dak180
fbd7ba368a
More search path changes.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9244 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:07 +01:00
Per Inge Mathisen
423ac3df4f
Use chained events instead of relying on a 40 second repeat trigger for research. This
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makes the AI much faster at researching, as it eliminates long delays. Also clean up
the base expansion code and make it stop trying to expand when out of power.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9243 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:07 +01:00
Per Inge Mathisen
7a9bd0c47b
Make sure AI triggers get sent when we receive research from allies. Update GUI properly
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also when AI is in control for easier debugging. Make allied AIs not research the same techs.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9242 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:07 +01:00
Per Inge Mathisen
1015c07cac
I forgot one debug line in the previous commit. Oops.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9241 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:07 +01:00
Per Inge Mathisen
2f5eb36268
Clean up 'work harder' cheat handling so that it does not confuse AI scripts.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9240 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:07 +01:00
Per Inge Mathisen
a9ba027836
Remove some dead code
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9239 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:06 +01:00
Per Inge Mathisen
ceed2c4ce1
Clean up definitions
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9238 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:06 +01:00
dak180
a0af4638af
Try to make "Copy game data" faster.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9235 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:06 +01:00
Guangcong Luo
2a897bca0a
Make sure aiDroidHasRange actually returns a boolean representing whether or not the droid has range.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9234 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:06 +01:00
Guangcong Luo
a2bcabeb13
Remove DORDER_TEMP_HOLD from the list of location-type orders, because it's not a location-type order. Fixes the problem of TEMP_HOLD not working in trunk.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9232 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:06 +01:00
Cyp
d9e59c6971
retarget: Zero expected damage after damage is done.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9230 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:06 +01:00
Cyp
7f3e826615
retarget: Don't all target the same cyborg.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9229 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:04 +01:00
Cyp
16224760e3
raytrace: Better collision detection.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9227 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:04 +01:00
Christian Ohm
b78de9420b
Update translations.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9222 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:03 +01:00
Christian Ohm
df7b9dff0c
Add Mac project files to make dist.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9221 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:02 +01:00
Christian Ohm
e9396eb168
Use a somewhat more modern tar format for make dist.
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Allows filenames over 99 characters!
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9220 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:02 +01:00
Christian Ohm
4f0ac79189
Change location of the GMO files for NSIS.
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This is a bit ugly, but it makes building from the tarball possible. Better
solutions welcome.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9219 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:02 +01:00
dak180
a6890ec12a
Fix search paths.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9217 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:02 +01:00
Guangcong Luo
936669421c
Illuminate entire map when you have a satellite uplink center.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9215 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:02 +01:00
dak180
bbcf1f95c2
Avoid exposing symlinks and try to decrease build times
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9214 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:02 +01:00
Per Inge Mathisen
aa053b5c44
Restore challenge timer when loading a challenge savegame.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9206 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:01 +01:00
Guangcong Luo
168ba7d12e
Only illuminate what you can see (fix bug that illuminated allies in campaign).
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9205 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:01 +01:00
Per Inge Mathisen
393617583f
Allow scripts to iterate over all features, even those not seen by any player. Set player parameter to -1 in this case.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9201 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:01 +01:00
Per Inge Mathisen
027b37d41b
Add missing ; after macro
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9200 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:00 +01:00
Per Inge Mathisen
3cf38958ea
Do not illuminate the tiles belonging to allied players when not in fixed alliance mode.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9198 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:00 +01:00
Guangcong Luo
0d87415593
Fix bug #i-dont-know-what-number-since-the-website-is-down - Radar blips near the edge of the map can disappear at high zoom levels.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9196 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:00 +01:00
Guangcong Luo
541d555e25
Rename Dragon from "Super Heavy Body" to "Multi Turret Body".
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9195 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:00 +01:00
Per Inge Mathisen
dbb57342a7
Fix check for hash of correct data, which was setting correctness on a random player instead of the correct player.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9191 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:26:59 +01:00
Per Inge Mathisen
a5d3cad363
Fix possibly uninitialized variable
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9190 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:26:59 +01:00
Per Inge Mathisen
817ab66c04
Fix uninitialized variable warning in non-debug builds, and remove all (two) uses of silly define DBCONPRINTF.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9189 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:26:59 +01:00
Per Inge Mathisen
12f9218c67
Fix for compiler warning for uninitialized variable
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9188 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:26:59 +01:00
Per Inge Mathisen
9c6b55f2d6
Remove unused definitions.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9187 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:26:59 +01:00
Guangcong Luo
e88e9830b0
Several campaign missions have units come in from off-map. Give them 1 tile unit of leeway before asserting in map_Height.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9180 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:38 +01:00
Guangcong Luo
9856fd1f23
Ctrl+mousewheel is too easy to press accidentally (to change game speed), so change the combination to Ctrl+Alt+mousewheel.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9179 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:38 +01:00
Guangcong Luo
2ab0b17e17
Stop accusing the player of cheating if they try to speed up or slow down the game. Speeding up and slowing down aren't exactly cheats, per se.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9176 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:38 +01:00
Guangcong Luo
f13676935c
Fix an infinite loop in sound_UpdateStreams.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9175 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:37 +01:00
Christian Ohm
dc27d0ed6e
Remove removed files from POTFILES.in.
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Fixes #1408 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9173 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:37 +01:00
Per Inge Mathisen
640f94ace4
Nudge scav script a bit to make it not crash the script interpreter.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9171 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:37 +01:00
Per Inge Mathisen
7125b11198
Make scavengers work in skirmish again. And they are now meaner than ever.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9170 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:37 +01:00
Christian Ohm
3ba46f736b
Adjust loading bar speed for 20 fps.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9169 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:37 +01:00
Per Inge Mathisen
c0411ed819
Remove unused wrf files
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9168 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:36 +01:00
Per Inge Mathisen
4eaa4f9afa
Fix erroneously commented out line
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9166 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:36 +01:00
Per Inge Mathisen
40652f7257
Fix references to new AI scripts. Remove references to old "campaign" style resource definitions and scripts.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9165 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:36 +01:00
Christian Ohm
b5339fcaf7
Decrease loading screen updates to 20 fps.
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Was 60 fps, and with vsync enabled, that slowed down loading significantly
(discovered by Cyp). Also remove a useless debug message.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9164 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:36 +01:00
Per Inge Mathisen
b8d42bd9fe
Change AI script loading. Now AI scripts are kept in ai.slo and ai.vlo, instead of in 8 almost identical files.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9162 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:36 +01:00
Guangcong Luo
187986f92e
Fix bug #967 - templates.txt templates (namely, Truck and AI templates) were 1 power point cheaper, and had 1 less HP, than templates created in the Design screen.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9160 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:35 +01:00
Guangcong Luo
6762bad5ca
Make build progress bar look nicer - some guy on the forums was complaining about it.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9158 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:35 +01:00
Per Inge Mathisen
c9c8b1dbe4
Correct the way droids switch from one unfinished build target to the next. Patch by Cyp.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9156 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:35 +01:00
Per Inge Mathisen
260e292617
Stop complaining about unknown cheat code. It makes it hard to communicate with AIs!
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9155 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:35 +01:00
Guangcong Luo
575c1cc269
Fix bug #1219 - game could assert if commander becomes deselected in a weird way.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9154 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:35 +01:00