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CMakeLists.txt
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win-capture: Use static runtimes for hooks/helpers
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2016-11-23 06:03:00 -08:00 |
d3d1x_shaders.hpp
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win-capture: Add graphics-hook library
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2014-12-09 14:21:07 -08:00 |
d3d8-capture.cpp
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Fix various typos across multiple modules
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2017-04-25 22:39:42 -04:00 |
d3d9-capture.cpp
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cmake: Add _CRT_SECURE_NO_WARNINGS to all projects
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2016-12-08 03:27:36 -08:00 |
d3d9-patches.hpp
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win-capture: Update D3D9 patches
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2016-08-06 15:27:33 -07:00 |
d3d10-capture.cpp
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win-capture: Capture all D3D12 backbuffers
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2016-12-23 01:53:15 -08:00 |
d3d11-capture.cpp
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win-capture: Capture all D3D12 backbuffers
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2016-12-23 01:53:15 -08:00 |
d3d12-capture.cpp
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win-capture: Release backbuffers immediately upon init
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2016-12-23 08:07:26 -08:00 |
dxgi-capture.cpp
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win-capture: Add hook exception for theHunter: COTW
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2017-02-25 06:42:36 -08:00 |
dxgi-helpers.hpp
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win-capture: Fix enum switch warnings
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2015-02-09 03:49:46 -08:00 |
gl-capture.c
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cmake: Add _CRT_SECURE_NO_WARNINGS to all projects
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2016-12-08 03:27:36 -08:00 |
gl-decs.h
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win-capture: Add game capture fix for darkest dungeon
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2016-01-26 11:49:28 -08:00 |
graphics-hook-config.h.in
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win-capture: Add D3D12 capture support
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2016-11-03 12:13:42 -07:00 |
graphics-hook.c
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graphics-hook: Account for sizeof(wchar_t) in len
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2017-02-25 17:18:55 +01:00 |
graphics-hook.h
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win-capture: Don't use FindWindow for game capture keepalive
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2017-01-15 09:15:45 -08:00 |