Alexander Minges
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0373c8f197
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Merged changes from TenPlus1's Mobs Redo [0.4]
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2014-10-21 22:40:36 +02:00 |
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Alexander Minges
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56963631c9
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Merged changes from TenPlus1's Mobs Redo [0.4]
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2014-10-21 22:39:11 +02:00 |
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Alexander Minges
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464a561c41
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Added air_damage and configurable neighbour for spawners
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2014-10-16 02:50:56 +02:00 |
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Casimir
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e6108f359d
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Remove dependencies
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2014-07-29 22:05:06 +02:00 |
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Casimir
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8d5b6a5406
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move api to init.lua
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2014-07-06 18:29:40 +02:00 |
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Casimir
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173cf13f56
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Change name to modapi
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2014-07-04 02:51:42 +02:00 |
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Casimir
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5a390f87bf
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Update README to be an API
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2014-07-04 02:24:57 +02:00 |
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Casimir
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c2fcd91ec4
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Remove all mobs
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2014-07-04 02:19:19 +02:00 |
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ElectricSolstice
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eacb49ac70
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Mob definition switched to a setmetatable way of doing it. Gives modders so much customization that they can shoot themselves in the foot with it.
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2013-10-15 19:16:22 -07:00 |
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ElectricSolstice
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5865c59969
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Mob jump definition changed from a boolean to a function to allow custom jump code.
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2013-10-15 18:29:27 -07:00 |
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ElectricSolstice
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a0f90cedc7
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Code added back so monsters will go after nearest target. Proper fix for monsters following added.
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2013-10-15 18:13:18 -07:00 |
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ElectricSolstice
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40f574bea5
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Configuration of which monsters spawn has been added.
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2013-10-13 21:31:28 -07:00 |
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ElectricSolstice
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0fad914f73
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Fixed follow code so that monsters will now jump.
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2013-10-13 18:31:32 -07:00 |
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ElectricSolstice
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299d363402
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Removed unneccessary code so monsters will always pursue if they see you.
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2013-10-13 17:27:45 -07:00 |
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PilzAdam
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c49cc4726c
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Merge pull request #3 from cnelsonsic/add_optional_jumping
Add an option to disable jumping.
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2013-06-08 11:09:42 -07:00 |
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C Nelson
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cd52408b9a
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Remove useless "== true" bits.
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2013-06-08 13:03:09 -05:00 |
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PilzAdam
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5596cad194
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Merge pull request #4 from cnelsonsic/add_spawn_func
Add a function to control spawning.
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2013-06-08 10:59:57 -07:00 |
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C Nelson
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4237bf2f9c
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Also disable jumping in the other places they could jump
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2013-06-08 09:50:03 -05:00 |
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C Nelson
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ecefb2534b
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Add a function to control spawning.
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2013-06-07 20:34:34 -05:00 |
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C Nelson
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9afa2ec1fd
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Add an option to disable jumping.
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2013-06-07 20:06:41 -05:00 |
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PilzAdam
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b254ecd9fc
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Update models and textures; add dirt monster model
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2013-06-03 19:08:56 +02:00 |
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PilzAdam
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5e6374bf12
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Fix dissapering of sheeps (lol, there were actually 2 bugs and didnt work at all before)
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2013-05-31 01:54:17 +02:00 |
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PilzAdam
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1633795ecd
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Really fix it this time
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2013-05-27 16:33:47 +02:00 |
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PilzAdam
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b3b4e7cd71
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Fix not walking sheep when player is in view radius
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2013-05-27 16:16:16 +02:00 |
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PilzAdam
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0b7ff005d4
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Fix more bugs
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2013-05-26 23:38:36 +02:00 |
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PilzAdam
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3d42d1cd8b
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Fix removing of wheat
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2013-05-26 23:35:41 +02:00 |
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PilzAdam
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853e981992
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Make sheaps tameable and follow if wheat in hand
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2013-05-25 17:52:09 +02:00 |
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PilzAdam
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3ea8fb5d76
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Add lifetimer
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2013-05-25 16:26:49 +02:00 |
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PilzAdam
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7a67a7886b
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Fix env damage
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2013-04-29 14:12:00 +02:00 |
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PilzAdam
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6494782f5a
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Disable fall damage for tree monster
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2013-04-29 13:59:23 +02:00 |
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PilzAdam
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b5b378fb4b
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Add tree monster and fix sliding of standing mobs
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2013-04-29 13:52:51 +02:00 |
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PilzAdam
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1a40012cf1
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Add model for dungeon master
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2013-04-29 13:37:17 +02:00 |
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PilzAdam
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091ac6929a
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Dont give unknown items when rightclicking the sheep
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2013-04-27 13:27:18 +02:00 |
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PilzAdam
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9cd4a15d52
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Use a working sand monster model
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2013-04-21 20:15:16 +02:00 |
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PilzAdam
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b18575727e
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Add (broken) model for sand monster
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2013-04-21 15:38:30 +02:00 |
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PilzAdam
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17188a8c57
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Add animation to stone monster
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2013-04-12 20:55:10 +02:00 |
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PilzAdam
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bb6c767d97
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Add model for stone monster
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2013-04-12 18:36:48 +02:00 |
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PilzAdam
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95dc063eb8
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Fix animation of oerkki
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2013-04-10 13:28:36 +02:00 |
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PilzAdam
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a568d7c4cd
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Use new damage system for DMs fireballs
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2013-04-10 00:30:31 +02:00 |
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PilzAdam
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05ec41b616
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Add oerkki model by Pavel_S, update rat model
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2013-04-09 21:24:13 +02:00 |
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PilzAdam
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bae2079033
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Add rat model by Pavel_S
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2013-04-09 17:13:54 +02:00 |
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PilzAdam
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dbecfd8d7c
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Update mobs_sheep.png, cosmetic changes to do_env_damage()
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2013-04-09 15:27:59 +02:00 |
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PilzAdam
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b6eac3aedc
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Add support for animation, add 3D sheep model by Pavel_S, fix instant env death when attacking player, upgrade to new damage system, dont rotate that often when standing
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2013-04-08 15:06:55 +02:00 |
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PilzAdam
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4a14524af0
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Dont attack if enable_damge is false
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2013-02-16 15:46:25 +01:00 |
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PilzAdam
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eab37a1422
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Limit abm calls further
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2013-02-16 15:44:21 +01:00 |
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PilzAdam
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b0aad547a2
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Fix indentation
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2013-02-16 15:41:16 +01:00 |
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PilzAdam
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02f204f15a
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Dont drop drops when dying naturally
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2013-02-16 15:03:03 +01:00 |
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PilzAdam
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886434b79b
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Tweak spawning
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2013-02-16 15:02:31 +01:00 |
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PilzAdam
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843009965f
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Add a table with booleans for each spawing mob that sets whether the mob spawns
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2012-10-13 18:44:59 +02:00 |
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PilzAdam
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aae3120fe7
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Prevent server crash when a attacked player leaves the game
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2012-10-13 18:36:30 +02:00 |
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