handle farming_plus fruits correctly

master
Sokomine 2020-10-01 20:59:51 +02:00
parent f8dbfe1d82
commit dd3bc45ea5
2 changed files with 3 additions and 1 deletions

View File

@ -1,6 +1,7 @@
default?
doors?
farming?
farming_plus?
wool?
stairs?
cottages?

View File

@ -146,7 +146,8 @@ replacements_group['farming'].construct_farming_type_list = function()
for i,fruit in ipairs( fruits ) do
if( handle_schematics.node_defined( 'farming_plus:'..fruit )
and handle_schematics.node_defined( 'farming_plus:'..fruit..'_1' )
and handle_schematics.node_defined( 'farming_plus:'..fruit..'_item' )) then
-- this is often just a craftitem and only rarely a node
and minetest.registered_items['farming_plus:'..fruit..'_item' ]) then
replacements_group['farming'].add_material( fruit, 'farming_plus:'..fruit..'_item', 'farming_plus:', '_', '' );
end
end