Sokomine
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18a2bc21dd
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removed a bug in placement of the side roads
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2015-08-15 02:41:32 +02:00 |
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Sokomine
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8d26e5c41a
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moved canadian village type into its own repository
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2015-08-12 17:44:20 +02:00 |
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Sokomine
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c5074a42ad
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attempt to fix light/shadow bug; fixed handling of snow in snowless worlds; added support for snowblock now found on maps; fixed one-layer deep overhang over villages
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2015-08-11 18:55:12 +02:00 |
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Sokomine
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3a4b3230d9
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added support for mapgens that create extreme mountains and prevent villages beeing burried there
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2015-08-09 16:33:51 +02:00 |
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Sokomine
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27db0f4429
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Merge branch 'yamanq-master'
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2015-08-07 18:13:08 +02:00 |
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Sokomine
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a1541d23c3
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fixed formatting problems of this branch
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2015-08-07 18:11:16 +02:00 |
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Sokomine
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5fa9d56f35
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Merge branch 'master' of https://github.com/yamanq/mg_villages into yamanq-master
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2015-08-07 07:19:54 +02:00 |
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Sokomine
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a081a4ccdd
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fixed bug that non-tools where not added to chests (thanks to BrandonReese for reporting)
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2015-08-07 07:11:53 +02:00 |
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yamanq
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4f77725877
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cleaned up and added comments
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2015-08-05 11:52:01 -04:00 |
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yamanq
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f28be93939
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formatted formspec and allowed players trusted in inhabitant house to edit common area
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2015-08-05 11:40:27 -04:00 |
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yamanq
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f7b1ec3980
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area trusting added
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2015-08-05 11:00:49 -04:00 |
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yamanq
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dc95425d04
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allowed for only 1 plot per village
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2015-08-04 01:15:09 -04:00 |
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yamanq
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258da15bb8
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gave back price on abandon
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2015-08-04 01:00:20 -04:00 |
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yamanq
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e42f26cd5b
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reorganize formspec creator
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2015-08-04 00:55:33 -04:00 |
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Yaman
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ed351028ef
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allowed player to trust other players in house
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2015-08-03 05:19:30 -04:00 |
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Sokomine
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f14d337063
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use the selected fruit again instead of always cotton
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2015-08-03 04:12:01 +02:00 |
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Sokomine
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4713a1c35f
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added treshing floor and handmills to bakeries and did some slight redecoration
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2015-07-31 19:59:08 +02:00 |
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Sokomine
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f33945c9ff
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added treshing place to the mill
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2015-07-31 18:35:27 +02:00 |
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Sokomine
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24c8c6007f
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re-added update of light which may cause crashes - but it's better than villages in shadows
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2015-07-31 18:04:34 +02:00 |
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Sokomine
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00a96fa5a0
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added safe version of lava and flowing lava
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2015-07-31 18:03:38 +02:00 |
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Sokomine
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ccf79200a2
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added dry shrub as plant if no grass is defined
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2015-07-31 03:07:48 +02:00 |
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Sokomine
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48e653cb5f
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added handmill to mill
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2015-07-31 03:06:23 +02:00 |
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Sokomine
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a630dfe010
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added furnace to forge
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2015-07-31 03:05:29 +02:00 |
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Sokomine
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5c43f8f8a4
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added bookshelves to church
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2015-07-31 03:05:15 +02:00 |
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Sokomine
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1cec2941d9
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added allmende where players can build
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2015-07-31 03:04:55 +02:00 |
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Sokomine
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5de03f47d2
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bones can be digged in protected village areas
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2015-07-25 18:18:23 +02:00 |
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Sokomine
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7aaaa88c37
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added hooks for calling functions after spawning villages
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2015-07-20 00:14:10 +02:00 |
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Sokomine
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748a94f497
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improved road handling; added road width per village type and configurable road node for each road width
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2015-07-01 03:35:02 +02:00 |
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Sokomine
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f62f4ed691
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repair mapgen griefing only in the shell and not in the not affected core mapblocks
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2015-06-30 17:09:30 +02:00 |
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Sokomine
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38b1746d54
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moved save_restore to handle_schematics mod
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2015-05-09 16:38:18 +02:00 |
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Sokomine
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24c888d27e
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added support for mg mapgen (from which mg_villages is derived); ice sheets around houses remain now
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2015-05-04 17:27:58 +02:00 |
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Sokomine
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b65b3e01b8
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adjusted to change in cottages - npc chests no longer exist as nodes
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2015-05-03 23:10:23 +02:00 |
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Sokomine
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d273edf777
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moved node_is_ground partly to handle_schematics
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2015-05-01 20:27:02 +02:00 |
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Sokomine
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d206b90ebc
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moved handling of schematics into a seperate mod
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2015-05-01 20:08:05 +02:00 |
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Sokomine
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a9e72bf3c1
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added support for dry dirt ground in ethereal; made flattening code slower but more reliable at the borders
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2015-04-28 02:44:41 +02:00 |
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Sokomine
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f61e849032
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actually spawn traders
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2015-04-27 23:47:52 +02:00 |
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Sokomine
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733cc8ec3b
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if mobf_trader is installed, possible traders are determined but not yet placed
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2015-04-27 06:47:41 +02:00 |
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Sokomine
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0c8af48ada
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furhter cleanup, this time regarding roads
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2015-04-25 23:38:57 +02:00 |
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Sokomine
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cf194c0f45
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turn water into ice in villages with snow
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2015-04-25 17:06:50 +02:00 |
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Sokomine
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8d247f8e69
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turn water into ice in snowy villages
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2015-04-25 17:02:31 +02:00 |
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Sokomine
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91b8ef2664
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first step of namespace cleanup for place_buildings.lua
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2015-04-25 05:30:54 +02:00 |
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Sokomine
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b453f70529
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handling ignore correctly now
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2015-04-25 03:46:43 +02:00 |
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Sokomine
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f53e5a1680
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plotmarkers are now slightly higher and covered by snow as well
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2015-04-25 03:19:08 +02:00 |
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Sokomine
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94367280da
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fixed bug and placed air again
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2015-04-25 02:01:02 +02:00 |
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Sokomine
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e5ad6a1933
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cleaned up analyze_*_file
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2015-04-24 22:49:17 +02:00 |
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Sokomine
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ddf8bfcfbe
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cleaned up road placement and removed pseudo-schematic for roads
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2015-04-24 20:05:33 +02:00 |
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Sokomine
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13410cf181
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fixed rotation bug regarding build_chest
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2015-04-24 17:32:32 +02:00 |
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Sokomine
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0cd759ab33
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fixed some small bugs
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2015-04-22 17:15:22 +02:00 |
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Sokomine
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7a69ae6a80
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corrected handling or rotation and burried value for files
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2015-04-21 18:43:26 +02:00 |
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Sokomine
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16167460ca
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save schematic and add entry to the menu of the build chest
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2015-04-20 23:34:06 +02:00 |
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