* Update EditWorld's TODO file

* Add list of files requiring porting from MFC to wxWidgets

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2202 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2007-07-26 10:54:32 +00:00
parent b543a89e13
commit 79ea5bb199
1 changed files with 24 additions and 27 deletions

View File

@ -1,28 +1,25 @@
* Port the following files from using MFC to wxWidgets instead:
* autoflagdialog.cpp
* btedit.cpp
* bteditdoc.cpp
* bteditview.cpp
* expandlimitsdlg.cpp
* exportinfo.cpp
* initiallimitsdlg.cpp
* limitsdialog.cpp
* mainfrm.cpp
* mapprefs.cpp
* objectproperties.cpp
* pasteprefs.cpp
* playermap.cpp
* savesegmentsdialog.cpp
* tdview.cpp
* textureprefs.cpp
* textureview.cpp
* wfview.cpp
(done) Set default scroll limits when creating new map.
(done) Set default edge brushes for all tile sets.
For multiplayer editor, replace "export start","expand" and "mission"
with "export game".
(done) Allow objects for individual players to be disabled in views.
(done) Display game coords in both views, tile and world.
(done) Rotate and flip clipboard.
(done) Save texture selector rotate states.
(done) Default height scale to 2.
(done) Default see level to 0.
Allow gateway editing in 3d view.
Fix crash if you paint with an empty edge brush.
Load data from game WDG.
Save data to WDG.
* For multiplayer editor, replace "export start","expand" and "mission" with "export game".
* Allow gateway editing in 3d view.
* Fix crash if you paint with an empty edge brush.
* Load data from game WDG.
* Save data to WDG.