Added a directory to contain tools for Warzone 2100. (E.g. modelling/texturing stuff, some map editor maybe, etc.)

As per this discussion: http://wz2100.net/forum/index.php?topic=320.0

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1055 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2007-01-31 19:58:49 +00:00
parent 93476b8fe4
commit bd15126db0
1 changed files with 12 additions and 0 deletions

12
tools/README Normal file
View File

@ -0,0 +1,12 @@
************************************DRAFT***************************************
This directory (will) contain all sorts of Warzone 2100 related tools.
* Each of these tools will have to be Warzone specific.
* Every independend tool should have one directory of its own
* No tool should depend on others for compilation or linking.
* Each of these tools *must* have a "COPYING" file with it in its directory.
- This file should contain the full licensing conditions applied to the entire tool.
- If parts of this tool are licensed differently this *must* be made note of in this file.
- Preferrably all tools should be licensed GPL (or maybe LGPL if it's easily reusable for other projects?).
- In case the GPL is used it is best copied from /trunk/COPYING using the `svn copy` command.