add steel gates
This commit is contained in:
parent
3ffdf10286
commit
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201
gates.lua
201
gates.lua
@ -2,21 +2,37 @@
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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minetest.register_node("castle_gates:portcullis_bars", {
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minetest.register_alias("castle_gates:gate_edge", "castle_gates:wood_gate_edge")
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minetest.register_alias("castle_gates:gate_edge_handle", "castle_gates:wood_gate_edge_handle")
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minetest.register_alias("castle_gates:gate_hinge", "castle_gates:wood_gate_hinge")
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minetest.register_alias("castle_gates:gate_panel", "castle_gates:wood_gate_panel")
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minetest.register_alias("castle_gates:portcullis_bars", "castle_gates:wood_portcullis_bars")
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minetest.register_alias("castle_gates:portcullis_bars_bottom", "castle_gates:wood_portcullis_bars_bottom")
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local register_gates = function(node_prefix, material_description, material_texture, gate_groups, gate_sounds, portcullis_recipe, panel_recipe)
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local portcullis_groups = {castle_gate = 1, flow_through = 1}
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local panel_groups = {castle_gate = 1}
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for group, val in pairs(gate_groups) do
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portcullis_groups[group] = val
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panel_groups[group] = val
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end
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minetest.register_node("castle_gates:"..node_prefix.."_portcullis_bars", {
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drawtype = "nodebox",
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description = S("Portcullis Bars"),
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description = S("@1 Portcullis Bars", material_description),
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_doc_items_longdesc = castle_gates.doc.portcullis_bars_longdesc,
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_doc_items_usagehelp = castle_gates.doc.portcullis_bars_usagehelp,
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groups = {castle_gate = 1, choppy = 1, flow_through = 1},
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groups = portcullis_groups,
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tiles = {
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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@ -32,21 +48,21 @@ minetest.register_node("castle_gates:portcullis_bars", {
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on_rightclick = castle_gates.trigger_gate,
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})
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minetest.register_node("castle_gates:portcullis_bars_bottom", {
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minetest.register_node("castle_gates:"..node_prefix.."_portcullis_bars_bottom", {
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drawtype = "nodebox",
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description = S("Portcullis Bottom"),
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description = S("@1 Portcullis Bottom", material_description),
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_doc_items_longdesc = castle_gates.doc.portcullis_bars_bottom_longdesc,
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_doc_items_usagehelp = castle_gates.doc.portcullis_bars_bottom_usagehelp,
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groups = {castle_gate = 1, choppy = 1, flow_through = 1},
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groups = portcullis_groups,
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tiles = {
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_portcullis_mask.png)",
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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@ -67,53 +83,46 @@ minetest.register_node("castle_gates:portcullis_bars_bottom", {
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})
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minetest.register_craft({
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output = "castle_gates:portcullis_bars 3",
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output = "castle_gates:"..node_prefix.."_portcullis_bars 3",
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recipe = portcullis_recipe,
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})
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minetest.register_craft({
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output = "castle_gates:"..node_prefix.."_portcullis_bars",
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recipe = {
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{"group:wood","default:steel_ingot","group:wood" },
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{"group:wood","default:steel_ingot","group:wood" },
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{"group:wood","default:steel_ingot","group:wood" },
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{"castle_gates:"..node_prefix.."_portcullis_bars_bottom"}
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},
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})
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minetest.register_craft({
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output = "castle_gates:portcullis_bars",
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output = "castle_gates:"..node_prefix.."_portcullis_bars_bottom",
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recipe = {
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{"castle_gates:portcullis_bars_bottom"}
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},
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})
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minetest.register_craft({
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output = "castle_gates:portcullis_bars_bottom",
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recipe = {
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{"castle_gates:portcullis_bars"}
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{"castle_gates:"..node_prefix.."_portcullis_bars"}
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},
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})
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--------------------------------------------------------------------------------------------------------------
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minetest.register_craft({
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output = "castle_gates:gate_panel 8",
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recipe = {
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{"stairs:slab_wood","stairs:slab_wood", ""},
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{"stairs:slab_wood","stairs:slab_wood", ""},
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},
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output = "castle_gates:"..node_prefix.."_gate_panel 8",
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recipe = panel_recipe,
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})
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minetest.register_node("castle_gates:gate_panel", {
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minetest.register_node("castle_gates:"..node_prefix.."_gate_panel", {
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drawtype = "nodebox",
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description = S("Gate Door"),
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description = S("@1 Gate Door", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_panel_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_panel_usagehelp,
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groups = {choppy = 1, castle_gate = 1},
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groups = panel_groups,
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tiles = {
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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@ -126,26 +135,26 @@ minetest.register_node("castle_gates:gate_panel", {
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})
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minetest.register_craft({
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output = "castle_gates:gate_edge",
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output = "castle_gates:"..node_prefix.."_gate_edge",
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type = "shapeless",
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recipe = {"castle_gates:gate_panel"},
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recipe = {"castle_gates:"..node_prefix.."_gate_panel"},
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})
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minetest.register_node("castle_gates:gate_edge", {
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minetest.register_node("castle_gates:"..node_prefix.."_gate_edge", {
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drawtype = "nodebox",
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description = S("Gate Door Edge"),
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description = S("@1 Gate Door Edge", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_edge_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_edge_usagehelp,
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groups = {choppy = 1, castle_gate = 1},
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groups = panel_groups,
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tiles = {
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png^[transformFX)",
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"default_wood.png^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png^[transformFX)",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)",
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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@ -159,32 +168,32 @@ minetest.register_node("castle_gates:gate_edge", {
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})
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minetest.register_craft({
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output = "castle_gates:gate_edge_handle",
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output = "castle_gates:"..node_prefix.."_gate_edge_handle",
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type = "shapeless",
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recipe = {"castle_gates:gate_edge"},
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recipe = {"castle_gates:"..node_prefix.."_gate_edge"},
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})
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minetest.register_craft({
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output = "castle_gates:gate_panel",
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output = "castle_gates:"..node_prefix.."_gate_panel",
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type = "shapeless",
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recipe = {"castle_gates:gate_edge_handle"},
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recipe = {"castle_gates:"..node_prefix.."_gate_edge_handle"},
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})
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minetest.register_node("castle_gates:gate_edge_handle", {
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minetest.register_node("castle_gates:"..node_prefix.."_gate_edge_handle", {
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drawtype = "nodebox",
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description = S("Gate Door With Handle"),
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description = S("@1 Gate Door With Handle", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_edge_handle_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_edge_handle_usagehelp,
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groups = {choppy = 1, castle_gate = 1},
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groups = panel_groups,
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tiles = {
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"castle_steel.png^(default_wood.png^[mask:castle_door_side_mask.png^[transformR90)",
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"castle_steel.png^(default_wood.png^[mask:castle_door_side_mask.png^[transformR270)",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:castle_door_side_mask.png)",
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"castle_steel.png^(default_wood.png^[transformR90^[mask:(castle_door_side_mask.png^[transformFX))",
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"default_wood.png^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png^[transformFX)^(castle_steel.png^[mask:castle_door_handle_mask.png^[transformFX)",
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"default_wood.png^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)^(castle_steel.png^[mask:castle_door_handle_mask.png)",
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"castle_steel.png^("..material_texture.."^[mask:castle_door_side_mask.png^[transformR90)",
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"castle_steel.png^("..material_texture.."^[mask:castle_door_side_mask.png^[transformR270)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:castle_door_side_mask.png)",
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"castle_steel.png^("..material_texture.."^[transformR90^[mask:(castle_door_side_mask.png^[transformFX))",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png^[transformFX)^(castle_steel.png^[mask:castle_door_handle_mask.png^[transformFX)",
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material_texture.."^[transformR90^(default_coal_block.png^[mask:castle_door_edge_mask.png)^(castle_steel.png^[mask:castle_door_handle_mask.png)",
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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@ -205,24 +214,24 @@ minetest.register_node("castle_gates:gate_edge_handle", {
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------------------------------------------------------------------------------
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minetest.register_craft({
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output = "castle_gates:gate_hinge 3",
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output = "castle_gates:"..node_prefix.."_gate_hinge 3",
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recipe = {
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{"", "castle_gates:gate_panel", ""},
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{"default:steel_ingot", "castle_gates:gate_panel", ""},
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{"", "castle_gates:gate_panel", ""}
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{"", "castle_gates:"..node_prefix.."_gate_panel", ""},
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{"default:steel_ingot", "castle_gates:"..node_prefix.."_gate_panel", ""},
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{"", "castle_gates:"..node_prefix.."_gate_panel", ""}
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},
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})
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minetest.register_node("castle_gates:gate_hinge", {
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minetest.register_node("castle_gates:"..node_prefix.."_gate_hinge", {
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drawtype = "nodebox",
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description = S("Gate Door With Hinge"),
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description = S("@1 Gate Door With Hinge", material_description),
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_doc_items_longdesc = castle_gates.doc.gate_hinge_longdesc,
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_doc_items_usagehelp = castle_gates.doc.gate_hinge_usagehelp,
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groups = {choppy = 1, castle_gate = 1},
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groups = panel_groups,
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tiles = {
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"default_wood.png^[transformR90",
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material_texture.."^[transformR90",
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},
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sounds = default.node_sound_wood_defaults(),
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sounds = gate_sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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@ -241,3 +250,29 @@ minetest.register_node("castle_gates:gate_hinge", {
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_gate_hinge = {axis="top", offset={"front","left"}},
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on_rightclick = castle_gates.trigger_gate,
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})
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end
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register_gates("wood", S("Wooden"), "default_wood.png", {choppy = 1}, default.node_sound_wood_defaults(),
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{
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{"group:wood","default:steel_ingot","group:wood" },
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{"group:wood","default:steel_ingot","group:wood" },
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{"group:wood","default:steel_ingot","group:wood" },
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},
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{
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{"stairs:slab_wood","stairs:slab_wood", ""},
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{"stairs:slab_wood","stairs:slab_wood", ""},
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}
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)
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register_gates("steel", S("Steel"), "default_steel_block.png", {cracky = 1, level = 2}, default.node_sound_metal_defaults(),
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{
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{"","default:steel_ingot","" },
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot" },
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{"","default:steel_ingot","" },
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},
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{
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{"stairs:slab_steelblock","stairs:slab_steelblock", ""},
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{"stairs:slab_steelblock","stairs:slab_steelblock", ""},
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}
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)
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91
locale/es.po
91
locale/es.po
@ -3,7 +3,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2017-03-01 23:41-0700\n"
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"POT-Creation-Date: 2019-04-14 22:15-0600\n"
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"PO-Revision-Date: 2017-04-28 11:56-0400\n"
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"Last-Translator: Carlos Barraza\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -31,8 +31,8 @@ msgid ""
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"The bottom edge of a portcullis gate, with knobs to lock securely into the "
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"floor."
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msgstr ""
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"Es el borde inferior de una puerta rastrillo, con perillas para bloquearla con "
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"seguridad en el piso"
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"Es el borde inferior de una puerta rastrillo, con perillas para bloquearla "
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"con seguridad en el piso"
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#: doc.lua:15
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msgid ""
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@ -41,8 +41,8 @@ msgid ""
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"just decorative."
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msgstr ""
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"Este bloque puede ser usado para definir el borde de una puerta rastrillo "
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"que esta cerca de otra puerta, si tiene varias puertas independientes, "
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"de lo contrario es simplemente decorativo"
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"que esta cerca de otra puerta, si tiene varias puertas independientes, de "
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"lo contrario es simplemente decorativo"
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#: doc.lua:17
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msgid "A basic gate panel."
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@ -67,10 +67,10 @@ msgid ""
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"separately, for example. Note that edges aren't strictly necessary for gates "
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"that stand alone."
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msgstr ""
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"El borde oscurecido de este panel marca el limite de la puerta."
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"Usted puede utilizar estos bloques para construir puertas dobles para asegurar "
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"que las dos puertas funcionen por separado, por ejemplo. Tenga en cuenta que "
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"los bordes no son estrictamente necesarios para las puertas individuales"
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"El borde oscurecido de este panel marca el limite de la puerta. Usted puede "
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"utilizar estos bloques para construir puertas dobles para asegurar que las "
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"dos puertas funcionen por separado, por ejemplo. Tenga en cuenta que los "
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"bordes no son estrictamente necesarios para las puertas individuales"
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#: doc.lua:23
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msgid "A gate edge with a handle."
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@ -106,7 +106,7 @@ msgstr ""
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msgid "A block with a slot to allow an adjacent sliding gate through."
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msgstr ""
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"Un bloque con una ranura en el medio para que una puerta deslizante pueda "
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"pasar a través de ella."
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"pasar a travs de ella."
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#: doc.lua:30
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msgid ""
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@ -146,8 +146,8 @@ msgid ""
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"Gates are large multi-node constructions that swing on hinges or slide out "
|
||||
"of the way when triggered."
|
||||
msgstr ""
|
||||
"Las puertas grandes son construcciones multi nodo que se abren usando bisagras "
|
||||
"o se deslizan hacia arriba cuando se activan"
|
||||
"Las puertas grandes son construcciones multi nodo que se abren usando "
|
||||
"bisagras o se deslizan hacia arriba cuando se activan"
|
||||
|
||||
#: doc.lua:43
|
||||
msgid "Gate construction"
|
||||
@ -211,19 +211,56 @@ msgstr ""
|
||||
"puerta todavía busca obstrucciones en la región que está moviéndose y no "
|
||||
"girara si hay algo en el camino."
|
||||
|
||||
|
||||
#: doors.lua:8
|
||||
msgid "Oak Door"
|
||||
msgstr "Puerta de Roble"
|
||||
|
||||
#: doors.lua:22
|
||||
#: doors.lua:37
|
||||
msgid "Jail Door"
|
||||
msgstr "Puerta de Cárcel"
|
||||
|
||||
#: doors.lua:43
|
||||
#: doors.lua:54
|
||||
msgid "Jail Bars"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:23
|
||||
#, fuzzy
|
||||
msgid "@1 Portcullis Bars"
|
||||
msgstr "Barras de la Puerta Rastrillo"
|
||||
|
||||
#: gates.lua:53
|
||||
#, fuzzy
|
||||
msgid "@1 Portcullis Bottom"
|
||||
msgstr "Terminación de la Puerta Rastrillo"
|
||||
|
||||
#: gates.lua:113
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door"
|
||||
msgstr "Porción de la Puerta"
|
||||
|
||||
#: gates.lua:145
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door Edge"
|
||||
msgstr "Borde de la Puerta"
|
||||
|
||||
#: gates.lua:184
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door With Handle"
|
||||
msgstr "Pestillo de la Puerta"
|
||||
|
||||
#: gates.lua:227
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door With Hinge"
|
||||
msgstr "Bisagra de la Puerta"
|
||||
|
||||
#: gates.lua:256
|
||||
msgid "Wooden"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:268
|
||||
msgid "Steel"
|
||||
msgstr ""
|
||||
|
||||
#: gate_slots.lua:36
|
||||
msgid "Stonebrick"
|
||||
msgstr "Ladrillo de Piedra"
|
||||
@ -235,27 +272,3 @@ msgstr "Espacio para Puerta de @1"
|
||||
#: gate_slots.lua:70
|
||||
msgid "@1 Gate Slot Reverse"
|
||||
msgstr "Espacio para Puerta Invertido de @1"
|
||||
|
||||
#: gates.lua:7
|
||||
msgid "Portcullis Bars"
|
||||
msgstr "Barras de la Puerta Rastrillo"
|
||||
|
||||
#: gates.lua:37
|
||||
msgid "Portcullis Bottom"
|
||||
msgstr "Terminación de la Puerta Rastrillo"
|
||||
|
||||
#: gates.lua:104
|
||||
msgid "Gate Door"
|
||||
msgstr "Porción de la Puerta"
|
||||
|
||||
#: gates.lua:136
|
||||
msgid "Gate Door Edge"
|
||||
msgstr "Borde de la Puerta"
|
||||
|
||||
#: gates.lua:175
|
||||
msgid "Gate Door With Handle"
|
||||
msgstr "Pestillo de la Puerta"
|
||||
|
||||
#: gates.lua:218
|
||||
msgid "Gate Door With Hinge"
|
||||
msgstr "Bisagra de la Puerta"
|
||||
|
68
locale/it.po
68
locale/it.po
@ -7,7 +7,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Castle Gates\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-03-01 23:41-0700\n"
|
||||
"POT-Creation-Date: 2019-04-14 22:15-0600\n"
|
||||
"PO-Revision-Date: 2017-09-26 23:51+0100\n"
|
||||
"Last-Translator: Hamlet <h4mlet@riseup.net>\n"
|
||||
"Language-Team: \n"
|
||||
@ -228,14 +228,52 @@ msgstr ""
|
||||
msgid "Oak Door"
|
||||
msgstr "Porta di quercia"
|
||||
|
||||
#: doors.lua:22
|
||||
#: doors.lua:37
|
||||
msgid "Jail Door"
|
||||
msgstr "Porta della prigione"
|
||||
|
||||
#: doors.lua:43
|
||||
#: doors.lua:54
|
||||
msgid "Jail Bars"
|
||||
msgstr "Sbarre della prigione"
|
||||
|
||||
#: gates.lua:23
|
||||
#, fuzzy
|
||||
msgid "@1 Portcullis Bars"
|
||||
msgstr "Sbarre della saracinesca"
|
||||
|
||||
#: gates.lua:53
|
||||
#, fuzzy
|
||||
msgid "@1 Portcullis Bottom"
|
||||
msgstr "Estremità inferiore della saracinesca"
|
||||
|
||||
#: gates.lua:113
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door"
|
||||
msgstr "Segmento di cancello, porta o portone"
|
||||
|
||||
#: gates.lua:145
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door Edge"
|
||||
msgstr "Estremità di cancello, porta o portone"
|
||||
|
||||
#: gates.lua:184
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door With Handle"
|
||||
msgstr "Cancello, porta o portone con maniglia"
|
||||
|
||||
#: gates.lua:227
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door With Hinge"
|
||||
msgstr "Cancello, porta o portone con cardine"
|
||||
|
||||
#: gates.lua:256
|
||||
msgid "Wooden"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:268
|
||||
msgid "Steel"
|
||||
msgstr ""
|
||||
|
||||
#: gate_slots.lua:36
|
||||
msgid "Stonebrick"
|
||||
msgstr "Mattoni di pietra"
|
||||
@ -248,27 +286,3 @@ msgstr "Alloggio di @1 per cancelli, porte, portoni e saracinesche"
|
||||
msgid "@1 Gate Slot Reverse"
|
||||
msgstr ""
|
||||
"Rovescio dell'alloggio di @1 per cancelli, porte, portoni e saracinesche."
|
||||
|
||||
#: gates.lua:7
|
||||
msgid "Portcullis Bars"
|
||||
msgstr "Sbarre della saracinesca"
|
||||
|
||||
#: gates.lua:37
|
||||
msgid "Portcullis Bottom"
|
||||
msgstr "Estremità inferiore della saracinesca"
|
||||
|
||||
#: gates.lua:104
|
||||
msgid "Gate Door"
|
||||
msgstr "Segmento di cancello, porta o portone"
|
||||
|
||||
#: gates.lua:136
|
||||
msgid "Gate Door Edge"
|
||||
msgstr "Estremità di cancello, porta o portone"
|
||||
|
||||
#: gates.lua:175
|
||||
msgid "Gate Door With Handle"
|
||||
msgstr "Cancello, porta o portone con maniglia"
|
||||
|
||||
#: gates.lua:218
|
||||
msgid "Gate Door With Hinge"
|
||||
msgstr "Cancello, porta o portone con cardine"
|
||||
|
@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-03-01 23:41-0700\n"
|
||||
"POT-Creation-Date: 2019-04-14 22:15-0600\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@ -157,14 +157,46 @@ msgstr ""
|
||||
msgid "Oak Door"
|
||||
msgstr ""
|
||||
|
||||
#: doors.lua:22
|
||||
#: doors.lua:37
|
||||
msgid "Jail Door"
|
||||
msgstr ""
|
||||
|
||||
#: doors.lua:43
|
||||
#: doors.lua:54
|
||||
msgid "Jail Bars"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:23
|
||||
msgid "@1 Portcullis Bars"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:53
|
||||
msgid "@1 Portcullis Bottom"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:113
|
||||
msgid "@1 Gate Door"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:145
|
||||
msgid "@1 Gate Door Edge"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:184
|
||||
msgid "@1 Gate Door With Handle"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:227
|
||||
msgid "@1 Gate Door With Hinge"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:256
|
||||
msgid "Wooden"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:268
|
||||
msgid "Steel"
|
||||
msgstr ""
|
||||
|
||||
#: gate_slots.lua:36
|
||||
msgid "Stonebrick"
|
||||
msgstr ""
|
||||
@ -176,27 +208,3 @@ msgstr ""
|
||||
#: gate_slots.lua:70
|
||||
msgid "@1 Gate Slot Reverse"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:7
|
||||
msgid "Portcullis Bars"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:37
|
||||
msgid "Portcullis Bottom"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:104
|
||||
msgid "Gate Door"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:136
|
||||
msgid "Gate Door Edge"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:175
|
||||
msgid "Gate Door With Handle"
|
||||
msgstr ""
|
||||
|
||||
#: gates.lua:218
|
||||
msgid "Gate Door With Hinge"
|
||||
msgstr ""
|
||||
|
6
locale/update.bat
Normal file
6
locale/update.bat
Normal file
@ -0,0 +1,6 @@
|
||||
@echo off
|
||||
setlocal ENABLEEXTENSIONS ENABLEDELAYEDEXPANSION
|
||||
cd ..
|
||||
set LIST=
|
||||
for /r %%X in (*.lua) do set LIST=!LIST! %%X
|
||||
..\intllib\tools\xgettext.bat %LIST%
|
Loading…
x
Reference in New Issue
Block a user