Added a directory to contain tools for Warzone 2100. (E.g. modelling/texturing stuff, some map editor maybe, etc.)
As per this discussion: http://wz2100.net/forum/index.php?topic=320.0 git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1055 4a71c877-e1ca-e34f-864e-861f7616d084master
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************************************DRAFT***************************************
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This directory (will) contain all sorts of Warzone 2100 related tools.
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* Each of these tools will have to be Warzone specific.
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* Every independend tool should have one directory of its own
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* No tool should depend on others for compilation or linking.
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* Each of these tools *must* have a "COPYING" file with it in its directory.
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- This file should contain the full licensing conditions applied to the entire tool.
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- If parts of this tool are licensed differently this *must* be made note of in this file.
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- Preferrably all tools should be licensed GPL (or maybe LGPL if it's easily reusable for other projects?).
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- In case the GPL is used it is best copied from /trunk/COPYING using the `svn copy` command.
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