50 Commits

Author SHA1 Message Date
PilzAdam
31a425ef9f Make monsters not die near torches at night 2012-09-29 19:19:23 +02:00
PilzAdam
d4819fc13e Make the code more stable 2012-09-29 15:29:10 +02:00
PilzAdam
cbe53d3bbf Bugfix 2012-09-29 15:13:13 +02:00
PilzAdam
762870ebcc Reduce sound of sheep 2012-09-29 11:53:29 +02:00
PilzAdam
67b25e00ab Add max_height param to spawn 2012-09-22 13:03:00 +02:00
PilzAdam
2ddad10cd7 Typo 2012-09-22 12:48:56 +02:00
PilzAdam
5dffc85eeb Support for only_peaceful_mobs setting in minetest.conf 2012-09-22 12:47:52 +02:00
PilzAdam
4c9d02d417 New textures for DM 2012-09-21 18:41:46 +02:00
PilzAdam
aeff5c021f Remove API doc from README 2012-09-21 18:03:34 +02:00
PilzAdam
8b18193546 Remove mob list from README 2012-09-21 17:16:28 +02:00
PilzAdam
b2e3d1f599 Add sound 2012-09-21 16:05:17 +02:00
PilzAdam
e74cc2a6b0 Tweak spawn ratio 2012-09-21 15:50:38 +02:00
PilzAdam
07536c1f9a Little change in detecting light damage 2012-09-21 15:44:38 +02:00
PilzAdam
9380fa4d2b Decrease spawning ratio a bit 2012-09-21 15:40:59 +02:00
PilzAdam
3fc06c2392 Add dungeon master 2012-09-21 15:37:53 +02:00
PilzAdam
86664b5cbb New drop system 2012-09-20 18:03:41 +02:00
PilzAdam
b901a7875e Merge register_animal and register_monster to register_mob 2012-09-20 17:44:44 +02:00
PilzAdam
b687ddf0ba Decrease spawning ratio of sheep 2012-09-19 20:45:31 +02:00
PilzAdam
eb35d7ffea Add falling damage 2012-09-19 20:38:03 +02:00
PilzAdam
7672041b15 Bugfix in damage of water and lava 2012-09-19 19:04:14 +02:00
PilzAdam
5ec7ae8f21 Rewrite water and lava damage and add damage params to defintion 2012-09-19 18:54:30 +02:00
PilzAdam
8929fda7e7 Move the API to a api.lua 2012-09-19 18:34:29 +02:00
PilzAdam
09f86b4ac0 Add new params to the spawning code 2012-09-19 18:28:05 +02:00
PilzAdam
c00426fcf3 Print spawning pos if display_mob_spawn is set to true in minetest.conf 2012-09-19 18:23:09 +02:00
PilzAdam
c14f036893 Add oerkki 2012-09-19 18:17:42 +02:00
PilzAdam
6f4d2bad60 Add rats 2012-09-19 18:06:44 +02:00
PilzAdam
e9c9aea908 Increase spawning ratio 2012-09-19 17:22:12 +02:00
PilzAdam
817ec5efaf Little changes in README 2012-09-19 17:19:47 +02:00
PilzAdam
0a795ffe5f Add API doc to README 2012-09-19 17:16:19 +02:00
PilzAdam
e4f54d11e6 Add drawtype to definition of mobs 2012-09-19 16:58:34 +02:00
PilzAdam
d7212dc8bc Make mob functions global 2012-09-19 16:50:47 +02:00
PilzAdam
47af2647f2 Increase spawning ratio 2012-09-17 19:54:50 +02:00
PilzAdam
ada7a13b14 Add min_light param to spawning function 2012-09-17 17:13:31 +02:00
PilzAdam
aec1777c87 Bugfix in spawning 2012-09-17 17:10:27 +02:00
PilzAdam
73c52cc2ad Some changes in punching player 2012-09-17 16:59:05 +02:00
PilzAdam
5f405c3784 Update README 2012-09-16 20:45:45 +02:00
PilzAdam
41b787da22 Remove physical param from definition table (its always true) 2012-09-16 20:35:15 +02:00
PilzAdam
ff92babbe4 Reduce spawn rate 2012-09-16 17:07:38 +02:00
PilzAdam
50f8a8f7d7 Bugfix and remove debug information 2012-09-16 16:10:03 +02:00
PilzAdam
4151fe2622 Add armor param to register_monster 2012-09-16 15:48:58 +02:00
PilzAdam
97048bb3dc Make the stone monster light resitant (it normaly only spawns underground) 2012-09-16 15:10:50 +02:00
PilzAdam
b1f6e14245 Make animals and monster not spawn near player or too many other objects 2012-09-16 15:08:31 +02:00
PilzAdam
5869d604b5 Add sheep 2012-09-16 14:20:30 +02:00
PilzAdam
7f14760087 Add README 2012-09-15 17:02:36 +02:00
PilzAdam
53972ebea6 Add sand monster 2012-09-15 16:48:38 +02:00
PilzAdam
002116a8cb Addd sand monster 2012-09-15 16:40:06 +02:00
PilzAdam
f946b8feea Add stone monster 2012-09-15 16:26:31 +02:00
PilzAdam
6eae6dee2e Add a function that adds monsters 2012-09-15 16:12:25 +02:00
PilzAdam
8fdef6890d Add depends.txt 2012-09-15 15:53:54 +02:00
PilzAdam
8bdecccb54 First commit 2012-09-15 15:22:33 +02:00