366 Commits

Author SHA1 Message Date
Sokomine
3ebaf81a81 tents got sleeping mats with pillows 2017-07-01 00:02:01 +02:00
Sokomine
4ab6d1cecf fixed buildings for mobs 2017-06-30 22:49:56 +02:00
Sokomine
9fbbd3a0ec search for more than one front door 2017-06-30 19:56:17 +02:00
Sokomine
ab95703f5b adjusted some buildings 2017-06-30 19:55:54 +02:00
Sokomine
65494ddc9f analyze front door position etc. 2017-06-28 22:55:12 +02:00
Sokomine
bf4e0fb4c2 improved chateau 2017-06-27 22:40:12 +02:00
Sokomine
f44e97072b small performance improvement for flatten village area 2017-06-27 21:11:09 +02:00
Sokomine
512c03bf8b extended timing info for debugging 2017-06-27 16:57:59 +02:00
Sokomine
6908f93787 provide info about inhabitants on rightclick of spawner 2017-06-27 16:04:46 +02:00
Sokomine
4bbf96d6e7 updated fancy medieval house and charachoal hut 2017-06-27 05:55:42 +02:00
Sokomine
904547f22b added horsekeeper as job 2017-06-27 04:46:02 +02:00
Sokomine
98dcada323 updated claytrader buildings 2017-06-27 04:36:05 +02:00
Sokomine
744a3a878f made buildings with many inhabitants wider 2017-06-27 04:14:32 +02:00
Sokomine
1352b8ba75 re-added forge from nore 2017-06-26 21:59:35 +02:00
Sokomine
a54687721f added larger empty plots and increased probability 2017-06-22 03:41:29 +02:00
Sokomine
f91d5cf688 added beds to houses of type taoki 2017-06-22 03:40:52 +02:00
Sokomine
023e9ad822 respect protection_bypass 2017-06-21 17:06:58 +02:00
Sokomine
7863d481a0 supply village_id, plot_nr and bed_nr when spawning a mob 2017-06-20 20:13:06 +02:00
Sokomine
0303acc62d better debug information for inhabitants 2017-06-18 20:35:03 +02:00
Sokomine
142675a869 print out a bit more debug information 2017-06-18 18:32:45 +02:00
Sokomine
91e5c0f970 name lists for inhabitants can now be more versatile 2017-06-18 17:47:39 +02:00
Sokomine
16e7edc3f2 inhabitant data structure handling added 2017-06-10 23:34:00 +02:00
Sokomine
1e6ebef346 potential optimizations; added support for villagers 2017-06-10 23:23:27 +02:00
Sokomine
963377c0a3 buildings of type nore are now correctly rotated again 2017-06-10 23:19:31 +02:00
Sokomine
1fcad12338 houses of type nore updated; added beds 2017-06-10 15:30:26 +02:00
Sokomine
3d8ffd39fc store bed count 2017-06-05 18:21:43 +02:00
Sokomine
f55a8bfacc updated to new settings mechanism 2017-06-03 22:47:20 +02:00
Sokomine
2c3bfb16f0 removed ladders from two houses 2017-06-03 19:15:17 +02:00
Sokomine
a5f8e9004a added books to bookshelves; introduced mg_villages.fill_one_chest_random 2017-02-25 20:40:32 +01:00
Sokomine
aa75e722c3 add random content to default:chest as well 2017-02-16 05:46:44 +01:00
Sokomine
a7b394c402 added prices (in mese crystals) for plots in village type spawn 2017-02-15 04:45:21 +01:00
Sokomine
b2651b5fac added three new buildings for medieval villages 2017-02-14 23:29:25 +01:00
Sokomine
1e5fab2dbf more support for ethereal biomes; support for 3d torches 2017-02-10 02:08:28 +01:00
Sokomine
aef034c511 special torches are now disabled; 3d torches supported 2017-02-10 01:28:25 +01:00
Sokomine
310a601bff placement of wheat adjusted to engine changes; digging plants on village soil now turns it into farming soil 2016-12-06 00:29:31 +01:00
Sokomine
0ac703ef88 added option to plotmarker for changing village replacements etc 2016-06-23 04:51:06 +02:00
Sokomine
3e2a55a308 roads do not get a plotmarker 2016-05-30 05:23:09 +02:00
Sokomine
0fb20a6e49 replace missing plotmarkers when someone diggs on a protected plot 2016-05-30 04:16:36 +02:00
Sokomine
dbe95790c8 bugfix for doors_b not defined 2016-05-29 23:41:03 +02:00
Sokomine
dae0b925ac removed material loam where only default materials where suitable 2016-05-29 23:37:52 +02:00
Sokomine
18056fb463 old two-node-high-doors now work again in newer mt versions 2016-03-20 23:59:24 +01:00
Sokomine
a719d81e51 added aspen trees which are now in minetest_game 2016-03-20 00:39:44 +01:00
Sokomine
fa6dab7783 added support for acacia wood from default 2015-11-14 22:38:03 +01:00
Sokomine
1b233b6464 added support for highlandpools 2015-09-12 21:20:31 +02:00
Sokomine
fb0d481d26 made gravel road node slightly lower than normal nodes (as seen in the Pixture subgame) 2015-09-09 01:33:02 +02:00
Sokomine
aeac45f232 removed unnecessary spamming debug message 2015-09-05 16:56:14 +02:00
Sokomine
217daec7c5 fixed missing declaration of acacia trees 2015-09-04 03:06:03 +02:00
Sokomine
84511d98f0 snow can now be digged in villages 2015-09-04 03:03:29 +02:00
Sokomine
4b4027dd3d support for renamed pine and new accacia tree in minetest_game/default; added option to force a particular ground type for a village type; add option to disable artificial snow for a village type 2015-08-24 03:52:59 +02:00
Sokomine
a11d2a7391 fixed bug with roadsize beeing too small in default villages 2015-08-15 04:45:41 +02:00