karai17
20f9625ae2
Fixed vec2 and vec3 mul/div/scale
2016-08-14 01:29:24 -03:00
karai17
52eb8af61d
More LDoc tidying
2016-07-24 20:57:59 -03:00
karai17
871b86b4ab
Updated LDoc data for vec2 and vec3
2016-07-24 20:26:56 -03:00
karai17
5f7a7f29fa
Added quaternion tests
...
* Fixed an issue with is_quat, is_vec3, is_vec2, and is_mat4 methods
* Fixed a minor issue with local variables being declared too late
2016-07-21 20:04:32 -03:00
karai17
78b34590c5
vec2 and vec3 100% test coverage
2016-07-21 13:52:35 -03:00
karai17
2950352ac8
Updated color module, etc.
2016-07-20 22:17:25 -03:00
karai17
2aa0e7fcb6
Cleaned up internal code to be less verbose
2016-07-20 18:24:54 -03:00
karai17
4f9bc17bf4
Refactored mat4
...
Did some tidying up on quat, vec2, vec3, and utils
2016-07-19 23:55:21 -03:00
karai17
46f8261ea0
Refactored mat4 (in progress)
...
Cleaned up vec2, vec3, quat
2016-07-18 06:17:42 -03:00
karai17
add0a71c05
Added tests for vec2 and vec3
2016-07-15 22:07:48 -03:00
Landon Manning
437ac9135e
Reimplemented quat*vec3, quat/quat, and quat/number
...
Fixed a few minor things in vec2 and vec3
2015-12-28 10:15:05 -04:00
Matthew Blanchard
c5d02e0683
Updated vec3 doc comments. Brought vec2 in line with vec3. Doc commented vec2.
2015-12-25 18:35:03 -05:00
Matthew Blanchard
4302b2b5dc
Added unit vectors.
2015-12-24 16:49:21 -05:00
Matthew Blanchard
2b35d4ae57
Removed defaults. Added trim. Reworked __call so it works correctly. Made all functions return out.
2015-12-24 16:46:58 -05:00
Matthew Blanchard
6116576ad0
Fixed a small typo in vec3
2015-12-23 04:50:53 -05:00
Matthew Blanchard
94ef22b643
Fixed issues with ffi and cloning.
...
Fixed the ffi check to now work correctly and moved the ffi local up a
scope so that it could be used later in the file. Made clone simply call
new().
2015-12-23 03:19:09 -05:00
Matthew Blanchard
bb78a486b0
Fixed merge conflicts. Refactored reflect and refract.
2015-12-22 18:05:39 -05:00
Matthew Blanchard
57704e9dba
Added standard Lua fallback and documentation.
2015-12-22 17:55:59 -05:00
Colby Klein
b9e004dc1a
Add vec3.reflect and vec3.refract
2015-12-20 22:55:38 -08:00
Colby Klein
82f336a7f4
Fix broken vec2/vec3 clone.
2015-12-20 22:38:36 -08:00
Landon Manning
870a3c5129
Updated vec2 to match new vec3
...
Fixed code consistency in vec3 as well.
2015-12-20 06:09:09 -04:00
Matthew Blanchard
aba6b9b1c1
Corrected an issue with vec3
2015-12-19 23:56:56 -05:00
Matthew Blanchard
1531bf4abb
Refactored the vec3 class.
2015-12-19 23:49:03 -05:00
Landon Manning
cda145629d
I'm an idiot
...
the order in which a and b appear actually matters in add/sub.
2015-12-13 06:44:02 -04:00
Landon Manning
c72efbad3c
buncha goodies
...
* Changed add/sub in vec2/vec3 to allow for integer math
* Fixed a string display error in quat
* Other stuff that @shakesoda probably did
2015-12-13 06:16:57 -04:00
Colby Klein
4a4ad08a35
Add vec2.lerp, tests, and fix some minor bugs.
...
- Added missing vec2 lerp (same as vec3's)
- Added lerp to vec2 and vec3 metatable
- Added tests for vec2 (incomplete)
- Fixed vec2/number being the same as number/vec2
- Fixed vec2 constructor to match vec3's
2015-09-15 07:05:22 -07:00
Colby Klein
6a5771348c
Minor doc/test updates for vec3
2015-09-13 05:51:13 -07:00
Colby Klein
fb1778e45c
Update vec3 docs
2015-09-11 13:39:19 -07:00
Colby Klein
78989682cf
Add LDoc documentation. Utils done.
2015-09-11 07:59:05 -07:00
Landon Manning
449bf861d4
Added ability to divide a number over a vector.
...
Example: `local s = 1/scale`
2015-09-09 23:14:33 -03:00
Colby Klein
d198d7f97f
Backout some FFI code - didn't work.
2015-08-25 11:10:18 -07:00
Colby Klein
cb41f1c4a7
Don't explode if the module has been hot reloaded.
...
Argh, struct redefinition errors. I'm glad that you can pcall this at
least.
2015-08-19 14:30:48 -07:00
Colby Klein
54daab8ce2
Fix vec3 test failures, add unit vectors.
2015-08-15 01:06:32 -07:00
Colby Klein
871c9246d0
Back vec2 and vec3 with FFI types if possible.
2015-08-10 18:56:48 -07:00
Colby Klein
59e844dd34
Remove vec3.tuple (again?). It's a dupe of unpack
2015-07-25 19:29:11 -07:00
Colby Klein
2869d51035
Fix vec2/vec3.angle_to
...
I'm not sure of this is technically more correct, actually, but after
this fix I get the expected results.
2015-07-25 07:19:53 -07:00
Colby Klein
e6fdd92553
Add vec3.tuple, remove some dead code
2015-07-10 12:33:31 -07:00
Colby Klein
58b3b30b4b
Cleaner tostring output for vec3
2015-05-05 01:59:41 -07:00
Colby Klein
f60a7a144c
remove vec3.tuple (dupe of unpack)
2015-04-25 05:50:22 -07:00
Landon Manning
00c01a985a
Fixed consistancy
2015-01-16 03:54:41 -05:00
Landon Manning
d2d3c6c12f
Fixed some stuff
2014-12-08 05:42:21 -04:00
Colby Klein
2b41e8debb
Fix quaternion (THIS IS WHY WE NEED TESTS). Also gave vec3 a table constructor.
2014-11-11 03:46:25 -08:00
Landon Manning
bf316517df
Minor refactoring
...
* Renamed subfolder to modules
* Quaternions no longer rely on hump.class
* Added Mesh functions
2014-10-27 20:43:45 -03:00