-- Cooked Rat, yummy!
|
||||
|
||||
minetest.register_craftitem("mobs:rat_cooked", {
|
||||
description = "Cooked Rat",
|
||||
inventory_image = "mobs_cooked_rat.png",
|
||||
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:rat_cooked",
|
||||
recipe = "mobs:rat",
|
||||
cooktime = 5,
|
||||
})
|
|
@ -0,0 +1,47 @@
|
|||
|
||||
-- Sand Monster
|
||||
|
||||
mobs:register_mob("mobs:sand_monster", {
|
||||
type = "monster",
|
||||
hp_min = 4,
|
||||
hp_max = 20,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sand_monster.x",
|
||||
textures = {"mobs_sand_monster.png"},
|
||||
visual_size = {x=8,y=8},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1.5,
|
||||
run_velocity = 4,
|
||||
damage = 1,
|
||||
drops = {
|
||||
{name = "default:desert_sand",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 3,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 39,
|
||||
walk_start = 41,
|
||||
walk_end = 72,
|
||||
run_start = 74,
|
||||
run_end = 105,
|
||||
punch_start = 74,
|
||||
punch_end = 105,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 7000, 1, 31000)
|
|
@ -0,0 +1,73 @@
|
|||
|
||||
-- Sheep
|
||||
|
||||
mobs:register_mob("mobs:sheep", {
|
||||
type = "animal",
|
||||
hp_min = 8,
|
||||
hp_max = 10,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {"mobs_sheep.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.x",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_sheep",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
self.naked = false
|
||||
self.tamed = true
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep.png"},
|
||||
mesh = "mobs_sheep.x",
|
||||
})
|
||||
minetest.sound_play("mobs_sheep", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
end
|
||||
return
|
||||
end
|
||||
if clicker:get_inventory() and not self.naked then
|
||||
self.naked = true
|
||||
if minetest.registered_items["wool:white"] then
|
||||
clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep_shaved.png"},
|
||||
mesh = "mobs_sheep_shaved.x",
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass", "ethereal:green_dirt_top"}, 20, 8, 9000, 1, 31000)
|
|
@ -0,0 +1,89 @@
|
|||
|
||||
-- Glowtest Spider
|
||||
|
||||
mobs:register_mob("mobs:spider", {
|
||||
type = "monster",
|
||||
hp_min = 20,
|
||||
hp_max = 40,
|
||||
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
|
||||
textures = {"mobs_spider.png"},
|
||||
visual_size = {x=7,y=7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_spider.x",
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
armor = 200,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "farming:string",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 5,},
|
||||
{name = "ethereal:crystal_spike",
|
||||
chance = 15,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
},
|
||||
light_resistant = false,
|
||||
drawtype = "front",
|
||||
water_damage = 5,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 1,
|
||||
stand_end = 1,
|
||||
walk_start = 20,
|
||||
walk_end = 40,
|
||||
run_start = 20,
|
||||
run_end = 40,
|
||||
punch_start = 50,
|
||||
punch_end = 90,
|
||||
},
|
||||
jump = true,
|
||||
sounds = {},
|
||||
step = 1,
|
||||
})
|
||||
mobs:register_spawn("mobs:spider", {"default:desert_stone", "ethereal:crystal_topped_dirt"}, 5, -1, 7000, 1, 71)
|
||||
|
||||
-- Ethereal crystal spike compatibility
|
||||
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
minetest.register_alias("ethereal:crystal_spike", "default:sandstone")
|
||||
end
|
||||
|
||||
-- Cobweb
|
||||
|
||||
minetest.register_node("mobs:cobweb", {
|
||||
description = "Cobweb",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.1,
|
||||
tiles = {"mobs_cobweb.png"},
|
||||
inventory_image = "mobs_cobweb.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
liquid_viscosity = 11,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "mobs:cobweb",
|
||||
liquid_alternative_source = "mobs:cobweb",
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
walkable = false,
|
||||
groups = {snappy=1,liquid=3},
|
||||
drop = "farming:cotton",
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:cobweb",
|
||||
recipe = {
|
||||
{"farming:string", "farming:string", "farming:string"},
|
||||
{"farming:string", "farming:string", "farming:string"},
|
||||
{"farming:string", "farming:string", "farming:string"},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,55 @@
|
|||
|
||||
-- Stone Monster
|
||||
|
||||
mobs:register_mob("mobs:stone_monster", {
|
||||
type = "monster",
|
||||
hp_min = 12,
|
||||
hp_max = 35,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
textures = {"mobs_stone_monster.png"},
|
||||
visual_size = {x=3, y=2.6},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:torch",
|
||||
chance = 2,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
{name = "default:iron_lump",
|
||||
chance=5,
|
||||
min=1,
|
||||
max=2,},
|
||||
{name = "default:coal_lump",
|
||||
chance=3,
|
||||
min=1,
|
||||
max=3,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 3, -1, 7000, 1, 0)
|
After Width: | Height: | Size: 934 B |
After Width: | Height: | Size: 513 B |
After Width: | Height: | Size: 267 B |
After Width: | Height: | Size: 241 B |
After Width: | Height: | Size: 247 B |
After Width: | Height: | Size: 609 B |
After Width: | Height: | Size: 216 B |
After Width: | Height: | Size: 235 B |
After Width: | Height: | Size: 166 B |
After Width: | Height: | Size: 369 B |
After Width: | Height: | Size: 218 B |
After Width: | Height: | Size: 144 B |
After Width: | Height: | Size: 239 B |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 293 B |
After Width: | Height: | Size: 301 B |
After Width: | Height: | Size: 411 B |
After Width: | Height: | Size: 426 B |
After Width: | Height: | Size: 224 B |
After Width: | Height: | Size: 198 B |
After Width: | Height: | Size: 565 B |
After Width: | Height: | Size: 356 B |
After Width: | Height: | Size: 368 B |
After Width: | Height: | Size: 522 B |
|
@ -0,0 +1,64 @@
|
|||
|
||||
-- Tree Monster (or Tree Gollum as I like to call it)
|
||||
|
||||
mobs:register_mob("mobs:tree_monster", {
|
||||
type = "monster",
|
||||
hp_min = 7,
|
||||
hp_max = 33,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_tree_monster.x",
|
||||
textures = {"mobs_tree_monster.png"},
|
||||
visual_size = {x=4.5,y=4.5},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = "ethereal:tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "ethereal:jungle_tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "default:apple",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max=3,
|
||||
},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
disable_fall_damage = true,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 24,
|
||||
walk_start = 25,
|
||||
walk_end = 47,
|
||||
run_start = 48,
|
||||
run_end = 62,
|
||||
punch_start = 48,
|
||||
punch_end = 62,
|
||||
},
|
||||
step = 0.5,
|
||||
jump = true,
|
||||
blood_texture = "default_wood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:tree_monster", {"default:leaves", "default:jungleleaves"}, 3, -1, 7000, 1, 31000)
|
||||
|
||||
-- Ethereal sapling compatibility
|
||||
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
minetest.register_alias("ethereal:tree_sapling", "default:sapling")
|
||||
minetest.register_alias("ethereal:jungle_tree_sapling", "default:junglesapling")
|
||||
end
|
|
@ -0,0 +1,79 @@
|
|||
-- Warthog
|
||||
|
||||
mobs:register_mob("mobs:pumba", {
|
||||
type = "animal",
|
||||
hp_min = 5,
|
||||
hp_max = 15,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {"mobs_pumba.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_pumba.x",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:pork_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_pig",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25,
|
||||
stand_end = 55,
|
||||
walk_start = 70,
|
||||
walk_end = 100,
|
||||
},
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
end
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
mobs:register_spawn("mobs:pumba", {"ethereal:mushroom_dirt"}, 20, 8, 9000, 1, 31000)
|
||||
|
||||
-- Porkchops
|
||||
|
||||
minetest.register_craftitem("mobs:pork_raw", {
|
||||
description = "Raw Porkchop",
|
||||
inventory_image = "mobs_pork_raw.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:pork_cooked", {
|
||||
description = "Cooked Porkchop",
|
||||
inventory_image = "mobs_pork_cooked.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:pork_cooked",
|
||||
recipe = "mobs:pork_raw",
|
||||
cooktime = 5,
|
||||
})
|