Commit Graph

178 Commits (master)

Author SHA1 Message Date
Sokomine 0c5bfbe9af added mapgen dependencies for MCL2 for right order 2020-10-03 00:30:13 +02:00
Sokomine ff6acc2b1a handle water_source in mg mapgen 2020-10-01 22:22:12 +02:00
Sokomine fb0b0ba6e5 removed obsolete mg_villages.get_fruit_replacements 2020-10-01 21:36:43 +02:00
Sokomine dd3bc45ea5 handle farming_plus fruits correctly 2020-10-01 20:59:51 +02:00
Sokomine f8dbfe1d82 corrected sapling detection inside placed buildings 2020-09-08 12:03:38 +02:00
Sokomine a0d5574d0f added some replacements for mineclone2 2020-09-07 19:12:31 +02:00
Sokomine 8516fa93b2 apply global replacements in get_content_id_replaced 2020-09-07 17:46:29 +02:00
Sokomine ba5b06f3c8 default material for replacement for roofs (that may be replaced) is straw 2020-09-06 13:17:20 +02:00
Sokomine b983dfdc00 added functions handle_schematics.replace_material and handle_schematics.apply_global_replacements 2020-08-31 18:01:07 +02:00
Sokomine e34c049cef corrected replacements for mcl2 darkwood and fence gates 2020-08-30 03:59:51 +02:00
Sokomine 9b18da10e9 handle missing default:dirt correctly 2020-08-30 00:41:54 +02:00
Sokomine 6356f403b2 fixed bug with air nodes not beeing replaced with building nodes when no mg_villages is installed 2020-08-18 02:27:07 +02:00
Sokomine 49b311fe79 added rudimentary restoring of metadata 2020-08-18 02:25:59 +02:00
Sokomine 113dd50798 removed ids from replacements_get_table 2020-04-09 21:37:12 +02:00
Sokomine 659d04965f not yet fully working mirroring for doors etc 2020-04-09 01:23:24 +02:00
Sokomine ef29a525ce take better care of replacements when placing buildings 2020-04-08 02:50:09 +02:00
Sokomine 5a3b8b548f take care of aliases when storing information about weather a node is ground or not 2020-04-08 02:23:02 +02:00
Sokomine da1fa63687 reduced probability of bags in chests 2019-11-23 23:26:04 +01:00
Sokomine 1ac38dc0a7 added handle_schematics.random_chest_probability_factor; loot for wrecks does not appear in normal chests 2019-11-23 23:23:58 +01:00
Sokomine e32df3095f be aware of aliases when placing nodes 2019-11-11 19:10:16 +01:00
Sokomine acf1b61080 fixed bug in replacements 2019-10-25 14:54:06 +02:00
Sokomine 80aece31bb ensure that global replacements are applied 2019-10-21 00:46:01 +02:00
Sokomine 2f11935b97 fixed bug in analyze_file 2019-10-21 00:21:07 +02:00
Sokomine 878e3ebe9e translate moreblock node names back into stairs: nodenames for more portability between worlds 2019-10-20 23:12:18 +02:00
Sokomine 61bfe9e71c extended handle_schematics.get_cid_table to avoid repetitions in mg_villages and like mods 2019-10-17 00:45:29 +02:00
Sokomine 9b66439af1 handle moretrees without moreblocks situation 2019-10-09 16:37:20 +02:00
Sokomine f4df3f708f bugfix regarding rotation 2019-06-10 03:32:54 +02:00
Sokomine 205520cca0 preparations for generator functions 2019-06-10 03:32:33 +02:00
Sokomine 05e95a1e52 set owner for owner-less signs; made resistant against pushing around by mesecons 2019-03-24 21:52:14 +01:00
Sokomine d2b36c6a1e made resistant against TNT 2019-03-24 21:37:01 +01:00
Sokomine 37b7e2c20e fixed bug (wrong usage of tostring) 2019-03-24 21:24:04 +01:00
Sokomine 0f4a1c29f2 renamed build chest to construction sign 2019-03-24 21:14:37 +01:00
Sokomine 4ffbf67acf added texture for build chest (which no longer looks like a chest) 2019-03-24 21:01:35 +01:00
Sokomine 662711d1ca added floor plan as texture 2019-03-24 19:12:02 +01:00
Sokomine b6f627b83a added preview of floor plan 2019-03-24 18:22:03 +01:00
Sokomine 860263fa7b removed dependency from a function in default 2019-03-24 17:23:41 +01:00
Sokomine 833396f6de added dirt with footsteps and three variants of permafrost as detected ground nodes 2019-02-20 09:39:23 +01:00
Sokomine fcb4c18161 added valuable treasures to wrecks 2018-08-11 22:04:10 +02:00
Sokomine 2ffb5a4293 added support for submerged (below water) constructions like shipwrecks 2018-08-11 19:48:06 +02:00
Sokomine 7bfc6dc879 added allow_floating parameter to detect_flat_land_fast 2018-08-11 04:37:10 +02:00
Sokomine 0ea2f70acd fixed bug in postprocessing input files 2018-08-05 17:31:30 +02:00
Sokomine 5653e716ec fixed rotation of upside-down stairs etc. 2018-08-05 16:52:19 +02:00
Sokomine 3b89001d1f moved fill_chest.lua from mg_villages into this mod due to general usefulness 2018-08-05 03:17:10 +02:00
Sokomine 884c03f00c handle player_can_provide in the list of needed materials (i.e. recognize diffrent growth stages of plants) 2018-08-04 01:09:53 +02:00
Sokomine 03dcd9cbae added handling of beds (no longer two beds needed per bed placed) 2018-08-04 00:54:33 +02:00
Sokomine 10c5f22a5d accept diffent growth stages of plants based on player_can_provide 2018-08-04 00:05:28 +02:00
Sokomine 80da8e710c hoe the land below if seeds are placed; return empty water buckets after usage 2018-08-03 23:43:52 +02:00
Sokomine 1ae82fecc6 replace dig_here indicator with scaffolding if needed 2018-08-03 18:24:10 +02:00
Sokomine f1b5e5a9e9 store which node belongs at the place of the dig_here indicator 2018-08-03 17:21:06 +02:00
Sokomine 30c505a16e better support for citybuilder 2018-07-30 23:25:58 +02:00