Add modifiable wagon extents

This will be required for advcarts
master
orwell96 2017-11-23 17:00:39 +01:00
parent 5fc6cc7f5b
commit d78d07589d
5 changed files with 31 additions and 12 deletions

View File

@ -71,6 +71,13 @@ advtrains.register_wagon(name, prototype, description, inventory_image)
wagon_span=2,
^- How far this wagon extends from its base position. Is the half of the wagon length.
^- Used to determine in which distance the other wagons have to be positioned. Will require tweaking.
extent_h = 1,
^- Determines the collision box extent in x/z direction. Defaults to 1 (=3x3)
^- The actual bounding box size is (extent_h*2)+1, so 0 means 1x1, 1 means 3x3 and 2 means 5x5
extent_v = 2,
^- Determines the collision box extent in y direction. Defaults to 2 (=3).
^- The actual bounding box size is extent_v+1, so 0 means 1, 1 means 2, 2 means 3 a.s.o.
drops = {"default:steelblock 3"}
^- List of itemstrings what to drop when the wagon is destroyed

View File

@ -15,8 +15,8 @@ local couple_max_dist=3
minetest.register_entity("advtrains:discouple", {
visual="sprite",
textures = {"advtrains_discouple.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual_size = {x=1, y=1},
collisionbox = {-0.3,-0.3,-0.3, 0.3,0.3,0.3},
visual_size = {x=0.7, y=0.7},
initial_sprite_basepos = {x=0, y=0},
is_discouple=true,
@ -101,8 +101,8 @@ train2_is_backpos
minetest.register_entity("advtrains:couple", {
visual="sprite",
textures = {"advtrains_couple.png"},
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
visual_size = {x=1, y=1},
collisionbox = {-0.3,-0.3,-0.3, 0.3,0.3,0.3},
visual_size = {x=0.7, y=0.7},
initial_sprite_basepos = {x=0, y=0},
is_couple=true,
@ -114,6 +114,7 @@ minetest.register_entity("advtrains:couple", {
self.object:remove()
return
end
self.object:set_armor_groups({immmortal=1})
end)
end,
get_staticdata=function(self) return "COUPLE" end,

View File

@ -101,7 +101,7 @@ sid=function(id) if id then return string.sub(id, -6) end end
if minetest.settings:get_bool("advtrains_enable_debugging") then
atprint=function(t, ...)
local context=advtrains.atprint_context_tid
local context=advtrains.atprint_context_tid or ""
if not context then return end
local text=advtrains.print_concat_table({t, ...})
advtrains.drb_record(context, text)
@ -303,7 +303,7 @@ advtrains.mainloop_runcnt=0
minetest.register_globalstep(function(dtime_mt)
return advtrains.pcall(function()
advtrains.mainloop_runcnt=advtrains.mainloop_runcnt+1
atprint("Running the main loop, runcnt",advtrains.mainloop_runcnt)
--atprint("Running the main loop, runcnt",advtrains.mainloop_runcnt)
--call load once. see advtrains.load() comment
if not init_load then
advtrains.load()

View File

@ -498,7 +498,8 @@ function advtrains.train_step_b(id, train, dtime)
-- when paths get cleared, the old indices set above will be up-to-date and represent the state in which the last run of this code was made
local ifo, ifn, ibo, ibn = train.detector_old_index, atround(train.index), train.detector_old_end_index, atround(train.end_index)
--atprint(ifo,">", ifn, "<==>", ibo,">", ibn)
local path=train.path
if train.enter_node_all then
@ -557,6 +558,10 @@ function advtrains.train_step_b(id, train, dtime)
local train_moves=(train.velocity~=0)
if train_moves then
--TO BE REMOVED:
if not train.extent_h then advtrains.update_trainpart_properties(id, train) end
local collpos
local coll_grace=1
if train.movedir==1 then
@ -566,8 +571,8 @@ function advtrains.train_step_b(id, train, dtime)
end
if collpos then
local rcollpos=advtrains.round_vector_floor_y(collpos)
for x=-1,1 do
for z=-1,1 do
for x=-train.extent_h,train.extent_h do
for z=-train.extent_h,train.extent_h do
local testpos=vector.add(rcollpos, {x=x, y=0, z=z})
--- 8a Check collision ---
if advtrains.detector.occupied(testpos, id) then
@ -648,6 +653,8 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate)
train.drives_on=advtrains.merge_tables(advtrains.all_tracktypes)
--FIX: deep-copy the table!!!
train.max_speed=20
train.extent_h = 0;
local rel_pos=0
local count_l=0
for i, w_id in ipairs(train.trainparts) do
@ -696,6 +703,8 @@ function advtrains.update_trainpart_properties(train_id, invert_flipstate)
end
end
train.max_speed=math.min(train.max_speed, wagon.max_speed)
train.extent_h = math.max(train.extent_h, wagon.extent_h or 1);
if i==1 then
train.couple_lock_front=wagon.lock_couples
end

View File

@ -415,9 +415,11 @@ function wagon:on_step(dtime)
--checking for environment collisions(a 3x3 cube around the center)
if not gp.recently_collided_with_env then
local collides=false
for x=-1,1 do
for y=0,2 do
for z=-1,1 do
local exh = self.extent_h or 1
local exv = self.extent_v or 2
for x=-exh,exh do
for y=0,exv do
for z=-exh,exh do
local node=minetest.get_node_or_nil(vector.add(first_pos, {x=x, y=y, z=z}))
if (advtrains.train_collides(node)) then
collides=true