This commit is contained in:
Elias Fleckenstein 2021-03-10 09:38:46 +01:00
commit 1309066be8
7 changed files with 60 additions and 10 deletions

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@ -2563,7 +2563,7 @@ void Game::handlePointingAtNode(const PointedThing &pointed,
bool Game::nodePlacement(const ItemDefinition &selected_def,
const ItemStack &selected_item, const v3s16 &nodepos, const v3s16 &neighbourpos,
const PointedThing &pointed, const NodeMetadata *meta)
const PointedThing &pointed, const NodeMetadata *meta, bool force)
{
std::string prediction = selected_def.node_placement_prediction;
const NodeDefManager *nodedef = client->ndef();
@ -2579,7 +2579,7 @@ bool Game::nodePlacement(const ItemDefinition &selected_def,
// formspec in meta
if (meta && !meta->getString("formspec").empty() && !input->isRandom()
&& !isKeyDown(KeyType::SNEAK)) {
&& !isKeyDown(KeyType::SNEAK) && !force) {
// on_rightclick callbacks are called anyway
if (nodedef_manager->get(map.getNode(nodepos)).rightclickable)
client->interact(INTERACT_PLACE, pointed);
@ -2603,7 +2603,7 @@ bool Game::nodePlacement(const ItemDefinition &selected_def,
// on_rightclick callback
if (prediction.empty() || (nodedef->get(node).rightclickable &&
!isKeyDown(KeyType::SNEAK))) {
!isKeyDown(KeyType::SNEAK) && !force)) {
// Report to server
client->interact(INTERACT_PLACE, pointed);
return false;

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@ -822,7 +822,7 @@ public:
bool nodePlacement(const ItemDefinition &selected_def, const ItemStack &selected_item,
const v3s16 &nodepos, const v3s16 &neighbourpos, const PointedThing &pointed,
const NodeMetadata *meta);
const NodeMetadata *meta, bool force = false);
static const ClientEventHandler clientEventHandler[CLIENTEVENT_MAX];
InputHandler *input = nullptr;

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@ -417,7 +417,7 @@ void set_default_settings()
settings->setDefault("max_simultaneous_block_sends_per_client", "40");
settings->setDefault("time_send_interval", "5");
settings->setDefault("default_game", "mineclone2");
settings->setDefault("default_game", "MineClone2");
settings->setDefault("motd", "");
settings->setDefault("max_users", "15");
settings->setDefault("creative_mode", "false");

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@ -440,7 +440,7 @@ int ModApiClient::l_place_node(lua_State *L)
pointed.node_abovesurface = pos;
pointed.node_undersurface = pos;
NodeMetadata *meta = map.getNodeMetadata(pos);
g_game->nodePlacement(selected_def, selected_item, pos, pos, pointed, meta);
g_game->nodePlacement(selected_def, selected_item, pos, pos, pointed, meta, true);
return 0;
}
@ -621,6 +621,48 @@ int ModApiClient::l_interact(lua_State *L)
return 1;
}
StringMap *table_to_stringmap(lua_State *L, int index)
{
StringMap *m = new StringMap;
lua_pushvalue(L, index);
lua_pushnil(L);
while (lua_next(L, -2)) {
lua_pushvalue(L, -2);
std::basic_string<char> key = lua_tostring(L, -1);
std::basic_string<char> value = lua_tostring(L, -2);
(*m)[key] = value;
lua_pop(L, 2);
}
lua_pop(L, 1);
return m;
}
// send_inventory_fields(formname, fields)
// Only works if the inventory form was opened beforehand.
int ModApiClient::l_send_inventory_fields(lua_State *L)
{
std::string formname = luaL_checkstring(L, 1);
StringMap *fields = table_to_stringmap(L, 2);
getClient(L)->sendInventoryFields(formname, *fields);
return 0;
}
// send_nodemeta_fields(position, formname, fields)
int ModApiClient::l_send_nodemeta_fields(lua_State *L)
{
v3s16 pos = check_v3s16(L, 1);
std::string formname = luaL_checkstring(L, 2);
StringMap *m = table_to_stringmap(L, 3);
getClient(L)->sendNodemetaFields(pos, formname, *m);
return 0;
}
void ModApiClient::Initialize(lua_State *L, int top)
{
API_FCT(get_current_modname);
@ -657,4 +699,6 @@ void ModApiClient::Initialize(lua_State *L, int top)
API_FCT(get_objects_inside_radius);
API_FCT(make_screenshot);
API_FCT(interact);
API_FCT(send_inventory_fields);
API_FCT(send_nodemeta_fields);
}

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@ -132,6 +132,12 @@ private:
// interact(action, pointed_thing)
static int l_interact(lua_State *L);
// send_inventory_fields(formname, fields)
static int l_send_inventory_fields(lua_State *L);
// send_nodemeta_fields(position, formname, fields)
static int l_send_nodemeta_fields(lua_State *L);
public:
static void Initialize(lua_State *L, int top);
};

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@ -4,9 +4,9 @@ set -e
CORE_GIT=https://github.com/EliasFleckenstein03/dragonfireclient
CORE_BRANCH=master
CORE_NAME=dragonfireclient
GAME_GIT=https://git.minetest.land/Wuzzy/MineClone2
GAME_GIT=https://git.minetest.land/MineClone2/MineClone2
GAME_BRANCH=master
GAME_NAME=mineclone2
GAME_NAME=MineClone2
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then

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@ -4,9 +4,9 @@ set -e
CORE_GIT=https://github.com/EliasFleckenstein03/dragonfireclient
CORE_BRANCH=master
CORE_NAME=dragonfireclient
GAME_GIT=https://git.minetest.land/Wuzzy/MineClone2
GAME_GIT=https://git.minetest.land/MineClone2/MineClone2
GAME_BRANCH=master
GAME_NAME=mineclone2
GAME_NAME=MineClone2
dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
if [ $# -ne 1 ]; then