.. |
MacOSX
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Merged updates from 1.8.1 release to trunk, revisions 4579-4615.
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2013-11-28 10:37:09 +00:00 |
aesGladman
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Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed.
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2013-03-27 13:43:52 +00:00 |
bzip2
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Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK
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2010-11-24 22:30:16 +00:00 |
jpeglib
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Merged version 9 of libjpeg from vendor branch.
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2013-06-20 15:54:41 +00:00 |
libpng
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Merged libpng 1.6.2 from vendor branch. Updated pnglibconf.h to latest predefined config file to catch up with latest setup requirements.
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2013-06-20 15:24:55 +00:00 |
lzma
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Update to bzip2 1.0.6, libpng 1.4.4 and lzma from 9.20 SDK
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2010-11-24 22:30:16 +00:00 |
zlib
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Merge from vendor branch version 1.2.8 of zlib
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2013-06-20 16:08:26 +00:00 |
BuiltInFont.h
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Constification patch by hendu
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2013-03-07 10:16:05 +00:00 |
C3DSMeshFileLoader.cpp
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Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
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2014-03-02 00:56:46 +00:00 |
C3DSMeshFileLoader.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CAnimatedMeshHalfLife.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CAnimatedMeshHalfLife.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CAnimatedMeshMD2.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CAnimatedMeshMD2.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CAnimatedMeshMD3.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CAnimatedMeshMD3.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CAnimatedMeshSceneNode.cpp
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Merged revision 4534-4578 from 1.8 branch:
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2013-08-25 16:14:31 +00:00 |
CAnimatedMeshSceneNode.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CAttributeImpl.h
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Change the rest of the attributes interfaces to pass parameters by const ref instead of per value.
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2014-03-15 20:49:02 +00:00 |
CAttributes.cpp
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Change the rest of the attributes interfaces to pass parameters by const ref instead of per value.
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2014-03-15 20:49:02 +00:00 |
CAttributes.h
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Change the rest of the attributes interfaces to pass parameters by const ref instead of per value.
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2014-03-15 20:49:02 +00:00 |
CB3DMeshFileLoader.cpp
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Reduce a bunch of log messages in B3DLoader from ELL_INFORMATION to ELL_DEBUG (thx@ entity for telling).
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2014-03-21 17:32:28 +00:00 |
CB3DMeshFileLoader.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CBSPMeshFileLoader.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CBSPMeshFileLoader.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CBillboardSceneNode.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CBillboardSceneNode.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CBlit.h
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CBoneSceneNode.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CBoneSceneNode.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CBurningShader_Raster_Reference.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CCSMLoader.cpp
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Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths.
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2014-03-03 17:33:35 +00:00 |
CCSMLoader.h
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Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
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2014-03-02 00:56:46 +00:00 |
CCameraSceneNode.cpp
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New method for camera scene nodes. updateMatrices updates the camera matrices without uploading them to the driver directly. Patch submitted by hendu
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2013-03-07 17:02:32 +00:00 |
CCameraSceneNode.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CCgMaterialRenderer.cpp
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- Fixed compilation issues with CG support enabled.
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2013-07-03 21:48:02 +00:00 |
CCgMaterialRenderer.h
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- Fixed compilation issues with CG support enabled.
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2013-07-03 21:48:02 +00:00 |
CColladaFileLoader.cpp
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- Collada dae-loader now set's the vertex colors (thx @sf17k for report and test-models)
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2014-03-15 21:08:54 +00:00 |
CColladaFileLoader.h
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- Collada dae-loader now set's the vertex colors (thx @sf17k for report and test-models)
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2014-03-15 21:08:54 +00:00 |
CColladaMeshWriter.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CColladaMeshWriter.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CColorConverter.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CColorConverter.h
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CCubeSceneNode.cpp
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Merging 1.8 branch:
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2012-12-03 20:47:54 +00:00 |
CCubeSceneNode.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CD3D8Driver.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CD3D8Driver.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CD3D8MaterialRenderer.h
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Reverting my changes from r4569 as they also break stuff by now. Will continue the discussion in http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48940
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2013-08-13 10:06:37 +00:00 |
CD3D8NormalMapRenderer.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CD3D8NormalMapRenderer.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CD3D8ParallaxMapRenderer.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CD3D8ParallaxMapRenderer.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CD3D8ShaderMaterialRenderer.cpp
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- Reverted changes related to CallBack->OnSetMaterial call.
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2013-08-15 11:27:25 +00:00 |
CD3D8ShaderMaterialRenderer.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CD3D8Texture.cpp
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Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint.
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2013-11-28 18:04:28 +00:00 |
CD3D8Texture.h
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Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint.
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2013-11-28 18:04:28 +00:00 |
CD3D9CgMaterialRenderer.cpp
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- Reverted changes related to CallBack->OnSetMaterial call.
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2013-08-15 11:27:25 +00:00 |
CD3D9CgMaterialRenderer.h
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- Fixed compilation issues with CG support enabled.
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2013-07-03 21:48:02 +00:00 |
CD3D9Driver.cpp
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- revert rotation patch from rev4478. Texture Matrix will be default solution for manipulate 2d image drawing.
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2013-03-18 16:19:02 +00:00 |
CD3D9Driver.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CD3D9HLSLMaterialRenderer.cpp
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- Fixed issues with D3D9 get constant ID method.
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2012-12-14 15:20:37 +00:00 |
CD3D9HLSLMaterialRenderer.h
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- Improved a shader interface handling.
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2012-12-13 18:49:52 +00:00 |
CD3D9MaterialRenderer.h
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Reverting my changes from r4569 as they also break stuff by now. Will continue the discussion in http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48940
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2013-08-13 10:06:37 +00:00 |
CD3D9NormalMapRenderer.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CD3D9NormalMapRenderer.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CD3D9ParallaxMapRenderer.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CD3D9ParallaxMapRenderer.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CD3D9ShaderMaterialRenderer.cpp
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- Reverted changes related to CallBack->OnSetMaterial call.
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2013-08-15 11:27:25 +00:00 |
CD3D9ShaderMaterialRenderer.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CD3D9Texture.cpp
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Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint.
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2013-11-28 18:04:28 +00:00 |
CD3D9Texture.h
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Fix memory access in d3dx mipmap generation. Thanks to hellflip for the hint.
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2013-11-28 18:04:28 +00:00 |
CDMFLoader.cpp
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Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
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2014-03-02 00:56:46 +00:00 |
CDMFLoader.h
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Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
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2014-03-02 00:56:46 +00:00 |
CDefaultGUIElementFactory.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CDefaultGUIElementFactory.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CDefaultSceneNodeAnimatorFactory.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CDefaultSceneNodeAnimatorFactory.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CDefaultSceneNodeFactory.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CDefaultSceneNodeFactory.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CDepthBuffer.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CDepthBuffer.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CDummyTransformationSceneNode.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CDummyTransformationSceneNode.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CEmptySceneNode.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CEmptySceneNode.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CFPSCounter.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CFPSCounter.h
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CFileList.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CFileList.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CFileSystem.cpp
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Fix some indentation and white spacing before parantheses
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2013-04-04 16:31:34 +00:00 |
CFileSystem.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CGUIButton.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CGUIButton.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CGUICheckBox.cpp
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- CGUICheckBox no longer gives up focus on EMIE_LMOUSE_LEFT_UP (thx @Demre for reporting http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&t=49598)
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2014-02-19 10:43:03 +00:00 |
CGUICheckBox.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIColorSelectDialog.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIColorSelectDialog.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIComboBox.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIComboBox.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIContextMenu.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIContextMenu.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
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2013-06-18 15:55:45 +00:00 |
CGUIEditBox.cpp
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- Add an overwrite mode to editbox. This is patch #275 provided by Adam (aka kingadami)
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2014-03-26 00:14:17 +00:00 |
CGUIEditBox.h
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- Add an overwrite mode to editbox. This is patch #275 provided by Adam (aka kingadami)
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2014-03-26 00:14:17 +00:00 |
CGUIEnvironment.cpp
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Write (subjectively) nicer xml's by using slightly different linebreak rules.
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2014-03-25 16:04:57 +00:00 |
CGUIEnvironment.h
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IGUIEnvironment::getNextElement now public (was only in CGUIEnvironment before).
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2014-03-26 16:42:24 +00:00 |
CGUIFileOpenDialog.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIFileOpenDialog.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIFont.cpp
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Bugfix: getFont for xml-fonts now also works for fonts inside archives (thx @Neirdan for bugreport)
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2014-02-13 00:18:42 +00:00 |
CGUIFont.h
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Bugfix: getFont for xml-fonts now also works for fonts inside archives (thx @Neirdan for bugreport)
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2014-02-13 00:18:42 +00:00 |
CGUIImage.cpp
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Add serialization for the CGUIImage::DrawBounds stuff from last check-in.
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2014-03-25 23:38:12 +00:00 |
CGUIImage.h
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Add IGUIImages::setDrawBounds/getDrawBounds to allow coding stuff like progress bars.
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2014-03-25 23:28:01 +00:00 |
CGUIImageList.cpp
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Some more whitespace adjustment.
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2013-04-05 23:03:20 +00:00 |
CGUIImageList.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CGUIInOutFader.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIInOutFader.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIListBox.cpp
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Irrlichtify variable names (membervariables start upper-case).
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2014-03-25 17:18:15 +00:00 |
CGUIListBox.h
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Irrlichtify variable names (membervariables start upper-case).
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2014-03-25 17:18:15 +00:00 |
CGUIMenu.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIMenu.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIMeshViewer.cpp
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Remove redundant code-line (thx @ chronologicaldot for reporting).
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2012-10-16 10:35:59 +00:00 |
CGUIMeshViewer.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIMessageBox.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIMessageBox.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIModalScreen.cpp
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Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CGUIModalScreen.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIScrollBar.cpp
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Bump copyright to 2012
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2012-09-30 23:38:54 +00:00 |
CGUIScrollBar.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUISkin.cpp
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Add skin-constants to control push-button behavior better.
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2012-10-01 16:31:34 +00:00 |
CGUISkin.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CGUISpinBox.cpp
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Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CGUISpinBox.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUISpriteBank.cpp
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- Fixed problem with dynamic_cast.
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2012-12-18 14:31:15 +00:00 |
CGUISpriteBank.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CGUIStaticText.cpp
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Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CGUIStaticText.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUITabControl.cpp
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Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CGUITabControl.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUITable.cpp
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Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CGUITable.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGUIToolBar.cpp
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Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CGUIToolBar.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CGUITreeView.cpp
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Fixed a couple of warnings, including one reported by curaga (3472442)
|
2012-01-11 16:09:49 +00:00 |
CGUITreeView.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CGUIWindow.cpp
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Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CGUIWindow.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CGeometryCreator.cpp
|
Add the geoplane from hendu. This surface improves visualization of large surfaces.
|
2013-06-17 08:38:20 +00:00 |
CGeometryCreator.h
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Add the geoplane from hendu. This surface improves visualization of large surfaces.
|
2013-06-17 08:38:20 +00:00 |
CImage.cpp
|
Fix a bunch of warnings (mostly about constructor initializer order)
|
2013-03-18 11:25:46 +00:00 |
CImage.h
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Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CImageLoaderBMP.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageLoaderBMP.h
|
Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CImageLoaderDDS.cpp
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Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CImageLoaderDDS.h
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Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageLoaderJPG.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageLoaderJPG.h
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Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageLoaderPCX.cpp
|
Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed.
|
2013-03-27 13:43:52 +00:00 |
CImageLoaderPCX.h
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Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CImageLoaderPNG.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageLoaderPNG.h
|
Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CImageLoaderPPM.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageLoaderPPM.h
|
Second round of override checks
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2013-06-17 15:55:56 +00:00 |
CImageLoaderPSD.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageLoaderPSD.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageLoaderRGB.cpp
|
Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed.
|
2013-03-27 13:43:52 +00:00 |
CImageLoaderRGB.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageLoaderTGA.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageLoaderTGA.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageLoaderWAL.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageLoaderWAL.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageWriterBMP.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageWriterBMP.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageWriterJPG.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageWriterJPG.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageWriterPCX.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageWriterPCX.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageWriterPNG.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CImageWriterPNG.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageWriterPPM.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageWriterPPM.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageWriterPSD.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageWriterPSD.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CImageWriterTGA.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CImageWriterTGA.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CIrrDeviceConsole.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CIrrDeviceConsole.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CIrrDeviceFB.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CIrrDeviceFB.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CIrrDeviceLinux.cpp
|
Add IrrlichtDevice::setWindowSize (implemented only on X11, will try Windows next).
|
2014-02-17 12:01:07 +00:00 |
CIrrDeviceLinux.h
|
Add IrrlichtDevice::setWindowSize (implemented only on X11, will try Windows next).
|
2014-02-17 12:01:07 +00:00 |
CIrrDeviceSDL.cpp
|
Fix SDL device compilation. VideoDriver is now always dropped after Scenemanager and FileSystem after those two to prevent memory-leaks in some situations.
|
2014-03-14 15:13:41 +00:00 |
CIrrDeviceSDL.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CIrrDeviceStub.cpp
|
Fix SDL device compilation. VideoDriver is now always dropped after Scenemanager and FileSystem after those two to prevent memory-leaks in some situations.
|
2014-03-14 15:13:41 +00:00 |
CIrrDeviceStub.h
|
Add IrrlichtDevice::setWindowSize (implemented only on X11, will try Windows next).
|
2014-02-17 12:01:07 +00:00 |
CIrrDeviceWin32.cpp
|
Implement setWindowSize for Win32 device.
|
2014-02-17 14:57:03 +00:00 |
CIrrDeviceWin32.h
|
Implement setWindowSize for Win32 device.
|
2014-02-17 14:57:03 +00:00 |
CIrrDeviceWinCE.cpp
|
Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others.
|
2012-11-20 18:31:33 +00:00 |
CIrrDeviceWinCE.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CIrrMeshFileLoader.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CIrrMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CIrrMeshWriter.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CIrrMeshWriter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CLMTSMeshFileLoader.cpp
|
Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths.
|
2014-03-03 17:33:35 +00:00 |
CLMTSMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CLWOMeshFileLoader.cpp
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
CLWOMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CLightSceneNode.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CLightSceneNode.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CLimitReadFile.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CLimitReadFile.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CLogger.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CLogger.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMD2MeshFileLoader.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CMD2MeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMD3MeshFileLoader.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CMD3MeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMS3DMeshFileLoader.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CMS3DMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMY3DHelper.h
|
Remove white spaces before semicolon
|
2013-06-17 14:32:28 +00:00 |
CMY3DMeshFileLoader.cpp
|
Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths.
|
2014-03-03 17:33:35 +00:00 |
CMY3DMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMemoryFile.cpp
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMemoryFile.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMeshCache.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CMeshCache.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMeshManipulator.cpp
|
Add equals check with tolerance in heigthmap optimizer
|
2013-06-19 19:32:51 +00:00 |
CMeshManipulator.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CMeshSceneNode.cpp
|
Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others.
|
2012-11-20 18:31:33 +00:00 |
CMeshSceneNode.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CMeshTextureLoader.cpp
|
IMeshTextureLoader could be simplified further with the recent ITexture addition.
|
2014-03-03 13:07:06 +00:00 |
CMeshTextureLoader.h
|
IMeshTextureLoader could be simplified further with the recent ITexture addition.
|
2014-03-03 13:07:06 +00:00 |
CMetaTriangleSelector.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CMetaTriangleSelector.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CMountPointReader.cpp
|
Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate
|
2013-03-07 12:17:35 +00:00 |
CMountPointReader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CNPKReader.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CNPKReader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CNullDriver.cpp
|
Add ITexture::getSource which can be used to check where the last IVideoDriver::getTexture call found the texture. Thx @Bobbo for helping me to find a better enum name ;-)
|
2014-03-03 12:55:15 +00:00 |
CNullDriver.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
COBJMeshFileLoader.cpp
|
Fix a bug in new meshtextureloader - don't set old TEXTURE_PATHS always but only if people still use those parameters or we overwrite the new way to set paths.
|
2014-03-03 17:33:35 +00:00 |
COBJMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
COBJMeshWriter.cpp
|
Unify texture transformation for tex coord system with mesh loader.
|
2013-06-19 19:50:20 +00:00 |
COBJMeshWriter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
COCTLoader.cpp
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
COCTLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
COSOperator.cpp
|
- Fixed OSX compilation issues (both trunk and ogl-es branches).
|
2013-04-14 11:58:33 +00:00 |
COSOperator.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
COctreeSceneNode.cpp
|
Add shadow interface to static meshes
|
2012-10-18 23:19:45 +00:00 |
COctreeSceneNode.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
COctreeTriangleSelector.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
COctreeTriangleSelector.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
COgreMeshFileLoader.cpp
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
COgreMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
COpenGLCgMaterialRenderer.cpp
|
- Reverted changes related to CallBack->OnSetMaterial call.
|
2013-08-15 11:27:25 +00:00 |
COpenGLCgMaterialRenderer.h
|
- Fixed compilation issues with CG support enabled.
|
2013-07-03 21:48:02 +00:00 |
COpenGLDriver.cpp
|
Merged updates from 1.8.1 release to trunk, revisions 4579-4615.
|
2013-11-28 10:37:09 +00:00 |
COpenGLDriver.h
|
- Moved setBasicRenderStates methods calls in shader based material renderers to the same place as in standard fixed pipeline material renderers (first lines of OnSetMaterial method).
|
2013-07-08 14:56:16 +00:00 |
COpenGLExtensionHandler.cpp
|
- Fixed some methods and variables names in IImage/CImage classes.
|
2013-01-26 02:28:41 +00:00 |
COpenGLExtensionHandler.h
|
Merged updates from 1.8.1 release to trunk, revisions 4579-4615.
|
2013-11-28 10:37:09 +00:00 |
COpenGLMaterialRenderer.h
|
Reverting my changes from r4569 as they also break stuff by now. Will continue the discussion in http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=48940
|
2013-08-13 10:06:37 +00:00 |
COpenGLNormalMapRenderer.cpp
|
- Finally improved active texture handling in OpenGL.
|
2012-12-21 23:14:00 +00:00 |
COpenGLNormalMapRenderer.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
COpenGLParallaxMapRenderer.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
COpenGLParallaxMapRenderer.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
COpenGLSLMaterialRenderer.cpp
|
Fix a reorder warning.
|
2014-03-13 22:24:59 +00:00 |
COpenGLSLMaterialRenderer.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
COpenGLShaderMaterialRenderer.cpp
|
- Reverted changes related to CallBack->OnSetMaterial call.
|
2013-08-15 11:27:25 +00:00 |
COpenGLShaderMaterialRenderer.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
COpenGLTexture.cpp
|
- Fixed issue with mipmaps generation in OpenGL.
|
2013-04-13 09:23:10 +00:00 |
COpenGLTexture.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CPLYMeshFileLoader.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CPLYMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CPLYMeshWriter.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CPLYMeshWriter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CPakReader.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CPakReader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleAnimatedMeshSceneNodeEmitter.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleAnimatedMeshSceneNodeEmitter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleAttractionAffector.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleAttractionAffector.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleBoxEmitter.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CParticleBoxEmitter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleCylinderEmitter.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CParticleCylinderEmitter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleFadeOutAffector.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleFadeOutAffector.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleGravityAffector.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleGravityAffector.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleMeshEmitter.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleMeshEmitter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticlePointEmitter.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CParticlePointEmitter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleRingEmitter.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CParticleRingEmitter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleRotationAffector.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleRotationAffector.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleScaleAffector.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleScaleAffector.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleSphereEmitter.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CParticleSphereEmitter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CParticleSystemSceneNode.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CParticleSystemSceneNode.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CQ3LevelMesh.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CQ3LevelMesh.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CQuake3ShaderSceneNode.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CQuake3ShaderSceneNode.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CReadFile.cpp
|
Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate
|
2013-03-07 12:17:35 +00:00 |
CReadFile.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSMFMeshFileLoader.cpp
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
CSMFMeshFileLoader.h
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
CSTLMeshFileLoader.cpp
|
Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others.
|
2012-11-20 18:31:33 +00:00 |
CSTLMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSTLMeshWriter.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CSTLMeshWriter.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSceneCollisionManager.cpp
|
Ensure vector3df and all classes containing a vector3df are passed by reference instead of per value. Thanks @Danyal Zia for the patch (#280).
|
2014-03-15 20:14:32 +00:00 |
CSceneCollisionManager.h
|
Ensure vector3df and all classes containing a vector3df are passed by reference instead of per value. Thanks @Danyal Zia for the patch (#280).
|
2014-03-15 20:14:32 +00:00 |
CSceneLoaderIrr.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CSceneLoaderIrr.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSceneManager.cpp
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
CSceneManager.h
|
Merged updates from 1.8.1 release to trunk, revisions 4579-4615.
|
2013-11-28 10:37:09 +00:00 |
CSceneNodeAnimatorCameraFPS.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CSceneNodeAnimatorCameraFPS.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSceneNodeAnimatorCameraMaya.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CSceneNodeAnimatorCameraMaya.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSceneNodeAnimatorCollisionResponse.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CSceneNodeAnimatorCollisionResponse.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSceneNodeAnimatorDelete.cpp
|
Fix proper scene manager parameter handling in clone method. Thanks to greenya for this fix.
|
2013-05-13 22:13:17 +00:00 |
CSceneNodeAnimatorDelete.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSceneNodeAnimatorFlyCircle.cpp
|
Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for:
|
2014-02-03 11:58:28 +00:00 |
CSceneNodeAnimatorFlyCircle.h
|
Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for:
|
2014-02-03 11:58:28 +00:00 |
CSceneNodeAnimatorFlyStraight.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CSceneNodeAnimatorFlyStraight.h
|
Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for:
|
2014-02-03 11:58:28 +00:00 |
CSceneNodeAnimatorFollowSpline.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CSceneNodeAnimatorFollowSpline.h
|
Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for:
|
2014-02-03 11:58:28 +00:00 |
CSceneNodeAnimatorRotation.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CSceneNodeAnimatorRotation.h
|
Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for:
|
2014-02-03 11:58:28 +00:00 |
CSceneNodeAnimatorTexture.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CSceneNodeAnimatorTexture.h
|
Add ISceneNodeAnimator::setStartTime/getStartTime to allow resetting movement animators. This should work for:
|
2014-02-03 11:58:28 +00:00 |
CShadowVolumeSceneNode.cpp
|
Add shadow interface to static meshes
|
2012-10-18 23:19:45 +00:00 |
CShadowVolumeSceneNode.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSkinnedMesh.cpp
|
Minor bugfix for my last check-in. dropBadKeys now finds some more broken frames.
|
2014-01-04 11:56:12 +00:00 |
CSkinnedMesh.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSkyBoxSceneNode.cpp
|
- Fixed blending issues in example no. 08 (OpenGL driver).
|
2013-01-03 05:07:17 +00:00 |
CSkyBoxSceneNode.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSkyDomeSceneNode.cpp
|
- Fixed blending issues in example no. 08 (OpenGL driver).
|
2013-01-03 05:07:17 +00:00 |
CSkyDomeSceneNode.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSoftware2MaterialRenderer.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSoftwareDriver.cpp
|
- revert rotation patch from rev4478. Texture Matrix will be default solution for manipulate 2d image drawing.
|
2013-03-18 16:19:02 +00:00 |
CSoftwareDriver.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSoftwareDriver2.cpp
|
Merged revision 4534-4578 from 1.8 branch:
|
2013-08-25 16:14:31 +00:00 |
CSoftwareDriver2.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSoftwareTexture.cpp
|
- Fixed some methods and variables names in IImage/CImage classes.
|
2013-01-26 02:28:41 +00:00 |
CSoftwareTexture.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CSoftwareTexture2.cpp
|
- Fixed some methods and variables names in IImage/CImage classes.
|
2013-01-26 02:28:41 +00:00 |
CSoftwareTexture2.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CSphereSceneNode.cpp
|
Merging 1.8 branch:
|
2012-12-03 20:47:54 +00:00 |
CSphereSceneNode.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CTRFlat.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRFlatWire.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRGouraud.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRGouraud2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRGouraudAlpha2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRGouraudAlphaNoZ2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRGouraudWire.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRNormalMap.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRStencilShadow.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureBlend.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureDetailMap2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureFlat.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureFlatWire.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraud.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraud.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CTRTextureGouraud2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudAdd.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudAdd2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudAddNoZ2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudAlpha.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudAlphaNoZ.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudNoZ.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudNoZ2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudVertexAlpha2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureGouraudWire.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureLightMap2_Add.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureLightMap2_M1.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureLightMap2_M2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureLightMap2_M4.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureLightMapGouraud2_M4.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTRTextureWire2.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTarReader.cpp
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CTarReader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CTerrainSceneNode.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CTerrainSceneNode.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CTerrainTriangleSelector.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CTerrainTriangleSelector.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CTextSceneNode.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CTextSceneNode.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CTimer.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CTriangleBBSelector.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CTriangleBBSelector.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CTriangleSelector.cpp
|
Merge near identical code in CTriangleSelector::createFromMesh and CTriangleSelector::updateFromMesh (createFromMesh now using updateFromMesh).
|
2013-09-20 14:24:33 +00:00 |
CTriangleSelector.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CVideoModeList.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CVideoModeList.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CVolumeLightSceneNode.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CVolumeLightSceneNode.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CWADReader.cpp
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
CWADReader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CWaterSurfaceSceneNode.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CWaterSurfaceSceneNode.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CWriteFile.cpp
|
Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate
|
2013-03-07 12:17:35 +00:00 |
CWriteFile.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CXMLReader.cpp
|
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
|
2013-01-02 23:13:21 +00:00 |
CXMLReader.h
|
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
|
2013-01-02 23:13:21 +00:00 |
CXMLReaderImpl.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CXMLWriter.cpp
|
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
|
2013-01-02 23:13:21 +00:00 |
CXMLWriter.h
|
Third round of override macro updates. Should have touched all functions stating virtual for now. This might still have missed some, as sometimes the virtual keyword is missing on derived functions. And some open points are also still under consideration, will be fixed in future.
|
2013-06-18 15:55:45 +00:00 |
CXMeshFileLoader.cpp
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
CXMeshFileLoader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CZBuffer.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
CZBuffer.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
CZipReader.cpp
|
Added hendu's constification patch for memory read/write files. Also slightly changed the use of global C methods to class specific static methods, which seems more appropriate
|
2013-03-07 12:17:35 +00:00 |
CZipReader.h
|
Second round of override checks
|
2013-06-17 15:55:56 +00:00 |
IAttribute.h
|
Change the rest of the attributes interfaces to pass parameters by const ref instead of per value.
|
2014-03-15 20:49:02 +00:00 |
IBurningShader.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
IBurningShader.h
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
IDepthBuffer.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
IImagePresenter.h
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
ISceneNodeAnimatorFinishing.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
ITriangleRenderer.h
|
Some more whitespace adjustment.
|
2013-04-05 23:03:20 +00:00 |
IZBuffer.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
Irrlicht-gcc.cbp
|
Fix c::b project obj folder names. Some static builds had used the shared folders (thx @ gerdb for reporting)
|
2014-03-13 23:18:00 +00:00 |
Irrlicht.aps
|
Replace afxres.h by windows.h in Irrlicht.rc to allow compiling it with VS Express.
|
2011-05-27 10:22:10 +00:00 |
Irrlicht.cpp
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
Irrlicht.rc
|
Push trunk to 1.9 version information everywhere
|
2013-04-05 12:03:44 +00:00 |
Irrlicht8.0.sln
|
Add static lib configurations for all VS builds. Add a comment to IrrCompileConfig.h to explain that _IRR_STATIC_LIB_ needs to be defined in both the Irrlicht and application builds.
|
2008-11-17 11:52:40 +00:00 |
Irrlicht8.0.vcproj
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Irrlicht9.0.sln
|
Update Irrlicht9.0.sln to fix untested changes from the static build target additions. Now tested with Visual C++ 2008 Express.
|
2008-11-19 20:50:44 +00:00 |
Irrlicht9.0.vcproj
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Irrlicht10.0.sln
|
Add 64bit targets for msvc2010, supplied by Josh Brown
|
2010-11-22 12:09:28 +00:00 |
Irrlicht10.0.vcxproj
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Irrlicht10.0.vcxproj.filters
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Irrlicht11.0.sln
|
First try for MSVC2012 project files. conversion seems to have worked, though some warnings for 64bit targets were shown.
|
2012-08-22 23:14:16 +00:00 |
Irrlicht11.0.vcxproj
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Irrlicht11.0.vcxproj.filters
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Irrlicht_mobile6.sln
|
added Initial Windows Mobile 6 Version.
|
2008-01-02 10:28:12 +00:00 |
Irrlicht_mobile6.vcproj
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Irrlicht_xbox.sln
|
xbox update.
|
2009-01-28 14:52:13 +00:00 |
Irrlicht_xbox.vcproj
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Makefile
|
Add IMeshTextureLoader interface and replace texture-loading algorithms in most meshloaders.
|
2014-03-02 00:56:46 +00:00 |
Octree.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
S2DVertex.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
S4DVertex.h
|
Some more whitespace adjustment.
|
2013-04-05 22:29:41 +00:00 |
SConstruct
|
Update for scons project file by flashpixx
|
2013-04-02 13:48:25 +00:00 |
SoftwareDriver2_compile_config.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
SoftwareDriver2_helper.h
|
Some more whitespace adjustment.
|
2013-04-05 22:29:41 +00:00 |
builtInFont.bmp
|
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
|
2007-07-08 12:19:39 +00:00 |
dmfsupport.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
glext.h
|
Update to OpenGL 4.4 headers
|
2013-10-31 13:09:47 +00:00 |
glxext.h
|
Update to OpenGL 4.4 headers
|
2013-10-31 13:09:47 +00:00 |
irrXML.cpp
|
Add _IRR_COMPILE_WITH_XML_ define to allow compiling Irrlicht without xml (patch written by curaga)
|
2013-01-02 23:13:21 +00:00 |
leakHunter.cpp
|
Add a LeakHunter class which can be enabled with compile-flag _IRR_COMPILE_WITH_LEAK_HUNTER_ to find leaking IReferenceCounted objects.
|
2013-01-03 17:24:30 +00:00 |
os.cpp
|
Merged from 1.8 branch, revisions 4393-4484: Compiler issues with certain compilers fixed, localtime bug under windows7 fixed.
|
2013-03-27 13:43:52 +00:00 |
os.h
|
Bump copyright to 2012
|
2012-09-30 23:38:54 +00:00 |
resource.h
|
Add version information to dll
|
2011-01-03 12:26:37 +00:00 |
source.txt
|
Make use of core::IdentityMatrix. Removed some redundant or unused code. Some minor reorganizations.
|
2007-12-02 23:57:20 +00:00 |
wglext.h
|
Update to OpenGL 4.4 headers
|
2013-10-31 13:09:47 +00:00 |