The math folder is no longer top level
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@ -44,10 +44,9 @@ editor/ | Editor-specific code. May also depend on voxel nodes.
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generators/ | Procedural generators. They only depend on voxel storage and math.
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meshers/ | Only depends on voxel storage, math and some Godot graphics APIs.
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streams/ | Files handling code. Only depends on filesystem and storage.
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math/ | Generic math utilities.
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util/ | Generic utility functions and structures. They don't depend on voxel stuff.
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thirdparty/ | Third-party libraries, in source code form. They are compiled statically so Godot remains a single executable.
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server/ | Contains VoxelServer. Depends on meshers, streams, storage but not directly on nodes.
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server/ | Contains task management. Depends on meshers, streams, storage but not directly on nodes.
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storage/ | Storage and memory data structures.
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terrain/ | Contains all the nodes. Depends on the rest of the module, except editor-only parts.
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tests/ | Contains tests. These run when Godot starts if enabled in the build script.
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