be aware of aliases when placing nodes
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@ -1,13 +1,20 @@
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-- TODO: this function also occours in replacements.lua
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handle_schematics.get_content_id_replaced = function( node_name, replacements )
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if( not( node_name )) then
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return minetest.get_content_id( 'ignore' );
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end
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local new_name = node_name
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if( replacements and replacements.table and replacements.table[ node_name ]) then
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return minetest.get_content_id( replacements.table[ node_name ] );
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else
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return minetest.get_content_id( node_name );
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new_name = replacements.table[ node_name ];
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end
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if(minetest.registered_aliases[ new_name ]) then
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new_name = minetest.registered_aliases[ new_name ]
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end
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-- try the original name if the new one doesn't exist
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if(not(minetest.registered_nodes[ new_name ])
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and minetest.registered_nodes[ node_name ]) then
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new_name = node_name
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end
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return minetest.get_content_id( new_name );
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end
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-- either uses get_node_or_nil(..) or the data from voxelmanip
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