366 Commits

Author SHA1 Message Date
Sokomine
18a2bc21dd removed a bug in placement of the side roads 2015-08-15 02:41:32 +02:00
Sokomine
8d26e5c41a moved canadian village type into its own repository 2015-08-12 17:44:20 +02:00
Sokomine
c5074a42ad attempt to fix light/shadow bug; fixed handling of snow in snowless worlds; added support for snowblock now found on maps; fixed one-layer deep overhang over villages 2015-08-11 18:55:12 +02:00
Sokomine
3a4b3230d9 added support for mapgens that create extreme mountains and prevent villages beeing burried there 2015-08-09 16:33:51 +02:00
Sokomine
27db0f4429 Merge branch 'yamanq-master' 2015-08-07 18:13:08 +02:00
Sokomine
a1541d23c3 fixed formatting problems of this branch 2015-08-07 18:11:16 +02:00
Sokomine
5fa9d56f35 Merge branch 'master' of https://github.com/yamanq/mg_villages into yamanq-master 2015-08-07 07:19:54 +02:00
Sokomine
a081a4ccdd fixed bug that non-tools where not added to chests (thanks to BrandonReese for reporting) 2015-08-07 07:11:53 +02:00
yamanq
4f77725877 cleaned up and added comments 2015-08-05 11:52:01 -04:00
yamanq
f28be93939 formatted formspec and allowed players trusted in inhabitant house to edit common area 2015-08-05 11:40:27 -04:00
yamanq
f7b1ec3980 area trusting added 2015-08-05 11:00:49 -04:00
yamanq
dc95425d04 allowed for only 1 plot per village 2015-08-04 01:15:09 -04:00
yamanq
258da15bb8 gave back price on abandon 2015-08-04 01:00:20 -04:00
yamanq
e42f26cd5b reorganize formspec creator 2015-08-04 00:55:33 -04:00
Yaman
ed351028ef allowed player to trust other players in house 2015-08-03 05:19:30 -04:00
Sokomine
f14d337063 use the selected fruit again instead of always cotton 2015-08-03 04:12:01 +02:00
Sokomine
4713a1c35f added treshing floor and handmills to bakeries and did some slight redecoration 2015-07-31 19:59:08 +02:00
Sokomine
f33945c9ff added treshing place to the mill 2015-07-31 18:35:27 +02:00
Sokomine
24c8c6007f re-added update of light which may cause crashes - but it's better than villages in shadows 2015-07-31 18:04:34 +02:00
Sokomine
00a96fa5a0 added safe version of lava and flowing lava 2015-07-31 18:03:38 +02:00
Sokomine
ccf79200a2 added dry shrub as plant if no grass is defined 2015-07-31 03:07:48 +02:00
Sokomine
48e653cb5f added handmill to mill 2015-07-31 03:06:23 +02:00
Sokomine
a630dfe010 added furnace to forge 2015-07-31 03:05:29 +02:00
Sokomine
5c43f8f8a4 added bookshelves to church 2015-07-31 03:05:15 +02:00
Sokomine
1cec2941d9 added allmende where players can build 2015-07-31 03:04:55 +02:00
Sokomine
5de03f47d2 bones can be digged in protected village areas 2015-07-25 18:18:23 +02:00
Sokomine
7aaaa88c37 added hooks for calling functions after spawning villages 2015-07-20 00:14:10 +02:00
Sokomine
748a94f497 improved road handling; added road width per village type and configurable road node for each road width 2015-07-01 03:35:02 +02:00
Sokomine
f62f4ed691 repair mapgen griefing only in the shell and not in the not affected core mapblocks 2015-06-30 17:09:30 +02:00
Sokomine
38b1746d54 moved save_restore to handle_schematics mod 2015-05-09 16:38:18 +02:00
Sokomine
24c888d27e added support for mg mapgen (from which mg_villages is derived); ice sheets around houses remain now 2015-05-04 17:27:58 +02:00
Sokomine
b65b3e01b8 adjusted to change in cottages - npc chests no longer exist as nodes 2015-05-03 23:10:23 +02:00
Sokomine
d273edf777 moved node_is_ground partly to handle_schematics 2015-05-01 20:27:02 +02:00
Sokomine
d206b90ebc moved handling of schematics into a seperate mod 2015-05-01 20:08:05 +02:00
Sokomine
a9e72bf3c1 added support for dry dirt ground in ethereal; made flattening code slower but more reliable at the borders 2015-04-28 02:44:41 +02:00
Sokomine
f61e849032 actually spawn traders 2015-04-27 23:47:52 +02:00
Sokomine
733cc8ec3b if mobf_trader is installed, possible traders are determined but not yet placed 2015-04-27 06:47:41 +02:00
Sokomine
0c8af48ada furhter cleanup, this time regarding roads 2015-04-25 23:38:57 +02:00
Sokomine
cf194c0f45 turn water into ice in villages with snow 2015-04-25 17:06:50 +02:00
Sokomine
8d247f8e69 turn water into ice in snowy villages 2015-04-25 17:02:31 +02:00
Sokomine
91b8ef2664 first step of namespace cleanup for place_buildings.lua 2015-04-25 05:30:54 +02:00
Sokomine
b453f70529 handling ignore correctly now 2015-04-25 03:46:43 +02:00
Sokomine
f53e5a1680 plotmarkers are now slightly higher and covered by snow as well 2015-04-25 03:19:08 +02:00
Sokomine
94367280da fixed bug and placed air again 2015-04-25 02:01:02 +02:00
Sokomine
e5ad6a1933 cleaned up analyze_*_file 2015-04-24 22:49:17 +02:00
Sokomine
ddf8bfcfbe cleaned up road placement and removed pseudo-schematic for roads 2015-04-24 20:05:33 +02:00
Sokomine
13410cf181 fixed rotation bug regarding build_chest 2015-04-24 17:32:32 +02:00
Sokomine
0cd759ab33 fixed some small bugs 2015-04-22 17:15:22 +02:00
Sokomine
7a69ae6a80 corrected handling or rotation and burried value for files 2015-04-21 18:43:26 +02:00
Sokomine
16167460ca save schematic and add entry to the menu of the build chest 2015-04-20 23:34:06 +02:00