Fix subway train placer
parent
c5256fb3aa
commit
3659fa9e63
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@ -783,7 +783,7 @@ function advtrains.collide_and_spawn_couple(id1, pos, id2, t1_is_backpos)
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return
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end
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atprint("COLLISION: "..sid(id1).." and "..sid(id2).." at ",pos,", t1_is_backpos="..(t1_is_backpos and "true" or "false"))
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atprint("COLLISION: ",sid(id1)," and ",sid(id2)," at ",pos,", t1_is_backpos=",(t1_is_backpos and "true" or "false"))
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--TODO:
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local train1=advtrains.trains[id1]
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@ -104,10 +104,7 @@ minetest.register_craftitem(":advtrains:subway_train", {
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local node=minetest.get_node_or_nil(pointed_thing.under)
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if not node then atprint("[advtrains]Ignore at placer position") return itemstack end
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local nodename=node.name
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if(not advtrains.is_track_and_drives_on(nodename, prototype.drives_on)) then
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atprint("no track here, not placing.")
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return itemstack
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end
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if not minetest.check_player_privs(placer, {train_place = true }) and minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
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return
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@ -116,7 +113,7 @@ minetest.register_craftitem(":advtrains:subway_train", {
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local id=advtrains.create_new_train_at(pointed_thing.under, advtrains.dirCoordSet(pointed_thing.under, conn1))
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for i=1,3 do
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local ob=minetest.add_entity(pointed_thing.under, "advtrains:"..sysname)
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local ob=minetest.add_entity(pointed_thing.under, "advtrains:subway_wagon")
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if not ob then
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atprint("couldn't add_entity, aborting")
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end
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@ -128,7 +125,11 @@ minetest.register_craftitem(":advtrains:subway_train", {
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advtrains.add_wagon_to_train(le, id)
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end
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minetest.after(1,function()
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advtrains.trains[id].tarvelocity=2
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advtrains.trains[id].velocity=2
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advtrains.trains[id].movedir=1
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end)
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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end
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