vexed
8423d90a72
Tell autohell to ignore our lone autorevision.cache file on make distcheck
...
results:
======================================================
warzone2100-bugfixes archives ready for distribution:
warzone2100-bugfixes.tar.xz
======================================================
2013-12-04 00:27:17 -05:00
vexed
564a8e9225
Remove odd characters at the begining.
...
Odd, since it was a straight copy.
Complaint by BuildBot.
refs ticket:4130
2013-12-03 22:55:32 -05:00
vexed
4868883811
Update Hungarian translation by mtomi78
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closes ticket:4130
Note: please use the actual po name of hu.po, not hungarian.po
2013-12-03 20:58:04 -05:00
vexed
4f37b25b91
Update Spanish Translation by Saberuneko
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closes ticket:4137
2013-12-03 20:58:03 -05:00
vexed
af746f570c
Make sure that a droid's weapon can actually damage the target before getting orders to pursue the target.
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Patch by Kreuvf & vexed
fixes ticket:4134
2013-12-03 20:58:02 -05:00
vexed
cc70e11921
K.I.S.S
...
Vastly simplify how we determine what version it is.
We only support git, nothing else is needed/wanted because of upkeep
headaches.
tags are now verified with exact-match, NULL otherwise.
branches are now populated with the symbolic-ref, NULL otherwise.
Fix modification detection.
Vastly simplify how we use version data.
Fix autorevision.cache file to not be deleted on make clean (before, it would be
deleted if you were using a tarball and did make clean)
No build modification changes are nessesary, it is backwards compatiable to
what we had before. (As long as you use git or use the tarball)
closes ticket:4136
2013-12-03 20:58:01 -05:00
vexed
8cba7f3463
Fix --host & --join=IP to work again.
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fixes ticket:4094
2013-12-03 20:58:00 -05:00
automerge
b513f163aa
Merge branch 'bugfixes'
2013-12-02 08:00:32 +01:00
per
32318037d9
Do not use WZ_DECL_THREAD on MacOSX. This makes WZ_DECL_THREAD not worth in general for now.
2013-12-01 23:52:46 +01:00
per
87e5e9074c
Add unit test to prevent new dependencies from lib/framework to src/ from being added undetected.
2013-12-01 23:52:46 +01:00
per
1f5432d81c
Updated textures by Christian Scholz (cnceo)
2013-12-01 20:30:42 +01:00
dak180
6c90f4a38e
Remove deleted files from the mac build.
2013-12-01 09:43:36 -05:00
per
7cf3ff3d29
Fix one last dependency from framework to src/, and fix a possible race condition in error reporting.
2013-12-01 19:10:38 +01:00
per
856bba37ed
Remove dependency on src/ from lib/sdl and lib/qtgame, and one dependency from framework
2013-12-01 18:37:25 +01:00
per
3464fc0ddb
Don't wait one minute before showing an errror in the console. That is the wrong way to implement throttling...
2013-12-01 18:10:22 +01:00
per
e9643818d1
Remove dead code, which means removing two entire files.
2013-12-01 18:10:17 +01:00
per
e3be45d636
Move the tiny contents of iV_ShutDown() into screenShutDown() and shut down ivi.h and ivi.cpp
2013-12-01 17:46:24 +01:00
per
3830e1ae77
Clean up interface between framework, ivis_opengl and main, reducing dependencies that go the wrong way.
...
Removing unnecessary header file frameint.h
2013-12-01 17:29:16 +01:00
cybersphinx
59592bc4df
Update translations.
2013-11-29 18:40:55 +01:00
cybersphinx
82d77b700c
Italian translation update by Alpha93.
...
Closes #4121 .
2013-11-29 18:40:21 +01:00
cybersphinx
7e866083c1
Hungarian translation update by mtomi78.
...
Closes #4120 .
2013-11-29 18:39:50 +01:00
vexed
81cbe807bd
Merge branch 'bugfixes'
2013-11-27 21:18:59 -05:00
vexed
2050161600
When physfs finds issues with maps, throw up a POPUP about the issue, (which makes it a non-fatal error) and then ignore said file.
2013-11-27 21:18:32 -05:00
vexed
24c3ea5a7d
Merge branch 'bugfixes'
2013-11-25 20:41:19 -05:00
vexed
3eb4457e01
Make it more clear that the user needs to delete said file, since it unsupported or corrupted.
2013-11-25 20:38:24 -05:00
haoNoQ
e49031843d
Merge branch 'bugfixes' of github.com:Warzone2100/warzone2100
...
Conflicts:
data/mp/stats/research/multiplayer/prresearch.txt
2013-11-25 21:50:00 +04:00
vexed
932c0da57f
Update changelog for 3.1.1 RC3
2013-11-23 20:04:30 -05:00
haoNoQ
109ee4d7b9
Change laser pre-requisites: Flashlight now requires sensor upgrade Mk2, while Pulse Laser still requires sensor upgrade Mk3.
2013-11-23 22:25:16 +04:00
vexed
e37254f59e
Merge branch 'bugfixes'
...
Conflicts:
src/multiint.cpp
2013-11-20 20:42:09 -05:00
vexed
fdd2524f1b
Differentiate between maps and maps that have mods in them. Map-mods will now be shown in red on the lobby screen, and the map picker screen. It will show a red lamp next to the map if you join a game via IP or, you knowingly join a game that is hosting a map-mod.
2013-11-20 20:21:44 -05:00
cybersphinx
38b65aa26a
Update translations.
2013-11-20 19:05:17 +01:00
cybersphinx
a31930ed1d
French translation update by machintruc.
...
Closes #4113 .
2013-11-20 19:04:37 +01:00
cybersphinx
a2d4952dda
Hungarian translation update by mtomi78.
...
Closes #4117 .
2013-11-20 19:02:15 +01:00
vexed
8cff9973b9
Revert "map-mod fun"
...
This reverts commit ac9afb2721
.
(didn't mean to push this yet)
2013-11-19 21:47:55 -05:00
vexed
65114c6dd9
Update Changelog
...
(resync from RC2)
(cherry picked from commit 64e8f0e1461be2c41d6020ebbeaacf3ee191d71f)
Conflicts:
ChangeLog
2013-11-19 21:36:56 -05:00
vexed
ac9afb2721
map-mod fun
2013-11-19 21:15:44 -05:00
vexed
9ace98ba5e
Merge branch 'bugfixes'
2013-11-19 20:54:12 -05:00
vexed
b4b019aa5a
Merge branch 'bugfixes'
...
Conflicts:
src/init.cpp
src/multiint.cpp
src/power.cpp
2013-11-19 22:18:46 -05:00
vexed
53a2ec6ad5
Deja 'vu, Fix picky compile issue reported by buildbot. :P
2013-11-19 20:46:26 -05:00
vexed
bd83349fbf
Fix lobby to correctly show when no games are available because of version mismatch.
2013-11-19 20:31:22 -05:00
vexed
a2b721183d
Fix message for Challenges.
2013-11-19 02:28:06 -05:00
vexed
7827f6bcd4
Fix the explosion effect for the Super Transporter
...
refs: e3279f6d03
2013-11-19 02:19:58 -05:00
vexed
9bb57850c6
Fix Transporter types to take the same multiplier of damage as VTOLs
...
when on ground.
refs: e3279f6d03
2013-11-19 02:18:21 -05:00
vexed
d5ac23a267
Try to better balance Super Transport Hitpoints now at 500,
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Armor types changed to 35 & 20 and make weapon MG1-VTOL instead of MG3-VTOL
refs: e3279f6d03
2013-11-19 02:13:46 -05:00
vexed
b9a136ac7a
Revert:
...
Fix the SuperTransport body type to be SUPER HEAVY, not HEAVY.
Try harder not to have them be on top of each other (only in MultiPlayer games).
Fix explosion type.
Fix damage calculations when they are on the ground.
Try to better balance the Super Transport, hitpoints now at 500, Armor types changed to 35 & 20 and make weapon MG1-VTOL instead of MG3-VTOL.
This reverts commit e3279f6d03
.
Conflicts:
src/droid.cpp
2013-11-19 01:50:11 -05:00
vexed
0805e57c9a
Revert "If we are a VTOL, ignore ground units when moving over them. In other words, don't try to move around them, since you can fly over them."
...
This reverts commit 75ede1da1d
.
2013-11-19 01:28:14 -05:00
vexed
6e5e8bdd09
Fix false positive in the Coverity static analysis tool.
...
The array will never be MAX_PLAYERS (11) and overrun it, since the loop goes
up to indexLen which is < MAX_PLAYERS.
This fixes a rash of asserts of 'Found no player position for player X' where
X is missing because of the false positive above, which cut the array short.
refs: cea585162d
2013-11-18 21:56:28 -05:00
vexed
fb1f90dd27
Keep a copy of our log filename that we use to work around an obscure bug(?)
...
in compiler flags (windows (mingw) only).
Should now correctly show the log filename on crashes in the dialog.
2013-11-18 21:54:48 -05:00
Cyp
aafca35a73
Remove unused file multiplay/maps/4c-rush/templ.bjo.
2013-11-18 21:31:11 +01:00
dak180
a3468b1a00
Make sure tar does not make `._` files.
2013-11-17 15:09:29 -05:00