Commit Graph

344 Commits (33a8f0f570a2f3597ec273a4049d00acfb483828)

Author SHA1 Message Date
orwell96 33a8f0f570 Move driving_ctrl_access property to seat group
there's now a more strict check for the train_operator privilege
Also added custom reasons on getting on a train.
2018-01-09 18:30:29 +01:00
orwell96 23da60848a Merge branch 'master' of https://github.com/orwell96/advtrains 2018-01-07 20:54:01 +01:00
orwell96 ae88f29481 Don't use looped sounds on subway
(causes engine bugs with dangling sound handles)
2018-01-07 20:52:15 +01:00
orwell96 1f26781b6a Change controls for trains (again) 2018-01-07 20:41:48 +01:00
orwell96 07442cfe8f Decrease the amount of garbage saved in save files 2018-01-07 19:00:43 +01:00
mbb addd7d0b48 steam locomotive: Add sounds and improve textures 2017-12-23 10:12:14 +01:00
orwell96 e3b7046968 Remove path invalidation statement.
Caused problems on multiple detector rails in a row, because paths got cleared in-between a train step
Also optimize some code
2017-12-18 23:44:01 +01:00
orwell96 8a51a10a61 Fix detector lookup in ATC rails 2017-12-18 23:26:01 +01:00
orwell96 09838252fe Do not spam the server chat with messages from /at_sync_ndb and trains going off_track
The off-track warning has moved into the info text of wagons
2017-12-18 23:20:29 +01:00
orwell96 46c4447da0 Rewrite rail connection system...
...to support an arbitrary number of connections for rails, which leads to these new features:
- switches now get recognized by the trackworker correctly
- ability to add real rail crosses
During this, I also rewrote the rail registering system and the conway function (important part of path prediction)
Note, developers: the track preset format changed, you might need to rewrite them according to the presets in tracks.lua if you wrote your own
(possibly breaks advcarts)
2017-12-18 23:09:23 +01:00
orwell96 faa60e2bd4 Use preferred rail orientation algorithm also for double connections 2017-12-18 12:39:38 +01:00
orwell96 cd0aaa53a0 Move train_load() function into advtrains_train_track 2017-12-18 12:21:54 +01:00
orwell96 ae3452a39c
Try to fix occasional crash when placing wagons 2017-12-17 13:21:56 +01:00
mbb 875eb90acb Improve textures and models of industrial train and add new more powerful industrial engine 2017-12-12 22:28:57 +01:00
orwell96 e9c51dfab4
Make sure an old_velocity is always passed
Fixes crash on placing a new subway wagon
2017-12-06 21:27:04 +01:00
orwell96 dc67ff7226 Implement sound api and some sounds
- Level crossing bell
- Horns
- Subway train driving and door sounds
...to be continued...
2017-12-06 13:23:55 +01:00
orwell96 be8aca9fb8 Remove zip file and makefile
These are not needed anyway
2017-11-29 17:23:47 +01:00
orwell96 83df46d786 Change name of update_animation function
I will use this for sounds, and so it needs to be changed to a more general name
2017-11-29 17:20:46 +01:00
orwell96 7681de96c9
remove superfluous parameter
... from update_trainpart_properties call
Prohibits flipping of all wagons when extent_h wasn't set
2017-11-27 17:46:01 +01:00
orwell96 a3d3520fdb Do not modify rails that should not be modified
... when placing tracks, such as slopes
Fixes slopes being replaced by curves.
Also, check the node below for connection (does not check rely, but that would be uneccessary)
2017-11-24 12:31:46 +01:00
orwell96 ef076d6435 Merge branch 'master' of https://github.com/orwell96/advtrains 2017-11-24 12:07:23 +01:00
orwell96 3d29635a8f Correct yaw to preferred rail direction calculation 2017-11-24 12:06:46 +01:00
orwell96 7ea41df5d9
Preserve the player's looking direction
Contributed by @gpcf
2017-11-23 19:59:21 +01:00
orwell96 d78d07589d Add modifiable wagon extents
This will be required for advcarts
2017-11-23 17:00:39 +01:00
orwell96 5fc6cc7f5b Fix multiple track types not working simultaneously
Bug was caused by the drives_on table of every train and advtrains.all_tracktypes
sharing the same reference, which caused advtrains.all_tracktypes to become the
intersection of all train drives_on's in the world.
However, this did become empty, causing nothing to work anymore.
2017-11-22 23:13:42 +01:00
orwell96 2d4833b5a8 do not register wagons in the advtrains namespace automatically
One step towards advcarts compatibility
2017-11-22 22:16:08 +01:00
orwell96 409e2125c9 Make trackplacer align rails by any tracks, not just by tracks with the same nnpref
This finally fixes the need to rotate atc rails and bumpers.
Also prefers rotation that is closer to the player's look dir (placed bumpers will face the player)
2017-11-22 20:46:36 +01:00
orwell96 ce73643b10
Do not punch signs
For some reason, a sign text gets removed by a train when it drives by.
This should fix it.
2017-11-14 23:16:08 +01:00
orwell96 17ee62dc64
Fix occasional crash in discouple on_punch
I think the issue is caused by the new animal damage code...
2017-11-14 22:08:56 +01:00
orwell96 480011c781
Fix entity damage
Animals from mobs weren't damaged because they have the immortal group set.
Instead, we check for the existence of "fleshy".
2017-11-02 18:00:38 +01:00
orwell96 9294e770ca Change name of the node database group in order to clone node database code into a library mod
advtrains will keep its own node database code for reasons of crash recovery, with the handicap that improvements to nplib need to be manually backported.
2017-10-31 13:52:32 +01:00
orwell96 cac7753158 Punch non-player objects when they get overridden by a train. 2017-10-25 14:04:20 +02:00
orwell96 3659fa9e63 Fix subway train placer 2017-10-25 13:31:01 +02:00
orwell96 c5256fb3aa Some workaround fixes for Linuxworks server
Trains no longer get deleted when there's no rail
Fast item to create subway train
2017-10-25 12:34:49 +02:00
orwell96 e4b3d293d2 Add missing documentation for set_line 2017-10-25 12:00:30 +02:00
orwell96 1495d3b49f Update readme.txt 2017-10-25 11:55:42 +02:00
orwell96 f1a8b4f505 Implement multi-occupation in detector.on_node table to finally fix collisions 2017-10-25 11:49:34 +02:00
orwell96 1f9a9062e0 Replace many math.floor(x+0.5) calls (or math.floor calls that should be those) by custom atround() function 2017-10-25 10:51:19 +02:00
orwell96 c67770833b Fix coupling and collisions in certain cases
If a train moved towards another train, and the other train's step was executed after the first one's, the trains did eventually not collide.
Fix by moving the enter_node and collision check to step_b
Also change some couple behavior
2017-10-25 10:33:41 +02:00
Gabriel Pérez-Cerezo f228e2d30e Moved default train track to separate mod, for integration with advcarts. 2017-10-25 09:52:10 +02:00
orwell96 291da56aa2 Fix last commit 2017-10-23 14:02:40 +02:00
orwell96 850d8ac570 Fix continous object_property modification
This problem caused flickering of door animations on subways.
2017-10-23 13:56:59 +02:00
Gabriel Pérez-Cerezo 11d6a12ce7 Set wagon line number 2017-10-23 13:40:20 +02:00
orwell96 be771d9413 Prefer saved nodedb node before node loaded from map
Possibly fixes bug on linuxworks server.
2017-10-11 12:45:37 +02:00
orwell96 6ade65b6d6 Merge remote-tracking branch 'lemon-melon-repo/master' 2017-10-11 12:32:23 +02:00
orwell96 0dfb0fce22 Do not crash when train_pos is nil while checking wagon entity loading 2017-10-11 11:53:14 +02:00
orwell96 b6a5620cd3 Fix error cascade due to inexistent drb_dump when debugging is disabled 2017-10-11 11:22:35 +02:00
rubenwardy d65c4916ce Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
MBB b75c83ea43 Merge PR from mbb - Improve models and textures 2017-08-24 19:26:40 +02:00
orwell96 6ddf3fed14 Repack for gpcf's PR 2017-08-15 14:36:53 +02:00