Marc Gilleron
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bce0517f5c
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Update coding guidelines
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2022-01-08 18:57:26 +00:00 |
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Marc Gilleron
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bc36ffe191
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Remove old commented code, Godot uses C++17 now
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2022-01-08 18:56:06 +00:00 |
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Marc Gilleron
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c44ac4ed4a
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Don't put has_nan() in Vector3iUtil
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2022-01-08 18:54:51 +00:00 |
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Marc Gilleron
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e71d3ae2bb
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Switch CI to use Godot master branch
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2022-01-08 01:48:48 +00:00 |
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Marc Gilleron
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71d41c871c
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Update getting the module
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2022-01-08 01:27:57 +00:00 |
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Marc Gilleron
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9346b351fc
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Merge branch 'godot4'
# Conflicts:
# doc/source/changelog.md
# editor/about_window.cpp
# generators/graph/image_range_grid.cpp
# generators/graph/range_utility.cpp
# generators/graph/voxel_generator_graph.cpp
# terrain/instancing/voxel_instance_generator.h
# util/voxel_raycast.h
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2022-01-08 01:20:45 +00:00 |
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Marc Gilleron
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6ce0672b84
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Updated changelog
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2022-01-08 01:04:30 +00:00 |
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Marc Gilleron
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08cacc7ff4
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Print SIMD level name in FastNoise2 test
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2022-01-08 01:02:47 +00:00 |
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Marc Gilleron
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c2ff6b1894
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Update changelog
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2022-01-08 00:44:17 +00:00 |
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Marc Gilleron
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d98c3b0836
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Fix image formats L8 and LA8 not being accepted by the Image2D node (picked from cef8bd927aee8d6c2ee55e07b9d2d6702ddb38d7)
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2022-01-08 00:36:30 +00:00 |
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Marc Gilleron
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02bc6b2d02
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Don't crash if mesh requests are created without mesher (need to fix this in VoxelLodTerrain) (picked from 30feecaa46a16a5c2ab4ca846ed57ace7cb85e0b)
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2022-01-08 00:22:56 +00:00 |
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Marc Gilleron
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9155cd19fd
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Fix crash when removing an item from the library while an instancer node is using it.
The old code was assuming block indices don't change, but they do
(Picked from fefb7fb434a536f0312440a8edd316cce14a2697)
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2022-01-08 00:19:48 +00:00 |
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Marc Gilleron
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c69e820eb6
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Fix VoxelInstancer not refreshing when an item is modified (picked from 2d7d09534a72dc749bcb62fce6c49314fb499688)
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2022-01-08 00:16:15 +00:00 |
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Marc Gilleron
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f50148cacd
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Fix raycast locking up when given NaN (picked from 96f259be76b697f7a02a94d113c84f3cd4e3f838)
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2022-01-08 00:07:23 +00:00 |
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Marc Gilleron
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05f5aa429f
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Fix dangling mesh block position upon removal from map, when such block had a pending update (picked from 0bf72badbd3f129e6472c81f0ec5a4c0f5f19835)
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2022-01-07 23:54:48 +00:00 |
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Marc Gilleron
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f560910a68
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Fix wrong condition for unloading mesh blocks (picked from f67077b6983bb289efef4095dd3f9e701f5139a8)
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2022-01-07 23:52:07 +00:00 |
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Marc Gilleron
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dab23209e2
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Formatting
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2022-01-07 23:51:47 +00:00 |
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Marc Gilleron
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6211b994c7
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Fix AboutDialog showing on startup and kinda broken (picked from 4f8ba5549d78ac3222388ecbe04745786f9a5b89)
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2022-01-07 23:49:37 +00:00 |
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Marc Gilleron
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2d6803cd59
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data_lod.map_lock.read_lock(); (picked from 79d4223be4c3798e8b56bb57bbdeccbb882894b5)
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2022-01-07 23:43:40 +00:00 |
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Marc Gilleron
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8d6a24833c
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Fix changing node name not working
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2022-01-07 23:40:46 +00:00 |
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Marc Gilleron
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c0cb82888e
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Changed run_blocky_random_tick so it respects its given area instead of somehow snapping it
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2022-01-06 22:06:43 +00:00 |
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Marc Gilleron
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72d9ed5bf9
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Namespaced utility funcs
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2022-01-05 18:59:59 +00:00 |
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Marc Gilleron
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4059c1faf8
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Fixed this in Godot with PR https://github.com/godotengine/godot/pull/56469
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2022-01-05 18:57:48 +00:00 |
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Marc Gilleron
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cef8bd927a
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Fix image formats L8 and LA8 not being accepted by the Image2D node
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2022-01-05 00:03:39 +00:00 |
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Marc Gilleron
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bebafd263e
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Fix compilation errors for GCC
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2022-01-04 23:17:06 +00:00 |
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Marc Gilleron
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d5c16a63ae
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Namespaced DirectStaticBody
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2022-01-04 23:07:53 +00:00 |
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Marc Gilleron
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c1073d1bae
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Namespaced DirectMultiMeshInstance
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2022-01-04 23:07:23 +00:00 |
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Marc Gilleron
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14840634de
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Re-namespaced VoxelDebug
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2022-01-04 22:57:21 +00:00 |
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Marc Gilleron
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abcb307170
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Namespaced DirectMeshInstance
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2022-01-04 22:37:37 +00:00 |
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Marc Gilleron
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09899eef97
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Namespaced Color8
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2022-01-04 22:30:46 +00:00 |
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Marc Gilleron
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64415a3c86
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Configure clang-format to put a newline after template declarations
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2022-01-04 22:15:57 +00:00 |
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Marc Gilleron
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0c290082ff
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Namespaced StructDB
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2022-01-04 21:44:06 +00:00 |
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Marc Gilleron
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dcbb59b15c
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Namespaced storage funcs
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2022-01-04 20:50:33 +00:00 |
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Marc Gilleron
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3ab9d4a50c
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Fix warning about unused variable
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2022-01-04 20:09:08 +00:00 |
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Marc Gilleron
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af99442099
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Fix warning about missing override
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2022-01-04 20:08:58 +00:00 |
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Marc Gilleron
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87533bbfc1
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Added some extra docs
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2022-01-04 20:00:57 +00:00 |
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Marc Gilleron
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6b815487e7
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Update changelog
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2022-01-04 00:18:07 +00:00 |
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Marc Gilleron
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1f579cf860
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Namespaced blocky and cubes internal functions
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2022-01-04 00:17:56 +00:00 |
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Marc Gilleron
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c672e21ff3
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Re-namespaced Transvoxel
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2022-01-04 00:12:42 +00:00 |
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Marc Gilleron
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465e661952
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Re-namespaced VoxImportUtils
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2022-01-04 00:04:08 +00:00 |
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Marc Gilleron
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0fee995c0f
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Namespaced godot utility funcs
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2022-01-03 23:52:54 +00:00 |
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Marc Gilleron
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4ced432a3c
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Namespaced LodOctree
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2022-01-03 23:42:31 +00:00 |
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Marc Gilleron
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b66861eb0e
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Re-namespaced dmc
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2022-01-03 23:38:47 +00:00 |
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Marc Gilleron
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1d63067b6b
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Re-namespaced VoxelToolOps
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2022-01-03 23:33:29 +00:00 |
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Marc Gilleron
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3eb6641c4f
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Namespace edition funcs
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2022-01-03 23:26:02 +00:00 |
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Marc Gilleron
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5ece3b840e
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Namespace VoxelMemoryPool
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2022-01-03 23:20:38 +00:00 |
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Marc Gilleron
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e20684ce69
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Namespaced math funcs
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2022-01-03 23:14:18 +00:00 |
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Marc Gilleron
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a9476227cb
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Namespaced Interval
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2022-01-03 22:29:39 +00:00 |
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Marc Gilleron
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570d870b0a
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Missing image
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2022-01-03 22:04:05 +00:00 |
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Marc Gilleron
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94053da540
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Document status of namespaces
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2022-01-03 22:02:27 +00:00 |
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