irrlicht/source/Irrlicht
cutealien be8b58503a IGUIEnvironment::getNextElement now public (was only in CGUIEnvironment before).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4737 dfc29bdd-3216-0410-991c-e03cc46cb475
2014-03-26 16:42:24 +00:00
..
MacOSX Merged updates from 1.8.1 release to trunk, revisions 4579-4615. 2013-11-28 10:37:09 +00:00
aesGladman Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed. 2013-03-27 13:43:52 +00:00
bzip2 Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK 2010-11-24 22:30:16 +00:00
jpeglib Merged version 9 of libjpeg from vendor branch. 2013-06-20 15:54:41 +00:00
libpng Merged libpng 1.6.2 from vendor branch. Updated pnglibconf.h to latest predefined config file to catch up with latest setup requirements. 2013-06-20 15:24:55 +00:00
lzma Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK 2010-11-24 22:30:16 +00:00
zlib Merge from vendor branch version 1.2.8 of zlib 2013-06-20 16:08:26 +00:00
BuiltInFont.h Constification patch by hendu 2013-03-07 10:16:05 +00:00
C3DSMeshFileLoader.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
C3DSMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CAnimatedMeshHalfLife.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CAnimatedMeshHalfLife.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CAnimatedMeshMD2.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CAnimatedMeshMD2.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CAnimatedMeshMD3.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CAnimatedMeshMD3.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CAnimatedMeshSceneNode.cpp Merged revision 4534-4578 from 1.8 branch: 2013-08-25 16:14:31 +00:00
CAnimatedMeshSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CAttributeImpl.h Change the rest of the attributes interfaces to pass parameters by const ref instead of per value. 2014-03-15 20:49:02 +00:00
CAttributes.cpp Change the rest of the attributes interfaces to pass parameters by const ref instead of per value. 2014-03-15 20:49:02 +00:00
CAttributes.h Change the rest of the attributes interfaces to pass parameters by const ref instead of per value. 2014-03-15 20:49:02 +00:00
CB3DMeshFileLoader.cpp Reduce a bunch of log messages in B3DLoader from ELL_INFORMATION to ELL_DEBUG (thx@ entity for telling). 2014-03-21 17:32:28 +00:00
CB3DMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CBSPMeshFileLoader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CBSPMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CBillboardSceneNode.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CBillboardSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CBlit.h Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CBoneSceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CBoneSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CBurningShader_Raster_Reference.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CCSMLoader.cpp Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths. 2014-03-03 17:33:35 +00:00
CCSMLoader.h Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CCameraSceneNode.cpp New method for camera scene nodes. updateMatrices updates the camera matrices without uploading them to the driver directly. Patch submitted by hendu 2013-03-07 17:02:32 +00:00
CCameraSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CCgMaterialRenderer.cpp - Fixed compilation issues with CG support enabled. 2013-07-03 21:48:02 +00:00
CCgMaterialRenderer.h - Fixed compilation issues with CG support enabled. 2013-07-03 21:48:02 +00:00
CColladaFileLoader.cpp - Collada dae-loader now set's the vertex colors (thx @sf17k for report and test-models) 2014-03-15 21:08:54 +00:00
CColladaFileLoader.h - Collada dae-loader now set's the vertex colors (thx @sf17k for report and test-models) 2014-03-15 21:08:54 +00:00
CColladaMeshWriter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CColladaMeshWriter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CColorConverter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CColorConverter.h Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CCubeSceneNode.cpp Merging 1.8 branch: 2012-12-03 20:47:54 +00:00
CCubeSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CD3D8Driver.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CD3D8Driver.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CD3D8MaterialRenderer.h Reverting my changes from r4569 as they also break stuff by now. Will continue the discussion in http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48940 2013-08-13 10:06:37 +00:00
CD3D8NormalMapRenderer.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CD3D8NormalMapRenderer.h Second round of override checks 2013-06-17 15:55:56 +00:00
CD3D8ParallaxMapRenderer.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CD3D8ParallaxMapRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CD3D8ShaderMaterialRenderer.cpp - Reverted changes related to CallBack->OnSetMaterial call. 2013-08-15 11:27:25 +00:00
CD3D8ShaderMaterialRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CD3D8Texture.cpp Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint. 2013-11-28 18:04:28 +00:00
CD3D8Texture.h Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint. 2013-11-28 18:04:28 +00:00
CD3D9CgMaterialRenderer.cpp - Reverted changes related to CallBack->OnSetMaterial call. 2013-08-15 11:27:25 +00:00
CD3D9CgMaterialRenderer.h - Fixed compilation issues with CG support enabled. 2013-07-03 21:48:02 +00:00
CD3D9Driver.cpp - revert rotation patch from rev4478. Texture Matrix will be default solution for manipulate 2d image drawing. 2013-03-18 16:19:02 +00:00
CD3D9Driver.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CD3D9HLSLMaterialRenderer.cpp - Fixed issues with D3D9 get constant ID method. 2012-12-14 15:20:37 +00:00
CD3D9HLSLMaterialRenderer.h - Improved a shader interface handling. 2012-12-13 18:49:52 +00:00
CD3D9MaterialRenderer.h Reverting my changes from r4569 as they also break stuff by now. Will continue the discussion in http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48940 2013-08-13 10:06:37 +00:00
CD3D9NormalMapRenderer.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CD3D9NormalMapRenderer.h Second round of override checks 2013-06-17 15:55:56 +00:00
CD3D9ParallaxMapRenderer.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CD3D9ParallaxMapRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CD3D9ShaderMaterialRenderer.cpp - Reverted changes related to CallBack->OnSetMaterial call. 2013-08-15 11:27:25 +00:00
CD3D9ShaderMaterialRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CD3D9Texture.cpp Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint. 2013-11-28 18:04:28 +00:00
CD3D9Texture.h Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint. 2013-11-28 18:04:28 +00:00
CDMFLoader.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CDMFLoader.h Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CDefaultGUIElementFactory.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CDefaultGUIElementFactory.h Second round of override checks 2013-06-17 15:55:56 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CDefaultSceneNodeAnimatorFactory.h Second round of override checks 2013-06-17 15:55:56 +00:00
CDefaultSceneNodeFactory.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CDefaultSceneNodeFactory.h Second round of override checks 2013-06-17 15:55:56 +00:00
CDepthBuffer.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CDepthBuffer.h Second round of override checks 2013-06-17 15:55:56 +00:00
CDummyTransformationSceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CDummyTransformationSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CEmptySceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CEmptySceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CFPSCounter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CFPSCounter.h Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CFileList.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CFileList.h Second round of override checks 2013-06-17 15:55:56 +00:00
CFileSystem.cpp Fix some indentation and white spacing before parantheses 2013-04-04 16:31:34 +00:00
CFileSystem.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUIButton.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CGUIButton.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUICheckBox.cpp - CGUICheckBox no longer gives up focus on EMIE_LMOUSE_LEFT_UP (thx @Demre for reporting http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&t=49598) 2014-02-19 10:43:03 +00:00
CGUICheckBox.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIColorSelectDialog.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIColorSelectDialog.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIComboBox.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIComboBox.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIContextMenu.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIContextMenu.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUIEditBox.cpp - Add an overwrite mode to editbox. This is patch #275 provided by Adam (aka kingadami) 2014-03-26 00:14:17 +00:00
CGUIEditBox.h - Add an overwrite mode to editbox. This is patch #275 provided by Adam (aka kingadami) 2014-03-26 00:14:17 +00:00
CGUIEnvironment.cpp Write (subjectively) nicer xml's by using slightly different linebreak rules. 2014-03-25 16:04:57 +00:00
CGUIEnvironment.h IGUIEnvironment::getNextElement now public (was only in CGUIEnvironment before). 2014-03-26 16:42:24 +00:00
CGUIFileOpenDialog.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIFileOpenDialog.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIFont.cpp Bugfix: getFont for xml-fonts now also works for fonts inside archives (thx @Neirdan for bugreport) 2014-02-13 00:18:42 +00:00
CGUIFont.h Bugfix: getFont for xml-fonts now also works for fonts inside archives (thx @Neirdan for bugreport) 2014-02-13 00:18:42 +00:00
CGUIImage.cpp Add serialization for the CGUIImage::DrawBounds stuff from last check-in. 2014-03-25 23:38:12 +00:00
CGUIImage.h Add IGUIImages::setDrawBounds/getDrawBounds to allow coding stuff like progress bars. 2014-03-25 23:28:01 +00:00
CGUIImageList.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CGUIImageList.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUIInOutFader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIInOutFader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIListBox.cpp Irrlichtify variable names (membervariables start upper-case). 2014-03-25 17:18:15 +00:00
CGUIListBox.h Irrlichtify variable names (membervariables start upper-case). 2014-03-25 17:18:15 +00:00
CGUIMenu.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIMenu.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIMeshViewer.cpp Remove redundant code-line (thx @ chronologicaldot for reporting). 2012-10-16 10:35:59 +00:00
CGUIMeshViewer.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIMessageBox.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIMessageBox.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIModalScreen.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CGUIModalScreen.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIScrollBar.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIScrollBar.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUISkin.cpp Add skin-constants to control push-button behavior better. 2012-10-01 16:31:34 +00:00
CGUISkin.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUISpinBox.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CGUISpinBox.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUISpriteBank.cpp - Fixed problem with dynamic_cast. 2012-12-18 14:31:15 +00:00
CGUISpriteBank.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUIStaticText.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIStaticText.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUITabControl.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUITabControl.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUITable.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUITable.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGUIToolBar.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIToolBar.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUITreeView.cpp Fixed a couple of warnings, including one reported by curaga (3472442) 2012-01-11 16:09:49 +00:00
CGUITreeView.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CGUIWindow.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CGUIWindow.h Second round of override checks 2013-06-17 15:55:56 +00:00
CGeometryCreator.cpp Add the geoplane from hendu. This surface improves visualization of large surfaces. 2013-06-17 08:38:20 +00:00
CGeometryCreator.h Add the geoplane from hendu. This surface improves visualization of large surfaces. 2013-06-17 08:38:20 +00:00
CImage.cpp Fix a bunch of warnings (mostly about constructor initializer order) 2013-03-18 11:25:46 +00:00
CImage.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CImageLoaderBMP.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageLoaderBMP.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderDDS.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CImageLoaderDDS.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderJPG.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageLoaderJPG.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderPCX.cpp Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed. 2013-03-27 13:43:52 +00:00
CImageLoaderPCX.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderPNG.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageLoaderPNG.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderPPM.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageLoaderPPM.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderPSD.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageLoaderPSD.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderRGB.cpp Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed. 2013-03-27 13:43:52 +00:00
CImageLoaderRGB.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderTGA.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageLoaderTGA.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageLoaderWAL.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageLoaderWAL.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageWriterBMP.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageWriterBMP.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageWriterJPG.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageWriterJPG.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageWriterPCX.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageWriterPCX.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageWriterPNG.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CImageWriterPNG.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageWriterPPM.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageWriterPPM.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageWriterPSD.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageWriterPSD.h Second round of override checks 2013-06-17 15:55:56 +00:00
CImageWriterTGA.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CImageWriterTGA.h Second round of override checks 2013-06-17 15:55:56 +00:00
CIrrDeviceConsole.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CIrrDeviceConsole.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CIrrDeviceFB.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CIrrDeviceFB.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CIrrDeviceLinux.cpp Add IrrlichtDevice::setWindowSize (implemented only on X11, will try Windows next). 2014-02-17 12:01:07 +00:00
CIrrDeviceLinux.h Add IrrlichtDevice::setWindowSize (implemented only on X11, will try Windows next). 2014-02-17 12:01:07 +00:00
CIrrDeviceSDL.cpp Fix SDL device compilation. VideoDriver is now always dropped after Scenemanager and FileSystem after those two to prevent memory-leaks in some situations. 2014-03-14 15:13:41 +00:00
CIrrDeviceSDL.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CIrrDeviceStub.cpp Fix SDL device compilation. VideoDriver is now always dropped after Scenemanager and FileSystem after those two to prevent memory-leaks in some situations. 2014-03-14 15:13:41 +00:00
CIrrDeviceStub.h Add IrrlichtDevice::setWindowSize (implemented only on X11, will try Windows next). 2014-02-17 12:01:07 +00:00
CIrrDeviceWin32.cpp Implement setWindowSize for Win32 device. 2014-02-17 14:57:03 +00:00
CIrrDeviceWin32.h Implement setWindowSize for Win32 device. 2014-02-17 14:57:03 +00:00
CIrrDeviceWinCE.cpp Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others. 2012-11-20 18:31:33 +00:00
CIrrDeviceWinCE.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CIrrMeshFileLoader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CIrrMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CIrrMeshWriter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CIrrMeshWriter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CLMTSMeshFileLoader.cpp Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths. 2014-03-03 17:33:35 +00:00
CLMTSMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CLWOMeshFileLoader.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CLWOMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CLightSceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CLightSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CLimitReadFile.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CLimitReadFile.h Second round of override checks 2013-06-17 15:55:56 +00:00
CLogger.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CLogger.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMD2MeshFileLoader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CMD2MeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMD3MeshFileLoader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CMD3MeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMS3DMeshFileLoader.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CMS3DMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMY3DHelper.h Remove white spaces before semicolon 2013-06-17 14:32:28 +00:00
CMY3DMeshFileLoader.cpp Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths. 2014-03-03 17:33:35 +00:00
CMY3DMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMemoryFile.cpp Second round of override checks 2013-06-17 15:55:56 +00:00
CMemoryFile.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMeshCache.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CMeshCache.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMeshManipulator.cpp Add equals check with tolerance in heigthmap optimizer 2013-06-19 19:32:51 +00:00
CMeshManipulator.h Second round of override checks 2013-06-17 15:55:56 +00:00
CMeshSceneNode.cpp Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others. 2012-11-20 18:31:33 +00:00
CMeshSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CMeshTextureLoader.cpp IMeshTextureLoader could be simplified further with the recent ITexture addition. 2014-03-03 13:07:06 +00:00
CMeshTextureLoader.h IMeshTextureLoader could be simplified further with the recent ITexture addition. 2014-03-03 13:07:06 +00:00
CMetaTriangleSelector.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CMetaTriangleSelector.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CMountPointReader.cpp Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate 2013-03-07 12:17:35 +00:00
CMountPointReader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CNPKReader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CNPKReader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CNullDriver.cpp Add ITexture::getSource which can be used to check where the last IVideoDriver::getTexture call found the texture. Thx @Bobbo for helping me to find a better enum name ;-) 2014-03-03 12:55:15 +00:00
CNullDriver.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
COBJMeshFileLoader.cpp Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths. 2014-03-03 17:33:35 +00:00
COBJMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
COBJMeshWriter.cpp Unify texture transformation for tex coord system with mesh loader. 2013-06-19 19:50:20 +00:00
COBJMeshWriter.h Second round of override checks 2013-06-17 15:55:56 +00:00
COCTLoader.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
COCTLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
COSOperator.cpp - Fixed OSX compilation issues (both trunk and ogl-es branches). 2013-04-14 11:58:33 +00:00
COSOperator.h Second round of override checks 2013-06-17 15:55:56 +00:00
COctreeSceneNode.cpp Add shadow interface to static meshes 2012-10-18 23:19:45 +00:00
COctreeSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
COctreeTriangleSelector.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
COctreeTriangleSelector.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
COgreMeshFileLoader.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
COgreMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
COpenGLCgMaterialRenderer.cpp - Reverted changes related to CallBack->OnSetMaterial call. 2013-08-15 11:27:25 +00:00
COpenGLCgMaterialRenderer.h - Fixed compilation issues with CG support enabled. 2013-07-03 21:48:02 +00:00
COpenGLDriver.cpp Merged updates from 1.8.1 release to trunk, revisions 4579-4615. 2013-11-28 10:37:09 +00:00
COpenGLDriver.h - Moved setBasicRenderStates methods calls in shader based material renderers to the same place as in standard fixed pipeline material renderers (first lines of OnSetMaterial method). 2013-07-08 14:56:16 +00:00
COpenGLExtensionHandler.cpp - Fixed some methods and variables names in IImage/CImage classes. 2013-01-26 02:28:41 +00:00
COpenGLExtensionHandler.h Merged updates from 1.8.1 release to trunk, revisions 4579-4615. 2013-11-28 10:37:09 +00:00
COpenGLMaterialRenderer.h Reverting my changes from r4569 as they also break stuff by now. Will continue the discussion in http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48940 2013-08-13 10:06:37 +00:00
COpenGLNormalMapRenderer.cpp - Finally improved active texture handling in OpenGL. 2012-12-21 23:14:00 +00:00
COpenGLNormalMapRenderer.h Second round of override checks 2013-06-17 15:55:56 +00:00
COpenGLParallaxMapRenderer.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
COpenGLParallaxMapRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
COpenGLSLMaterialRenderer.cpp Fix a reorder warning. 2014-03-13 22:24:59 +00:00
COpenGLSLMaterialRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
COpenGLShaderMaterialRenderer.cpp - Reverted changes related to CallBack->OnSetMaterial call. 2013-08-15 11:27:25 +00:00
COpenGLShaderMaterialRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
COpenGLTexture.cpp - Fixed issue with mipmaps generation in OpenGL. 2013-04-13 09:23:10 +00:00
COpenGLTexture.h Second round of override checks 2013-06-17 15:55:56 +00:00
CPLYMeshFileLoader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CPLYMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CPLYMeshWriter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CPLYMeshWriter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CPakReader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CPakReader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleAttractionAffector.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleAttractionAffector.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleBoxEmitter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CParticleBoxEmitter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleCylinderEmitter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CParticleCylinderEmitter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleFadeOutAffector.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleFadeOutAffector.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleGravityAffector.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleGravityAffector.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleMeshEmitter.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleMeshEmitter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticlePointEmitter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CParticlePointEmitter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleRingEmitter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CParticleRingEmitter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleRotationAffector.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleRotationAffector.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleScaleAffector.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleScaleAffector.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleSphereEmitter.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CParticleSphereEmitter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CParticleSystemSceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CParticleSystemSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CQ3LevelMesh.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CQ3LevelMesh.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CQuake3ShaderSceneNode.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CQuake3ShaderSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CReadFile.cpp Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate 2013-03-07 12:17:35 +00:00
CReadFile.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSMFMeshFileLoader.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CSMFMeshFileLoader.h Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CSTLMeshFileLoader.cpp Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others. 2012-11-20 18:31:33 +00:00
CSTLMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSTLMeshWriter.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CSTLMeshWriter.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSceneCollisionManager.cpp Ensure vector3df and all classes containing a vector3df are passed by reference instead of per value. Thanks @Danyal Zia for the patch (#280). 2014-03-15 20:14:32 +00:00
CSceneCollisionManager.h Ensure vector3df and all classes containing a vector3df are passed by reference instead of per value. Thanks @Danyal Zia for the patch (#280). 2014-03-15 20:14:32 +00:00
CSceneLoaderIrr.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CSceneLoaderIrr.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSceneManager.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CSceneManager.h Merged updates from 1.8.1 release to trunk, revisions 4579-4615. 2013-11-28 10:37:09 +00:00
CSceneNodeAnimatorCameraFPS.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CSceneNodeAnimatorCameraFPS.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSceneNodeAnimatorCameraMaya.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CSceneNodeAnimatorCameraMaya.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CSceneNodeAnimatorCollisionResponse.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSceneNodeAnimatorDelete.cpp Fix proper scene manager parameter handling in clone method. Thanks to greenya for this fix. 2013-05-13 22:13:17 +00:00
CSceneNodeAnimatorDelete.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSceneNodeAnimatorFlyCircle.cpp Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for: 2014-02-03 11:58:28 +00:00
CSceneNodeAnimatorFlyCircle.h Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for: 2014-02-03 11:58:28 +00:00
CSceneNodeAnimatorFlyStraight.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CSceneNodeAnimatorFlyStraight.h Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for: 2014-02-03 11:58:28 +00:00
CSceneNodeAnimatorFollowSpline.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CSceneNodeAnimatorFollowSpline.h Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for: 2014-02-03 11:58:28 +00:00
CSceneNodeAnimatorRotation.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CSceneNodeAnimatorRotation.h Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for: 2014-02-03 11:58:28 +00:00
CSceneNodeAnimatorTexture.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CSceneNodeAnimatorTexture.h Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for: 2014-02-03 11:58:28 +00:00
CShadowVolumeSceneNode.cpp Add shadow interface to static meshes 2012-10-18 23:19:45 +00:00
CShadowVolumeSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSkinnedMesh.cpp Minor bugfix for my last check-in. dropBadKeys now finds some more broken frames. 2014-01-04 11:56:12 +00:00
CSkinnedMesh.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSkyBoxSceneNode.cpp - Fixed blending issues in example no. 08 (OpenGL driver). 2013-01-03 05:07:17 +00:00
CSkyBoxSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSkyDomeSceneNode.cpp - Fixed blending issues in example no. 08 (OpenGL driver). 2013-01-03 05:07:17 +00:00
CSkyDomeSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSoftware2MaterialRenderer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSoftwareDriver.cpp - revert rotation patch from rev4478. Texture Matrix will be default solution for manipulate 2d image drawing. 2013-03-18 16:19:02 +00:00
CSoftwareDriver.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSoftwareDriver2.cpp Merged revision 4534-4578 from 1.8 branch: 2013-08-25 16:14:31 +00:00
CSoftwareDriver2.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSoftwareTexture.cpp - Fixed some methods and variables names in IImage/CImage classes. 2013-01-26 02:28:41 +00:00
CSoftwareTexture.h Second round of override checks 2013-06-17 15:55:56 +00:00
CSoftwareTexture2.cpp - Fixed some methods and variables names in IImage/CImage classes. 2013-01-26 02:28:41 +00:00
CSoftwareTexture2.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CSphereSceneNode.cpp Merging 1.8 branch: 2012-12-03 20:47:54 +00:00
CSphereSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CTRFlat.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRFlatWire.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRGouraud.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRGouraud2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRGouraudAlpha2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRGouraudAlphaNoZ2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRGouraudWire.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRNormalMap.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRStencilShadow.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureBlend.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureDetailMap2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureFlat.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureFlatWire.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraud.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraud.h Second round of override checks 2013-06-17 15:55:56 +00:00
CTRTextureGouraud2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudAdd.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudAdd2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudAddNoZ2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudAlpha.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudAlphaNoZ.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudNoZ.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudNoZ2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudVertexAlpha2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureGouraudWire.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureLightMap2_Add.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureLightMap2_M1.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureLightMap2_M2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureLightMap2_M4.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureLightMapGouraud2_M4.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTRTextureWire2.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTarReader.cpp Second round of override checks 2013-06-17 15:55:56 +00:00
CTarReader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CTerrainSceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CTerrainSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CTerrainTriangleSelector.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CTerrainTriangleSelector.h Second round of override checks 2013-06-17 15:55:56 +00:00
CTextSceneNode.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CTextSceneNode.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CTimer.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CTriangleBBSelector.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CTriangleBBSelector.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CTriangleSelector.cpp Merge near identical code in CTriangleSelector::createFromMesh and CTriangleSelector::updateFromMesh (createFromMesh now using updateFromMesh). 2013-09-20 14:24:33 +00:00
CTriangleSelector.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CVideoModeList.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CVideoModeList.h Second round of override checks 2013-06-17 15:55:56 +00:00
CVolumeLightSceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CVolumeLightSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CWADReader.cpp Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
CWADReader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CWaterSurfaceSceneNode.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CWaterSurfaceSceneNode.h Second round of override checks 2013-06-17 15:55:56 +00:00
CWriteFile.cpp Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate 2013-03-07 12:17:35 +00:00
CWriteFile.h Second round of override checks 2013-06-17 15:55:56 +00:00
CXMLReader.cpp Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga) 2013-01-02 23:13:21 +00:00
CXMLReader.h Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga) 2013-01-02 23:13:21 +00:00
CXMLReaderImpl.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CXMLWriter.cpp Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga) 2013-01-02 23:13:21 +00:00
CXMLWriter.h Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future. 2013-06-18 15:55:45 +00:00
CXMeshFileLoader.cpp Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
CXMeshFileLoader.h Second round of override checks 2013-06-17 15:55:56 +00:00
CZBuffer.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
CZBuffer.h Second round of override checks 2013-06-17 15:55:56 +00:00
CZipReader.cpp Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate 2013-03-07 12:17:35 +00:00
CZipReader.h Second round of override checks 2013-06-17 15:55:56 +00:00
IAttribute.h Change the rest of the attributes interfaces to pass parameters by const ref instead of per value. 2014-03-15 20:49:02 +00:00
IBurningShader.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IBurningShader.h Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
IDepthBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
IImagePresenter.h Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
ISceneNodeAnimatorFinishing.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
ITriangleRenderer.h Some more whitespace adjustment. 2013-04-05 23:03:20 +00:00
IZBuffer.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
Irrlicht-gcc.cbp Fix c::b project obj folder names. Some static builds had used the shared folders (thx @ gerdb for reporting) 2014-03-13 23:18:00 +00:00
Irrlicht.aps Replace afxres.h by windows.h in Irrlicht.rc to allow compiling it with VS Express. 2011-05-27 10:22:10 +00:00
Irrlicht.cpp Bump copyright to 2012 2012-09-30 23:38:54 +00:00
Irrlicht.rc Push trunk to 1.9 version information everywhere 2013-04-05 12:03:44 +00:00
Irrlicht8.0.sln Add static lib configurations for all VS builds. Add a comment to IrrCompileConfig.h to explain that _IRR_STATIC_LIB_ needs to be defined in both the Irrlicht and application builds. 2008-11-17 11:52:40 +00:00
Irrlicht8.0.vcproj Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Irrlicht9.0.sln Update Irrlicht9.0.sln to fix untested changes from the static build target additions. Now tested with Visual C++ 2008 Express. 2008-11-19 20:50:44 +00:00
Irrlicht9.0.vcproj Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Irrlicht10.0.sln Add 64bit targets for msvc2010, supplied by Josh Brown 2010-11-22 12:09:28 +00:00
Irrlicht10.0.vcxproj Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Irrlicht10.0.vcxproj.filters Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Irrlicht11.0.sln First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown. 2012-08-22 23:14:16 +00:00
Irrlicht11.0.vcxproj Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Irrlicht11.0.vcxproj.filters Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Irrlicht_mobile6.sln added Initial Windows Mobile 6 Version. 2008-01-02 10:28:12 +00:00
Irrlicht_mobile6.vcproj Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Irrlicht_xbox.sln xbox update. 2009-01-28 14:52:13 +00:00
Irrlicht_xbox.vcproj Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Makefile Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders. 2014-03-02 00:56:46 +00:00
Octree.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
S2DVertex.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
S4DVertex.h Some more whitespace adjustment. 2013-04-05 22:29:41 +00:00
SConstruct Update for scons project file by flashpixx 2013-04-02 13:48:25 +00:00
SoftwareDriver2_compile_config.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
SoftwareDriver2_helper.h Some more whitespace adjustment. 2013-04-05 22:29:41 +00:00
builtInFont.bmp fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin. 2007-07-08 12:19:39 +00:00
dmfsupport.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
glext.h Update to OpenGL 4.4 headers 2013-10-31 13:09:47 +00:00
glxext.h Update to OpenGL 4.4 headers 2013-10-31 13:09:47 +00:00
irrXML.cpp Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga) 2013-01-02 23:13:21 +00:00
leakHunter.cpp Add a LeakHunter class which can be enabled with compile-flag _IRR_COMPILE_WITH_LEAK_HUNTER_ to find leaking IReferenceCounted objects. 2013-01-03 17:24:30 +00:00
os.cpp Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed. 2013-03-27 13:43:52 +00:00
os.h Bump copyright to 2012 2012-09-30 23:38:54 +00:00
resource.h Add version information to dll 2011-01-03 12:26:37 +00:00
source.txt Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations. 2007-12-02 23:57:20 +00:00
wglext.h Update to OpenGL 4.4 headers 2013-10-31 13:09:47 +00:00