Fix possibly uninitialized variable
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9190 4a71c877-e1ca-e34f-864e-861f7616d084master
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817ab66c04
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a5d3cad363
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@ -624,7 +624,7 @@ static const char *feature_names[] =
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// splatter artifact gifts randomly about.
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void addMultiPlayerRandomArtifacts(uint8_t quantity, FEATURE_TYPE type)
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{
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FEATURE *pF;
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FEATURE *pF = NULL;
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int i, featureStat, count;
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uint32_t x, y;
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uint8_t player = ANYPLAYER;
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