win-capture: Add D3D12 capture support
Currently only supports shared texture capture, and doesn't support rescaling.
This commit is contained in:
parent
f49065b1e6
commit
0b27b51294
@ -1,6 +1,14 @@
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project(graphics-hook)
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set(COMPILE_D3D12_HOOK FALSE CACHE BOOL "Compile D3D12 hook support (required windows 10 SDK)")
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configure_file(
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"${CMAKE_CURRENT_SOURCE_DIR}/graphics-hook-config.h.in"
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"${CMAKE_BINARY_DIR}/plugins/win-capture/graphics-hook/config/graphics-hook-config.h")
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set(graphics-hook_HEADERS
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"${CMAKE_BINARY_DIR}/plugins/win-capture/graphics-hook/config/graphics-hook-config.h"
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graphics-hook.h
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../graphics-hook-info.h
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../hook-helpers.h
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@ -18,12 +26,16 @@ set(graphics-hook_SOURCES
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d3d9-capture.cpp
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dxgi-capture.cpp
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d3d10-capture.cpp
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d3d11-capture.cpp)
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d3d11-capture.cpp
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d3d12-capture.cpp)
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add_library(graphics-hook MODULE
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${graphics-hook_SOURCES}
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${graphics-hook_HEADERS})
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target_include_directories(graphics-hook PUBLIC
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"${CMAKE_BINARY_DIR}/plugins/win-capture/graphics-hook/config")
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target_link_libraries(graphics-hook
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ipc-util psapi)
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301
plugins/win-capture/graphics-hook/d3d12-capture.cpp
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301
plugins/win-capture/graphics-hook/d3d12-capture.cpp
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#define _CRT_SECURE_NO_WARNINGS
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#include <windows.h>
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#include "graphics-hook.h"
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#if COMPILE_D3D12_HOOK
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#include <d3d11on12.h>
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#include <d3d12.h>
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#include <dxgi1_2.h>
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#include "dxgi-helpers.hpp"
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#include "../funchook.h"
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struct d3d12_data {
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ID3D12Device *device; /* do not release */
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uint32_t base_cx;
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uint32_t base_cy;
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uint32_t cx;
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uint32_t cy;
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DXGI_FORMAT format;
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bool using_shtex : 1;
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bool using_scale : 1;
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bool multisampled : 1;
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ID3D11Device *device11;
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ID3D11DeviceContext *context11;
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ID3D11On12Device *device11on12;
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union {
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struct {
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struct shtex_data *shtex_info;
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ID3D11Resource *backbuffer11;
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ID3D11Texture2D *copy_tex;
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HANDLE handle;
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};
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};
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};
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static struct d3d12_data data = {};
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void d3d12_free(void)
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{
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if (data.copy_tex)
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data.copy_tex->Release();
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if (data.backbuffer11)
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data.backbuffer11->Release();
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if (data.device11)
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data.device11->Release();
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if (data.context11)
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data.context11->Release();
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if (data.device11on12)
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data.device11on12->Release();
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capture_free();
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memset(&data, 0, sizeof(data));
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hlog("----------------- d3d12 capture freed ----------------");
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}
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static bool create_d3d12_tex(ID3D12Resource *backbuffer)
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{
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D3D11_RESOURCE_FLAGS rf11 = {};
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HRESULT hr;
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hr = data.device11on12->CreateWrappedResource(backbuffer, &rf11,
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D3D12_RESOURCE_STATE_COPY_SOURCE,
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D3D12_RESOURCE_STATE_PRESENT,
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__uuidof(ID3D11Resource),
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(void**)&data.backbuffer11);
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if (FAILED(hr)) {
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hlog_hr("create_d3d12_tex: failed to create backbuffer11",
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hr);
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return false;
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}
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D3D11_TEXTURE2D_DESC desc11 = {};
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desc11.Width = data.cx;
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desc11.Height = data.cy;
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desc11.MipLevels = 1;
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desc11.ArraySize = 1;
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desc11.Format = data.format;
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desc11.SampleDesc.Count = 1;
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desc11.BindFlags = D3D11_BIND_SHADER_RESOURCE;
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desc11.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
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hr = data.device11->CreateTexture2D(&desc11, nullptr, &data.copy_tex);
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if (FAILED(hr)) {
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hlog_hr("create_d3d12_tex: creation of d3d11 copy tex failed",
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hr);
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return false;
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}
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data.device11on12->ReleaseWrappedResources(&data.backbuffer11, 1);
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IDXGIResource *dxgi_res;
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hr = data.copy_tex->QueryInterface(__uuidof(IDXGIResource),
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(void**)&dxgi_res);
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if (FAILED(hr)) {
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hlog_hr("create_d3d12_tex: failed to query "
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"IDXGIResource interface from texture", hr);
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return false;
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}
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hr = dxgi_res->GetSharedHandle(&data.handle);
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dxgi_res->Release();
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if (FAILED(hr)) {
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hlog_hr("create_d3d12_tex: failed to get shared handle", hr);
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return false;
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}
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return true;
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}
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typedef PFN_D3D11ON12_CREATE_DEVICE create_11_on_12_t;
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const static D3D_FEATURE_LEVEL feature_levels[] =
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{
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_3,
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};
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static bool d3d12_init_11on12(void)
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{
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static HMODULE d3d11 = nullptr;
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static create_11_on_12_t create_11_on_12 = nullptr;
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static bool initialized_11 = false;
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static bool initialized_func = false;
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HRESULT hr;
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if (!initialized_11 && !d3d11) {
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d3d11 = load_system_library("d3d11.dll");
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if (!d3d11) {
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hlog("d3d12_init_11on12: failed to load d3d11");
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}
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initialized_11 = true;
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}
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if (!d3d11) {
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return false;
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}
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if (!initialized_func && !create_11_on_12) {
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create_11_on_12 = (create_11_on_12_t)GetProcAddress(d3d11,
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"D3D11On12CreateDevice");
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if (!create_11_on_12) {
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hlog("d3d12_init_11on12: Failed to get "
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"D3D11On12CreateDevice address");
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}
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initialized_func = true;
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}
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if (!create_11_on_12) {
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return false;
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}
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hr = create_11_on_12(data.device, 0, nullptr, 0,
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nullptr, 0, 0,
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&data.device11, &data.context11, nullptr);
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if (FAILED(hr)) {
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hlog_hr("d3d12_init_11on12: failed to create 11 device", hr);
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return false;
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}
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data.device11->QueryInterface(__uuidof(ID3D11On12Device),
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(void**)&data.device11on12);
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if (FAILED(hr)) {
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hlog_hr("d3d12_init_11on12: failed to query 11on12 device", hr);
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return false;
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}
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return true;
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}
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static bool d3d12_shtex_init(HWND window, ID3D12Resource *backbuffer)
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{
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if (!d3d12_init_11on12()) {
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return false;
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}
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if (!create_d3d12_tex(backbuffer)) {
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return false;
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}
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if (!capture_init_shtex(&data.shtex_info, window,
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data.base_cx, data.base_cy, data.cx, data.cy,
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data.format, false, (uintptr_t)data.handle)) {
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return false;
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}
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hlog("d3d12 shared texture capture successful");
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return true;
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}
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static inline bool d3d12_init_format(IDXGISwapChain *swap, HWND &window)
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{
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DXGI_SWAP_CHAIN_DESC desc;
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HRESULT hr;
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hr = swap->GetDesc(&desc);
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if (FAILED(hr)) {
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hlog_hr("d3d12_init_format: swap->GetDesc failed", hr);
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return false;
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}
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data.format = fix_dxgi_format(desc.BufferDesc.Format);
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data.multisampled = desc.SampleDesc.Count > 1;
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window = desc.OutputWindow;
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data.base_cx = desc.BufferDesc.Width;
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data.base_cy = desc.BufferDesc.Height;
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if (data.using_scale) {
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data.cx = global_hook_info->cx;
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data.cy = global_hook_info->cy;
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} else {
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data.cx = desc.BufferDesc.Width;
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data.cy = desc.BufferDesc.Height;
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}
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return true;
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}
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static void d3d12_init(IDXGISwapChain *swap, ID3D12Resource *backbuffer)
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{
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bool success = true;
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HWND window;
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HRESULT hr;
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data.using_scale = global_hook_info->use_scale;
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hr = swap->GetDevice(__uuidof(ID3D12Device), (void**)&data.device);
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if (FAILED(hr)) {
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hlog_hr("d3d12_init: failed to get device from swap", hr);
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return;
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}
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data.device->Release();
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if (!d3d12_init_format(swap, window)) {
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return;
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}
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if (data.using_scale) {
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hlog("d3d12_init: scaling currently unsupported; ignoring");
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}
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if (success) {
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if (global_hook_info->force_shmem) {
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hlog("d3d12_init: shared memory capture currently "
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"unsupported; ignoring");
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}
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success = d3d12_shtex_init(window, backbuffer);
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}
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if (!success)
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d3d12_free();
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}
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static inline void d3d12_copy_texture(ID3D11Resource *dst, ID3D11Resource *src)
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{
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if (data.multisampled) {
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data.context11->ResolveSubresource(dst, 0, src, 0, data.format);
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} else {
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data.context11->CopyResource(dst, src);
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}
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}
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static inline void d3d12_shtex_capture()
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{
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data.device11on12->AcquireWrappedResources(&data.backbuffer11, 1);
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d3d12_copy_texture(data.copy_tex, data.backbuffer11);
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data.device11on12->ReleaseWrappedResources(&data.backbuffer11, 1);
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data.context11->Flush();
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}
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void d3d12_capture(void *swap_ptr, void *backbuffer_ptr)
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{
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IUnknown *unk_backbuffer = (IUnknown*)backbuffer_ptr;
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IDXGISwapChain *swap = (IDXGISwapChain*)swap_ptr;
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ID3D12Resource *backbuffer;
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HRESULT hr;
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if (capture_should_stop()) {
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d3d12_free();
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}
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if (capture_should_init()) {
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hr = unk_backbuffer->QueryInterface(__uuidof(ID3D12Resource),
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(void**)&backbuffer);
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if (FAILED(hr)) {
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hlog_hr("d3d12_capture: failed to get backbuffer", hr);
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return;
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}
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d3d12_init(swap, backbuffer);
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backbuffer->Release();
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}
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if (capture_ready()) {
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d3d12_shtex_capture();
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}
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}
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#endif
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@ -8,6 +8,10 @@
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#include "graphics-hook.h"
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#include "../funchook.h"
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#if COMPILE_D3D12_HOOK
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#include <d3d12.h>
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#endif
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typedef HRESULT (STDMETHODCALLTYPE *resize_buffers_t)(IDXGISwapChain*, UINT,
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UINT, UINT, DXGI_FORMAT, UINT);
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typedef HRESULT (STDMETHODCALLTYPE *present_t)(IDXGISwapChain*, UINT, UINT);
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@ -59,6 +63,17 @@ static bool setup_dxgi(IDXGISwapChain *swap)
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return true;
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}
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#if COMPILE_D3D12_HOOK
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hr = swap->GetDevice(__uuidof(ID3D12Device), (void**)&device);
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if (SUCCEEDED(hr)) {
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data.swap = swap;
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data.capture = d3d12_capture;
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data.free = d3d12_free;
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device->Release();
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return true;
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}
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#endif
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return false;
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}
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15
plugins/win-capture/graphics-hook/graphics-hook-config.h.in
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15
plugins/win-capture/graphics-hook/graphics-hook-config.h.in
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@ -0,0 +1,15 @@
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#pragma once
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef ON
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#define ON 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#define COMPILE_D3D12_HOOK @COMPILE_D3D12_HOOK@
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#pragma once
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#include "graphics-hook-config.h"
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#ifdef _MSC_VER
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/* conversion from data/function pointer */
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#pragma warning(disable: 4152)
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@ -46,6 +48,11 @@ extern void d3d10_free(void);
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extern void d3d11_capture(void *swap, void *backbuffer);
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extern void d3d11_free(void);
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#if COMPILE_D3D12_HOOK
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extern void d3d12_capture(void *swap, void *backbuffer);
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extern void d3d12_free(void);
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#endif
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extern uint8_t *get_d3d1x_vertex_shader(size_t *size);
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extern uint8_t *get_d3d1x_pixel_shader(size_t *size);
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