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Sokomine 0c5bfbe9af added mapgen dependencies for MCL2 for right order 2020-10-03 00:30:13 +02:00
examples added a few saved houses as examples 2016-12-27 04:59:45 +01:00
textures added texture for build chest (which no longer looks like a chest) 2019-03-24 21:01:35 +01:00
README.md added texture for build chest (which no longer looks like a chest) 2019-03-24 21:01:35 +01:00
analyze_file.lua fixed bug in analyze_file 2019-10-21 00:21:07 +02:00
analyze_mc_schematic_file.lua return a bed list in analyze_mc_schematic_file as well 2018-07-29 17:10:19 +02:00
analyze_mts_file.lua moved analyze_file to seperate file 2018-07-29 19:05:09 +02:00
analyze_we_file.lua provide a list of bed positions 2017-06-28 22:51:42 +02:00
backup_landscape.lua preparations for generator functions 2019-06-10 03:32:33 +02:00
build_chest.lua ensure that global replacements are applied 2019-10-21 00:46:01 +02:00
build_chest_add_schems_by_directory.lua removed settings and obsolete security handling 2017-07-04 18:15:31 +02:00
build_chest_add_schems_from_file.lua added support for uncompressed mc schematic files 2015-07-10 05:53:36 +02:00
build_chest_handle_replacements.lua show global replacements in preview list 2017-06-26 23:43:05 +02:00
build_chest_preview_image.lua added preview of floor plan 2019-03-24 18:22:03 +01:00
depends.txt added mapgen dependencies for MCL2 for right order 2020-10-03 00:30:13 +02:00
detect_flat_land_fast.lua added support for submerged (below water) constructions like shipwrecks 2018-08-11 19:48:06 +02:00
dirt_is_not_always_dirt.lua handle missing default:dirt correctly 2020-08-30 00:41:54 +02:00
fill_chest.lua reduced probability of bags in chests 2019-11-23 23:26:04 +01:00
handle_schematics_meta.lua added rudimentary restoring of metadata 2020-08-18 02:25:59 +02:00
handle_schematics_misc.lua extracted the handling of schematics from mg_villages and created an extra mod for it 2015-05-01 18:04:03 +02:00
init.lua translate moreblock node names back into stairs: nodenames for more portability between worlds 2019-10-20 23:12:18 +02:00
interface_generator_functions.lua preparations for generator functions 2019-06-10 03:32:33 +02:00
mob_bed_detection.lua detect sleeping mats with pillows 2017-06-30 00:12:16 +02:00
nodes.lua removed dependency from a function in default 2019-03-24 17:23:41 +01:00
place_buildings.lua removed obsolete mg_villages.get_fruit_replacements 2020-10-01 21:36:43 +02:00
player_can_provide.lua accept diffent growth stages of plants based on player_can_provide 2018-08-04 00:05:28 +02:00
replacements_after_read_file.lua translate moreblock node names back into stairs: nodenames for more portability between worlds 2019-10-20 23:12:18 +02:00
replacements_discontinued_nodes.lua ensure that global replacements are applied 2019-10-21 00:46:01 +02:00
replacements_farming.lua handle farming_plus fruits correctly 2020-10-01 20:59:51 +02:00
replacements_get_table.lua removed ids from replacements_get_table 2020-04-09 21:37:12 +02:00
replacements_global.lua handle water_source in mg mapgen 2020-10-01 22:22:12 +02:00
replacements_mineclone2.lua added some replacements for mineclone2 2020-09-07 19:12:31 +02:00
replacements_moreblocks.lua translate moreblock node names back into stairs: nodenames for more portability between worlds 2019-10-20 23:12:18 +02:00
replacements_realtest.lua extracted the handling of schematics from mg_villages and created an extra mod for it 2015-05-01 18:04:03 +02:00
replacements_roof.lua added option for global replacements 2017-06-26 23:26:36 +02:00
replacements_wood.lua corrected sapling detection inside placed buildings 2020-09-08 12:03:38 +02:00
rotate.lua not yet fully working mirroring for doors etc 2020-04-09 01:23:24 +02:00
save_restore.lua added rudimentary restoring of metadata 2020-08-18 02:25:59 +02:00
translate_nodenames_for_mc_schematic.lua rotate mc schematics as needed 2015-07-10 20:39:05 +02:00
worldedit_file.lua extracted the handling of schematics from mg_villages and created an extra mod for it 2015-05-01 18:04:03 +02:00

README.md

This mod is not entirely finished, but may already be very useful.

Type "/giveme handle_schematics:build" to get a build chest. Place the chest in the world and click through the menue.

The examples/ folder contains some very small saved buildings which allow you to just spawn them and play with the options even if you don't have one of your own houses at hand. The example files do not require much disk space. They are very small.

NOTE: In order to be able to spawn a schematic, you need to copy the schematic file to your /schems/ folder. With security enabled in your minetest.conf (in general a very good idea!), mods cannot even read files from anything that is not stored inside your world folder or one of its subfolders.

Supported schematic types: *.mts Minetest schematic *.we WorldEdit savefile format *.schematic Used in the Minecraft world

Optional: You can also create a file named list_of_schematics.txt in the folder containing this mod (not the world!). Each line of the file ought to contain the name and full path to a schematic. Those will be offered to you in the build chest's menu under "main". The advantage of this method is low as with security enabled, files can only be read from the / folder. You can ignore this option for now.

Author: Sokomine License: GPLv3.0 Media: CC BY-SA 3.0 Last update: 24.03.2019

Textures: grundriss.png Background texture: default_wood.png by BlockMen (CC BY-SA 3.0); Foreground texture: Created by building a floor plan and using this mod (Sokomine); Composition of images: NathanS handle_schematics_support.png Sokomine