Commit Graph

485 Commits (97bc6918b179fffc29d97908519d50140415b22c)

Author SHA1 Message Date
Giel van Schijndel c86606c553 * Just upgraded my Code::Blocks installation (to r4751 of it); updating the generated parts of the code...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3204 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 23:09:52 +00:00
Giel van Schijndel 4239adc560 * Fix an error where we would execute the wrong application code (wxApp instead of EditWorldApp)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3199 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 16:07:31 +00:00
Giel van Schijndel 45125b9fc0 * Add all wxWidgets dialogs to the Code::Blocks project file and let wxSmith manage them
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3197 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:46:33 +00:00
Giel van Schijndel 6d03d9e4a7 * Don't mark the wxID_OK button as default since that is done by wxWidgets itself already
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3195 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 15:37:08 +00:00
Giel van Schijndel c6958c887c * Make sure to add listctrlval.hpp, numtextval.[ch]pp and wxstringconv.hpp to the Code::Blocks project file (for EditWorld) as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3192 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 14:28:22 +00:00
Giel van Schijndel 5c2ac3b1f2 * Add a "main.cpp" file to contain the main application start code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3190 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 01:08:26 +00:00
Giel van Schijndel bc05caa6f6 * Use $(#boost) instead of an absolute path
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3188 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:52:04 +00:00
Giel van Schijndel 131ee472c4 * Add a Code::Blocks project file to aid in porting of EditWorld
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3187 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:18:36 +00:00
Giel van Schijndel d584c8f2cb * Don't use #pragma implementation as it causes warnings (not to mention I haven't got a clue what it's supposed to do...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3186 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 00:17:42 +00:00
Giel van Schijndel ff51a264c7 * Rename initiallimitsdlg.[ch]pp to initiallimitsdialog.[ch]pp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3185 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:28:53 +00:00
Giel van Schijndel f41d6c52a6 * Clean up the class declaration of CMainFrame
* Make sure to add proper #include guards to every header file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3184 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 19:08:20 +00:00
Giel van Schijndel 8a3b056ac0 * Make sure to include the proper wxWidgets headers (at the proper place, not to interfere with wxSmith)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3183 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:47:04 +00:00
Giel van Schijndel 4c783140ee * Remove a left over debugging statement which I accidentily committed in r3181
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3182 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:28:11 +00:00
Giel van Schijndel c7894a8a01 * Make globals g_HomeDirectory and g_WorkDirectory an std::string instead of char[1024]
* Use a function to return the current directory as an std::string (rather than writing it into a buffer that's given along)
 * #define snprintf _snprintf so we can use that as well...
 * Some const correctness

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3181 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 18:26:40 +00:00
Giel van Schijndel 8708174859 * Move the declaration of CBTEditApp to the implementation file since I don't want to export it through the header
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3180 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:40 +00:00
Giel van Schijndel 2a4c3e6c12 * Alphabetically sort the project file
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3179 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-26 17:13:26 +00:00
Per Inge Mathisen 8ba3716f13 pietoaster: Clean up OpenGL includes. Include SDL_opengl.h instead of gl.h - do not
use both. Fixes warnings.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3175 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-25 18:26:15 +00:00
Dennis Schridde b6833db069 - define snprintf to _snprintf for MSVC
- use wzglobal.h defines where applicable
- add macros.h for imdloader.h: MAX/MIN
- sed RaNdOmTyPe to SDL-type: Reverts r2611 to easy porting.
  Watermelon afaik uses MSVC which has no stdint(.h), thus using it would make no immediate sense to him, since he has no more interest in POSIX-support.
- sed Bool/TRUE/FALSE to bool/true/false, like r2609
NOTE: r3171 was not vanilla 0.3, but also included a modified Makefile by me, wzglobal.h and some minor compilation fixes.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3172 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:50:45 +00:00
Dennis Schridde d99dcb0ce1 Version 0.3 of PieToaster
Features:
1. Editing:
 * Polygon duplication
 * Support for submodel
 * Commandline 'filename' is optional, also allows to enter filename via GUI
 * Multiple pies loading
 * Merging of multiple pies into one file
 * Support for 3DTRANS animation (oil derik)
 * Support for 3DFRAMES animation (cyborg)

2. Load and Save:
 * Creation, Load, Save of ani animation
 * Submodel add and remove

3. Model View:
 * Optional VBO for polygon and grids rendering
 * VBO cache for grids
 * Separated frames in animation rendering
 * Animation play

4. GUI:
 * Improved overall GUI usability

5. Fixes:
 * Fixed various bugs in GUI creation strings


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3171 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 22:11:18 +00:00
Giel van Schijndel efba7fe2c4 * Rename the "url" tag of wxHyperLink to "href"
* Remove warzone2100.png from the current directory (it was just a (cheap) copy from icons/warzone2100.png anyway)
  * In aboutdialog.xrc refer to the warzone2100.png from icons/ instead...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3169 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 21:20:34 +00:00
Giel van Schijndel 3ebbf43b9f * Add another ported dialog: InfoDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3168 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 20:52:59 +00:00
Giel van Schijndel f2d8ba9617 * Rename class ExportInfo to InfoDialog and exportinfo.[ch]pp to infodialog.[ch]pp since other than being __used__ to display export info it has on its own nothing to do with export info
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3164 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 16:50:14 +00:00
Giel van Schijndel 4ed296cbcd * Don't allocate a string buffer from the heap
* and especially don't use the wrong delete operator!! (delete [] String; was necessary not without the '[]')
Greater ease in porting to wxWidgets:
 * Rename class CExportInfo to ExportInfo
 * Pass the string to display to ExportInfo's constructor rather than funking around with its member variables (encapsulation!)
 * Clean up & remove large portions of ExportInfo's (unnecessary) code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3149 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 01:17:50 +00:00
Giel van Schijndel 811f62370c * Add another ported dialog: AboutDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3148 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:40:28 +00:00
Giel van Schijndel 9ef5a36aaa * Add a wxWidgets XML Resource Handler for wxHyperLink (is a member class of wxHyperLink itself: wxHyperLink::XmlHandler)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3147 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:19:19 +00:00
Giel van Schijndel 3b2417bddd * Fix a small error where we would use the wrong class name for DECLARE_DYNAMIC_CLASS
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3146 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-24 00:15:14 +00:00
Giel van Schijndel 4e784c5c02 * Add wxHyperLink class (copied from the wxCode project)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3145 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 23:39:16 +00:00
Dennis Schridde d21c8a2753 Correcting germanified Gerard...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3140 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:43:43 +00:00
Dennis Schridde c9e197c902 Improved MasterServer by Gerhard Schaden, patch #893.
Depends on Python 2.5, but we should have that on the server very soon.
Should effectively help fight ghostgames and also be easily extensible in the future. (Gerhard talked about a web-interface with admin functions. :) )


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3139 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-23 18:40:10 +00:00
Dennis Schridde 3c7898d1c3 Add fancy author/version/doc headers to masterserver
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3120 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-22 15:21:11 +00:00
Gerard Krol 49958fcc6b Expire games that were updated > 1 hour ago.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3114 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-21 20:51:06 +00:00
Giel van Schijndel a57b33f800 * Fix a wrong date in the license header (was 1007 instead of 2007...)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2852 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-22 16:34:51 +00:00
Giel van Schijndel 9fd3c1a7f1 * Make conversion tool "imgfile" also output the file-format-version
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2726 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-05 15:49:43 +00:00
Giel van Schijndel 811eafc0af * Add a directory for conversion tools (conversion from some internal WZ format to another format)
* Add conversion tool '''imgfile'''
  * This tool will read in an "IMG" file ("IMG" is the WRF identifier) from standard intput; it'll then reformat it as XML and output it to standard output


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2725 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-05 15:41:27 +00:00
Giel van Schijndel 3510671340 * Rename test.bak to test.lnd
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2649 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-27 21:55:40 +00:00
Giel van Schijndel 870a536646 * Initialize PhysicsFS before using it
NOTE: PieToaster ''should'' compile, link and run on GNU/Linux systems right now (it does for me)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2613 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:26:26 +00:00
Giel van Schijndel 498959f9bb * #include <stdint.h> where we need it
* Use proper constness in main() to shut up gcc warning about wrong constness


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2612 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:23:59 +00:00
Giel van Schijndel 5a91f73056 * Replace usage of SDL types Uint* and Sint* for usage of standard C types uint*_t and int*_t respectively
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2611 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:17:37 +00:00
Giel van Schijndel 62f1be11f1 * Use "rm -f" to shut up the darn warning messages if several of the to-delete files don't exist while cleaning
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2610 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:14:18 +00:00
Giel van Schijndel 579e952cb8 * Lets use the built-in bool-type instead of a dirty macro!
* replace [Bb][Oo][Oo][Ll] with bool
   * replace TRUE with true
   * replace FALSE with false

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2609 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 14:04:25 +00:00
Giel van Schijndel 8cd7f8fd5b * Replace all instances of ''_snprintf'' with ''snprintf''
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2608 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:43:01 +00:00
Giel van Schijndel 3344b5b01c * Fix #include directives so compiling becomes yet a bit closer to possible
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2607 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:34:44 +00:00
Giel van Schijndel 0bb24b12c2 * Add a ''very'' simple Makefile for compiling PieToaster
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2606 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:29:35 +00:00
Giel van Schijndel c6392febca * Link PieToaster's sources to the repository history
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2604 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 13:12:10 +00:00
Giel van Schijndel 26a1f19cfe * Add initial version of PieToaster
* Developed by Carl Hee <Watermelon>
   * Licensed under the conditions of the GPLv3


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2603 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-24 12:29:36 +00:00
Giel van Schijndel eef217fc4a * Make some EditWorld documents be valid reStructured Text
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2583 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-22 00:38:08 +00:00
Giel van Schijndel 03629c04ab * Set svn:mime-type to text/x-rst to get Wiki-like markup in Python-powered viewers
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2580 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-21 22:29:03 +00:00
Giel van Schijndel 1dd3e33c2c * Add DirectX -> OpenGL porting tasks to EditWorld's TODO list as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2545 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-11 23:04:21 +00:00
Giel van Schijndel 173f093901 * Fix tile_texpage2mipmap_tileset, it now makes imagemagick output zero-padded filenames up to 2 digits (like Warzone expects)
* Bump version numbers of tile_texpage2mipmap_tileset to 1.2

Patch by Kevin Gillette <kage>: http://forums.wz2100.net/index.php?topic=1010.msg9137#msg9137

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2542 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-11 22:47:13 +00:00
Giel van Schijndel 69ad10edc4 * Fix a compile error when attempting to perform a "Release" compile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2454 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 12:20:22 +00:00
Giel van Schijndel fe265cdc57 * Remove unused bitmap pumpkin16.bmp which is just a 16 colour version of res/bitmap1.bmp
* Remove unused bitmaps res/bitmap2.bmp res/bmp00001.bmp; also remove them from our resource file
 * Don't use a magic number in editworld.rc for means of referring to res/bitmap1.bmp use IDB_BITMAP1 instead

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2453 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 12:12:34 +00:00
Giel van Schijndel b2f95025ed * Remove M$ SourceSafe file (we don't use SourceSafe!! We use Subversion!!!)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2452 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 11:47:29 +00:00
Giel van Schijndel c0c7c6fa51 * Remove the last uses of template class ListNode<T> which was a cheap replacement of std::list<T>
* Remove some commented out functions from heightmap.cpp which where duplicated (i.e. functions with the same name and parameter prototypes existed elsewhere in the file) and used ListNode<T>
 * Replace usage of ListNode<T> with std::list<T> usage; actually I replaced it with std::list<T>::iterator or std::list<T>::const_iterator since all code that still used ListNode<T> was code iterating over an instance of ListNode<T>
 * Remove listtemp.h which contained template class ListNode<T>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2451 4a71c877-e1ca-e34f-864e-861f7616d084
2007-09-08 11:42:30 +00:00
Giel van Schijndel fa12543c0d * Remove rather empty file stdafx.cpp
* #define VC_EXTRALEAN before including MFC & Windows headers to exclude some unused stuff

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2447 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 21:58:15 +00:00
Giel van Schijndel 30a62a1b6c * Add window IDs to TODO file; which is easier to understand (I hope) than filenames
* Remove several unused windows from the resource file: IDD_EDITSTATS, IDD_HEIGHTSCALE, IDD_OBJECTTYPES, IDD_SETSTATSCHOICE, IDD_SETSTATSCOMBO and IDD_SETSTATSVALUE

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2446 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 20:46:54 +00:00
Giel van Schijndel c0df2cb97f * Rename CAboutDlg to AboutDialog and move it out of btedit.cpp into aboutdialog.[ch]pp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2445 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 20:26:50 +00:00
Giel van Schijndel 41dada6a26 * Make Limits dialog resizeable and alter the proportions slightly to make this window easier to work with
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2444 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 19:21:38 +00:00
Giel van Schijndel 4cf90b9f8c * Remove empty destructors
* Update EditWorld's TODO file (remove limitsdialog.cpp from the list of yet to port windows)
 * Use wxWidgets' precompiled header in numtextval.hpp

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2443 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 18:59:10 +00:00
Giel van Schijndel c7efa311fc * Add template class wxListCtrlValidator<Container> which is a specialization of wxGenericValidator that only works on wxListCtrl instances
* This class uses a container of integers instead of wxArrayInt (C++ container as specified in section 23.1 of the ISO C++ standard 1998)
 * Add another ported dialog: LimitsDialog; to directory wxDialogs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2442 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 16:38:55 +00:00
Giel van Schijndel acccbf667e * Rename function names to names similar to what wxSmith produces (wxSmith is a wxWidgets dialog-editor plug-in for Code::Blocks)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2441 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 16:23:26 +00:00
Giel van Schijndel e5fdf5e346 * Remove #include directives for unused header files (btedit.h and debugprint.hpp)
* Wrap some strings in _T() macro (deals with unicode/ascii text)
 * Add an header guard to limitsdialog.hpp
 * Use std::deque's constructor to load data into it from two InputIterators (first & last); note: in case of MSVC6 this requires you to fix the flawed STL

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2439 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-26 11:40:19 +00:00
Giel van Schijndel a2ceea149f * Use references for output parameters for function CHeightMap::GetMapSize instead of pointers (also use "unsigned int" instead of "DWORD")
* Change the return value of functions CHeightMap::GetMapWidth and CHeightMap::GetMapHeight from "DWORD" to "unsigned int" (also don't mark these functions as inline anymore)
 * Mark function CHeightMap::GetScrollLimits as const and remove the inline keyword from its declaration
 * Add a template function CHeightMap::SetScrollLimits which uses std::list::assign() to copy a list of CScrollLimits from two input iterators (in MSVC6 I had to fix the STL implementation to get this to compile, GCC works fine though, newer versions of MSVC *should* work as well btw)
Greater ease in porting to wxWidgets:
 * Rename class CLimitsDialog to LimitsDialog
 * Add templated constructor to LimitsDialog
  * This constructor initializes an std::deque<CScrollLimits> (_limitsList) with a list of scrolling limits
  * This constructor depends on InputIterators (as defined by the C++ standard in section 24.1.1) for its initialization
 * Put member data in a private part of LimitsDialog's class declaration
 * Make sure all member functions of LimitsDialog only work on its own private data and not on other classes' data
 * Instead the usercode using LimitsDialog can use the InputIterators provided by LimitsDialog::firstLimit and LimitsDialog::lastLimit to copy data over (e.g. using STL Containers' assign() member function)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2435 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-25 17:32:02 +00:00
Giel van Schijndel 876c8b3b61 * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import)
* Add two python mini-scripts (find-bad-pies.py and find-poly-nums.py) that are of fairly little general use, but may serve as an example of how to interface with pie.py (pie.py must be in the python path for these scripts to work)
  * find-bad-pies.py when given a list of filenames will find the ones that, as far as the pie parser (pie.py) is concerned, aren't valid
  * find-poly-nums.py was created to find out if there were any pies that contained any polygons with more than 4 sides
Patch by Kevin Gillette <kage> ( http://forums.wz2100.net/index.php?topic=550.msg7829#msg7829 )

 * Update svn:eol-style and svn:mime-type for all trunk/tools/blender/* files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2420 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-20 15:09:13 +00:00
Giel van Schijndel 3e8cb6ba4c * Add Python script for the conversion of old-style one-texturepage tilesets to mipmapped tilesets
By Kevin Gillette <kage>

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2383 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-16 10:24:52 +00:00
Giel van Schijndel 5285f0a096 * Cleanup CLimitsDialog's code to make it easier to port it to wxWidgets
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2366 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-09 14:18:57 +00:00
Giel van Schijndel ba7d1d5078 * move class CUndoRedo from bteditdoc.cpp to new file undoredo.cpp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2363 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 20:39:07 +00:00
Giel van Schijndel 243bc7ddb8 * Remove unused files model.cpp/h and seedfill.cpp
* remove #include "snapprefs.h" directive
 * remove non-existent file d3dwrap.h from project file

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 20:10:38 +00:00
Giel van Schijndel 0397a75255 * Remove unused window CSnapPrefs or IDD_OBJECTPREFS
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2361 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 19:45:37 +00:00
Giel van Schijndel 9d148e7f8b * Remove unused window CInfoDialog or IDD_DEBUGINFO
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2360 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-08 19:37:17 +00:00
Giel van Schijndel 0931065023 * Use dynamic_cast<T*> instead of wxWidgets' own RTTI implementation (t*)->IsKindOf(CLASSINFO(T))
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2267 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 16:55:19 +00:00
Giel van Schijndel 0a310fdd5c * Use dynamic_cast<T*> instead of a C-style (T*) cast (dynamic_cast is safer since it walks the inheritance tree to check whether the pointer is actually of type T)
* Also dynamic_cast<T*> (which is compiler supported) should not be slower (if not faster) than wxWidgets' own RTTI implementation (t*)->IsKindOf(CLASSINFO(T))

This _does_ require RTTI to be enabled in wxWidgets' compilation; just enabling RTTI (as a compiler option) will only increase binary size, it should not add runtime overhead

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2264 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 16:45:40 +00:00
Giel van Schijndel bab9bd3316 * Add conversion functions for converting wxString <-> std::string (we're assuming UTF-8 encoding for std::string here)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2263 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 16:30:25 +00:00
Giel van Schijndel bba2360eef * Add another ported dialog: InitialLimitsDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2262 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 15:56:39 +00:00
Giel van Schijndel c4b9711e46 * Don't return a reference to a temporary; instead return by value
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2261 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 15:47:27 +00:00
Giel van Schijndel 32f0b5bb1b * Minor cleanup:
* remove some unnecessary #include directives
  * add header guards
  * declare some member functions const
  * Add "const std::string& InitialLimitsDlg::SelectedString() const" which retrieves the string of the currently selected item

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2260 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 15:43:01 +00:00
Giel van Schijndel 087703e801 * Replace usage of ListNode<CScrollLimits> by class CHeightMap by std::list<CScrollLimits>
* Some const correctness: "char*" -> "const char*"
 * Fix a bug "if (a = b);" -> "if (a == b);"
 * Fix a possible error where NULL might be dereferenced in CHeightMap::DrawScrollLimits (actually if that function would be called dereferencing NULL would be inevitable)
 * Use references for output parameters rather than pointers
 * If we use operator new[] then we should use operator delete[]
 * Remove workaround for bad std::advance implementation since we're not using advance with our own iterators anymore

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2259 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 14:04:24 +00:00
Giel van Schijndel 8310f9170e * Replace usage of ListNode<GateWay> by class CHeightMap by std::list<GateWay>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2257 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-29 12:51:49 +00:00
Giel van Schijndel 817e2ace65 * Replace usage of ListNode<C3DObjectInstance> by class CHeightMap by std::list<C3DObjectInstance>
* Make all member functions of CHeightMap that have an argument list declaration of "(void)" use "()" instead
 * Rename std::advance in limitsdialog.cpp to just advance since it otherwise conflicts with MSVC's (flawed) implementation

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2255 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 20:00:57 +00:00
Giel van Schijndel cdc92ebfe6 * Apply ListNode<T>::iterator in class CBTEditDoc
* Initialize CHeightMap's member variables using the constructor's initalization list rather than its body

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2254 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 17:54:08 +00:00
Giel van Schijndel d50c04ef6b * Replace usage of ListNode<C3DObjectInstance> by class CBTEditDoc by std::list<C3DObjectInstance>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2251 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 14:34:28 +00:00
Giel van Schijndel bca3e1f535 * Some const correctness
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2250 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 14:30:05 +00:00
Giel van Schijndel 4ef9247c6a * Move CBTEditDoc's member initialisation from the constructor's body into the initialization list
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2248 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 14:05:19 +00:00
Dennis Schridde 0463b3be26 Version 1.1a of Kage's pie_import.py: fixed a bug that prevented team colors from ever importing correctly.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2239 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 10:42:33 +00:00
Giel van Schijndel 7abcb85aa2 * Fix compile error caused by not #including <cassert>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2237 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 00:13:18 +00:00
Giel van Schijndel 92d0f946bb * Add a safety assert to ListNode<T>::iterator to make sure null pointers are asserted on
* Update the TODO list since SaveSegmentDialog has been ported from MFC to wxWidgets already
 * Remove some commented out occurances of "ListNode<.*>.*\*" (yes regexp), to decrease the search context for refactoring code to use iterators

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2236 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 00:06:12 +00:00
Giel van Schijndel 21e85b4e62 * Add copy constructor to class scrollLimitStringIterator
* Apply ListNode<T>::iterator for some for-loops
 * Make CHeightMap::GetScrollLimits return "ListNode<CSrollLimits>::iterator" instead of "ListNode<CSrollLimits>*" (effectively forcing all clients of this function to work in iterator style)
 * Fix ListNode<T>::iterator::operator=
 * Add function "void goToBegin()" to ListNode<T>::iterator (shouldn't be at the iterator I know, but this is the most intuitive intermediate solution)
 * Add an own implementation of std::advance to limitsdialog.cpp (it is needed there);
  * since apparently MSVC's STL developers can't even write something like: "for(; n ; --n) ++i;" correctly!!!

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2235 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 23:53:07 +00:00
Giel van Schijndel 7e2a03a022 Greater ease in porting to wxWidgets:
* Rename class CInitialLimitsDlg to InitialLimitsDlg
 * Add templated constructor to InitialLimitsDlg
  * This constructor initializes an std::deque<std::string> (_stringList) with a list of strings
  * This constructor depends on InputIterators (as defined by the C++ standard in section 24.1.1) for its initialization
 * InitialLimitsDlg::OnInitDialog() now initializes its ComboBox with strings that have been loaded by the constructor from _stringList
 * Add a proxy class that serves as an InputIterator for the initialization of InitialLimitsDlg
  * This class is a proxy to ListNode<CScrollLimits>::iterator such that it extracts CScrollLimits.ScriptName and constructs an std::string from it
 - These changes decouple InitialLimitsDlg from the implementation and interface of CHeightMap and CScrollLimits

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2234 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 23:07:17 +00:00
Giel van Schijndel d6ee80ee25 * Remove annoying usage of DEBUG_NEW since it seems to be causing compile errors at seemingly random times (which is _no_ fun)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2233 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 22:42:59 +00:00
Giel van Schijndel 84f7676349 * Add class ListNode<T>::iterator so that we can iterator over a linked list of ListNode<T>s (this will ease porting of code that uses class ListNode<T> to std::list<T> instead
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2232 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 22:29:46 +00:00
Giel van Schijndel 8010de593a * Put implementation in class declaration of template class ListNode<T> for increased locality and readability
* Enable compilation of RTTI (RunTime Type-Information) compilation (not using any of it, .., yet)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2231 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 21:11:57 +00:00
Giel van Schijndel f73e4e6488 * Remove some spaces which caused problems with svn:keywords
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2221 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 15:34:26 +00:00
Giel van Schijndel b4afe5b827 * Use wxStdDialogButtonSizer for the default buttons instead of a wxBoxSizer with some wxButtons in it
* Rename the dialog in savesegmentdialog.xrc from "Dialog" to "Save Map Segment"

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2220 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 15:33:15 +00:00
Giel van Schijndel 3c24ae3d6f * Rename AutoFlagDialog::OnDegree to OnRotate
* Give all parameters of AutoFlagDialog a default value
 * Fix typo (used _TogXFlip and _TogYFlip instead of _ToggleXFlip and _ToggleYFlip respectively)
 * Rename buttons ID_OK and ID_CANCEL to wxID_OK and wxID_CANCEL respectively; this causes wxWidgets' default handlers to be used for these

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2218 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 14:30:07 +00:00
Giel van Schijndel 4a34916549 * Fix some syntax errors (missing semi-colons, or semi-colons where they shouldn't be)
* Add a default constructor for wxNumericTextValidator
 * class wxNumericTextValidator:
  * add DECLARE_DYNAMIC_CLASS, DECLARE_EVENT_TABLE and IMPLEMENT_DYNAMIC_CLASS
  * fix BEGIN_EVENT_TABLE (use wxNumericTextValidator instead of wxTextValidator)
 * return *this in copy assignment operator
 * Some other minor fixes

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2217 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-27 14:20:34 +00:00
Giel van Schijndel d8b7837c3b * Add another ported dialog: SaveSegmentDialog; to directory wxDialogs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2214 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 22:28:55 +00:00
Giel van Schijndel 22712ec8d1 * Remove our own "custom" event handler for the cancel button "ID_CANCEL" and use wxDialog::OnCancel instead
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2213 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 22:22:34 +00:00
Giel van Schijndel 31c4a1de54 * Use wxDialog::OK and wxDialog::Cancel in the handlers for ID_OK and ID_CANCEL respectively
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2212 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 22:16:41 +00:00
Giel van Schijndel 18bf3bfa9c * Add special wxValidator derivation: wxNumericTextValidator
* This class validates input for wxTextCtrl to be numeric only
  * Also upon initialization of the window that contains the "validated" text controls; these controls will be filled with a number given by a passed pointer
  * Upon closing of this window the current value from these text controls will be written back into that pointer

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2211 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 22:11:35 +00:00
Dennis Schridde 962a6db92c Version 1.1 of the Blender scripts by Kage.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2210 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 20:53:20 +00:00
Giel van Schijndel e684aed3b6 Greater ease in porting to wxWidgets:
* Rename class CSaveSegmentDialog to SaveSegmentDialog
 * Don't allow public access to private data members anymore
 * Initialize private data members with constructor
 * Add public access, member functions for private data members
 * Don't define functions in a header file
 * Add a header guard

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2209 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 20:04:46 +00:00
Giel van Schijndel e7ff6f8af0 * Update TODO file: we already converted one dialog from MFC to wxWidgets: yay!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2207 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 14:42:55 +00:00
Giel van Schijndel c355c4dcdf * Add directory wxDialogs; I'll use this as a temporary storage for dialogs which have been ported from MFC to wxWidgets
* Add first converted dialog: AutoFlagDialog; to directory wxDialogs

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2206 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 14:38:22 +00:00
Giel van Schijndel 90ca240964 Greater ease in porting to wxWidgets:
* Rename class CAutoFlagDialog to AutoFlagDialog
 * Don't allow public access to private data members anymore
 * Initialize private data members with constructor
 * Add public access, read-only, member functions for private data members
 * Upon initialization add button "handlers" to private pointers; rather than retrieving these pointers each time again
 * Use only one function OnRotate() rather than four functions OnRot0, OnRot90, OnRot180 and OnRot270 which all have the exact same definition

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2205 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 14:12:20 +00:00
Giel van Schijndel 80c4492003 * Clean out class declaration of CEdgeBrush
* Turn protected section of CEdgeBrush into a private section
 * Mark all the functions that have their definition in the header as inline

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2204 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 11:17:16 +00:00
Giel van Schijndel a027ced426 * Remove THIS_FILE from all files; which basically was an unused wrapper around macro __FILE__
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2203 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 11:01:20 +00:00
Giel van Schijndel 79ea5bb199 * Update EditWorld's TODO file
* Add list of files requiring porting from MFC to wxWidgets

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2202 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 10:54:32 +00:00
Giel van Schijndel b543a89e13 * #include required header <ostream>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2201 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 10:50:50 +00:00
Giel van Schijndel 20d790a4fa Cleanup:
* Rename class CKeyHandler to KeyHandler (I don't want freaking MFC style classnames being prefixed with 'C')
 * Modify class KeyHandler to use std::bitset instead of an array of bools
 * Use forward declarations for pointers instead of including the entire header

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2200 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 10:50:15 +00:00
Giel van Schijndel 6634aa66fa * Remove unused files debug.[ch]
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2199 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 09:40:03 +00:00
Giel van Schijndel f10cdeb157 * Make debugprint.c a C++ file instead of C
* Use std::ostream instead of FILE* for debug printing

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2198 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 09:36:45 +00:00
Giel van Schijndel 595c4838ac * Use stack allocated objects instead of heap allocated; since they're safer (don't require explicit deallocation), and it's obvious that the only reason why they where heap allocated is probably that whoever wrote that piece of code was addicted to the "operator new"
* Use std::ostream instead of FILE* for PCXHandler::WritePCX
 * Change utility functions EncodeLine and EncodedPut to work with std::ostream instead of FILE* now

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2197 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 00:50:32 +00:00
Giel van Schijndel 2fcc6e82c2 * Use std::istream instead of FILE* for PCXHandler::ReadPCX
* Change private member functions of PCXHandler; EncodedGet, EncodeLine and EncodedPut into static, inline, non-member, utility functions (EncodedGet now also works with std::istream)
 * Use std::string for the composition of strings, rather than some char[] buffer and strcpy + strcat

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2196 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-26 00:18:21 +00:00
Giel van Schijndel 06afa3c7a0 * Less violation of encapsulation: use private instead of protected (since we don't need access to these members anyway; plus we don't inherit from these classes ATM)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2190 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-25 14:58:16 +00:00
Giel van Schijndel f54618b6c4 * Remove files gateinterface.* which basically where a C<->C++ interface to the gateway* files (these are now C++ files)
* Move previous interface functions into gateway.cpp

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2187 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:49:29 +00:00
Giel van Schijndel 5a9cc58788 * Fix yet some more dependencies in header files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2186 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:44:18 +00:00
Giel van Schijndel 2e28b1926a * Fix some header dependencies
* Indent class CHeightMap in a more readable manner

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2183 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 18:05:32 +00:00
Giel van Schijndel c05b65d532 * Fix compile error by including dependent header (<windows.h>: ugh)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2182 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 17:43:48 +00:00
Giel van Schijndel 4c7f823d2f Cleanup
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2181 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 17:34:28 +00:00
Giel van Schijndel 91b10bd4db * Modify function IsPower2 into a static inline
* Make IsPower2 take advantage of the mathematical properties that a number which is a power of two has (which is that a number which is a power of two minus one has _no_ matching bits with the number that is power of two); this severely decreases the complexity of this function (previous one looped over all bits)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2180 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 16:51:17 +00:00
Giel van Schijndel d48c7f67a4 * Make C file gatewaysup.c a C++ file gatewaysup.cpp
* Remove macro MALLOC
 * Use reinterpret_cast for the malloc stuff

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2179 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 15:49:19 +00:00
Giel van Schijndel b06b660b6a * Remove all stuff which wasn't compiled when EDITORWORLD is not defined; also remove the macro EDITORWORLD itself
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2178 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 15:34:39 +00:00
Giel van Schijndel 9a630f45f5 * Turn C file gateway.c into C++ file gateway.cpp
* Turn linked list macro LIST_REMOVE into inline function list_remove
 * Remove macro MALLOC and use malloc instead (MALLOC was defined as malloc anyway)
 * Replace some UBYTEs with chars

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2177 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 15:14:50 +00:00
Giel van Schijndel 763d707f02 * Fix warning about implicit declaration of memset
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2176 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 15:08:29 +00:00
Giel van Schijndel 2b00b2e4c1 * Add svn:keywords
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2175 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 14:54:31 +00:00
Giel van Schijndel 20a03d68cc * Add GPL header (which apparently I forgot on this file)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2174 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 14:53:22 +00:00
Giel van Schijndel 1ec5cc8fb2 * Remove unused parameter `bool Flip` from BMPHandler::WriteBMP (only it's default value "false") was used
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2173 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 13:36:18 +00:00
Giel van Schijndel 7873df53f1 * Remove unused member functions from class BMPHandler: ReadBMP, Clear, GetBitmapWidth and GetBitmapHeight
* Remove unused BMP palette code, since obviously we're not using it
 * Remove two other unused parameters from BMPHandler::Create: `void* Bits`, `bool Is555`

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2172 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 13:25:33 +00:00
Giel van Schijndel e94d4a1e5a * Forgotten in last commit: removal of parameter from calling function
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2171 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 12:56:07 +00:00
Giel van Schijndel 76fe009e44 * Change protected section of class BMPHandler to a private section
* Remove unused parameter PALETTEENTRY* Palette from function BMPHandler::Create
 * Change BMPHandler::GetBitmapWidth's return value to `unsigned int`
 * Use std::vector for an "array" of PALETTENTRYs instead of a plain array
 * Add a type CopyAblePALETTEENTRY which's definition is similar to PALETTEENTRY; with as difference that it has a copy assignment operator (so that we can use this type with std::copy, and other algorithms from the Standard Library)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2170 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 12:52:10 +00:00
Giel van Schijndel 3f342f72a9 * Fix spelling error in MSVC project file (got there due to my manual conversion probably)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2168 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-24 12:05:07 +00:00
Giel van Schijndel d3628a0d11 * Don't use (void) as argument list for functions anymore; with C++ this is implicit when using (), a variadic function has to be explicitly declared using (x, y, ...)
* Replace BOOL, TRUE and FALSE with bool, true and false respectively
 * Use the initializer list of the constructor instead of its function body for member variable initialization
 * Replace usage of "operator delete" with "operator delete []" where the respective pointer had its memory allocated using "operator new []" (not doing so may cause heap corruption)
 * Don't if (pointer != NULL) delete pointer; since delete NULL is a valid no-op.
 * declare variables in a more local scope
 * Use algorithms instead of custom implementations; e.g. std::swap rather than { tmp = x; x = y; y = tmp}
 * Use reintrepret_cast<T> at some places instead of a C style cast, since these casts are really bad in this case (i.e. unnecessary), but they're easier to recognize this way

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2165 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-23 14:51:22 +00:00
Giel van Schijndel c8b99f0ae0 * Don't #include <boost/utility.hpp> and inherit from boost::noncopyable;
* Instead declare our copy constructor and copy assignment operator private, also we don't provide an implementation of those

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2137 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-18 22:01:07 +00:00
Dennis Schridde d4feb045d9 PIE-Blender v1.0 by Kage.
Amoung a lot of changes here come:
- Handling of polygons referencing the same vertex more than once.
- Nicer GUI.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2085 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-14 10:22:05 +00:00
Giel van Schijndel 8947c63baf * Ignore another set of MSVC files
* Remove rather useless file d3dwrap.h
 * Remove DLLEXPORT stuff

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2026 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-04 18:53:52 +00:00
Giel van Schijndel 0a8c53b8a8 * Rename class CFileParser to fileParser (I don't want no freakin MFC naming conventions: prefixing all class-names with a captital 'C')
* Don't use pointers to fileParser for functions where references are lots more appropriate
 * Mark some functions private instead of public (they're only used by class CHeightMap's implementation)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2025 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-04 18:31:36 +00:00
Giel van Schijndel eb898d0293 * Fix forward declaration of OpenEditorFile
* Remove useless, and (luckily) unused default constructor from CFileParser
 * Move initialisation of m_Flags to initialization list of constructor
 * Don't use (void) as argument list of destructor (this is bad style in C, but especially so in C++, since C++ implies an empty argument list if you give one)
 * Don't check whether new didn't return NULL, since we're using the throwing variant of new anyway
 * Use istream.read instead of istream.readsome since the former will refill the buffer if necessary (which *is* necessary to be able to read something the first time)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2022 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-04 18:11:02 +00:00
Giel van Schijndel f0d6c4d6b6 * Remove yet some more unused/unreferenced variables to reduce warning spam
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2021 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 20:51:41 +00:00
Giel van Schijndel d4d550f700 * Remove some unused variables
* Use C++'s std::ifstream instead of stdio from C at some locations
 * remove unused constructors from CFileParser (FILE* Stream, short Flags), (char* Buffer, long BufferSize, short Flags) and member function Create(char* FileName, short Flags)
 * remove some duplicated code from fileparse.cpp

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2020 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 20:44:51 +00:00
Giel van Schijndel 28152bd17f * Add GPL header
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2016 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 14:42:34 +00:00
Giel van Schijndel bae4d98dfa * Remove empty file gatewaymapdefs.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2015 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 14:38:37 +00:00
Giel van Schijndel 4b642cbdb7 * Rename wrongly named file model.hpp to model.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 14:30:48 +00:00
Giel van Schijndel cd5ada2263 * Use a tab-stop location to line stuff properly out
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2012 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 13:27:24 +00:00
Giel van Schijndel f0c12b8ae2 * rename some files to lowercase filenames
* convert M$ Word documents into OpenDocument text documents (OpenOffice.org handles this perfectly) (lets use open standards instead of property formats!)
 * remove WEDIT.DOC which seems to have been a duplicate of MANUAL.DOC or the otherway around, which doesn't matter really

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2011 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 13:24:14 +00:00
Giel van Schijndel 49b672aad7 * Remove a whole bunch of other MSVC files which apparently are not necessary
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2010 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 12:02:24 +00:00
Giel van Schijndel a1b1ac1f16 * Add tools/editworld/src/Debug to the ignore list since apparently this is MSVC's output directory
* Remove EditWorld.plg since this looks like a compilation report which we don't need in our repository (add it to the ignore list as well)
 * Another MSVC compilation output file to ignore list: EditWorld.ncb

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2009 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 11:59:52 +00:00
Giel van Schijndel 24e16176b8 * Allow larger display bitdepths than 16bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2008 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 11:54:35 +00:00
Giel van Schijndel 10a0d4be6e * Set mime-types and svn:eol-style on EditWorld's files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2007 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 11:48:40 +00:00
Giel van Schijndel 345b1d6106 * Revive EditWorld from the dead
* Give it a nicely oriented directory structure
 * Rename all files in src/ (I hope I didn't miss any) to lowercase (except for MSVC project files)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2005 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-03 11:06:42 +00:00
Dennis Schridde c86c5aaa94 pie_export.py version 0.2, by kage:
as requested, it now provides a gui for setting the pie version -- you do this indirectly by setting the floating point precision (precision of 0 will create a "PIE 2", while anything else will create a "PIE 5"). note that only points will be given any extra precision at the moment, since i'm not sure how you want to handle texture coords. precision defaults to 0 (old pie format) since, afaik, pie 5 support in the engine is still lacking.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1989 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-29 17:09:03 +00:00
Dennis Schridde b3f62323d4 This time fix it really. Thanks EvilGuru.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1967 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-25 16:29:15 +00:00
Dennis Schridde 1a61e63fc4 Fix a mistake which resulted in infinite loops and horrendously big logfiles. Thanks to Kamaze and EvilGuru.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1966 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-25 16:18:04 +00:00
Giel van Schijndel aa54cee726 * Check hosts that attempt to register a game with the lobby server for reachability on port 9999 (e.g. a NAT/firewall might obstruct this)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1957 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-24 17:43:57 +00:00
Dennis Schridde 3acbbe97a3 Remove the gameData from the list even if we couldn't read the new data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1956 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-24 16:38:07 +00:00
Dennis Schridde 6a40fa81cf Use allow_reuse_address correctly.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1952 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-23 23:14:05 +00:00
Dennis Schridde 69aefb6909 - Rename lobbyDev to lobbyDbg
- Add debug output to gameserver sanity check
- Set the connection-check timeout to 10s
- Allow reusing of the masterserver address since otherwise lobbyserver restarts don't work immediately


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1951 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-23 23:01:07 +00:00
Dennis Schridde 460fd94d47 - Don't list wrongly configured gameservers (eg. behind a NAT)
- Try to fix len(None) (TypeError: len() of unsized object)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1950 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-23 22:27:14 +00:00
Dennis Schridde d8f52e0caa Remove unnecessary import of __future__ which also does not exist in Windows Blender. Patch by Kage.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1906 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-20 19:06:29 +00:00
Dennis Schridde 0f61260968 PIE importer version 0.2.1 by Kage:
- no longer use glob

Known (and as of yet unfixed) issues are:
- it does not handle filenames safely (tabs and other whitespace in a filename are not handled correctly, though the likelyhood of this problem arising are low)
- it can parse extremely incorrect pie files (points not defined within a level, for example) when perhaps it should just fail gracefully


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1899 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-19 21:51:57 +00:00
Gerard Krol c1afb761f1 PIE import and export scripts. The import script is adapted from Rodzilla. Place these in your ~/.blender/scripts folder and enjoy. Supported:
connectors, team colors (using a second UV layer). Not supported: animations of any kind.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1840 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-08 18:05:16 +00:00
Giel van Schijndel 12f21d0b0c * Replace usage of uint8_t with char for C-strings; while (u)int8_t works perfectly nice for numbers it isn't nice for text (char-array)
* To make sure we still have the guarantee that a char is 8bit I've inserted a static assertion for this (CHAR_BIT == 8)
 * Use exact length types for lobbyserver

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1821 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-05 12:01:59 +00:00
Giel van Schijndel a62d8fce62 * Move iteration interface out of class GameLobby into a new member class: GameLobby::iterator_interface
Previous implementation could hit a deadlock since every single const_iterator class attempted to acquire a scoped_readonlylock on the lobby's mutex. Since the ReadWriteMutex doesn't grant readonlylocks anymore when a writer is pending for a lock this could deadlock if you ever would need two iterators at the same time. Therefore we now only acquire one readonly lock through the iterator_interface class.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1673 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-21 11:27:58 +00:00
Giel van Schijndel f4abaf4efc A run of `astyle --suffix=none --brackets=break --indent-switches --pad=oper --unpad=paren --min-conditional-indent=0 --mode=c --indent-classes --indent-namespaces` on the lobbyserver's codebase with "Artistic Style <http://astyle.sourceforge.net/>".
It seems that "Artistic Style":
 * somehow treats "lock" as a keyword, since it puts spaces behind every instance of "lock", this is not nice.
 * doesn't recognize std::cout and std::cerr iostreams so doesn't properly line out multiline statements with stream operators
 * doesn't indent subclasses correctly (it treats them as if they're one of the keywords "public", "protected", or "private")
 * lines out multiline if-statements on their logical operators rather than their values, example:
> if (bla == bleh
>     && mooh == meeh)
instead of:
> if (bla == bleh
>  && mooh == meeh)

I've corrected all of the above manually before committing.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1669 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-20 18:19:06 +00:00
Giel van Schijndel 685af73e85 * Use htonl and ntohl for conversion to and from network-byte order
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1651 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 21:36:55 +00:00
Giel van Schijndel 2a396b563a * Split out lobby code
* GameLobby::gameLock now has a separate file
  * GameLobby::const_iterator now also has a separate file
 * move class RAIICounter to files of its own for ease of reusability
 * remove dummy game (from lobbyprotocol::requestHandler in requesthandler.cpp)
 * Remove commented out code (main.cpp)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1650 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 21:31:33 +00:00
Giel van Schijndel 9773356a67 Less PImpl, More Impl
* Add new class lobbyprotocol::requestHandler which deals with protocol specific tasks
 * Move all protocol dependant code from class GameLobby to lobbyprotocol::requestHandler
 * Add some comments to code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1649 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 21:23:30 +00:00
Giel van Schijndel 87d8648c8b * Cleanup of directory structure
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1648 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 21:18:41 +00:00
Giel van Schijndel 94044a0e9c * move function printGame to new file game.cpp
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1647 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 21:13:32 +00:00
Giel van Schijndel 8f66b5246b * set host IP on incoming game
* Modify class TCPServer to take a boost::asio::ip::tcp::endpoint for member-function listen instead of a port number
 * Now use command line arguments for addresses to listen on (on each of those addresses we open port 9998 still)
 * Fix wrongly named include guards (lobby.hpp)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1646 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 21:07:46 +00:00
Giel van Schijndel d85d317842 * Add a lobby class
* handles incoming connections from TCPServer (functions properly now)
  * uses an std::list to store GAMESTRUCTs in
  * uses ReadWriteMutex for multithreading synchronisation
  * handles "addg" requests
   * handles game persistence (with specialized "game" locks, which will die along with the connection)
  * handles "list" requests
   * dumps the entire list of current games to the user

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1645 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 21:01:02 +00:00
Giel van Schijndel 831dbe0c1d * Add utility class: ReadWriteMutex;
This class allows multiple readers to obtain a lock at the same time. Until a writer attempts to obtain a lock, then attempts by readers to lock will block. Also second writers that attempt to lock will block until the first releases its lock.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1644 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 20:57:49 +00:00
Giel van Schijndel aaac0278f5 * Handle the "list" command in a proper way by answering with a dummy game
* Add asynchronous TCP server class: TCPServer
 * Add comparison operators for SESSIONDESC and GAMESTRUCT respectively
 * Add -D_WIN32_WINNT=0x0501 to the compiletime options (needed for Boost::Asio on WinXP, 2k needs -D_WIN32_WINNT=0x0500, GNU/Linux systems define it themselves automatically)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1643 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 20:51:29 +00:00
Giel van Schijndel 7a0457e6e0 * Use EOF as connection and as such game termination
* move inclusion of definition of GAMESTRUCT to new header file game.hpp
  * Allow game.hpp including files to be compiled without SDL (useful for crosscompiling), by internally (in game.hpp) declaring GAMESTRUCT as well
 * Stay connected when an "addg" command is received (client needs to disconnect to indicate the game should be removed from the lobbylist)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1642 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 20:42:28 +00:00
Giel van Schijndel 771d1efa9e * Add a "pretty"-printing function for printing games to a terminal (through std::cout)
* switch to using IPv4 instead of IPv6 (for testing)
 * Use correct buffersize for retrieval of a command/method (5 bytes/chars right now, ought to be NUL-terminated)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1641 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 20:34:26 +00:00
Giel van Schijndel a2f477edcf * Add _premature_ C++ testing lobby server
(one of my first, and probably ugly, versions, going to commit incrementally till the last)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1639 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-15 20:30:22 +00:00
Giel van Schijndel 0a590a79af * Use network byte-order (big-endian) for size of game list as response to "list" command
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1629 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-13 18:19:22 +00:00
Gerard Krol 2055a59020 Fix "ghost" games, and allow for updating the game state when hosting a game without having to disconnect and reconnect.
This will have to be implemented in the game as well.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1581 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-01 21:01:32 +00:00
Dennis Schridde 2674023d77 New masterserver by Gerard and Kamaze
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1514 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-21 14:20:20 +00:00
Giel van Schijndel 0289e2664f Set executable bit, makes running the script a bit easier.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1278 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-21 00:39:11 +00:00
Christian Vest Hansen 521a12a00d * Initial upload of Python+JSON-RPC based lobby/master server.
I don't claim that this code is of outstanding quality >_>
  It was, after all, just written as a proof of concept prototype...



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1274 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-20 19:23:51 +00:00
Dennis Schridde 330fa3b3e5 Remove now unneeded binary blob reader.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1191 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-01 01:34:33 +00:00
Dennis Schridde 8cdad4a810 - Change signalHandler to use POSIX signal safe file functions
- Reorder read_gdmp output
- Added compilation date to gdmp
- Reordered gdmp values: sysInfo now after programVersion/compileDate instead of before, to match read_gdmp display order

Still not implemented: Custom (signal safe) sprintf replacement, so we can output textfiles instead of binary blobs.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1189 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-01 00:15:50 +00:00
Dennis Schridde b0a422c1ea Tool to read .gdmp files created on crashes of the Linux version.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1183 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-26 15:12:20 +00:00
Giel van Schijndel bd15126db0 Added a directory to contain tools for Warzone 2100. (E.g. modelling/texturing stuff, some map editor maybe, etc.)
As per this discussion: http://wz2100.net/forum/index.php?topic=320.0

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1055 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-31 19:58:49 +00:00
No Author d17e78a713 Clear out entire repository for move of codebase from BerliOS to Gna! repository hosting.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@361 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:09:32 +00:00
Victor Qamly 84ef68c532 Adding some of the tools for this project, that never got added.
WorldEdit : only works on windows platform.  Also needs ORIGINAL libs (inculded) to compile correctly)

PiePlugin (3ds Max -> .pie converter.  Which is used for the .pie formats of 3d models used in game.

BSPIMD - Loads IMD, Generates BSP tree, saves IMD with BSP infomation.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@345 4a71c877-e1ca-e34f-864e-861f7616d084
2005-10-22 21:13:48 +00:00