hybrid
2f2e88d8f4
Fix reorder warning in .x loader.
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Remove unused member from FPS cam.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2073 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-14 13:01:20 +00:00
hybrid
7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2072 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-14 12:37:51 +00:00
hybrid
38677f7204
Replace private filename method by FileSystem member. Some more cleanup.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2068 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-12 23:14:46 +00:00
Rogerborg
94a1346a5c
Adding an optional light manager that allows hardware lights to be turned on and off before each scene node is rendered. This can be used to produce "zoned" lighting.
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If a light manager is not registered, the existing behaviour (activate the closest lights to the camera) will be retained unchanged. New example project added to demonstrate the usage, and regression tests and existing samples run. No regression test for the light manager yet, since I am more interested in not regressing the default behaviour.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2064 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-12 10:55:39 +00:00
hybrid
de02b25a28
Set default material settings properly (like MView does)
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2062 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-09 22:36:10 +00:00
hybrid
cf404ad287
Add default material-face-indices for very compact .x files.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2061 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-09 22:30:10 +00:00
bitplane
4b01f2040f
Added a method to invert the Y axis of the FPS camera animator. [1150796]
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2054 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-08 01:25:22 +00:00
hybrid
082040520e
Fix FVF data loading of binary .x files
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2053 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-07 00:36:51 +00:00
Rogerborg
2563bf14d8
Small efficiency improvements in scene collision:
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Have all public ISceneCollisionManager.h methods take 'const type &' rather than 'type' where appropriate.
Conversely, have CSceneManager::getPickedNodeBB() take a non-const 'core::line3df& ray', so that child nodes can truncate the master ray when they get a collision.
This is an API change, so goes to the trunk only.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2050 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-06 16:02:03 +00:00
Rogerborg
d232810cf8
Last fix to https://sourceforge.net/tracker2/?func=detail&aid=2473520&group_id=74339&atid=540676
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Last fix to CSceneCollisionManager::getPickedNodeBB(). ;) Efficiency improvements to reduce the number of checks, since we can only hit one face of each box, and we needn't consider boxes that are further away than the closest hit.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2049 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-06 15:48:00 +00:00
Rogerborg
2b18db4c67
https://sourceforge.net/tracker2/?func=detail&aid=2473520&group_id=74339&atid=540676
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Another fix to CSceneCollisionManager::getPickedNodeBB(). Ensure that the collision point with the plane of a box is actually on the box surface rather than outside it. Retested with regression test and example 07.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2048 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-06 15:40:00 +00:00
Rogerborg
bac02b5bb0
https://sourceforge.net/tracker2/?func=detail&aid=2473520&group_id=74339&atid=540676
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Change ray/bounding box selection so that the nearest node is determined by the actual collision point with the bounding box (or the distance to the box centre if the ray starts inside the box). Since this is a functional change from the old behaviour, I'm only committing to the trunk. This will be slightly slower than the old method, but should return the correct node; I consider accuracy to take priority over efficiency for collision.
tests/sceneCollisionManager.cpp has been updated, as has examples/07.Collision/main.cpp.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2047 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-06 15:12:15 +00:00
hybrid
6fe8e2d89d
Merged from 1.5 branch to trunk, all changes from 2018 to 2041. OSX keyboard fix, OpenGL version fix, some tests fixed. Example 9 text position fixed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2042 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-05 15:34:22 +00:00
hybrid
41b87c400b
Make variables more local.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2038 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-05 12:20:32 +00:00
hybrid
94ecc76364
Fixed typo in variable name.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2035 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-05 08:58:16 +00:00
hybrid
e7ced16d04
Made the Anisotropic Filter degree configurable via the SMaterialLayer member which had been a bool formerly. Using the setFlag in SMaterial should still give MaxAnisotropy level as before.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2034 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-05 00:30:11 +00:00
hybrid
a669b865f1
Added better support for AntiAliasing levels, based on the patch by Sylence.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2032 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-04 17:13:54 +00:00
hybrid
b95c2fcbd1
Remove/privatize members
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2028 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-04 13:41:42 +00:00
hybrid
5c64512330
Change the swap effect to DISCARD for windowed applications in d3d drivers.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2025 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-03 12:44:09 +00:00
hybrid
c3cfdcfa5e
Merged revisions 2006:2016 from 1.5 branch, makeColorKeyTexture changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2017 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-02 13:02:05 +00:00
hybrid
7809c48144
Merged revisions 1972:2004 from 1.5 branch, except for some revisions which seemed to be merged already. MD2 loader updated, terrain node fixed, opengl texture handling fixed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2005 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-30 11:13:22 +00:00
rogerborg
0ef1056eb8
https://sourceforge.net/tracker2/index.php?func=detail&aid=2472420&group_id=74339&atid=540676
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Merge fix for CTerrainSceneNode::preRenderLODCalculations() to trunk; take the camera's up vector into account when determining whether terrain scene node visibility needs to be rechecked. New test added; thanks to Travis for another great test case.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2003 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-29 19:40:48 +00:00
rogerborg
77d97b18bf
Make position2d a typedef of vector2d. Very tentatively deprecate position2d. Add the position2d methods that operate on a dimension2d to vector2d. Add vector2d constructor and equality methods to dimension2d. Add a new test case that verifies that vector2d and position2d are interchangeable, and that vector2d and dimension2d can operate on and implicitly convert each other. Remove the now duplicate position2d methods from CAttributeImpl. Tested with unit/regression tests and building all the examples. This should be a transparent change for users.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2000 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-29 16:05:49 +00:00
rogerborg
c7f82100bc
https://sourceforge.net/tracker2/?func=detail&aid=2473520&group_id=74339&atid=540676
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http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=181419
Partial fix for CSceneCollisionManager::getPickedNodeBB(), but we should push on and do a proper test for the actual intersection point with each hit cube.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1991 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-29 00:23:57 +00:00
hybrid
d635ca9548
Some more missing files.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1989 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-28 23:29:48 +00:00
rogerborg
1caa8223ed
Fixing some benign but annoying build warnings about unhandled values in switch statements and order of pre-constructor instantiation.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1988 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-28 23:19:55 +00:00
Rogerborg
04a344c75d
Add an ISceneNodeAnimator::hasFinished() method. It can only return true for non-looping delete, fly straight and texture animators.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1980 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-19 23:21:26 +00:00
Rogerborg
baa858b66c
From IRC: CSceneCollisionManager::getPickedNodeBB() unconditionally checks collision against children, so visible children of invisible nodes can be hit. This seems nonsensical, so we now only check children of visible nodes.
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Also clarified the comments on ISceneNode::setVisible() and isVisible(), and added a new method, isTrulyVisible() that recursively checks any Parent nodes as well.
Unit/regression tests updated, verifying that they tested (and failed) with the old behaviour and pass with the new.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1978 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-19 11:51:51 +00:00
hybrid
4e3f078ef6
Merged all revisions up to 1975 from 1.5 branch. Boiled down to changes.txt fix and terrain fix, all others were already commited.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1976 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-18 17:27:57 +00:00
Rogerborg
b2ea2b3fee
Fix Maya and FPS cameras so that they only animate if they are:
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1) The active camera.
2) Receiving input.
This allows example 09.Meshviewer (with two cameras) to work as expected. Replace the magic numbers in that example with enumerated values.
This patch also exposes ISceneNode::SceneManager through a public getSceneManager() API.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1974 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-18 15:25:30 +00:00
hybrid
f093ed8d32
Fix meshbuffer creation for new groups.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1968 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-17 15:55:25 +00:00
hybrid
9f2d1075fe
Added debug info in ms3d loader.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1967 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-17 15:54:08 +00:00
Rogerborg
7e336eea29
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=180192
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Have the FPS animator set the cursor to the window centre unconditionally to cope with the cursor escaping the window.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1966 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-17 13:01:46 +00:00
Rogerborg
0025933fb0
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=31496
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Forget about the cached mesh frame for animated mesh scene nodes when the mesh is changed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1963 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-17 11:28:16 +00:00
Rogerborg
e8cbe44b1f
Merge SVN 1961 (C::B project fix) to trunk.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1962 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-16 17:40:05 +00:00
Rogerborg
340b984ced
Add a hitPosition to ISceneCollisionManager::getCollisionResultPosition() as per
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https://sourceforge.net/tracker2/?func=detail&aid=1339139&group_id=74339&atid=540679
This is a very small API breaking change to a method that's unlikely to be heavily used in user code. It is commented in the declaration, in changes.txt and a unit test has been added.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1958 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-16 16:16:35 +00:00
Rogerborg
1b628ef663
Expose the target scene nodes of collision response animators. Setting the target forces an update of its last position. This allows a setPosition() to take effect without being blocked by the collision geometry. Added comments to this effect, a unit test, and some unrelated !node checks in all the animators' animateNode() methods.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1957 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-16 15:07:01 +00:00
hybrid
9bc11201d5
Merged from 1.5 branch to trunk, all changes from 1933 to 1953. Camera and animation fixes, project file updates, etc.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1954 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-15 14:18:11 +00:00
hybrid
7e9e5f179f
Removed some debug tests left over in previous revision
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1950 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-13 23:13:17 +00:00
hybrid
60814bf872
Added support for FVF data. Added support for 2nd UV coord set from either FVF data or DeclData.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1949 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-13 23:09:39 +00:00
hybrid
05ac2ef679
Separated specualr settings from other color settings. Made changes propagate even when shininess is 0, which introduced some renderstate bugs previously.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1948 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-13 23:06:32 +00:00
hybrid
ad43762777
Merged from 1.5 branch to trunk, all changes from 1913 to 1932. Mostly example and test fixes. Some bug fixes, camera interface changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1933 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-08 17:06:34 +00:00
hybrid
ace653f4fc
Merged revisions 1885:1912 from 1.5 branch. More unit tests and bug fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1913 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-12-03 22:26:53 +00:00
hybrid
7a1fac9dfb
Merged revisiosn 1851:1883 from 1.5 branch. unit tests and severla bug fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1884 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-29 22:35:56 +00:00
hybrid
19491a579f
Merged from 1.5 branch revisions 1837:1850. Light property changes, shader problems fixed, OSX resize fixed, meshloader debug messages disabled.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1851 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-27 23:25:20 +00:00
hybrid
0b03402773
Merged from 1.5 branch to trunk, all changes from 1821 to 1835. Mostly warning fixes, GL ASM shaders repaired, d3d9 RTTs less memory consuming, skinned mesh bboxes updating.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1837 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-26 10:44:30 +00:00
hybrid
f778a1eb7f
further merged from 1.5 branch to trunk, all changes from 1815 to 1819.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1821 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-24 17:34:27 +00:00
hybrid
ed72437ee4
Flip terrain heightmap and texture coords. Now the heightmap and texture are used unaltered - the terrain looks like the texture/heightmap when looked from high above.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1812 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-23 00:40:38 +00:00
Rogerborg
a83051f62e
Bug https://sourceforge.net/tracker/index.php?func=detail&aid=1769820&group_id=74339&atid=540676
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Significant internal change to the way that FPS camera jump speed and collision response animator gravity interact. The behaviour is now much more realistic, but it will require you to adjust your jump speed and gravity.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1811 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-22 23:41:11 +00:00
Rogerborg
f7dfda9f1f
Replace magic numbers with equivalent EKA_FOO values. Smoke tested.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1810 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-22 22:45:03 +00:00
hybrid
ed9e453d7f
Add debugdata normal rendering to terrain node.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1809 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-22 22:14:46 +00:00
hybrid
8d288d3213
Fixed init warning from gcc.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1808 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-22 22:14:12 +00:00
Rogerborg
d639c5c6f8
Scale the sky box to the average of the near and far clip planes so that it doesn't get clipped. Test by adding (e.g.) camera->setNearValue(100.f); to example 12.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1807 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-22 21:54:09 +00:00
Rogerborg
990410fc5b
Bug #2318880 : in CCubeSceneNode::setSize(), add vertices from index 0 to prevent multiple calls of setSize() adding new vertices, but re-sizing the first 12.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1806 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-22 21:32:39 +00:00
Rogerborg
1c0fab0d96
Update the bounding boxes of animated skinned meshes. (Attempt to) remove duplication of the recalculation of frames of animated meshes in CAnimatedMeshSceneNode::OnAnimate() and CAnimatedMeshSceneNode::render().
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1805 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 23:19:52 +00:00
hybrid
def976c109
Fixed some minor warnings
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1804 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 16:41:30 +00:00
hybrid
bc536750d4
Fixed call to stringc.append
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1803 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 16:38:33 +00:00
hybrid
3bc084229e
Properly initialize particle system in the init list.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1800 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 15:08:40 +00:00
hybrid
ad62c01608
Fix device reset in combination with large RTTs. All DepthBuffers need to be released and recreated...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1799 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 14:36:57 +00:00
Rogerborg
e96027cbec
Have CBillboardTextSceneNode use the default GUI font if no font is specified. Also rename "shade_top"/"shade_down" to colorTop / colorBottom (and similarly for other "shade" parameters and members) in *BillboardSceneNode, *SceneManager and *TextSceneNode.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1798 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 13:24:59 +00:00
hybrid
f2066bdeca
Remove internal use of setParticleSize.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1797 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 13:04:59 +00:00
hybrid
deb8b0dba4
another little optimization
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1794 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-21 00:02:58 +00:00
hybrid
236d6c33d9
Changed from f64 C-array to core::array, some minor optimizations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1793 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-20 23:50:43 +00:00
hybrid
b6f9e543e5
Make proper texture coords which are not clamped...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1789 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-20 23:07:53 +00:00
hybrid
4a89e8f7bf
Removed extra letters.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1788 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-20 22:35:37 +00:00
hybrid
501ed34e43
Simplify filepath.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1787 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-20 22:34:25 +00:00
hybrid
b562626271
Added tags target and avoid recreation of .d files on clean.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1786 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-20 22:33:36 +00:00
hybrid
ced47d4e35
Removed BMP_Writer reference from softwaretexture2. Changed texture size check to use the new dimension2d function.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1783 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-20 09:50:55 +00:00
Rogerborg
4a4c48acb3
Fix the fix for FPS camera rotations; use a minimum length vector when the camera is at the origin.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1781 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-19 22:14:59 +00:00
Rogerborg
47820ecbe7
Scale the FPS camera look at vector based on the magnitude of the camera's position, to prevent the rotation being swamped by the position.
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Tested with the problem data from:
http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=27958
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1780 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-19 21:20:30 +00:00
Rogerborg
747fba6b60
Update Irrlicht9.0.sln to fix untested changes from the static build target additions. Now tested with Visual C++ 2008 Express.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1779 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-19 20:50:44 +00:00
hybrid
df3dce717d
Fix mem leaks with RTTs under OpenGL due to wrong grabs.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1778 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-19 13:01:24 +00:00
teella
24bf94d6e8
OSX now uses mainstream libpng instead of libpng_osx
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removing libpng_osx
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1775 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-18 16:22:46 +00:00
hybrid
063c00cd91
Some more PCX formats supported. Not all modes are fully working, but I doubt anyone really uses them...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1773 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 23:21:58 +00:00
Rogerborg
44846b6f11
OpenGL driver: trigger a setRenderStates2DMode() recalc when the screen size changes. This fixes the OpenGL 2D scaling issue. Excelsior!
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1772 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 22:14:09 +00:00
hybrid
08d27aad2e
Fixed compilation without OpenGL.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1770 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 17:07:15 +00:00
Rogerborg
8ddbcc6790
Add static lib configurations for all VS builds. Add a comment to IrrCompileConfig.h to explain that _IRR_STATIC_LIB_ needs to be defined in both the Irrlicht and application builds.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1768 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 11:52:40 +00:00
hybrid
17c2a7c186
Fixed comments.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1766 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 08:26:15 +00:00
hybrid
47a3d3057f
Removed some wrong comments
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1765 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 01:09:31 +00:00
hybrid
325a518327
reenabled transparency in collada files.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1764 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 00:56:07 +00:00
hybrid
e1bc7122e9
Fixed some issues with the matrix element and disabled transpareny (for now) as it caused z-order problems.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1763 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 00:39:33 +00:00
hybrid
b9f35ed02e
Fixed several issues with the LMTS format. Simplified the general loading procedure.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1762 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 00:33:29 +00:00
hybrid
16640845db
The filename changes make troubles with uppercase/lowercase differences even on Windows. Temporary fix for LMTS loader here.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1761 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-17 00:31:04 +00:00
hybrid
1761aa4b96
Remove unnecessary parameters
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1760 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-16 20:47:08 +00:00
Rogerborg
ad497a0e85
Release() and recreate the depth-stencil surface when resetting the D3D9 driver. This surface is implicitly created with D3DPOOL_DEFAULT, so needs to be released or the reset fails.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1759 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-15 21:56:16 +00:00
teella
89a570adc4
scaling values for OSX joystick support
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added scale effectors for particles to XCode project
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1757 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-15 02:12:14 +00:00
Rogerborg
604d2fd754
Replace possessive "it's" with the grammatically correct "its".
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1756 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-15 00:42:45 +00:00
hybrid
9f50c25b56
Changed from vector2df to dimension2df
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Deprecated setParticleSize from ParticleSystemSceneNode, use setMaxStartSize/setMinStartSize from the emitter instead.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1753 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 22:59:01 +00:00
hybrid
94fce476a1
Some more header files
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1752 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 22:56:25 +00:00
Rogerborg
06ad4408b7
Reducing the optional camera binding to a boolean that binds both ways (rotation to target and vice versa). Thanks to Dorth for suggesting this, which sorts the FPS camera out properly.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1750 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 18:10:47 +00:00
hybrid
55a8f70713
Oops, null pointers fixed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1749 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 15:32:32 +00:00
Rogerborg
86382da2a3
Add a publicly configurable binding between camera target and scene node rotation. By default, they are independent. FPS cameras have their scene node rotation follow their target, which restores the <=1.4.2 behaviour. This is Work In Progress, as the ordering of events isn't quite correct yet: there's a visible lag between FPS camera scene node childrens' relative position catching up with the camera rotation.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1748 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 15:10:39 +00:00
hybrid
598103c23f
Some more Ogre material loading fixed, and a minor mem leak fixed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1747 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 15:04:08 +00:00
hybrid
a5d73cd0ac
Fixed Ogre index interpretation (reported by Zhu) and fixed material loading.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1746 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 14:21:24 +00:00
hybrid
75ee82d7c9
Added particle scale affector, made by Sudi.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1745 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 13:17:57 +00:00
hybrid
2b1118e478
Particle scale patch from Dark Kilauea.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1743 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 12:25:10 +00:00
hybrid
99aedb34e1
Add convenience functions to change the HW buffer settings for a complete mesh instead of just one buffer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1742 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 10:30:34 +00:00
hybrid
900123fde8
Removed multiple inheritance in CBillboardTextSceneNode.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1741 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 09:54:37 +00:00
hybrid
12516fe663
disable the not anymore working parts, FAST_MATH needs to be fixed at some point...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1740 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 00:08:56 +00:00
hybrid
2832de310e
Fix MSVC confusion
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1739 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-14 00:07:52 +00:00
hybrid
d61b46d88f
Use pipe to speed up compilation.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1738 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 23:11:17 +00:00
hybrid
53dbcf001f
Prepare for release of the additional image stored in GL textures.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1737 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 22:26:41 +00:00
hybrid
120e86226c
Helper function for videomodelist.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1736 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 22:23:31 +00:00
hybrid
ef33d9b051
WIP for z-axis up support in Collada.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1735 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:35:17 +00:00
hybrid
2cdae4d9d8
Missing updates for the new IR function.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1734 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-13 17:34:25 +00:00
Rogerborg
18ff52c0dc
Expose irr::core::IdentityMatrix using IRRLICHT_API so that it can be accessed from user apps on Windows.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1725 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 15:37:18 +00:00
Rogerborg
5a6eb22f25
Removing all .dsw and .dsp files; Microsoft Visual "C++" 6 is no longer a supported build environment.
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http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=176288#176288
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1724 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 12:44:15 +00:00
hybrid
c5e18829c3
fix install target clash with osx target.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1721 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 08:08:36 +00:00
teella
f0b392d96e
minor fix for OSX optional joystick activation like Win and Linux
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added example 19.MouseAndJoystick to OSX project
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1719 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-11 11:05:53 +00:00
Rogerborg
cefc1978ae
Best-effort attempt at implementing the new optional joystick activation on MacOSX. I'm not able to compile or test it.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1718 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-11 01:49:57 +00:00
Rogerborg
dc2b2cebac
Make joystick activation optional, so that Irrlicht doesn't consume all joystick events. This allows us to pass joystick enumeration data to the user app. Revert example 04 to just do key movement, but have it show framerate independent movement. Add a new 19.MouseAndJoystick example. Tested with Win32 and Linux devices, and with the SDL device on Windows and Linux.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1717 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-11 01:33:02 +00:00
hybrid
e60558dd97
Better support for osx builds
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1716 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-09 11:24:06 +00:00
hybrid
540c33965e
Changed createOpenGLDriver to use SIrrlichtCreationParameters.
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Added Fullscreen AntiAliasing for Win32/OpenGL. Screenshot not working in this mode ATM.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1713 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-09 00:36:04 +00:00
hybrid
9136b843ac
Fix missing free on error. Reindentation.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1712 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-08 00:51:01 +00:00
hybrid
0831ad932b
Added wglext.h
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1711 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-08 00:34:09 +00:00
hybrid
aec173e15c
Some updates, submitted by puh
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1710 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 23:29:03 +00:00
hybrid
9f25d03159
Moved FBO check method for systems without this extension.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1709 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 12:29:05 +00:00
teella
b2445b79c8
bug fix for OSX joystick support SEvent
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1706 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-07 01:36:15 +00:00
hybrid
60ebacb4e7
D3D RTT unlimited size patch. This fix allows arbitrarily sized RTTs for D3D9. It reuses existing DepthBuffers and tries to find an optimal size. Sharing of depth buffers and forcing creation of new depth buffers cannot be requested at the moment, though, because the API is not public.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1705 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 22:04:44 +00:00
teella
4ed4780d38
fixed xcode release build added IOKit frame work for joystick support
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1704 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 21:56:30 +00:00
teella
81e2b91218
Basic support for joystick input events on OSX tested with xbox 360 wireless controller and logitech wired controller
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1703 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 21:40:35 +00:00
hybrid
a597253b53
Create smaller RTTs instead of none if screen size is limiting the desired size.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1702 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 21:38:06 +00:00
bitplane
4e840b1c60
ISceneNode::addChild now recursively updates SceneManager pointers if the node was from another SceneManager.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1700 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 17:46:04 +00:00
hybrid
f43d2dfa2a
New versions of glext.h (43) and glxext.h (21) with two new GL extensions.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1699 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 17:03:05 +00:00
hybrid
8504d91cd6
Typo fixed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1698 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 16:55:11 +00:00
hybrid
07909b06a0
Open and close joystick only at beginning and end of SDL driver. Added resize event handling.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1697 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 16:20:42 +00:00
hybrid
5a6e3f8c67
Added user evnet implementation for SDL.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1696 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-06 09:08:22 +00:00
hybrid
29ca551dbb
Also disabled ColorKey blitting, just to be sure.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1694 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-05 15:18:15 +00:00
hybrid
49a9cb3831
Temporarily disabled alpha channel of the SW renderer framebuffer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1693 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-05 15:05:31 +00:00
Rogerborg
0ef9b20b26
Stop linux/joystick.h from including linux/include.h, as this #defines many KEY_FOOs which override the irr::KEY_FOO values.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1690 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-05 13:29:40 +00:00
hybrid
a4ed0d8ec5
Joystick implementation for SDL device.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1689 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-05 13:17:21 +00:00
hybrid
0335d71c1e
Make compilable without joysticks.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1688 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-05 12:22:33 +00:00
Rogerborg
ab5d88da77
Add basic joystick support on Windows and Linux, with an option to compile it out. winmm added to all .dsp/.vcproj/.dev projects. Example 04.Movement updated to demonstrate the functionality. Tested with 1 USB joypad on WinXP and Ubuntu 8.04 (via VmWare).
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1687 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-05 02:07:27 +00:00
hybrid
fe09f2ebbc
Avoid using a plain texture as RTT if screensize is too small.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1686 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-04 23:25:03 +00:00
hybrid
04e788aeeb
Fixed getAbsoluteFilename under Linux in case the file does not exist. Did simply return an empty string, now it returns the original filename.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1685 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-04 15:32:24 +00:00
hybrid
a5c1b8e109
Init reorder warning fixed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1684 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-04 15:08:20 +00:00
Rogerborg
bd9ac50a75
In CNullDriver::getTexture(const c8* filename), restore the old behaviour of using just the filename as a fallback if the file can't be found with the absolute file path.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1680 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-04 11:41:36 +00:00
hybrid
c3bc2fc464
Use helper method instead of local one.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1679 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-04 00:25:06 +00:00
hybrid
d4c1631544
Fix for GL types.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1676 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-03 22:27:41 +00:00
Rogerborg
941b333aad
Bug 2123736; In getMeshFilename(const IMesh*), test the possibility that the IMesh is an IAnimatedMesh. This is a stopgap.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1674 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-03 22:13:37 +00:00
Rogerborg
d0ac6a9cb4
Bug #1526176 - use absolute path names when creating / finding textures. As a consequence, createAndOpenFile() also needs to use absolute path names in order to match the texture filenames. Tested on Win32 with all example apps and a small test app attached to the bug.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1673 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-03 14:51:55 +00:00
hybrid
44b37a7508
Added another texture type for OpenGL, namely the FBODepthRenderbuffer. This is only used internally for now, and also is still WIP as the current design has some bad smell :-(. However, it should allow for depthbuffer reuse for RTTs once the interface is made public.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1672 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-03 13:13:28 +00:00
hybrid
8fa3b9e570
Added missing header file.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1670 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-03 10:13:32 +00:00
hybrid
fb19655088
Workaround avoiding wrong renderstate with culling modes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1669 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-02 21:41:45 +00:00
hybrid
8b8efafc9e
Change of the return value for getDX9Texture, necessary for other types of textures. Requested by MasterD.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1668 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-31 20:53:01 +00:00
hybrid
37950db954
Cast hr pointer for proper overload.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1666 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-31 17:52:14 +00:00
hybrid
0e10b3dccf
Color format enhancements for SDL device.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1663 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-30 08:19:56 +00:00
hybrid
47f7435387
Fixed 24bit PCX files loading.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1662 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-30 00:53:13 +00:00
hybrid
6f09c6d2bf
Forgot the endianess.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1661 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-30 00:34:31 +00:00
hybrid
ae15b94a7f
PCX Writer implementation, 24bit RLE, which means it's significantly smaller than BMP, but PNG and JPEG are still far smaller...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1660 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-29 22:07:19 +00:00
hybrid
1a8fbda3e4
Minor reorganization.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1658 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-28 16:56:01 +00:00
hybrid
c232d8de36
Use two different classes for usual and FBO textures in OpenGL.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1657 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-28 16:51:22 +00:00
hybrid
d2dca1f1fe
Reindentation.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1655 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-27 17:52:41 +00:00
hybrid
33f3a2da8c
Reorder namespace and include statements.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1654 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-27 16:44:19 +00:00
hybrid
df70ce4492
Remove warnings.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1653 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-27 16:42:33 +00:00
hybrid
5f4681adad
Some reorganization of the ogl win32 init.
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Rename of pPixels to pixels.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1649 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-27 00:29:29 +00:00
hybrid
6fa8a63abc
Added support for normals and UV coords from DeclData.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1646 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-25 21:22:35 +00:00
Rogerborg
a1e21da6b0
Adding IVideoDriver::drawPixel() and implementations, as per http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30741 . Test code is in that post.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1642 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-24 13:45:47 +00:00
Rogerborg
9a64087ec3
Fix release mode build of CDMFLoader.cpp. Fix D3D8 build (need Summer 2004 SDK). Force alpha in D3D8/D3D9 screenshot pixels to 255 if necessary ( http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=174233#174233 )
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1641 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-24 13:23:02 +00:00
hybrid
1d3860ece6
Remove extra semicolons.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1640 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-22 09:25:31 +00:00
hybrid
bbc0b48e60
Added line counting in .x loader, useful for easy debugging.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1639 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-22 09:23:31 +00:00
hybrid
a5da1f1361
Add support for window ptr in beginScene.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1638 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-22 09:19:51 +00:00
hybrid
f902b0a4bb
Always check the SoftwareImage pointer, and use the getVideoMode method.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1637 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-22 09:17:06 +00:00
lukeph
0c4a4ea53c
Possible problem with scaling, reported by gbox here: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30175
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1635 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-17 05:42:14 +00:00
lukeph
f3927d5cc2
Was missing a call to load the joints into the node in getJointNode(u32 jointID)
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like with getJointNode(const c8* jointName)
reported by xray here: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30486
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1634 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-17 05:27:26 +00:00
lukeph
a98153f8d5
Fixed a problem with terrain culling not updating as the camera FOV changes.
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reported here: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=30575
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1633 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-17 05:11:14 +00:00
hybrid
67b315786d
Some more texture loading updates.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1632 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-13 22:50:46 +00:00
teella
3d78d2a9f4
implemented createClone in ISceneNodeAnimators
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1631 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-13 02:55:54 +00:00
hybrid
d42ce61775
Added a check method to query the device reset event for D3D drivers. Since in the case of a reset the content of all RTTs are lost, it's required to become aware of this fact.
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The current solution is just a simply check which works with lots about the drivers. A cleaner solution would return all structures which have to be regenerated. A new enum is already created for this reason, but not yet implemented. However, the interface of the new checkDriverReset method might change in the near future...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1630 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-12 14:30:22 +00:00
hybrid
be924b27ed
Fixed core dumps and loading errors. Some speedup and simplifications.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1629 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-11 23:25:48 +00:00
teella
f180825e51
added GUIEditor to OSX project
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1628 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-11 14:18:52 +00:00
hybrid
9577119772
Fixed problems with missing (default) strings in the obj loader and copyright statement.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1627 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-10 14:38:50 +00:00
hybrid
2fcc151d7e
64bit fix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1626 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 22:42:47 +00:00
hybrid
19ec5143af
Enable minimize button for win32 windows.
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Add some more error tests in d3d9 driver.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1625 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 22:24:06 +00:00
hybrid
e8ef136cfe
Working version of the d3d device lost patch. It might need some more working for VBOs, but RTTs are now properly released before reset().
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1624 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 11:23:37 +00:00
hybrid
3f153d2a2c
First try for d3d9 lost device fix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1623 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 09:39:13 +00:00
hybrid
b44c2bdadf
Added RTTs to texture cache.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1622 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-09 08:13:34 +00:00
hybrid
6fdfa14d6e
Clone method implementation for Animated Mesh Scenenode, by rogerborg.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1620 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-08 14:56:40 +00:00
hybrid
07b9bc8a90
Fix warning about new enum value.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1619 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-08 14:55:48 +00:00
hybrid
dee929e08d
Fix the RTT POT sizes, which were now usually too small.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1617 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-05 21:48:50 +00:00
hybrid
f1f236b9d7
Added proper ZWrite behavior for transparency.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1614 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-02 13:11:03 +00:00
hybrid
009e6d440c
Fixed the handedness of the coord system.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1613 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-02 13:10:08 +00:00
hybrid
493f688fda
Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1612 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 22:27:15 +00:00
hybrid
0879f07be7
The real bbox fix from tprochownik.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1611 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 21:07:45 +00:00
hybrid
47eaf3c0fc
Another material cleanup for the debug renders.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1610 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 21:06:34 +00:00
hybrid
f2a70abb69
Don't render debug boxes with complete transparency
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1609 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 20:47:11 +00:00
hybrid
a091e4fab5
Added debug output and fixed Giles Lightmap loading for b3d loader.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1608 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 13:11:50 +00:00
hybrid
00bd0d6b85
Fixed comment handling and added support for compact meshmaterial lists.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1607 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-10-01 11:36:20 +00:00
hybrid
a649829f3d
Some minor changes from the RTT patch.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1606 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 22:56:29 +00:00
hybrid
bae1cd68b3
Fixed a missing symbol in older DX SDKs
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1605 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 21:51:52 +00:00
hybrid
ba581fddd0
Relaxed the Window caption setting in order to avoid problems with threaded applications or external windows.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1604 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 21:27:14 +00:00
hybrid
28dbc4bec4
Defer bbox calculation of skinned mesh as suggested by tprochownik.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1603 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 14:41:22 +00:00
hybrid
f6beb73a1b
Added some window status fixes for OSX.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1602 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 09:44:00 +00:00
hybrid
04d2218833
Store the actual render window in ExposedData.OpenGLLinux.X11Window, even for externally created parent windows.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1601 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 09:18:42 +00:00
hybrid
b4c597aa83
Merged revision 1599 from 1.4 branch and fixed also the second issue we had with disabled X11 support.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1600 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-30 08:57:47 +00:00
hybrid
8db1da30c2
Merge revisions 1572:1596 from 1.4 branch: Some late bugfixes of the 1.4.2 release. Tutorial generation mechanism.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1598 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-29 20:46:43 +00:00
teella
9d3b46ab0a
bring OSX build up to latest svn
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1597 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-29 20:39:52 +00:00
hybrid
6eeb984a78
Update to libpng 1.2.32
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1596 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-29 20:12:22 +00:00
hybrid
31fb388347
Another color method rename fixed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1595 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-29 20:09:56 +00:00
hybrid
fa9a548328
Removed default destructor.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1593 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-29 11:31:17 +00:00
hybrid
f16ed30071
Wrong cast type.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1592 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-29 11:13:29 +00:00
hybrid
01a0042f91
Moved windowId and sourceRect parameters from endScene to beginScene in order to support several windows for OpenGL as well. This is not yet implemented, though, just made some preparations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1591 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-27 13:19:29 +00:00
hybrid
bf2d25aece
Added a disableFeature method to the drivers, which can override the support of render features.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1590 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-26 20:29:45 +00:00
hybrid
e1ed3d4a77
Fixed the image flip for draw2DImage in OpenGL driver as suggested by omaremad.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1578 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-22 19:24:22 +00:00
lukeph
4a1a067709
fixed a slow down in terrain nodes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1572 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-18 09:07:07 +00:00
hybrid
038d839eb8
Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1571 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-16 16:33:33 +00:00
hybrid
c1aadf5acc
Forgot addition to the new project file
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1564 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-14 21:40:06 +00:00
hybrid
1edc55c924
Fixed a missing function call, found by night_hawk.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1561 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-12 16:39:03 +00:00
hybrid
529b6f0f3c
Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1560 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-12 15:19:19 +00:00
hybrid
05c55f7151
Hmm, general front buffer reading is bad for texture based RTTs, so fixed this change to the screenshot method.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1558 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-11 08:16:28 +00:00
hybrid
8050b2d031
Fixed reorder warning.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1557 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-10 14:49:33 +00:00
hybrid
5122087981
Hotfix for some better character support.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1556 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-10 14:20:21 +00:00
bitplane
93947151cb
Fix for [2003232] EET_KEY_INPUT_EVENT send twice when an element is focused, by CuteAlien
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1554 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-09 22:50:14 +00:00
bitplane
e3fd0142e1
Fixed bug id 2074582, CSceneNodeAnimatorCameraMaya uses uninitialized OldTarget.
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Animator now remembers the previously used camera and resets the OldTarget on a change
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1553 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-09 21:51:57 +00:00
hybrid
a32d8dc446
Oops, wrong types.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1552 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-09 20:59:31 +00:00
hybrid
b7d528d4a0
Q3 shader fix by sio2
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1550 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-08 22:22:22 +00:00
hybrid
47b358bcd1
Fix a problem with whitespace at end of XML files.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1548 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-08 11:05:40 +00:00
hybrid
37db2e6b65
Use the existing interfaces.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1547 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-08 08:26:46 +00:00
hybrid
a55e2d6b0a
Added .obj writer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1542 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-05 16:40:33 +00:00
hybrid
60f1955826
Allow to skip extensions of filenames.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1541 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-05 16:35:10 +00:00
hybrid
ec4d244224
Avoid 32bit depth in XVisuals unless transparency is really necessary.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1540 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-05 15:06:54 +00:00
hybrid
a8a075bec1
Merged from branch 1.4 revisions 1529:1538
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vc9 project files, pointer checks in GUI
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1539 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-04 23:20:51 +00:00
hybrid
ed5710bf5e
Made some string constructors explicit to avoid nasty misinterpretations. Just add core::stringc or core::stringw around the numbers the compiler doesn't want to convert automatically anymore.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1534 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-04 13:18:58 +00:00
hybrid
4750bbc3bc
Fixed wrongly used overload - was taking number instead of character.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1533 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-04 13:14:51 +00:00
hybrid
a512894396
Added support for loading of textures in oct files from the same place like the mesh.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1532 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-04 12:46:37 +00:00
hybrid
a8377b263f
Added some more stringc taking overloads.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1531 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-04 12:44:11 +00:00
hybrid
953b9e6383
Changed error message again.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1530 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-03 23:47:08 +00:00
hybrid
97dddc60eb
Better XError message. Improved Software render present() under X11.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1529 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-03 23:15:33 +00:00
hybrid
9672dec5f2
Merged from other branches up to revision 1527:
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LinuxDevice initialiser list fix. WinCE setup parameter handling bug fix.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1528 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-03 22:01:27 +00:00
hybrid
8a070d9cc6
Replaced BoneName by scene node's Name as suggested by rogerborg. Added setName method overload for stringc parameter.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1527 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-03 09:25:19 +00:00
hybrid
fce0e252a4
Some cleanup for IdentityMatrix.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1526 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-02 22:11:19 +00:00
hybrid
1970d0f34c
Fixed context release for glx 1.3 amd higher.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1525 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-09-01 22:44:22 +00:00
hybrid
4dd11b322d
Cleanup of some helper structs.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1521 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-31 10:33:47 +00:00
hybrid
ea335d936a
Removed unused jpeglib files from project files. Mentioned by CuteAlien.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1518 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 15:06:35 +00:00
lukeph
341dc16566
-added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
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(may need to add support for directx8 and software?)
-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
320c8b91cb
Removed unnecessary default value.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1514 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-26 11:47:22 +00:00
hybrid
a7d24e4b8a
Fixed an issue with alpha values in 2d opengl mode.
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Changed the interpretation of MaterialTypeParam==0 in transparent materials. Before, it was interpreted as 0.5, now it's used as 0 (perfectly smooth transparency). This is slower than the old value, but you can achieve the same effect by specifying 0.5 as MaterialTypeParam.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1512 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-25 20:25:22 +00:00
hybrid
682a1200a8
Replaced transformBox by transformBoxEx to avoid major malfunction of the transformations when the transformation includes rotations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1511 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-25 13:46:22 +00:00
hybrid
9e354df022
Fix texture path handling.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1510 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-21 08:07:35 +00:00
hybrid
d9c0ceb6ea
Change parameter to bool.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1509 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-20 08:51:31 +00:00
hybrid
2489bda2e8
Merged 1499:1506 from 1.4 branch: Doc updates, getEmitter added.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1507 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-20 08:24:52 +00:00
hybrid
7bc7d66d7d
Fix for compiling without OpenGL, provided by jmpep.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1504 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-19 13:02:20 +00:00
hybrid
d797e16201
Readded the texture settings, which have to be made for every texture used, not just once...
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1503 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-19 12:58:36 +00:00
hybrid
07518fba46
New glext.h and glxext.h including support in ExtensionHandler for OpenGL 3.0 additions.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1502 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-18 15:17:03 +00:00
hybrid
f1198e2c44
Fixed RTT zbuffer usage. Also cleaned up RTT bind and unbind operations.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1501 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-18 12:36:17 +00:00
hybrid
37e15009b5
Const correctness for a pointer.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1499 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-15 08:46:57 +00:00
hybrid
763acaa745
Merge revisions 1495:1497 from 1.4 branch. GUIImage fix by CuteAlien. Default value changes in particle system and scene manager.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1498 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-14 15:36:21 +00:00
hybrid
9c33ae93ad
Merge revisions 1489:1494 from 1.4 branch. Mainly cleanup, removal of .NET wrapper, and postEventFromUser patch to return if the event was absorbed.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1495 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-14 08:55:40 +00:00
hybrid
6bdb14fd7f
Bugfix by Vitek to allow zip files inside zip files.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1491 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-14 07:57:16 +00:00
hybrid
565fc47062
Merged 1486-1488 from 1.4 branch, IImage methods exposed and MeshManipulator moved.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1489 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-13 23:48:33 +00:00