384 lines
8.4 KiB
C++
384 lines
8.4 KiB
C++
#include <dxgi.h>
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#include "../d3d8-api/d3d8.h"
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#include "graphics-hook.h"
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#include "../funchook.h"
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typedef HRESULT(STDMETHODCALLTYPE *reset_t)(IDirect3DDevice8*,
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D3DPRESENT_PARAMETERS*);
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typedef HRESULT(STDMETHODCALLTYPE *present_t)(IDirect3DDevice8*,
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CONST RECT*, CONST RECT*, HWND, CONST RGNDATA*);
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static struct func_hook present;
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static struct func_hook reset;
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struct d3d8_data {
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HMODULE d3d8;
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uint32_t cx;
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uint32_t cy;
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D3DFORMAT d3d8_format;
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DXGI_FORMAT dxgi_format;
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struct shmem_data *shmem_info;
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HWND window;
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uint32_t pitch;
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IDirect3DSurface8 *copy_surfaces[NUM_BUFFERS];
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bool surface_locked[NUM_BUFFERS];
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int cur_surface;
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int copy_wait;
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};
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static d3d8_data data = {};
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static DXGI_FORMAT d3d8_to_dxgi_format(D3DFORMAT format)
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{
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switch ((unsigned long)format) {
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case D3DFMT_X1R5G5B5:
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case D3DFMT_A1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
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case D3DFMT_R5G6B5: return DXGI_FORMAT_B5G6R5_UNORM;
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case D3DFMT_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
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case D3DFMT_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM;
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}
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return DXGI_FORMAT_UNKNOWN;
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}
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static IDirect3DSurface8 *d3d8_get_backbuffer(IDirect3DDevice8 *device)
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{
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IDirect3DSurface8 *backbuffer;
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HRESULT hr;
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hr = device->GetRenderTarget(&backbuffer);
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if (FAILED(hr)) {
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hlog_hr("d3d8_get_backbuffer: Failed to get backbuffer", hr);
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backbuffer = nullptr;
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}
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return backbuffer;
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}
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static bool d3d8_get_window_handle(IDirect3DDevice8 *device)
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{
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D3DDEVICE_CREATION_PARAMETERS parameters;
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HRESULT hr;
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hr = device->GetCreationParameters(¶meters);
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if (FAILED(hr)) {
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hlog_hr("d3d8_get_window_handle: Failed to get "
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"device creation parameters", hr);
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return false;
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}
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data.window = parameters.hFocusWindow;
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return true;
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}
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static bool d3d8_init_format_backbuffer(IDirect3DDevice8 *device)
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{
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IDirect3DSurface8 *backbuffer;
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D3DSURFACE_DESC desc;
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HRESULT hr;
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if (!d3d8_get_window_handle(device))
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return false;
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backbuffer = d3d8_get_backbuffer(device);
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if (!backbuffer)
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return false;
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hr = backbuffer->GetDesc(&desc);
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backbuffer->Release();
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if (FAILED(hr)) {
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hlog_hr("d3d8_init_format_backbuffer: Failed to get "
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"backbuffer descriptor", hr);
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return false;
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}
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data.d3d8_format = desc.Format;
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data.dxgi_format = d3d8_to_dxgi_format(desc.Format);
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data.cx = desc.Width;
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data.cy = desc.Height;
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return true;
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}
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static bool d3d8_shmem_init_buffer(IDirect3DDevice8 *device, int idx)
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{
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HRESULT hr;
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hr = device->CreateImageSurface(data.cx, data.cy,
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data.d3d8_format, &data.copy_surfaces[idx]);
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if (FAILED(hr)) {
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hlog_hr("d3d8_shmem_init_buffer: Failed to create surface", hr);
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return false;
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}
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if (idx == 0) {
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D3DLOCKED_RECT rect;
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hr = data.copy_surfaces[0]->LockRect(&rect, nullptr,
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D3DLOCK_READONLY);
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if (FAILED(hr)) {
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hlog_hr("d3d8_shmem_init_buffer: Failed to lock buffer", hr);
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return false;
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}
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data.pitch = rect.Pitch;
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data.copy_surfaces[0]->UnlockRect();
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}
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return true;
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}
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static bool d3d8_shmem_init(IDirect3DDevice8 *device)
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{
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for (int i = 0; i < NUM_BUFFERS; i++) {
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if (!d3d8_shmem_init_buffer(device, i)) {
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return false;
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}
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}
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if (!capture_init_shmem(&data.shmem_info, data.window, data.cx, data.cy,
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data.cx, data.cy, data.pitch, data.dxgi_format,
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false)) {
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return false;
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}
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hlog("d3d8 memory capture successful");
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return true;
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}
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static void d3d8_free()
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{
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capture_free();
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for (size_t i = 0; i < NUM_BUFFERS; i++) {
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if (data.copy_surfaces[i]) {
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if (data.surface_locked[i])
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data.copy_surfaces[i]->UnlockRect();
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data.copy_surfaces[i]->Release();
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}
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}
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memset(&data, 0, sizeof(data));
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hlog("----------------- d3d8 capture freed -----------------");
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}
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static void d3d8_init(IDirect3DDevice8 *device)
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{
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data.d3d8 = get_system_module("d3d8.dll");
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if (!d3d8_init_format_backbuffer(device))
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return;
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if (!d3d8_shmem_init(device))
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d3d8_free();
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}
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static void d3d8_shmem_capture_copy(int idx)
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{
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IDirect3DSurface8 *target = data.copy_surfaces[idx];
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D3DLOCKED_RECT rect;
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HRESULT hr;
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if (data.surface_locked[idx])
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return;
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hr = target->LockRect(&rect, nullptr, D3DLOCK_READONLY);
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if (SUCCEEDED(hr)) {
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shmem_copy_data(idx, rect.pBits);
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}
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}
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static void d3d8_shmem_capture(IDirect3DDevice8 *device,
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IDirect3DSurface8 *backbuffer)
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{
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int cur_surface;
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int next_surface;
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HRESULT hr;
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cur_surface = data.cur_surface;
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next_surface = (cur_surface == NUM_BUFFERS - 1) ? 0 : cur_surface + 1;
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if (data.copy_wait < NUM_BUFFERS - 1) {
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data.copy_wait++;
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} else {
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IDirect3DSurface8 *src = backbuffer;
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IDirect3DSurface8 *dst = data.copy_surfaces[cur_surface];
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if (shmem_texture_data_lock(next_surface)) {
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dst->UnlockRect();
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data.surface_locked[next_surface] = false;
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shmem_texture_data_unlock(next_surface);
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}
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hr = device->CopyRects(src, nullptr, 0, dst, nullptr);
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if (SUCCEEDED(hr)) {
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d3d8_shmem_capture_copy(cur_surface);
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}
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}
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data.cur_surface = next_surface;
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}
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static void d3d8_capture(IDirect3DDevice8 *device,
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IDirect3DSurface8 *backbuffer)
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{
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if (capture_should_stop()) {
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d3d8_free();
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}
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if (capture_should_init()) {
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d3d8_init(device);
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}
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if (capture_ready()) {
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d3d8_shmem_capture(device, backbuffer);
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}
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}
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static HRESULT STDMETHODCALLTYPE hook_reset(IDirect3DDevice8 *device,
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D3DPRESENT_PARAMETERS *parameters)
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{
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HRESULT hr;
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if (capture_active())
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d3d8_free();
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unhook(&reset);
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reset_t call = (reset_t)reset.call_addr;
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hr = call(device, parameters);
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rehook(&reset);
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return hr;
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}
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static bool hooked_reset = false;
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static void setup_reset_hooks(IDirect3DDevice8 *device)
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{
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uintptr_t *vtable = *(uintptr_t**)device;
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hook_init(&reset, (void*)vtable[14], (void*)hook_reset,
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"IDirect3DDevice8::Reset");
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rehook(&reset);
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hooked_reset = true;
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}
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static HRESULT STDMETHODCALLTYPE hook_present(IDirect3DDevice8 *device,
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CONST RECT *src_rect, CONST RECT *dst_rect,
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HWND override_window, CONST RGNDATA *dirty_region)
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{
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IDirect3DSurface8 *backbuffer;
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HRESULT hr;
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if (!hooked_reset)
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setup_reset_hooks(device);
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backbuffer = d3d8_get_backbuffer(device);
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if (backbuffer) {
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d3d8_capture(device, backbuffer);
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backbuffer->Release();
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}
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unhook(&present);
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present_t call = (present_t)present.call_addr;
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hr = call(device, src_rect, dst_rect, override_window, dirty_region);
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rehook(&present);
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return hr;
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}
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typedef IDirect3D8 *(WINAPI *d3d8create_t)(UINT);
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static bool manually_get_d3d8_present_addr(HMODULE d3d8_module,
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void **present_addr)
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{
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d3d8create_t create;
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D3DPRESENT_PARAMETERS pp;
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HRESULT hr;
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IDirect3DDevice8 *device;
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IDirect3D8 *d3d8;
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hlog("D3D8 value invalid, manually obtaining");
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create = (d3d8create_t)GetProcAddress(d3d8_module, "Direct3DCreate8");
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if (!create) {
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hlog("Failed to load Direct3DCreate8");
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return false;
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}
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d3d8 = create(D3D_SDK_VERSION);
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if (!d3d8) {
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hlog("Failed to create D3D8 context");
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return false;
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}
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memset(&pp, 0, sizeof(pp));
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pp.Windowed = true;
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pp.SwapEffect = D3DSWAPEFFECT_FLIP;
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pp.BackBufferFormat = D3DFMT_A8R8G8B8;
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pp.BackBufferWidth = 2;
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pp.BackBufferHeight = 2;
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pp.BackBufferCount = 1;
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pp.hDeviceWindow = dummy_window;
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hr = d3d8->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
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dummy_window, D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp,
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&device);
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d3d8->Release();
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if (SUCCEEDED(hr)) {
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uintptr_t *vtable = *(uintptr_t**)device;
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*present_addr = (void*)vtable[15];
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device->Release();
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} else {
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hlog("Failed to create D3D8 device");
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return false;
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}
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return true;
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}
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bool hook_d3d8(void)
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{
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HMODULE d3d8_module = get_system_module("d3d8.dll");
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uint32_t d3d8_size;
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void *present_addr = nullptr;
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if (!d3d8_module) {
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return false;
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}
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d3d8_size = module_size(d3d8_module);
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if (global_hook_info->offsets.d3d8.present < d3d8_size) {
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present_addr = get_offset_addr(d3d8_module,
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global_hook_info->offsets.d3d8.present);
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} else {
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if (!dummy_window) {
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return false;
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}
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if (!manually_get_d3d8_present_addr(d3d8_module,
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&present_addr)) {
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hlog("Failed to get D3D8 value");
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return true;
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}
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}
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if (!present_addr) {
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hlog("Invalid D3D8 value");
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return true;
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}
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hook_init(&present, present_addr, (void*)hook_present,
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"IDirect3DDevice8::Present");
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rehook(&present);
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hlog("Hooked D3D8");
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return true;
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}
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