Marc Gilleron
6043dd7d66
Kinda fix a link
...
I don't know how to refer to the sub-section without pasting an absolute URL
2021-09-05 23:03:29 +01:00
Marc Gilleron
791cc8dcf2
Formatting fix
2021-09-05 23:01:56 +01:00
Marc Gilleron
cc3179d839
Detail on transparency_index
2021-09-05 23:00:00 +01:00
Marc Gilleron
8f23209397
Added docs about the blocky mesher workflow
2021-09-05 22:54:13 +01:00
Marc Gilleron
df33a77f72
Unnecessary includes
2021-09-05 22:48:50 +01:00
Marc Gilleron
b567d7ac41
Added section about compilation flags
2021-09-05 22:48:12 +01:00
Marc Gilleron
db511dbbfe
Name mistake
2021-09-05 22:47:41 +01:00
Marc Gilleron
7cb1e4008e
Use accessor
2021-08-15 17:27:55 +01:00
Marc Gilleron
f9ba660c86
Fix warnings
2021-08-14 18:28:15 +01:00
Marc Gilleron
6da058baf8
Update changelog
2021-08-14 18:28:01 +01:00
Marc Gilleron
36b8031ef6
Added option to change pivot mode in vox mesh importer
2021-08-14 18:01:28 +01:00
Marc Gilleron
026c14fcb5
Added importer to import vox files into a single mesh
...
- New importer, needs restart to switch but it's a limitation of Godot
- Might blow up if the scene spans a really big area, may be optimized in the future.
- The scene importer remains the default choice
- Promoted some ints to 64-bit to avoid oveflowing with large volumes or distances
- Handle a few cases of malloc failure
2021-08-14 16:49:46 +01:00
Marc Gilleron
10f8e76db4
Update supporters
2021-08-14 16:43:07 +01:00
Marc Gilleron
2b0eac2a1a
Added alternate vox importer to import as a single mesh. Takes first model of the file only at the moment.
2021-08-10 22:12:42 +01:00
Marc Gilleron
41e4ca8eb7
Reformatted changelog
2021-08-10 22:11:47 +01:00
Marc Gilleron
d5dc24d6fe
Added option to import vox meshes with the option "use in baked lighting" enabled
2021-08-07 23:23:50 +01:00
Marc Gilleron
ad6fe7bbd1
Updated changelog
2021-08-07 23:07:54 +01:00
Marc Gilleron
f5eaccbb63
Very basic LOD in VoxelMesherCubes. Doesn't handle seams, it's mainly for testing at the moment
2021-08-07 23:07:44 +01:00
Marc Gilleron
968dd1fecd
Make VoxelGeneratorNoise generate color 1 when told to use color channel
2021-08-07 23:06:52 +01:00
Marc Gilleron
36890408df
Profiling scopes
2021-08-07 23:05:42 +01:00
Marc Gilleron
ddbd1dd1a2
Remove unnecessary Spatial nodes
2021-08-07 23:05:17 +01:00
Marc Gilleron
b7d6a6afb8
Added scale parameter to vox importer
2021-08-07 23:04:47 +01:00
Marc Gilleron
e7bc402ab3
Update date
2021-08-07 23:03:01 +01:00
Marc Gilleron
349eb289cf
Fix warnings
2021-08-02 19:16:36 +01:00
Marc Gilleron
6f09523fd2
Added option to import colors as textures to improve greedy meshing
2021-08-02 19:03:35 +01:00
Marc Gilleron
f86ed3dbaf
Added section about the state of multiplayer
2021-08-01 18:46:58 +01:00
Marc Gilleron
070b621064
Added docs about VoxelTool
2021-08-01 18:45:58 +01:00
Marc Gilleron
ca82c66186
Added docs about streams
2021-08-01 18:45:47 +01:00
Marc Gilleron
a788cc13fa
Redundant function
2021-08-01 18:45:27 +01:00
Marc Gilleron
b427e2f305
Fix cubes mesher not actually re-using pooled memory
2021-08-01 18:45:10 +01:00
Marc Gilleron
967dcbd04c
Don't save meta file on loading, not sure why that was done before
2021-08-01 15:42:24 +01:00
Marc Gilleron
6ea6ce9581
Initialize to the same defaults as in VoxelBuffer
2021-08-01 15:41:23 +01:00
Marc Gilleron
47b71b7431
Unused struct
2021-08-01 15:40:51 +01:00
Marc Gilleron
bab5436de7
Fix materials shown under wrong category
2021-08-01 15:40:41 +01:00
Marc Gilleron
6d6d8fb368
Fix material ID, can be 0 or 256 (whatever that's supposed to mean, while the palette can only have 256 colors)
2021-08-01 15:40:22 +01:00
Marc Gilleron
6b3991c695
Fix warning
2021-07-31 21:24:54 +01:00
Marc Gilleron
3979cbd0b9
Fix vox rotation conversion
2021-07-31 21:22:49 +01:00
Marc Gilleron
9a74362aca
Added vox scene importer. No options at the moments.
2021-07-31 18:48:47 +01:00
Marc Gilleron
059f490669
Renamed udiv => floordiv
2021-07-31 15:15:43 +01:00
Marc Gilleron
8ba9f07978
Fix warning
2021-07-28 19:43:25 +01:00
Marc Gilleron
d6e4769f08
Don't run multimesh LOD updates when blocks have item types not supporting that feature
2021-07-28 19:26:14 +01:00
Marc Gilleron
2853f42dd7
Check for the case PoolVectors run out of allocs
2021-07-28 19:24:53 +01:00
Marc Gilleron
20c6b790bf
Formatting and comments
2021-07-28 19:24:22 +01:00
Marc Gilleron
8f82b7c684
Rewording
2021-07-28 19:23:49 +01:00
Marc Gilleron
7a783e2c84
The math folder is no longer top level
2021-07-28 19:23:31 +01:00
Marc Gilleron
b6ecb17f47
This should be a warning
2021-07-26 01:46:15 +01:00
Marc Gilleron
6d09e181bf
Added menu to update an instancer multimesh item from a scene
2021-07-26 01:39:44 +01:00
Marc Gilleron
15c053f5c2
Fix wrong type
2021-07-25 21:20:44 +01:00
Marc Gilleron
2c3b7fae5a
Error more explicitely in case trying to serialize an empty block
2021-07-25 20:38:15 +01:00
Marc Gilleron
466bc41ab8
Comments
2021-07-25 20:37:47 +01:00