paramat
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bd307fc9e3
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Simplify. Remove decorations, magma tunnels, fissures. make temperature noise 2D. Add and fix vm/noise buffer memory use optimisations
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2017-04-01 21:22:05 +01:00 |
paramat
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d7de721ec2
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Add bucket freshwater. 'nolight' replaces 'set_lighting'. remove 2D noisemap z size. create noise objects once. raise bridges
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2015-01-05 08:28:38 +00:00 |
paramat
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2a07a46997
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Noise varied density of grass, cacti. Corrected pinewood texture. WIP ores in strata. 3D temperature noise
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2014-11-09 16:25:01 +00:00 |
paramat
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d57c557eff
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Simple boulders return. Compressed snow on paths. New snowypines. Add humidity from water distance. Re-add grass noise. Vary acaciatree height. 7 biomes
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2014-10-25 07:14:34 +01:00 |
Mat
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0cfb5a97a8
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Overlen variable. Remove autumn trees, freshwater bucket, schem folder
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2014-07-24 01:33:25 +01:00 |
Mat
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d0ad46653c
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Mod nodes drop default:dirt. Trees now use vi = vi + 1. Emerlen for vertical columns. Autumn forest started
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2014-07-17 00:19:36 +01:00 |
Mat
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d57058549a
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Pine trees, pine saplings. Pine wood, slabs, stairs. Bucket of fresh water
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2014-07-13 08:32:42 +01:00 |
Mat
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644ddf0d36
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LVM checks chunk below. No atan in noise gradient. Add 2 paths
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2014-07-08 07:59:26 +01:00 |
paramat
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4b84ba825d
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Thin dirt with altitude. Dirt and grass. Detail back to 24n. Add mixwater
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2014-05-01 07:50:21 +01:00 |
paramat
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48d688e438
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First commit
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2014-04-29 03:18:08 +01:00 |