tour
b6c3af9ee0
Add missing 'not' ( #28 )
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luacheck / build (push) Has been cancelled
otherwise large doors won't swing open anymore
2024-11-26 17:48:47 +01:00
tour
eedb3768bd
Fix error caused by unknown nodes ( #27 )
2024-11-16 17:39:11 +01:00
Luke aka SwissalpS
8449b54203
Is ground content ( #26 )
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* gates aren't ground content
* gate_slots aren't ground content
2024-02-29 21:41:24 +01:00
Niklp
7622e1ebcb
Fix wrong it translation, do some cleanup ( #24 )
2023-09-27 11:18:23 +02:00
David Leal
09b3e05190
Fix various Spanish strings ( #23 )
2023-08-26 11:41:38 +02:00
Niklp
c4316a0821
FIx error caused by deletion of moving gates ( #22 )
2023-04-29 17:37:56 +02:00
Julius
fb090459d5
Add german translation using new Minetest translation api
2022-06-19 16:28:29 +02:00
flux
77157494ec
fix luacheck warnings
2022-05-29 21:21:04 +02:00
flux
6c6f4d7ff7
automate luacheck
2022-05-29 21:21:04 +02:00
flux
b97c7caa07
fix collision box of gate slots
2022-05-29 21:21:04 +02:00
SmallJoker
fc78d926bc
Polish README and remove unused 0.4.x files
2022-04-06 20:09:06 +02:00
Louis Royer
8c9905b3d2
Update to MT5 builtin’s translation API ( #13 )
2022-04-06 20:00:47 +02:00
SmallJoker
21b5a6c008
Fix error in check_player_privs after player leave
2021-03-14 18:46:30 +01:00
SmallJoker
c64128beae
Replace removed xpanes_space.png with jailbar
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blank.png would also be an option, but I think this looks better
2020-05-07 19:04:06 +02:00
FaceDeer
81756a6207
remove pointset class - much simpler to use a table with hashed vector keys
2019-11-11 18:14:03 -07:00
FaceDeer
40e86f91a7
Merge pull request #12 from h4ml3t/development
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2019-11-11
2019-11-11 18:49:07 -06:00
h4ml3t
6f0ace06b5
2019-11-11
2019-11-11 23:33:23 +01:00
FaceDeer
c07ac774ac
add steel gates
2019-04-14 22:24:43 -06:00
FaceDeer
3ffdf10286
add param2 sanity checks
2019-04-14 21:34:26 -06:00
FaceDeer
7cfe61fba8
remove old debugs
2018-04-09 23:38:53 -06:00
FaceDeer
a758cb5e22
override door directions with hinge directions to ensure consistency
2017-09-27 07:46:55 -06:00
FaceDeer
bd325be74e
Merge pull request #6 from H4mlet/it
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Italian locale
2017-09-26 19:21:16 -06:00
FaceDeer
88340df258
jaildoor recipe fix
2017-09-26 19:18:54 -06:00
Hamlet
5acc4de71a
Italian locale
2017-09-27 00:07:59 +02:00
FaceDeer
97a61e9827
recipe conflict, and incorrect name in recipe
2017-09-25 21:13:43 -06:00
FaceDeer
dc535845d9
Merge pull request #3 from CarlBarr/master
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corrected
2017-04-28 12:36:23 -06:00
Carlos Barraza
3e6610e325
corrected
2017-04-28 15:26:08 -03:00
FaceDeer
bf8e46b5a1
Merge pull request #2 from CarlBarr/master
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Agrege la traducción al español
2017-04-28 09:58:03 -06:00
Carlos Barraza
c9cc7c63eb
Agrege la traducción al español
2017-04-28 11:59:48 -03:00
FaceDeer
80334ba480
update locale template
2017-03-01 23:42:12 -07:00
FaceDeer
9cce7a62cf
add documentation
2017-03-01 23:33:12 -07:00
FaceDeer
9758da21b3
fix door aliases
2017-02-28 22:53:46 -07:00
FaceDeer
4bb95e0838
Now testing for a clear swing path for hinged doors.
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This code is getting a big unweildy, I need to do cleanup. But it's
working so that's good for now.
2017-02-21 22:23:17 -07:00
FaceDeer
8c6defab4f
move some code around in preparation for testing swing volume for obstruction
2017-02-21 19:12:37 -07:00
FaceDeer
7b295226db
flip the texture on the underside of gate-with-handle nodes
2017-02-20 17:50:29 -07:00
FaceDeer
a1a7e28598
add screenshot, castle_steel texture, licensing info
2017-02-20 15:51:28 -07:00
FaceDeer
0a9850114a
initial commit
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This was split out of the venerable Castle mod,
https://github.com/minetest-mods/castle , which has been maintained by a
long line of distinguished modders. Only the oak door, jail door, and
jail bars are from that, though - I added the larger gate and portcullis
components myself.
2017-02-20 15:16:07 -07:00