b78980a5b7some logging to keep track on which players started/ended a game from the server log
Fernando Carmona Varo
2015-11-29 11:51:44 +0100
f76be45635fix crash when someone manages to get to press the exit block when no game is running
Fernando Carmona Varo
2015-11-29 11:51:00 +0100
3849c52ba2cleanup
Fernando Carmona Varo
2015-11-29 11:32:06 +0100
42b950af22Fix rounding issue with the collision detection that could cause problems with the portals
Fernando Carmona Varo
2015-11-29 11:28:25 +0100
8665345932Nathan fixed a texture issue Chnaged description of mario from Reset to Mario
DonBatman
2015-11-18 06:38:55 -0800
9fbf8a87f4made blocks not pointable
DonBatman
2015-11-16 20:32:01 -0800
ac479f81aaremoved items from creative inventory
DonBatman
2015-11-12 16:59:36 -0800
881e4c1e00Reduced the hear distance of some of the sounds
Fernando Carmona Varo
2015-11-11 00:28:54 +0100
c62d9b9a3dFixed turtles going through portals, fly/noclip/fast priviledges will be temporarily disabled during the game, and increased a bit ghost radius
Fernando Carmona Varo
2015-11-11 00:26:01 +0100
c9a814a173Added green mushroom to mario, it'll spawn when there are only 10 coins left
Fernando Carmona Varo
2015-11-08 14:06:09 +0100
e57a87c264Remove nibbles and pong from master branch
Fernando Carmona Varo
2015-11-07 11:13:47 +0100
2c3229eb83Added README
Fernando Carmona Varo
2015-11-07 11:00:01 +0100
aeaca5d749Some refactoring for the on_player_collision
Fernando Carmona Varo
2015-11-07 10:27:05 +0100
234cac868eImproved portal detection, using the already existing collision detection logic instead of abms
Fernando Carmona Varo
2015-11-07 09:57:35 +0100
6b5cbd4939Added game selection interface for myhighscores
Fernando Carmona Varo
2015-11-07 09:56:53 +0100
4b80f2d4e4Fixes for pacman mini, using the right schematic on next level and reducing ghost number to 2
Fernando Carmona Varo
2015-10-27 20:36:29 +0100
3214807265Stared work on gamestate and hud for mario
DonBatman
2015-10-27 12:35:55 -0700
3ddfbbc093Added points for ghosts and removed cherry reward
DonBatman
2015-10-27 10:00:28 -0700
7f5e002990Added 8 more levels to nibbles
DonBatman
2015-10-27 09:51:05 -0700
aa2ae43852Do not save state to disk anymore, instead properly end the game and move the player outside. Also other players won't be able to enter a game already in progress
Fernando Carmona Varo
2015-10-24 22:12:45 +0200
239cc10753Implemented fruits and extra lifes
Fernando Carmona Varo
2015-10-24 19:51:47 +0200
b59eefaa97Added high score. No formspec yet
DonBatman
2015-10-24 08:47:22 -0700
d2788c63bdfixed portals made new schematic
DonBatman
2015-10-24 08:42:19 -0700
3a59f18eb1Merge branch 'master' into arcade
Fernando Carmona Varo
2015-10-24 17:13:09 +0200
a538d07395Moved aliases to its own file
Fernando Carmona Varo
2015-10-24 17:10:08 +0200
683316f94cAdded pellets left to the hud changed layout of the hud
DonBatman
2015-10-23 18:47:12 -0700
e996c04e9cAdded models for fruit changed portal color to blue
DonBatman
2015-10-23 18:23:46 -0700
6a55251a45Moved and renamed to pacmine
Fernando Carmona Varo
2015-10-24 01:19:24 +0200
3ab8a0c3f3changed color of hud new texture for power pellet renamed craftitems.lua to fruit.lua changed portal to a yellow color
DonBatman
2015-10-23 13:54:37 -0700
6b949da2c7Fix hud not updating after first game
Fernando Carmona Varo
2015-10-23 19:46:25 +0200
79e8160a87Save state to disk on shutdown as well
Fernando Carmona Varo
2015-10-23 19:45:31 +0200
6ace1a5e3aFix sound issue when picking 2 power pellets simultaneously
Fernando Carmona Varo
2015-10-23 19:25:20 +0200
611fc24518Some improvements to the HUD
Fernando Carmona Varo
2015-10-23 19:24:49 +0200
e024abd751Update HUD in some other places. Using also the eatghost sound now
Fernando Carmona Varo
2015-10-22 22:48:02 +0200
8340116cd1Fixed some problems with ghosts from previous game levels or states not getting removed, also added /mypacman_exit chatcommand
Fernando Carmona Varo
2015-10-22 00:17:40 +0200
6ea7381e9fAdded power pellet state, ghosts will run away from the player and get teleported to the ghost spawn
Fernando Carmona Varo
2015-10-21 22:22:58 +0200
6d338337d3Some cleanup and refactoring, it should be possible now to have multiple pacman games running simultaneously in different boards
Fernando Carmona Varo
2015-10-21 20:41:56 +0200