paramat
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eae273e641
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Remove tunnel expansion. Add caves from 5 3D noises. Jungletree auto-limits height near y=47. Add fissures. 3d noise boulders, some sandstone
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2014-10-25 01:39:32 +01:00 |
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paramat
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86b1330e3d
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Base terrain back to 2 octaves. Update depends.txt
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2014-10-07 05:38:59 +01:00 |
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paramat
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0dfc0bb508
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Fix chunk border glitches. Fix spawnplayer function. Fix air in rivers around volcanos. Add mapgen function 'surface'. Remove sand randomness
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2014-10-07 04:17:23 +01:00 |
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paramat
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15b2378928
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Boulders. Tune noise params, big biomes
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2014-09-25 11:52:12 +01:00 |
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paramat
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441fe855e4
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Water range 2. New pines. Rainforest, taiga biomes. Blend tunnels to fissures at ridges. Snowblocks on stone. Narrow rainforest paths
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2014-09-24 09:55:23 +01:00 |
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Mat
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f1f11cd546
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Function to spawn players at surface and scattered
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2014-07-25 23:02:09 +01:00 |
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Mat
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0cfb5a97a8
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Overlen variable. Remove autumn trees, freshwater bucket, schem folder
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2014-07-24 01:33:25 +01:00 |
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Mat
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d0ad46653c
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Mod nodes drop default:dirt. Trees now use vi = vi + 1. Emerlen for vertical columns. Autumn forest started
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2014-07-17 00:19:36 +01:00 |
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Mat
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d57058549a
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Pine trees, pine saplings. Pine wood, slabs, stairs. Bucket of fresh water
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2014-07-13 08:32:42 +01:00 |
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Mat
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8ee8c4f0b0
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Tune parameters. Link trees to soil depth
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2014-07-12 06:01:33 +01:00 |
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Mat
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e78aeef9fb
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Generative bridges with supports. Remove streams
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2014-07-09 08:58:45 +01:00 |
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