warthogs attack, code tidy, api changes
parent
b3b19b0ed9
commit
f56d969d00
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@ -28,6 +28,7 @@ This mod contains the following additions:
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Changelog:
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1.02- Sheared sheep are remembered and spawn shaven, Warthogs will attack when threatened, Api additions
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1.01- Mobs that suffer fall damage or die in water/lava/sunlight will now drop items
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1.0 - more work on Api so that certain mobs can float in water while some sink like a brick :)
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0.9 - Spawn eggs added for all mobs (admin only, cannot be placed in protected areas)... Api tweaked
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4
api.lua
4
api.lua
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@ -1,4 +1,4 @@
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-- Mobs Api (1st March 2015)
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-- Mobs Api (5th March 2015)
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mobs = {}
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-- Set global for other mod checks (e.g. Better HUD uses this)
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@ -45,8 +45,6 @@ function mobs:register_mob(name, def)
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animation = def.animation,
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follow = def.follow,
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jump = def.jump or true,
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exp_min = def.exp_min or 0,
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exp_max = def.exp_max or 0,
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walk_chance = def.walk_chance or 50,
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attacks_monsters = def.attacks_monsters or false,
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group_attack = def.group_attack or false,
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51
bee.lua
51
bee.lua
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@ -1,32 +1,40 @@
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-- Bee
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-- Bee by KrupnoPavel
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mobs:register_mob("mobs:bee", {
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-- animal, monster, npc, barbarian
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type = "animal",
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hp_min = 1,
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hp_max = 2,
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-- it is aggressive
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passive = true,
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-- health & armor
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hp_min = 1, hp_max = 2, armor = 200,
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-- textures and model
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
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visual = "mesh",
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mesh = "mobs_bee.x",
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--textures = {"mobs_bee.png"},
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drawtype = "front",
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available_textures = {
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total = 1,
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texture_1 = {"mobs_bee.png"},
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},
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-- sounds
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makes_footstep_sound = false,
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sounds = {
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random = "mobs_bee",
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},
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-- speed and jump
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walk_velocity = 1,
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armor = 200,
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jump = true,
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-- drops honey when killed
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drops = {
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{name = "mobs:med_cooked",
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chance = 1,
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min = 1,
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max = 2,},
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{name = "mobs:honey",
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chance = 1, min = 1, max = 2,},
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},
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drawtype = "front",
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-- damage
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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-- model animation
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animation = {
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speed_normal = 15,
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stand_start = 0,
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@ -34,39 +42,28 @@ mobs:register_mob("mobs:bee", {
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walk_start = 35,
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walk_end = 65,
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},
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sounds = {
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random = "mobs_bee",
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},
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-- right click to pick up bee
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on_rightclick = function(self, clicker)
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if clicker:is_player() and clicker:get_inventory() then
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clicker:get_inventory():add_item("main", "mobs:bee")
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self.object:remove()
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end
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end,
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jump = true,
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step = 1,
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passive = true,
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})
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-- spawn on group:flowers between 4 and 20 light, 1 in 5000 chance, 1 bee in area up to 31000 in height
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mobs:register_spawn("mobs:bee", {"group:flower"}, 20, 4, 5000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:bee", "Bee", "mobs_bee_inv.png", 0)
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-- Honey
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minetest.register_craftitem("mobs:honey", {
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description = "Honey",
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inventory_image = "mobs_honey_inv.png",
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on_use = minetest.item_eat(6),
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})
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minetest.register_craft({
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type = "cooking",
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output = "mobs:med_cooked",
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recipe = "mobs:bee",
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cooktime = 5,
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})
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-- Beehive
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-- Beehive (when placed, bee appears)
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minetest.register_node("mobs:beehive", {
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description = "Beehive",
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drawtype = "plantlike",
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98
chicken.lua
98
chicken.lua
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@ -1,15 +1,18 @@
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--= Chicken (thanks to JK Murray for his chicken model)
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-- Chicken by JK Murray
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mobs:register_mob("mobs:chicken", {
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-- animal, monster, npc, barbarian
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type = "animal",
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hp_min = 5,
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hp_max = 10,
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animaltype = "clucky",
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-- is it aggressive
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passive = true,
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-- health & armor
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hp_min = 5, hp_max = 10, armor = 200,
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-- textures and model
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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mesh = "chicken.x",
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-- textures look repetative but they fix the wrapping bug
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drawtype = "front",
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available_textures = {
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total = 2,
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texture_1 = {"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
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@ -19,19 +22,25 @@ mobs:register_mob("mobs:chicken", {
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"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png",
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"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png"},
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},
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--textures = {"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
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-- "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"},
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blood_texture = "mobs_blood.png",
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-- sounds
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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drops = {
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{name = "mobs:chicken_raw", chance = 1, min = 2, max = 2,},
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sounds = {
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random = "mobs_chicken",
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},
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drawtype = "front",
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-- speed and jump
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walk_velocity = 1,
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jump = true,
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-- drops raw chicken when dead
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drops = {
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{name = "mobs:chicken_raw",
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chance = 1, min = 2, max = 2},
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},
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-- damaged by
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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jump = false,
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-- model animation
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animation = {
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speed_normal = 15,
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stand_start = 0,
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@ -39,52 +48,46 @@ mobs:register_mob("mobs:chicken", {
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walk_start = 20,
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walk_end = 40,
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},
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follow = "farming:wheat",
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view_range = 5,
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on_rightclick = function(self, clicker)
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-- follows wheat
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follow = "farming:wheat", view_range = 5,
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-- right click to pick up chicken
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on_rightclick = function(self, clicker)
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if clicker:is_player() and clicker:get_inventory() then
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clicker:get_inventory():add_item("main", "mobs:chicken")
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self.object:remove()
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end
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end,
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sounds = {
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random = "mobs_chicken",
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},
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jump = true,
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step = 1,
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blood_texture = "mobs_blood.png",
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passive = true,
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})
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-- spawn on default or bamboo grass between 8 and 20 light, 1 in 9000 change, 1 chicken in area up to 31000 in height
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mobs:register_spawn("mobs:chicken", {"default:dirt_with_grass", "ethereal:bamboo_dirt"}, 20, 8, 9000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:chicken", "Chicken", "mobs_chicken_inv.png", 0)
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-- Egg (can be fried in furnace)
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minetest.register_node("mobs:egg",
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{
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description = "Chicken Egg",
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tiles = {"mobs_chicken_egg.png"},
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inventory_image = "mobs_chicken_egg.png",
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visual_scale = 0.7,
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drawtype = "plantlike",
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wield_image = "mobs_chicken_egg.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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groups = {snappy=2, dig_immediate=3},
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name="mobs:egg", param2=1})
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end
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-- Egg
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minetest.register_node("mobs:egg", {
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description = "Chicken Egg",
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tiles = {"mobs_chicken_egg.png"},
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inventory_image = "mobs_chicken_egg.png",
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visual_scale = 0.7,
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drawtype = "plantlike",
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wield_image = "mobs_chicken_egg.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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groups = {snappy=2, dig_immediate=3},
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after_place_node = function(pos, placer, itemstack)
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if placer:is_player() then
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minetest.set_node(pos, {name="mobs:egg", param2=1})
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end
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end
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})
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-- Fried egg
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minetest.register_craftitem("mobs:chicken_egg_fried", {
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description = "Fried Egg",
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inventory_image = "mobs_chicken_egg_fried.png",
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@ -98,7 +101,6 @@ minetest.register_craft({
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})
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-- Chicken (raw and cooked)
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minetest.register_craftitem("mobs:chicken_raw", {
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description = "Raw Chicken",
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inventory_image = "mobs_chicken_raw.png",
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76
cow.lua
76
cow.lua
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@ -2,37 +2,52 @@
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-- Cow by Krupnovpavel
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mobs:register_mob("mobs:cow", {
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-- animal, monster, npc, barbarian
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type = "animal",
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hp_min = 5,
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hp_max = 20,
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-- aggressive, does 5 damage to player when threatened
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passive = false,
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attack_type = "dogfight",
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damage = 5,
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-- health & armor
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hp_min = 5, hp_max = 20, armor = 200,
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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--textures = {"mobs_cow.png"},
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visual = "mesh",
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mesh = "mobs_cow.x",
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drawtype = "front",
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available_textures = {
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total = 1,
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texture_1 = {"mobs_cow.png"},
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},
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visual = "mesh",
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mesh = "mobs_cow.x",
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blood_texture = "mobs_blood.png",
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-- sounds
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makes_footstep_sound = true,
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view_range = 7,
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walk_velocity = 1,
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run_velocity = 2,
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damage = 10,
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armor = 200,
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 5,
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max = 10,},
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},
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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follow = "farming:wheat",
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sounds = {
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random = "mobs_cow",
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},
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-- speed and jump
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walk_velocity = 1,
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run_velocity = 2,
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jump = true,
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-- drops raw meat when dead
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drops = {
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{name = "mobs:meat_raw",
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chance = 1, min = 5, max = 10},
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},
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-- damaged by
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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-- model animation
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 30,
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walk_start = 35, walk_end = 65,
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run_start = 105, run_end = 135,
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punch_start = 70, punch_end = 100,
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},
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-- follows wheat
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follow = "farming:wheat", view_range = 7,
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-- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item()
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@ -42,7 +57,6 @@ mobs:register_mob("mobs:cow", {
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clicker:get_inventory():add_item("main", "mobs:bucket_milk")
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self.gotten = true -- milked
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end
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if tool:get_name() == "farming:wheat" and self.gotten then
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if not minetest.setting_getbool("creative_mode") then
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tool:take_item(1)
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@ -59,25 +73,13 @@ mobs:register_mob("mobs:cow", {
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end
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end,
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 30,
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walk_start = 35, walk_end = 65,
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run_start = 105, run_end = 135,
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punch_start = 70, punch_end = 100,
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},
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jump = true,
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step = 1,
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blood_texture = "mobs_blood.png",
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passive = true,
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})
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-- spawn on default;green;prairie grass between 0 and 20 light, 1 in 11000 chance, 1 cow in area up to 31000 in height
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mobs:register_spawn("mobs:cow", {"default:dirt_with_grass", "ethereal:green_dirt_top", "ethereal:prairie_dirt"}, 20, 0, 11000, 1, 31000)
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-- register spawn egg
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mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1)
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-- Bucket of Milk
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minetest.register_craftitem("mobs:bucket_milk", {
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description = "Bucket of Milk",
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inventory_image = "mobs_bucket_milk.png",
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@ -86,7 +88,6 @@ minetest.register_craftitem("mobs:bucket_milk", {
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})
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-- Cheese Wedge
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minetest.register_craftitem("mobs:cheese", {
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description = "Cheese",
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inventory_image = "mobs_cheese.png",
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@ -102,7 +103,6 @@ minetest.register_craft({
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})
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-- Cheese Block
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minetest.register_node("mobs:cheeseblock", {
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description = "Cheese Block",
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tiles = {"mobs_cheeseblock.png"},
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-- Dirt Monster
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-- Dirt Monster by PilzAdam
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mobs:register_mob("mobs:dirt_monster", {
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-- animal, monster, npc, barbarian
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type = "monster",
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hp_min = 3,
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hp_max = 27,
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-- aggressive, deals 2 damage to player when hit
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passive = false,
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attack_type = "dogfight",
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damage = 2,
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-- health & armor
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hp_min = 3, hp_max = 27, armor = 100,
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-- textures and model
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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visual = "mesh",
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mesh = "mobs_stone_monster.x",
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--textures = {"mobs_dirt_monster.png"},
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drawtype = "front",
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available_textures = {
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total = 1,
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texture_1 = {"mobs_dirt_monster.png"},
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},
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visual_size = {x=3, y=2.6},
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blood_texture = "default_dirt.png",
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-- sounds
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makes_footstep_sound = true,
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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damage = 2,
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drops = {
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{name = "default:dirt",
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chance = 1,
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min = 3,
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max = 5,},
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},
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armor = 100,
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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light_damage = 2,
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on_rightclick = nil,
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attack_type = "dogfight",
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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punch_start = 40,
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punch_end = 63,
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},
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sounds = {
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random = "mobs_dirtmonster",
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},
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-- speed and jump
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "default_dirt.png",
|
||||
-- drops dirt when dead
|
||||
drops = {
|
||||
{name = "default:dirt",
|
||||
chance = 1, min = 3, max = 5},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 40, punch_end = 63,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass", "ethereal:gray_dirt_top"}, 5, -1, 7000, 1, 31000)
|
||||
-- spawn on normal;grey dirt between 0 and 5 light, 1 in 7000 change, 1 dirt monster in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass", "ethereal:gray_dirt_top"}, 5, 0, 7000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:dirt_monster", "Dirt Monster", "default_dirt.png", 1)
|
||||
|
|
|
@ -1,14 +1,23 @@
|
|||
|
||||
-- Dungeon Master (This one spits out fireballs at you)
|
||||
-- Dungeon Master by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:dungeon_master", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 12,
|
||||
hp_max = 35,
|
||||
-- aggressive, shoots fireballs at player
|
||||
passive = false,
|
||||
damage = 4,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 2.5,
|
||||
arrow = "mobs:fireball",
|
||||
shoot_offset = 0,
|
||||
-- health & armor
|
||||
hp_min = 12, hp_max = 35, armor = 60,
|
||||
-- textures and model
|
||||
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_dungeon_master.x",
|
||||
--textures = {"mobs_dungeon_master.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 3,
|
||||
texture_1 = {"mobs_dungeon_master.png"},
|
||||
|
@ -16,64 +25,46 @@ mobs:register_mob("mobs:dungeon_master", {
|
|||
texture_3 = {"mobs_dungeon_master3.png"},
|
||||
},
|
||||
visual_size = {x=8, y=8},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 4,
|
||||
drops = {
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "default:diamond",
|
||||
chance = 4,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "default:mese_crystal",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "default:diamond_block",
|
||||
chance = 30,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:fireball",
|
||||
shoot_interval = 2.5,
|
||||
sounds = {
|
||||
attack = "mobs_fireball",
|
||||
},
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 19,
|
||||
walk_start = 20,
|
||||
walk_end = 35,
|
||||
punch_start = 36,
|
||||
punch_end = 48,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_dungeonmaster",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
shoot_offset = 0,
|
||||
blood_texture = "mobs_blood.png",
|
||||
view_range = 15,
|
||||
-- drops mese or diamond when dead
|
||||
drops = {
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1, min = 1, max = 3,},
|
||||
{name = "default:diamond",
|
||||
chance = 4, min = 1, max = 1,},
|
||||
{name = "default:mese_crystal",
|
||||
chance = 2, min = 1, max = 2,},
|
||||
{name = "default:diamond_block",
|
||||
chance = 30, min = 1, max = 1,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
stand_start = 0, stand_end = 19,
|
||||
walk_start = 20, walk_end = 35,
|
||||
punch_start = 36, punch_end = 48,
|
||||
speed_normal = 15, speed_run = 15,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:dungeon_master", {"default:stone"}, 5, -1, 7000, 1, -70)
|
||||
-- spawn on stone between 0 and 5 light, 1 in 7000 chance, 1 dungeon master in area starting at -70 and below
|
||||
mobs:register_spawn("mobs:dungeon_master", {"default:stone"}, 5, 0, 7000, 1, -70)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:dungeon_master", "Dungeon Master", "fire_basic_flame.png", 1)
|
||||
|
||||
-- Fireball (weapon)
|
||||
|
||||
-- Fireball (dungeon masters weapon)
|
||||
mobs:register_arrow("mobs:fireball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=1, y=1},
|
||||
|
@ -87,12 +78,11 @@ mobs:register_arrow("mobs:fireball", {
|
|||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=8},
|
||||
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
-- node hit, bursts into flame (cannot blast through obsidian)
|
||||
-- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items)
|
||||
hit_node = function(self, pos, node)
|
||||
|
||||
for dx=-1,1 do
|
||||
for dy=-1,1 do
|
||||
for dz=-1,1 do
|
||||
|
|
|
@ -1,67 +1,65 @@
|
|||
|
||||
--= Lava Flan by Zeg9
|
||||
|
||||
minetest.register_craftitem("mobs:lava_orb", {
|
||||
description = "Lava orb",
|
||||
inventory_image = "zmobs_lava_orb.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
|
||||
-- Lava Flan by Zeg9
|
||||
|
||||
mobs:register_mob("mobs:lava_flan", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 10,
|
||||
hp_max = 35,
|
||||
-- aggressive, deals 3 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 3,
|
||||
-- health and armor
|
||||
hp_min = 10, hp_max = 35, armor = 80,
|
||||
-- textures and model
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "zmobs_lava_flan.x",
|
||||
--textures = {"zmobs_lava_flan.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"zmobs_lava_flan.png"},
|
||||
},
|
||||
blood_texture = "fire_basic_flame.png",
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "mobs:lava_orb",
|
||||
chance = 15,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 5,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 8,
|
||||
walk_start = 10,
|
||||
walk_end = 18,
|
||||
run_start = 20,
|
||||
run_end = 28,
|
||||
punch_start = 20,
|
||||
punch_end = 28,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_lavaflan",
|
||||
war_cry = "mobs_lavaflan",
|
||||
death = nil,
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
view_range = 10,
|
||||
floats = 0,
|
||||
blood_texture = "fire_basic_flame.png",
|
||||
-- chance of dropping lava orb when dead
|
||||
drops = {
|
||||
{name = "mobs:lava_orb",
|
||||
chance = 15, min = 1, max = 1,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 5,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 8,
|
||||
walk_start = 10, walk_end = 18,
|
||||
run_start = 20, run_end = 28,
|
||||
punch_start = 20, punch_end = 28,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 15, -1, 1000, 3, 0)
|
||||
-- spawns in lava between 0 and 15 light, 1 in 1000 chance, 3 in area below 0 in height
|
||||
mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 15, 0, 1000, 3, 0)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:lava_flan", "Lava Flan", "default_lava.png", 1)
|
||||
|
||||
-- Lava Orb
|
||||
minetest.register_craftitem("mobs:lava_orb", {
|
||||
description = "Lava orb",
|
||||
inventory_image = "zmobs_lava_orb.png",
|
||||
})
|
||||
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
|
||||
|
|
109
mese_monster.lua
109
mese_monster.lua
|
@ -1,79 +1,66 @@
|
|||
|
||||
--= Mese Monster by Zeg9
|
||||
-- Mese Monster by Zeg9
|
||||
|
||||
-- 9 mese crystal fragments = 1 mese crystal
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal",
|
||||
recipe = {
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Monster
|
||||
mobs:register_mob("mobs:mese_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 10,
|
||||
hp_max = 25,
|
||||
-- agressive, deals 3 damage to player when hit
|
||||
passive = false,
|
||||
damage = 3,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = .5,
|
||||
arrow = "mobs:mese_arrow",
|
||||
shoot_offset = 2,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 25, armor = 80,
|
||||
-- textures and model
|
||||
collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "zmobs_mese_monster.x",
|
||||
--textures = {"zmobs_mese_monster.png"},
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"zmobs_mese_monster.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:mese_crystal",
|
||||
chance = 9,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 9,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:mese_arrow",
|
||||
shoot_interval = .5,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 15, -- 40
|
||||
punch_end = 38, -- 63
|
||||
},
|
||||
blood_texture = "default_mese_crystal_fragment.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_mesemonster",
|
||||
},
|
||||
-- speed and jump
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
shoot_offset = 2,
|
||||
blood_texture = "default_mese_crystal_fragment.png",
|
||||
fall_damage = false,
|
||||
-- drops mese when dead
|
||||
drops = {
|
||||
{name = "default:mese_crystal",
|
||||
chance = 9, min = 1, max = 3,},
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1, min = 1, max = 9,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 15, punch_end = 38, -- was 40 & 63
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:mese_monster", {"default:stone"}, 5, -1, 5000, 1, -20)
|
||||
-- spawn on stone between 0 and 5 light, 1 in 5000 chance, 1 in area below -20
|
||||
mobs:register_spawn("mobs:mese_monster", {"default:stone"}, 5, 0, 5000, 1, -20)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:mese_monster", "Mese Monster", "default_mese_block.png", 1)
|
||||
|
||||
-- Mese Monster Crystal Shards (weapon)
|
||||
|
||||
mobs:register_arrow("mobs:mese_arrow", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=.5, y=.5},
|
||||
|
@ -87,9 +74,19 @@ mobs:register_arrow("mobs:mese_arrow", {
|
|||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=1},
|
||||
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
-- 9 mese crystal fragments = 1 mese crystal
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal",
|
||||
recipe = {
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
}
|
||||
})
|
||||
|
|
70
oerkki.lua
70
oerkki.lua
|
@ -1,56 +1,56 @@
|
|||
|
||||
-- Oerkki
|
||||
-- Oerkki by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:oerkki", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 8,
|
||||
hp_max = 34,
|
||||
-- aggressive, deals 4 damage when player hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 4,
|
||||
-- health & armor
|
||||
hp_min = 8, hp_max = 34, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_oerkki.x",
|
||||
--textures = {"mobs_oerkki.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 2,
|
||||
texture_1 = {"mobs_oerkki.png"},
|
||||
texture_2 = {"mobs_oerkki2.png"},
|
||||
},
|
||||
visual_size = {x=5, y=5},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = false,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 4,
|
||||
drops = {
|
||||
{name = "default:obsidian",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
},
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
light_resistant = true,
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 1,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 23,
|
||||
walk_start = 24,
|
||||
walk_end = 36,
|
||||
run_start = 37,
|
||||
run_end = 49,
|
||||
punch_start = 37,
|
||||
punch_end = 49,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_oerkki",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
view_range = 15,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- chance of dropping obsidian
|
||||
drops = {
|
||||
{name = "default:obsidian",
|
||||
chance = 3, min = 1, max = 2,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 1,
|
||||
-- model animation
|
||||
animation = {
|
||||
stand_start = 0, stand_end = 23,
|
||||
walk_start = 24, walk_end = 36,
|
||||
run_start = 37, run_end = 49,
|
||||
punch_start = 37, punch_end = 49,
|
||||
speed_normal = 15, speed_run = 15,
|
||||
},
|
||||
})
|
||||
-- spawns on stone between 0 and 5 light, 1 in 7000 chance, 1 in area starting at -10 and below
|
||||
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 5, -1, 7000, 1, -10)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:oerkki", "Oerkki", "default_obsidian.png", 1)
|
||||
|
|
40
rat.lua
40
rat.lua
|
@ -1,34 +1,38 @@
|
|||
|
||||
-- Rat
|
||||
-- Rat by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:rat", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 1,
|
||||
hp_max = 4, -- 1
|
||||
-- not aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 1, hp_max = 4, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_rat.x",
|
||||
--textures = {"mobs_rat.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 2,
|
||||
texture_1 = {"mobs_rat.png"},
|
||||
texture_2 = {"mobs_rat2.png"},
|
||||
},
|
||||
-- sounds
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
sounds = {
|
||||
random = "mobs_rat",
|
||||
},
|
||||
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
jump = true,
|
||||
-- no drops
|
||||
drops = {},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
-- right click to pick up rat
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:rat")
|
||||
|
@ -36,15 +40,15 @@ passive = true,
|
|||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs:rat", {"default:stone"}, 20, -1, 7000, 1, 31000)
|
||||
-- spawn on stone between 1 and 20 light, 1 in 7000 chance, 1 per area up to 31000 in height
|
||||
mobs:register_spawn("mobs:rat", {"default:stone"}, 20, 0, 7000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:rat", "Rat", "mobs_rat_inventory.png", 0)
|
||||
|
||||
-- Cooked Rat, yummy!
|
||||
|
||||
minetest.register_craftitem("mobs:rat_cooked", {
|
||||
description = "Cooked Rat",
|
||||
inventory_image = "mobs_cooked_rat.png",
|
||||
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
|
|
|
@ -1,56 +1,56 @@
|
|||
|
||||
-- Sand Monster
|
||||
-- Sand Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:sand_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 4,
|
||||
hp_max = 20,
|
||||
-- aggressive, deals 1 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 1,
|
||||
-- health & armor
|
||||
hp_min = 4, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sand_monster.x",
|
||||
--textures = {"mobs_sand_monster.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_sand_monster.png"},
|
||||
},
|
||||
visual_size = {x=8,y=8},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1.5,
|
||||
run_velocity = 4,
|
||||
damage = 1,
|
||||
drops = {
|
||||
{name = "default:desert_sand",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 3,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 39,
|
||||
walk_start = 41,
|
||||
walk_end = 72,
|
||||
run_start = 74,
|
||||
run_end = 105,
|
||||
punch_start = 74,
|
||||
punch_end = 105,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_sandmonster",
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 1.5,
|
||||
run_velocity = 4,
|
||||
view_range = 15,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
floats = 0,
|
||||
-- drops desert sand when dead
|
||||
drops = {
|
||||
{name = "default:desert_sand",
|
||||
chance = 1, min = 3, max = 5,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 3,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 39,
|
||||
walk_start = 41, walk_end = 72,
|
||||
run_start = 74, run_end = 105,
|
||||
punch_start = 74, punch_end = 105,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, -1, 7000, 1, 31000)
|
||||
-- spawns on desert sand between 0 and 20 light, 1 in 7000 chance, 1 sand monster in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand"}, 20, 0, 7000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1)
|
||||
|
|
61
sheep.lua
61
sheep.lua
|
@ -1,47 +1,50 @@
|
|||
|
||||
-- Sheep
|
||||
-- Sheep by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:sheep", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 8,
|
||||
hp_max = 10,
|
||||
-- not aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 8, hp_max = 10, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
--textures = {"mobs_sheep.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.x",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_sheep.png"},
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.x",
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_sheep",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
-- drops raw meat when dead
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1, min = 2, max = 3,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 80,
|
||||
walk_start = 81, walk_end = 100,
|
||||
},
|
||||
-- follows wheat
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
|
@ -75,5 +78,7 @@ mobs:register_mob("mobs:sheep", {
|
|||
end
|
||||
end,
|
||||
})
|
||||
-- spawn on default;green grass between 8 and 20 light, 1 in 9000 chance, 1 sheep in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass", "ethereal:green_dirt_top"}, 20, 8, 9000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:sheep", "Sheep", "wool_white.png", 1)
|
||||
|
|
84
spider.lua
84
spider.lua
|
@ -1,73 +1,67 @@
|
|||
|
||||
-- Glowtest Spider
|
||||
-- Spider by fishyWET (borrowed from Lord of the Test [game])
|
||||
|
||||
mobs:register_mob("mobs:spider", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 20,
|
||||
hp_max = 40,
|
||||
-- agressive, does 3 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 3,
|
||||
-- health & armor
|
||||
hp_min = 20, hp_max = 40, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
|
||||
--textures = {"mobs_spider.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_spider.x",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_spider.png"},
|
||||
},
|
||||
visual_size = {x=7,y=7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_spider.x",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
armor = 200,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "farming:string",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 5,},
|
||||
{name = "ethereal:crystal_spike",
|
||||
chance = 15,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
},
|
||||
light_resistant = false,
|
||||
drawtype = "front",
|
||||
water_damage = 5,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 1,
|
||||
stand_end = 1,
|
||||
walk_start = 20,
|
||||
walk_end = 40,
|
||||
run_start = 20,
|
||||
run_end = 40,
|
||||
punch_start = 50,
|
||||
punch_end = 90,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_spider",
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
sounds = {},
|
||||
step = 1,
|
||||
view_range = 15,
|
||||
floats = 0,
|
||||
-- drops string with a chance of sandstone or crystal spike if Ethereal installed
|
||||
drops = {
|
||||
{name = "farming:string",
|
||||
chance = 1, min = 1, max = 5,},
|
||||
{name = "ethereal:crystal_spike",
|
||||
chance = 15, min = 1, max = 2,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 5,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 1, stand_end = 1,
|
||||
walk_start = 20, walk_end = 40,
|
||||
run_start = 20, run_end = 40,
|
||||
punch_start = 50, punch_end = 90,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:spider", {"default:desert_stone", "ethereal:crystal_topped_dirt"}, 5, -1, 7000, 1, 71)
|
||||
-- spawn on desert stone/crystal dirt, between 0 and 5 light, 1 in 7000 chance, 1 in area up to 71 in height
|
||||
mobs:register_spawn("mobs:spider", {"default:desert_stone", "ethereal:crystal_topped_dirt"}, 5, 0, 7000, 1, 71)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:spider", "Spider", "mobs_cobweb.png", 1)
|
||||
|
||||
-- Ethereal crystal spike compatibility
|
||||
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
minetest.register_alias("ethereal:crystal_spike", "default:sandstone")
|
||||
end
|
||||
|
||||
-- Cobweb
|
||||
|
||||
minetest.register_node("mobs:cobweb", {
|
||||
description = "Cobweb",
|
||||
drawtype = "plantlike",
|
||||
|
|
|
@ -1,64 +1,60 @@
|
|||
|
||||
-- Stone Monster
|
||||
-- Stone Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:stone_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 12,
|
||||
hp_max = 35,
|
||||
-- aggressive, deals 3 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 3,
|
||||
-- health & armor
|
||||
hp_min = 12, hp_max = 35, armor = 80,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
--textures = {"mobs_stone_monster.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_stone_monster.png"},
|
||||
},
|
||||
visual_size = {x=3, y=2.6},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:torch",
|
||||
chance = 2,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
{name = "default:iron_lump",
|
||||
chance=5,
|
||||
min=1,
|
||||
max=2,},
|
||||
{name = "default:coal_lump",
|
||||
chance=3,
|
||||
min=1,
|
||||
max=3,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_stonemonster",
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
blood_texture = "mobs_blood.png",
|
||||
floats = 0,
|
||||
view_range = 10,
|
||||
-- chance of dropping torch, iron or coal lump
|
||||
drops = {
|
||||
{name = "default:torch",
|
||||
chance = 2, min = 3, max = 5,},
|
||||
{name = "default:iron_lump",
|
||||
chance=5, min=1, max=2,},
|
||||
{name = "default:coal_lump",
|
||||
chance=3, min=1, max=3,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 40, punch_end = 63,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 5, -1, 7000, 1, 0)
|
||||
-- spawns on stone between 0 and 5 light, 1 in 7000 chance, 1 in area below 0
|
||||
mobs:register_spawn("mobs:stone_monster", {"default:stone"}, 5, 0, 7000, 1, 0)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:stone_monster", "Stone Monster", "default_stone.png", 1)
|
||||
|
|
|
@ -1,71 +1,65 @@
|
|||
|
||||
-- Tree Monster (or Tree Gollum as I like to call it)
|
||||
-- Tree Monster (or Tree Gollum) by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:tree_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 7,
|
||||
hp_max = 33,
|
||||
-- aggressive, deals 2 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
-- health & armor
|
||||
hp_min = 7, hp_max = 33, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_tree_monster.x",
|
||||
--textures = {"mobs_tree_monster.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_tree_monster.png"},
|
||||
},
|
||||
visual_size = {x=4.5,y=4.5},
|
||||
blood_texture = "default_wood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = "ethereal:tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "ethereal:jungle_tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "default:apple",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max=3,
|
||||
},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 100,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
disable_fall_damage = true,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 24,
|
||||
walk_start = 25,
|
||||
walk_end = 47,
|
||||
run_start = 48,
|
||||
run_end = 62,
|
||||
punch_start = 48,
|
||||
punch_end = 62,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_treemonster",
|
||||
},
|
||||
step = 0.5,
|
||||
-- speed and jumop
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
blood_texture = "default_wood.png",
|
||||
view_range = 15,
|
||||
-- drops saplings or apple
|
||||
drops = {
|
||||
{name = "ethereal:tree_sapling",
|
||||
chance = 3, min = 1, max = 2},
|
||||
{name = "ethereal:jungle_tree_sapling",
|
||||
chance = 3, min = 1, max = 2},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max=3},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
fall_damage = false,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 24,
|
||||
walk_start = 25, walk_end = 47,
|
||||
run_start = 48, run_end = 62,
|
||||
punch_start = 48, punch_end = 62,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:tree_monster", {"default:leaves", "default:jungleleaves"}, 5, -1, 7000, 1, 31000)
|
||||
-- spawn on leaves, between 0 and 5 light, 1 in 7000 chance, 1 in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:tree_monster", {"default:leaves", "default:jungleleaves"}, 5, 0, 7000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:tree_monster", "Tree Monster", "default_tree_top.png", 1)
|
||||
|
||||
-- Ethereal sapling compatibility
|
||||
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
minetest.register_alias("ethereal:tree_sapling", "default:sapling")
|
||||
minetest.register_alias("ethereal:jungle_tree_sapling", "default:junglesapling")
|
||||
|
|
75
warthog.lua
75
warthog.lua
|
@ -1,50 +1,53 @@
|
|||
-- Warthog
|
||||
|
||||
-- Warthog by KrupnoPavel
|
||||
|
||||
mobs:register_mob("mobs:pumba", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 5,
|
||||
hp_max = 15,
|
||||
-- aggressive, deals 2 damage to player when threatened
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
-- health & armor
|
||||
hp_min = 5, hp_max = 15, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
--textures = {"mobs_pumba.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_pumba.x",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_pumba.png"},
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_pumba.x",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
damage = 1,
|
||||
attack_type = "dogfight",
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:pork_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_pig",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25,
|
||||
stand_end = 55,
|
||||
walk_start = 70,
|
||||
walk_end = 100,
|
||||
punch_start = 70,
|
||||
punch_end = 100,
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
-- follows wheat
|
||||
follow = "farming:wheat",
|
||||
view_range = 5,
|
||||
jump = true,
|
||||
step = 1,
|
||||
|
||||
-- drops raw pork when dead
|
||||
drops = {
|
||||
{name = "mobs:pork_raw",
|
||||
chance = 1, min = 2, max = 3,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25, stand_end = 55,
|
||||
walk_start = 70, walk_end = 100,
|
||||
punch_start = 70, punch_end = 100,
|
||||
},
|
||||
-- can be tamed by feeding 8 wheat (will not attack when tamed)
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
|
@ -61,13 +64,13 @@ step = 1,
|
|||
return
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
-- spawns on normal or shroom dirt, between 8 and 20 light, 1 in 9000 chance, 1 in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:pumba", {"ethereal:mushroom_dirt", "default:dirt"}, 20, 8, 9000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:pumba", "Warthog", "wool_pink.png", 1)
|
||||
|
||||
-- Porkchops
|
||||
|
||||
-- Porkchops (raw and cooked)
|
||||
minetest.register_craftitem("mobs:pork_raw", {
|
||||
description = "Raw Porkchop",
|
||||
inventory_image = "mobs_pork_raw.png",
|
||||
|
|
Loading…
Reference in New Issue