9509 Commits

Author SHA1 Message Date
Elias Fleckenstein
880c9768a9 Merge branch 'master' of https://github.com/minetest/minetest 2021-03-26 14:00:57 +01:00
Elias Fleckenstein
83d09ffaf6 Complete documentation 2021-03-26 13:09:03 +01:00
Elias Fleckenstein
138a002cf7 Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient 2021-03-26 13:15:13 +01:00
Elias Fleckenstein
e0b4859e7c Add ClientObjectRef:remove 2021-03-26 13:15:10 +01:00
Elias Fleckenstein
63f7c96ec2 Fix legit_speed 2021-03-26 12:57:30 +01:00
Desour
437d011968 Fix attached-to-object sounds having a higher reference distance 2021-03-23 15:43:40 +01:00
sfan5
2da1eee394
Fix broken BiomeGen abstraction (#11107) 2021-03-23 15:43:26 +01:00
Jean-Patrick Guerrero
c9eba8440d
Fix segfault for model[] without animation speed 2021-03-21 23:23:30 +01:00
Hugues Ross
afe988d83d
lua_api.txt: Fix style selector examples 2021-03-21 23:23:14 +01:00
Vitaliy
44ed05ddf0
Restore minimal normal texture support (for minimap shading) 2021-03-21 23:22:22 +01:00
sfan5
531e7ef8eb Serialize tool capabilities JSON without whitespace
fixes #11087
2021-03-20 22:06:17 +01:00
sfan5
042131d91d
Mainmenu: Improve "Join Game" tab (#11078) 2021-03-20 19:48:25 +01:00
SmallJoker
05719913ac
Schematic: Properly deal with before/after node resolving and document (#11011)
This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration).
Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)
2021-03-20 13:02:15 +01:00
Wuzzy
a8cc3bdb08
Builtin: Translatable join, leave, profiler msgs (#11064) 2021-03-19 21:46:11 +01:00
Zughy
ee2d46dcbe
Builtin: Italian translation (#11038) 2021-03-19 21:45:46 +01:00
Elias Fleckenstein
492110a640
Check for duplicate login in TOSERVER_INIT handler (#11017)
i.e. checks for duplicate logins before sending all media data to the client.
2021-03-19 21:45:29 +01:00
Elias Åström
59a1b53d67
Scale mouse/joystick sensitivity depending on FOV (#11007) 2021-03-19 21:43:01 +01:00
sfan5
96d4df995c
Drop old text input workarounds (#11089)
* Drop unused intlGUIEditBox

* Drop unnecessary Linux text input workarounds
2021-03-19 18:44:32 +01:00
Jean-Patrick Guerrero
285ba74723
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls 2021-03-16 23:28:16 +01:00
Jean-Patrick Guerrero
66b5c08664 Fix deprecated calls with Irrlicht 1.9 2021-03-16 23:27:15 +01:00
Wuzzy
62e3593944 Tweak duration_to_string formatting 2021-03-16 18:37:46 +01:00
Wuzzy
9113538142
DevTest: Formspec tests, children getter, better lighttool (#10918) 2021-03-16 18:37:24 +01:00
Wuzzy
88f514ad7a
Devtest: Fix missing log level in minetest.log (#11068) 2021-03-15 10:13:15 +01:00
HybridDog
88b052cbea
Chatcommands: Show the execution time if the command takes a long time (#10472) 2021-03-13 11:18:25 +01:00
sfan5
051bc9e662 Enable Irrlicht debug logging with --trace 2021-03-12 20:56:02 +01:00
sfan5
1bc85a47cb Avoid unnecessary copies during media/mesh loading 2021-03-12 20:56:02 +01:00
sfan5
cff35cf0b3 Handle mesh load failure without crashing 2021-03-12 20:56:02 +01:00
sfan5
f213376b35 Update Gitlab-CI configuration too 2021-03-12 20:55:51 +01:00
sfan5
bb1c4badfb Clean up cmake DLL installation and other minor things 2021-03-12 20:55:51 +01:00
Elias Fleckenstein
22f73e9f27 Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient 2021-03-11 19:27:39 +01:00
Elias Fleckenstein
5c06763e87 Add noise to client CSM API 2021-03-11 19:27:37 +01:00
Elias Fleckenstein
4c6ab11d9e Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient 2021-03-10 17:50:44 +01:00
Elias Fleckenstein
7613d9bfe6 Update .wielded command to output the entire itemstring; add LocalPlayer:get_hotbar_size 2021-03-10 17:50:34 +01:00
Elias Fleckenstein
1309066be8 Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient 2021-03-10 09:38:46 +01:00
Elias Fleckenstein
bc79c2344e CSM: Use server-like (and safe) HTTP API instead of Mainmenu-like 2021-03-10 09:38:27 +01:00
sfan5
75eb28b959 CI: update configurations for Irrlicht fork 2021-03-09 21:53:17 +01:00
sfan5
91c9313c87 Switch Irrlicht dependency to our own fork
-> https://github.com/minetest/irrlicht
2021-03-09 21:53:17 +01:00
sfan5
3579dd2186 Restore Irrlicht 1.9 support 2021-03-09 21:53:17 +01:00
Lejo
13b50f55a4
Fix missing jsoncpp in the Docker image 2021-03-09 00:57:12 +01:00
sfan5
bf8fb2672e
Use place_param2 client-side for item appearance & prediction (#11024) 2021-03-09 00:56:53 +01:00
Wuzzy
a21402b38f
Translate builtin into German (server-side) (#11032) 2021-03-08 20:27:48 +01:00
Wuzzy
c48bbfd067
Fix misleading chat messages of /clearobjects (#10690) 2021-03-08 20:27:32 +01:00
SmallJoker
176f5866cb Protect dropping from far node inventories
Also changes if/if to switch/case
2021-03-07 17:18:02 +01:00
SmallJoker
fc864029b9 Protect per-player detached inventory actions 2021-03-07 17:18:02 +01:00
Wuzzy
d9b78d6492 Predict failing placement of ignore nodes 2021-03-07 14:26:50 +01:00
sfan5
dcb30a593d Set ENABLE_SYSTEM_JSONCPP to TRUE by default 2021-03-07 14:26:09 +01:00
sfan5
593d5f4465 Clean up ClientEvent hudadd/hudchange internals 2021-03-06 23:02:10 +01:00
sfan5
dd228fd92e buildbot: Drop i586-mingw32msvc, add i686-w64-mingw32-posix detection 2021-03-06 23:01:50 +01:00
sfan5
1c7b69f9cf Fix function override warnings in mg_ore.h 2021-03-06 14:21:08 +01:00
Vitaliy
abb0c99a6c Pause animations while game is paused (#10658)
Pauses all mesh animations while game is paused.
2021-03-05 16:30:01 +01:00