Commit Graph

82 Commits (f8e628ac36f6afacb992b32ec934a2e0cc268b93)

Author SHA1 Message Date
Gol-D-Ace a79aaa28ab Update translations from Crowdin 2018-08-18 04:16:35 +02:00
Jim 47043b2566
Merge pull request #1220 from admshao/opengl-color-info
Opengl color info
2018-03-15 16:36:31 -07:00
Gol-D-Ace 88282c168c Update translations from Crowdin 2018-03-15 09:00:28 +01:00
Shaolin b452338f62 linux-capture: Request at least 8 bits for alpha
10bpc support is under active development all over the linux stack
so while we wait for it to mature, request an alpha size of 8.
2018-03-12 22:36:50 -03:00
Gol-D-Ace ae22886f67 Update translations from Crowdin 2018-01-22 04:55:52 +01:00
Ryan Foster 79c0f0105c linux-capture: Log window capture's target
Closes jp9000/obs-studio#983
2017-11-26 18:01:28 -08:00
Jim dde03af95e Merge pull request #987 from seirl/master
Add fix to watch for VisibilityNotify events.
2017-09-12 05:30:36 -07:00
Gol-D-Ace 8d8c2e5a22 Update translations from Crowdin 2017-08-10 16:07:40 +02:00
Aidan Epstein f4a8137412 linux-capture: Watch for VisibilityNotify events
Some window managers like i3 don't issue Expose events when switching
between workspaces, but send VisibilityNotify events. This causes the
stream to freeze even when the workspace is switched back.

Related issue: #863
2017-08-07 12:33:29 +02:00
Gol-D-Ace 3d2cacd782 Update translations from Crowdin 2017-05-20 10:18:41 +02:00
Gol-D-Ace dbf95bdc15 Update translations from Crowdin 2017-03-05 23:40:11 +01:00
Gol-D-Ace 6223ed6520 Update translations from Crowdin 2017-01-07 00:23:16 +01:00
Gol-D-Ace 69f0bc244a Update translations from Crowdin 2016-12-23 20:46:47 +01:00
Gol-D-Ace 2d47dc4e2c Update translations from Crowdin 2016-11-20 12:22:26 +01:00
Gol-D-Ace 90e805ad9b Update translations from CrowdIn 2016-11-16 00:32:47 +01:00
Gol-D-Ace aadc7263c0 Update translations from Crowdin 2016-09-28 01:17:24 +02:00
Gol-D-Ace cb036b2713 Update translations from Crowdin 2016-08-08 16:21:48 +02:00
Christoph Hohmann 83aab23242 linux-capture: Add OBS_SOURCE_DO_NOT_DUPLICATE to window capture sources
It seems that it is not possible to create multiple OpenGL textures
for the same window. When sources are duplicated in studio mode this
causes window capture sources to become black. The
OBS_SOURCE_DO_NOT_DUPLICATE flag prevents that this happens.
2016-07-18 18:05:40 +02:00
Gol-D-Ace 81adb13f59 Update translations from Crowdin 2016-07-06 01:18:27 +02:00
jp9000 ee4febcd06 linux-capture: Don't find window via class if class empty 2016-07-03 22:27:38 -07:00
jp9000 e389ae8a75 linux-capture: Additionally search windows via WM_CLASS
If window capture fails to find a window with a matching title, search
for a window with the same window class additionally as a backup.

Replaces the third part of the internal window string with the class
name instead of the program path due to the fact that the program path
rarely seemed to work.
2016-07-02 23:49:19 -07:00
jp9000 57d580f8a9 linux-capture: Convert window strings to UTF-8 strings
The UI expects everything to be in UTF-8, so convert all window strings
to UTF-8 whenever getting a window name.
2016-06-05 19:25:37 -07:00
jp9000 5d16e44899 linux-capture: Fix window capture crashes
The xcomposite window capture crashes were due to a few factors:
-------------------------------
1.) The source's X error handler was possibly being overwritten by
another part of the program despite us locking the display, presumably
something in Qt which isn't locking the display when pushing/popping its
own error handler (though this is not yet certain).  The source's calls
to X functions happen in the graphics thread, which is separate from the
UI thread, and it was noticed that somehow the error handler would be
overwritten almost seemingly at random, indicating that something else
in the program outside of OBS code was not locking the display while
pushing/popping the error handler.

To replicate this, make it so that the source cannot find the target
window and so it continually searches for it each video_tick call, then
resize the main OBS window continually (which causes Qt to push/pop its
own error handlers).  A crash will almost always occur due to BadWindow
despite our error handling.

2.) Calling X functions with a window ID that no longer exists,
particularly XGetWindowAttributes, in conjunction the unknown error
handler set in case #1 would cause the program to outright crash because
that error handler is programmed to crash on BadWindow for whatever
reason.  The source would call X functions without even checking if
'win' was 0.

3.) The source stored window IDs (in JSON, even if they've long since
become invalid/pointless, such as system restarts).  This is a bad
practice and will result in more cases of BadWindow.

Fixing the problem (reducing the possibility of getting BadWindow):
-------------------------------
Step 1.) Deprecate and ignore window IDs in stored settings.  Instead of
using window IDs to find the window, we now must always search the
windows and find the target window via the window name exclusively.
This helps ensure that we actually consistently have a working window
ID.

Step 2.) Do not call any X functions if the window ID is 0.

Step 3.) Reset the window ID to 0 any time the window has updated, and
make the source find the window again to ensure it still exists before
attempting to use any X functions on the window ID again.
2016-06-05 00:12:43 -07:00
Gol-D-Ace fe56a12867 Update translations from Crowdin 2016-05-14 00:27:59 +02:00
Gol-D-Ace 5ed7081213 Update translations from Crowdin 2016-04-23 10:29:21 +02:00
Aesen Vismea 9cf56f8b4c linux-capture: Add "Use alpha-less texture format" option
This is to work around a Mesa issue that prevents copying
between RGB and RGBA textures. Other drivers seem to allow
this, even though it's technically not allowed by the GL
spec.

Closes jp9000/obs-studio#514
2016-04-08 03:17:33 -07:00
jp9000 69da1151e0 Update translations from Crowdin 2016-03-19 12:08:48 -07:00
Charles Ray Shisler III 2e642fcc61 linux-capture: Remove red background from texture
When a source window was not available, a red background was shown
instead. This was undesirable, and expected behavior would be for the
background to be transparent, enabling what exists behind the source
to be shown.
2016-02-21 19:15:21 -08:00
Charles Ray Shisler III 2bdc1e9d7c linux-capture: Fix texture lingering after window closes
After source window closes, texture is still visible in preview until
the source window opens again.
2016-02-21 18:59:30 -08:00
Gol-D-Ace 2b7036dc93 Add latest translations from Crowdin 2016-02-21 22:16:12 +01:00
jp9000 cd97ce2a17 libobs: Add source output flag OBS_SOURCE_DO_NOT_DUPLICATE
Certain types of sources (display captures, game captures, audio
device captures, video device captures) should not be duplicated.  This
capability flag hints that the source prefers references over full
duplication.
2016-01-26 11:49:50 -08:00
jp9000 756fec3503 linux-capture: Clear x events when exiting handler
This is probably not necessary but might fix an issue where errors pass
through to other parts of the program, possibly causing the crash on
exit related to the xcomposite capture.
2016-01-26 11:49:21 -08:00
Lucian Poston c392164f03 linux-capture: Log warning when unable to query windows
Checks whether window manager supports ewmh. Logs warning if ewmh is not
supported.

Closes jp9000/obs-studio#488
2016-01-26 11:49:20 -08:00
Gol-D-Ace 2ee1d82860 Add latest translations from Crowdin 2015-11-16 21:04:55 +01:00
jp9000 6ad8df8adb (API Change) libobs: Use single func for base effects
API removed:
--------------------
gs_effect_t *obs_get_default_effect(void);
gs_effect_t *obs_get_default_rect_effect(void);
gs_effect_t *obs_get_opaque_effect(void);
gs_effect_t *obs_get_solid_effect(void);
gs_effect_t *obs_get_bicubic_effect(void);
gs_effect_t *obs_get_lanczos_effect(void);
gs_effect_t *obs_get_bilinear_lowres_effect(void);

API added:
--------------------
gs_effect_t *obs_get_base_effect(enum obs_base_effect effect);

Summary:
--------------------
Combines multiple near-identical functions into a single function with
an enum parameter.
2015-10-19 00:52:45 -07:00
dodgepong 76c18b079b Latest translations from CrowdIn 2015-09-22 23:33:29 -04:00
jp9000 6285a47726 (API Change) libobs: Pass type data to get_name callbacks
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)

API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)

This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).

NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention.  The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
2015-09-16 09:21:12 -07:00
Gökberk Yaltıraklı 8efbcc599a linux-capture: Try to reacquire lost windows
When a window being captured is closed, it never tries to reacquire.
This just searches for the window in video_tick and reacquires if the
currently set window is found again.

Closes jp9000/obs-studio#465
2015-08-16 09:35:10 -07:00
dodgepong d0fbe3b382 Add latest translations from CrowdIn 2015-05-08 17:10:39 -04:00
fryshorts cee8c6efa6 linux-capture: Fix documentation
Fix argument name in the documentation to match the code.
2015-04-08 23:02:58 +02:00
dodgepong a04548070c UI: Add latest translations from CrowdIn 2015-03-25 20:51:25 -04:00
jp9000 e20ec366b2 Make capture sources w/o alpha use opaque effect
This fixes an issue primarily with filter rendering: when capturing
windows and displays, their alpha channel is almost always 0, causing
the image to be completely invisible unintentionally.  The original fix
for this for many sources was just to turn off the blending, which would
be fine if you're not rendering any filters, but filters will render to
render targets first, and that lack of alpha will end up carrying over
in to the final image.

This doesn't apply to any mac captures because mac actually seems to set
the alpha channel to 1.
2015-03-22 19:18:05 -07:00
jp9000 233004631f linux-capture: Mark captures as custom drawn
The linux window and monitor captures draw in a custom way, therefore
they must be marked as types of sources that do custom rendering.
2015-03-22 18:38:49 -07:00
dodgepong eb918d01b4 Add latest translations from CrowdIn 2015-02-09 19:26:17 -05:00
fryshorts 35ed828bc2 linux-capture: Fix crash on missing texture
Add a check to the cursor render function to ensure the cursor texture
exists. It seems like it is very unlikely but still possible, that the
first tick which should set the texture might fail. In that case obs
would crash in the render function.
2015-01-13 22:22:39 +01:00
fryshorts e009c7951d linux-capture: Fix possible null dereferences
Add checks for valid pointers when requesting the cursor information and
pixel data.
2015-01-13 22:19:47 +01:00
jp9000 b277f2b737 Don't update video of sources if not displaying
This is a bit of an optimization to reduce load a little bit if any of
the video capture sources are not currently being displayed on the
screen.  They will simply not capture or update their texture data if
they are not currently being shown anywhere.

The mac and window game capture sources don't really apply due to the
fact that their textures aren't updated on the source's end (they update
inside of the hooks).
2015-01-05 02:10:32 -08:00
Jim 903bb137a0 Merge pull request #312 from fryshorts/xshm-xcb-conversion
linux-capture: Xshm plugin xcb conversion
2014-12-28 23:31:32 -08:00
raincomplex 01491a96d3 Mark windows changed on Expose
On i3wm, windows aren't unmapped when switching away from a window's
workspace, but it does cause OBS to lose the capture. Because
switching back will not trigger a MapNotify, the capture fails to
restart unless you resize or move the window (ConfigureNotify). An
Expose event is fired by the wm, however, so catching this correctly
restarts the capture.
2014-12-24 15:23:08 -05:00
fryshorts db9b71b80b linux-capture: Refactor source data
Remove comments from and align members in the source data struct for the
xshm capture plugin.
2014-12-22 00:47:44 +01:00